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authorinmarket <andrewh@inmarket.com.au>2013-06-10 17:18:01 +1000
committerinmarket <andrewh@inmarket.com.au>2013-06-10 17:18:01 +1000
commit2cb35d6815a0a12035f4792c266b688c77085620 (patch)
tree292ebc4760767d67b41f7f0e0022185afcf05067 /demos/modules/gwin/widgets/main.c
parent777ec6af7c1b594f7b7a9cbaaf7ead90d8fb7e8f (diff)
downloaduGFX-2cb35d6815a0a12035f4792c266b688c77085620.tar.gz
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Clean up GWIN Event assignment. Optimise event efficiency.
Diffstat (limited to 'demos/modules/gwin/widgets/main.c')
-rw-r--r--demos/modules/gwin/widgets/main.c70
1 files changed, 29 insertions, 41 deletions
diff --git a/demos/modules/gwin/widgets/main.c b/demos/modules/gwin/widgets/main.c
index 2102d3a2..1c34b9fa 100644
--- a/demos/modules/gwin/widgets/main.c
+++ b/demos/modules/gwin/widgets/main.c
@@ -49,11 +49,20 @@ int main(void) {
gfxInit();
gdispClear(White);
- // Set the font and defalt colors
+ // Set the widget defaults
gwinSetDefaultFont(gdispOpenFont("UI2"));
gwinSetDefaultColor(Black);
gwinSetDefaultBgColor(White);
+ // We want to listen for widget events
+ geventListenerInit(&gl);
+ gwinAttachListener(&gl);
+
+ // Connect the mouse
+ #if GINPUT_NEED_MOUSE
+ gwinAttachMouse(0);
+ #endif
+
// Create out gwin windows/widgets
ghConsole = gwinCreateConsole(NULL, ScrWidth/2+1, ScrHeight/2+1, ScrWidth/2-1, ScrHeight/2-1);
ghButton1 = gwinCreateButton(NULL, 0+0*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
@@ -84,49 +93,28 @@ int main(void) {
gwinSetText(ghCheckbox1, "C1", FALSE);
gwinSetText(ghCheckbox2, "C2", FALSE);
- // Assign the mouse and dials to the buttons & sliders etc.
-#if GINPUT_NEED_MOUSE
- gwinAttachMouse(ghButton1, 0);
- gwinAttachMouse(ghButton2, 0);
- gwinAttachMouse(ghButton3, 0);
- gwinAttachMouse(ghButton4, 0);
- gwinAttachMouse(ghSlider1, 0);
- gwinAttachMouse(ghSlider2, 0);
- gwinAttachMouse(ghSlider3, 0);
- gwinAttachMouse(ghSlider4, 0);
- gwinAttachMouse(ghCheckbox1, 0);
- gwinAttachMouse(ghCheckbox2, 0);
-#endif
-#if GINPUT_NEED_DIAL
- gwinAttachSliderDial(ghSlider1, 0);
- gwinAttachSliderDial(ghSlider3, 1);
-#endif
-
- // We want to listen for widget events
- geventListenerInit(&gl);
- gwinAttachListener(ghButton1, &gl, 0);
- gwinAttachListener(ghButton2, &gl, 0);
- gwinAttachListener(ghButton3, &gl, 0);
- gwinAttachListener(ghButton4, &gl, 0);
- gwinAttachListener(ghSlider1, &gl, 0);
- gwinAttachListener(ghSlider2, &gl, 0);
- gwinAttachListener(ghSlider3, &gl, 0);
- gwinAttachListener(ghSlider4, &gl, 0);
- gwinAttachListener(ghCheckbox1, &gl, 0);
- gwinAttachListener(ghCheckbox2, &gl, 0);
+ // Assign toggles and dials to the buttons & sliders etc.
+ #if GINPUT_NEED_TOGGLE
+ gwinAttachToggle(ghButton1, 0, 0);
+ gwinAttachToggle(ghButton2, 0, 1);
+ #endif
+ #if GINPUT_NEED_DIAL
+ gwinAttachDial(ghSlider1, 0, 0);
+ gwinAttachDial(ghSlider3, 0, 1);
+ #endif
// Draw everything on the screen
gwinClear(ghConsole);
- gwinDraw(ghButton1);
- gwinDraw(ghButton2);
- gwinDraw(ghButton3);
- gwinDraw(ghButton4);
- gwinDraw(ghSlider1);
- gwinDraw(ghSlider2);
- gwinDraw(ghSlider3);
- gwinDraw(ghSlider4);
- gwinDraw(ghCheckbox1);
- gwinDraw(ghCheckbox2);
+ gwinSetVisible(ghButton1, TRUE);
+ gwinSetVisible(ghButton2, TRUE);
+ gwinSetVisible(ghButton3, TRUE);
+ gwinSetVisible(ghButton4, TRUE);
+ gwinSetVisible(ghSlider1, TRUE);
+ gwinSetVisible(ghSlider2, TRUE);
+ gwinSetVisible(ghSlider3, TRUE);
+ gwinSetVisible(ghSlider4, TRUE);
+ gwinSetVisible(ghCheckbox1, TRUE);
+ gwinSetVisible(ghCheckbox2, TRUE);
while(1) {
// Get an Event