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Diffstat (limited to 'target/linux/bcm27xx/patches-5.15/950-0788-vc4-drm-Handle-fractional-coordinates-using-the-phas.patch')
-rw-r--r--target/linux/bcm27xx/patches-5.15/950-0788-vc4-drm-Handle-fractional-coordinates-using-the-phas.patch105
1 files changed, 105 insertions, 0 deletions
diff --git a/target/linux/bcm27xx/patches-5.15/950-0788-vc4-drm-Handle-fractional-coordinates-using-the-phas.patch b/target/linux/bcm27xx/patches-5.15/950-0788-vc4-drm-Handle-fractional-coordinates-using-the-phas.patch
new file mode 100644
index 0000000000..bfd8b07a29
--- /dev/null
+++ b/target/linux/bcm27xx/patches-5.15/950-0788-vc4-drm-Handle-fractional-coordinates-using-the-phas.patch
@@ -0,0 +1,105 @@
+From 7135599a0b764e3579287763f160d82bb2901c45 Mon Sep 17 00:00:00 2001
+From: Dom Cobley <popcornmix@gmail.com>
+Date: Fri, 9 Apr 2021 15:00:40 +0100
+Subject: [PATCH] vc4/drm: Handle fractional coordinates using the
+ phase field
+
+Signed-off-by: Dom Cobley <popcornmix@gmail.com>
+---
+ drivers/gpu/drm/vc4/vc4_plane.c | 61 ++++++++++++++++++++++++++++++---
+ 1 file changed, 56 insertions(+), 5 deletions(-)
+
+--- a/drivers/gpu/drm/vc4/vc4_plane.c
++++ b/drivers/gpu/drm/vc4/vc4_plane.c
+@@ -458,14 +458,47 @@ static void vc4_write_tpz(struct vc4_pla
+ VC4_SET_FIELD(recip, SCALER_TPZ1_RECIP));
+ }
+
+-static void vc4_write_ppf(struct vc4_plane_state *vc4_state, u32 src, u32 dst)
++/* phase magnitude bits */
++#define PHASE_BITS 6
++
++static void vc4_write_ppf(struct vc4_plane_state *vc4_state, u32 src, u32 dst, u32 xy, int channel)
+ {
+- u32 scale = (1 << 16) * src / dst;
++ u32 scale = src / dst;
++ s32 offset, offset2;
++ s32 phase;
++
++ /* Start the phase at 1/2 pixel from the 1st pixel at src_x.
++ 1/4 pixel for YUV. */
++ if (channel) {
++ /* the phase is relative to scale_src->x, so shift it for display list's x value */
++ offset = (xy & 0x1ffff) >> (16 - PHASE_BITS) >> 1;
++ offset += -(1 << PHASE_BITS >> 2);
++ } else {
++ /* the phase is relative to scale_src->x, so shift it for display list's x value */
++ offset = (xy & 0xffff) >> (16 - PHASE_BITS);
++ offset += -(1 << PHASE_BITS >> 1);
++
++ /* This is a kludge to make sure the scaling factors are consitent with YUV's luma scaling.
++ we lose 1bit precision because of this. */
++ scale &= ~1;
++ }
++
++ /* There may be a also small error introduced by precision of scale.
++ Add half of that as a compromise */
++ offset2 = src - dst * scale;
++ offset2 >>= 16 - PHASE_BITS;
++ phase = offset + (offset2 >> 1);
++
++ /* Ensure +ve values don't touch the sign bit, then truncate negative values */
++ if (phase >= 1 << PHASE_BITS)
++ phase = (1 << PHASE_BITS) - 1;
++
++ phase &= SCALER_PPF_IPHASE_MASK;
+
+ vc4_dlist_write(vc4_state,
+ SCALER_PPF_AGC |
+ VC4_SET_FIELD(scale, SCALER_PPF_SCALE) |
+- VC4_SET_FIELD(0, SCALER_PPF_IPHASE));
++ VC4_SET_FIELD(phase, SCALER_PPF_IPHASE));
+ }
+
+ static u32 vc4_lbm_size(struct drm_plane_state *state)
+@@ -524,13 +557,13 @@ static void vc4_write_scaling_parameters
+ /* Ch0 H-PPF Word 0: Scaling Parameters */
+ if (vc4_state->x_scaling[channel] == VC4_SCALING_PPF) {
+ vc4_write_ppf(vc4_state,
+- vc4_state->src_w[channel], vc4_state->crtc_w);
++ vc4_state->src_w[channel], vc4_state->crtc_w, vc4_state->src_x, channel);
+ }
+
+ /* Ch0 V-PPF Words 0-1: Scaling Parameters, Context */
+ if (vc4_state->y_scaling[channel] == VC4_SCALING_PPF) {
+ vc4_write_ppf(vc4_state,
+- vc4_state->src_h[channel], vc4_state->crtc_h);
++ vc4_state->src_h[channel], vc4_state->crtc_h, vc4_state->src_y, channel);
+ vc4_dlist_write(vc4_state, 0xc0c0c0c0);
+ }
+
+@@ -978,6 +1011,24 @@ static int vc4_plane_mode_set(struct drm
+ return -EINVAL;
+ }
+
++ /* fetch an extra pixel if we don't actually line up with the left edge. */
++ if ((vc4_state->src_x & 0xffff) && vc4_state->src_x < (state->fb->width << 16))
++ width++;
++
++ /* same for the right side */
++ if (((vc4_state->src_x + vc4_state->src_w[0]) & 0xffff) &&
++ vc4_state->src_x + vc4_state->src_w[0] < (state->fb->width << 16))
++ width++;
++
++ /* now for the top */
++ if ((vc4_state->src_y & 0xffff) && vc4_state->src_y < (state->fb->height << 16))
++ height++;
++
++ /* and the bottom */
++ if (((vc4_state->src_y + vc4_state->src_h[0]) & 0xffff) &&
++ vc4_state->src_y + vc4_state->src_h[0] < (state->fb->height << 16))
++ height++;
++
+ /* Don't waste cycles mixing with plane alpha if the set alpha
+ * is opaque or there is no per-pixel alpha information.
+ * In any case we use the alpha property value as the fixed alpha.