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-rw-r--r--xen/include/asm-x86/shadow2-multi.h116
1 files changed, 116 insertions, 0 deletions
diff --git a/xen/include/asm-x86/shadow2-multi.h b/xen/include/asm-x86/shadow2-multi.h
new file mode 100644
index 0000000000..3b23a2f198
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+++ b/xen/include/asm-x86/shadow2-multi.h
@@ -0,0 +1,116 @@
+/******************************************************************************
+ * arch/x86/shadow2-multi.h
+ *
+ * Shadow2 declarations which will be multiply compiled.
+ * Parts of this code are Copyright (c) 2006 by XenSource Inc.
+ * Parts of this code are Copyright (c) 2006 by Michael A Fetterman
+ * Parts based on earlier work by Michael A Fetterman, Ian Pratt et al.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+extern int
+SHADOW2_INTERNAL_NAME(sh2_map_and_validate_gl1e, SHADOW_LEVELS, GUEST_LEVELS)(
+ struct vcpu *v, mfn_t gl1mfn, void *new_gl1p, u32 size);
+extern int
+SHADOW2_INTERNAL_NAME(sh2_map_and_validate_gl2e, SHADOW_LEVELS, GUEST_LEVELS)(
+ struct vcpu *v, mfn_t gl2mfn, void *new_gl2p, u32 size);
+extern int
+SHADOW2_INTERNAL_NAME(sh2_map_and_validate_gl2he, SHADOW_LEVELS, GUEST_LEVELS)(
+ struct vcpu *v, mfn_t gl2mfn, void *new_gl2p, u32 size);
+extern int
+SHADOW2_INTERNAL_NAME(sh2_map_and_validate_gl3e, SHADOW_LEVELS, GUEST_LEVELS)(
+ struct vcpu *v, mfn_t gl3mfn, void *new_gl3p, u32 size);
+extern int
+SHADOW2_INTERNAL_NAME(sh2_map_and_validate_gl4e, SHADOW_LEVELS, GUEST_LEVELS)(
+ struct vcpu *v, mfn_t gl4mfn, void *new_gl4p, u32 size);
+
+extern void
+SHADOW2_INTERNAL_NAME(sh2_destroy_l1_shadow, SHADOW_LEVELS, GUEST_LEVELS)(
+ struct vcpu *v, mfn_t smfn);
+extern void
+SHADOW2_INTERNAL_NAME(sh2_destroy_l2_shadow, SHADOW_LEVELS, GUEST_LEVELS)(
+ struct vcpu *v, mfn_t smfn);
+extern void
+SHADOW2_INTERNAL_NAME(sh2_destroy_l3_shadow, SHADOW_LEVELS, GUEST_LEVELS)(
+ struct vcpu *v, mfn_t smfn);
+extern void
+SHADOW2_INTERNAL_NAME(sh2_destroy_l4_shadow, SHADOW_LEVELS, GUEST_LEVELS)(
+ struct vcpu *v, mfn_t smfn);
+
+extern void
+SHADOW2_INTERNAL_NAME(sh2_unpin_all_l3_subshadows, 3, 3)
+ (struct vcpu *v, mfn_t smfn);
+
+extern void
+SHADOW2_INTERNAL_NAME(sh2_unhook_32b_mappings, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl2mfn);
+extern void
+SHADOW2_INTERNAL_NAME(sh2_unhook_pae_mappings, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl3mfn);
+extern void
+SHADOW2_INTERNAL_NAME(sh2_unhook_64b_mappings, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl4mfn);
+
+extern int
+SHADOW2_INTERNAL_NAME(sh2_remove_write_access, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl1mfn, mfn_t readonly_mfn);
+extern int
+SHADOW2_INTERNAL_NAME(sh2_remove_all_mappings, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl1mfn, mfn_t target_mfn);
+
+extern void
+SHADOW2_INTERNAL_NAME(sh2_clear_shadow_entry, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, void *ep, mfn_t smfn);
+
+extern int
+SHADOW2_INTERNAL_NAME(sh2_remove_l1_shadow, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl2mfn, mfn_t sl1mfn);
+extern int
+SHADOW2_INTERNAL_NAME(sh2_remove_l2_shadow, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl3mfn, mfn_t sl2mfn);
+extern int
+SHADOW2_INTERNAL_NAME(sh2_remove_l3_shadow, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl4mfn, mfn_t sl3mfn);
+
+#if SHADOW2_AUDIT & SHADOW2_AUDIT_ENTRIES
+int
+SHADOW2_INTERNAL_NAME(sh2_audit_l1_table, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl1mfn, mfn_t x);
+int
+SHADOW2_INTERNAL_NAME(sh2_audit_fl1_table, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl1mfn, mfn_t x);
+int
+SHADOW2_INTERNAL_NAME(sh2_audit_l2_table, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl2mfn, mfn_t x);
+int
+SHADOW2_INTERNAL_NAME(sh2_audit_l3_table, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl3mfn, mfn_t x);
+int
+SHADOW2_INTERNAL_NAME(sh2_audit_l4_table, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t sl4mfn, mfn_t x);
+#endif
+
+#if SHADOW_LEVELS == GUEST_LEVELS
+extern mfn_t
+SHADOW2_INTERNAL_NAME(sh2_make_monitor_table, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v);
+extern void
+SHADOW2_INTERNAL_NAME(sh2_destroy_monitor_table, SHADOW_LEVELS, GUEST_LEVELS)
+ (struct vcpu *v, mfn_t mmfn);
+#endif
+
+extern struct shadow2_entry_points
+SHADOW2_INTERNAL_NAME(shadow2_entry, SHADOW_LEVELS, GUEST_LEVELS);