diff options
Diffstat (limited to 'demos/modules/gwin/widgets/main.c')
-rw-r--r-- | demos/modules/gwin/widgets/main.c | 70 |
1 files changed, 29 insertions, 41 deletions
diff --git a/demos/modules/gwin/widgets/main.c b/demos/modules/gwin/widgets/main.c index 2102d3a2..1c34b9fa 100644 --- a/demos/modules/gwin/widgets/main.c +++ b/demos/modules/gwin/widgets/main.c @@ -49,11 +49,20 @@ int main(void) { gfxInit(); gdispClear(White); - // Set the font and defalt colors + // Set the widget defaults gwinSetDefaultFont(gdispOpenFont("UI2")); gwinSetDefaultColor(Black); gwinSetDefaultBgColor(White); + // We want to listen for widget events + geventListenerInit(&gl); + gwinAttachListener(&gl); + + // Connect the mouse + #if GINPUT_NEED_MOUSE + gwinAttachMouse(0); + #endif + // Create out gwin windows/widgets ghConsole = gwinCreateConsole(NULL, ScrWidth/2+1, ScrHeight/2+1, ScrWidth/2-1, ScrHeight/2-1); ghButton1 = gwinCreateButton(NULL, 0+0*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT); @@ -84,49 +93,28 @@ int main(void) { gwinSetText(ghCheckbox1, "C1", FALSE); gwinSetText(ghCheckbox2, "C2", FALSE); - // Assign the mouse and dials to the buttons & sliders etc. -#if GINPUT_NEED_MOUSE - gwinAttachMouse(ghButton1, 0); - gwinAttachMouse(ghButton2, 0); - gwinAttachMouse(ghButton3, 0); - gwinAttachMouse(ghButton4, 0); - gwinAttachMouse(ghSlider1, 0); - gwinAttachMouse(ghSlider2, 0); - gwinAttachMouse(ghSlider3, 0); - gwinAttachMouse(ghSlider4, 0); - gwinAttachMouse(ghCheckbox1, 0); - gwinAttachMouse(ghCheckbox2, 0); -#endif -#if GINPUT_NEED_DIAL - gwinAttachSliderDial(ghSlider1, 0); - gwinAttachSliderDial(ghSlider3, 1); -#endif - - // We want to listen for widget events - geventListenerInit(&gl); - gwinAttachListener(ghButton1, &gl, 0); - gwinAttachListener(ghButton2, &gl, 0); - gwinAttachListener(ghButton3, &gl, 0); - gwinAttachListener(ghButton4, &gl, 0); - gwinAttachListener(ghSlider1, &gl, 0); - gwinAttachListener(ghSlider2, &gl, 0); - gwinAttachListener(ghSlider3, &gl, 0); - gwinAttachListener(ghSlider4, &gl, 0); - gwinAttachListener(ghCheckbox1, &gl, 0); - gwinAttachListener(ghCheckbox2, &gl, 0); + // Assign toggles and dials to the buttons & sliders etc. + #if GINPUT_NEED_TOGGLE + gwinAttachToggle(ghButton1, 0, 0); + gwinAttachToggle(ghButton2, 0, 1); + #endif + #if GINPUT_NEED_DIAL + gwinAttachDial(ghSlider1, 0, 0); + gwinAttachDial(ghSlider3, 0, 1); + #endif // Draw everything on the screen gwinClear(ghConsole); - gwinDraw(ghButton1); - gwinDraw(ghButton2); - gwinDraw(ghButton3); - gwinDraw(ghButton4); - gwinDraw(ghSlider1); - gwinDraw(ghSlider2); - gwinDraw(ghSlider3); - gwinDraw(ghSlider4); - gwinDraw(ghCheckbox1); - gwinDraw(ghCheckbox2); + gwinSetVisible(ghButton1, TRUE); + gwinSetVisible(ghButton2, TRUE); + gwinSetVisible(ghButton3, TRUE); + gwinSetVisible(ghButton4, TRUE); + gwinSetVisible(ghSlider1, TRUE); + gwinSetVisible(ghSlider2, TRUE); + gwinSetVisible(ghSlider3, TRUE); + gwinSetVisible(ghSlider4, TRUE); + gwinSetVisible(ghCheckbox1, TRUE); + gwinSetVisible(ghCheckbox2, TRUE); while(1) { // Get an Event |