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authorinmarket <andrewh@inmarket.com.au>2014-02-19 00:36:52 +1000
committerinmarket <andrewh@inmarket.com.au>2014-02-19 00:36:52 +1000
commit37966ff16d923bbca53c9464815cb49cbd7fc3be (patch)
treed92db57067ffadd50cadf3ccf70efba3ac16e114 /include/ginput/ginput.h
parent1e131851d6732e22f055c893face6b473a26f111 (diff)
downloaduGFX-37966ff16d923bbca53c9464815cb49cbd7fc3be.tar.gz
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Integrate the include files with each module. Simplifies structure of code.
Diffstat (limited to 'include/ginput/ginput.h')
-rw-r--r--include/ginput/ginput.h50
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diff --git a/include/ginput/ginput.h b/include/ginput/ginput.h
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-/*
- * This file is subject to the terms of the GFX License. If a copy of
- * the license was not distributed with this file, you can obtain one at:
- *
- * http://ugfx.org/license.html
- */
-
-/**
- * @file include/ginput/ginput.h
- *
- * @addtogroup GINPUT
- *
- * @brief Module to interface different hardware input sources such as touchscreens
- *
- * @details GINPUT provides an easy and common interface to use different input devices
- * such as touchscreens and mices.
- *
- * @pre GFX_USE_GINPUT must be set to TRUE in your gfxconf.h
- *
- * @{
- */
-#ifndef _GINPUT_H
-#define _GINPUT_H
-
-#include "gfx.h"
-
-#if GFX_USE_GINPUT || defined(__DOXYGEN__)
-
-/* How to use...
-
- 1. Get source handles for all the inputs you are interested in.
- - Attempting to get a handle for one instance of an input more than once will return the same handle
- 2. Create a listener
- 3. Assign inputs to your listener.
- - Inputs can be assigned or released from a listener at any time.
- - An input can be assigned to more than one listener.
- 4. Loop on getting listener events
- 5. When complete destroy the listener
-*/
-
-// Include various ginput types
-#include "ginput/mouse.h"
-#include "ginput/keyboard.h"
-#include "ginput/toggle.h"
-#include "ginput/dial.h"
-
-#endif /* GFX_USE_GINPUT */
-
-#endif /* _GINPUT_H */
-/** @} */