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From 7771310ee7e9b7291e549e36771de6176d57e24b Mon Sep 17 00:00:00 2001
From: Stefan Schake <stschake@gmail.com>
Date: Fri, 9 Mar 2018 01:53:35 +0100
Subject: [PATCH 345/454] drm/vc4: Check if plane requires background fill
commit 3d67b68a6a3c2deb689c29759a20150c668c286e upstream.
Considering a single plane only, we have to enable background color
when the plane has an alpha format and could be blending from the
background or when it doesn't cover the entire screen.
Changes from v1:
- Drop unrelated change
- Move needs_bg_fill to plane state
Signed-off-by: Stefan Schake <stschake@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/1520556817-97297-3-git-send-email-stschake@gmail.com
---
drivers/gpu/drm/vc4/vc4_plane.c | 17 +++++++++++++++++
1 file changed, 17 insertions(+)
--- a/drivers/gpu/drm/vc4/vc4_plane.c
+++ b/drivers/gpu/drm/vc4/vc4_plane.c
@@ -73,6 +73,12 @@ struct vc4_plane_state {
/* Our allocation in LBM for temporary storage during scaling. */
struct drm_mm_node lbm;
+
+ /* Set when the plane has per-pixel alpha content or does not cover
+ * the entire screen. This is a hint to the CRTC that it might need
+ * to enable background color fill.
+ */
+ bool needs_bg_fill;
};
static inline struct vc4_plane_state *
@@ -522,6 +528,7 @@ static int vc4_plane_mode_set(struct drm
u32 ctl0_offset = vc4_state->dlist_count;
const struct hvs_format *format = vc4_get_hvs_format(fb->format->format);
int num_planes = drm_format_num_planes(format->drm);
+ bool covers_screen;
u32 scl0, scl1, pitch0;
u32 lbm_size, tiling;
unsigned long irqflags;
@@ -705,6 +712,16 @@ static int vc4_plane_mode_set(struct drm
vc4_state->dlist[ctl0_offset] |=
VC4_SET_FIELD(vc4_state->dlist_count, SCALER_CTL0_SIZE);
+ /* crtc_* are already clipped coordinates. */
+ covers_screen = vc4_state->crtc_x == 0 && vc4_state->crtc_y == 0 &&
+ vc4_state->crtc_w == state->crtc->mode.hdisplay &&
+ vc4_state->crtc_h == state->crtc->mode.vdisplay;
+ /* Background fill might be necessary when the plane has per-pixel
+ * alpha content and blends from the background or does not cover
+ * the entire screen.
+ */
+ vc4_state->needs_bg_fill = format->has_alpha || !covers_screen;
+
return 0;
}
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