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* Introduce type gImage to replace v2.x gdispImageJoel Bodenmann2019-04-101-3/+3
* Tidy u gfxSem, gfxMutex and various Macros by converting to new types gSem, g...inmarket2018-11-031-2/+2
* For all source files update integer types to the new gI8 etc type namesinmarket2018-11-031-27/+27
* gThreadpriorityLow/Normal/High to replace LOW_/NORMAL_/HIGH_PRIORITYinmarket2018-07-081-1/+1
* Added type gDelay to replace V2.x delaytime_tinmarket2018-07-081-2/+2
* Added type gFont to replace V2.x font_tinmarket2018-07-082-2/+2
* Added new type definitions - moving towards V3.0inmarket2018-06-232-44/+44
* Change new colors to GFX_RED instead of GFXRED. Use the new color defsinmarket2018-03-103-9/+9
* First set of V3 macro changesinmarket2018-02-272-42/+42
* Fixing makefiles of games that were moved to a dedicated locationJoel Bodenmann2016-07-281-1/+1
* Move demo games into demo/games directoryAndrew Hannam2016-07-2864-0/+26616