diff options
Diffstat (limited to 'target/linux/bcm27xx/patches-5.15/950-0788-vc4-drm-Handle-fractional-coordinates-using-the-phas.patch')
-rw-r--r-- | target/linux/bcm27xx/patches-5.15/950-0788-vc4-drm-Handle-fractional-coordinates-using-the-phas.patch | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/target/linux/bcm27xx/patches-5.15/950-0788-vc4-drm-Handle-fractional-coordinates-using-the-phas.patch b/target/linux/bcm27xx/patches-5.15/950-0788-vc4-drm-Handle-fractional-coordinates-using-the-phas.patch new file mode 100644 index 0000000000..bfd8b07a29 --- /dev/null +++ b/target/linux/bcm27xx/patches-5.15/950-0788-vc4-drm-Handle-fractional-coordinates-using-the-phas.patch @@ -0,0 +1,105 @@ +From 7135599a0b764e3579287763f160d82bb2901c45 Mon Sep 17 00:00:00 2001 +From: Dom Cobley <popcornmix@gmail.com> +Date: Fri, 9 Apr 2021 15:00:40 +0100 +Subject: [PATCH] vc4/drm: Handle fractional coordinates using the + phase field + +Signed-off-by: Dom Cobley <popcornmix@gmail.com> +--- + drivers/gpu/drm/vc4/vc4_plane.c | 61 ++++++++++++++++++++++++++++++--- + 1 file changed, 56 insertions(+), 5 deletions(-) + +--- a/drivers/gpu/drm/vc4/vc4_plane.c ++++ b/drivers/gpu/drm/vc4/vc4_plane.c +@@ -458,14 +458,47 @@ static void vc4_write_tpz(struct vc4_pla + VC4_SET_FIELD(recip, SCALER_TPZ1_RECIP)); + } + +-static void vc4_write_ppf(struct vc4_plane_state *vc4_state, u32 src, u32 dst) ++/* phase magnitude bits */ ++#define PHASE_BITS 6 ++ ++static void vc4_write_ppf(struct vc4_plane_state *vc4_state, u32 src, u32 dst, u32 xy, int channel) + { +- u32 scale = (1 << 16) * src / dst; ++ u32 scale = src / dst; ++ s32 offset, offset2; ++ s32 phase; ++ ++ /* Start the phase at 1/2 pixel from the 1st pixel at src_x. ++ 1/4 pixel for YUV. */ ++ if (channel) { ++ /* the phase is relative to scale_src->x, so shift it for display list's x value */ ++ offset = (xy & 0x1ffff) >> (16 - PHASE_BITS) >> 1; ++ offset += -(1 << PHASE_BITS >> 2); ++ } else { ++ /* the phase is relative to scale_src->x, so shift it for display list's x value */ ++ offset = (xy & 0xffff) >> (16 - PHASE_BITS); ++ offset += -(1 << PHASE_BITS >> 1); ++ ++ /* This is a kludge to make sure the scaling factors are consitent with YUV's luma scaling. ++ we lose 1bit precision because of this. */ ++ scale &= ~1; ++ } ++ ++ /* There may be a also small error introduced by precision of scale. ++ Add half of that as a compromise */ ++ offset2 = src - dst * scale; ++ offset2 >>= 16 - PHASE_BITS; ++ phase = offset + (offset2 >> 1); ++ ++ /* Ensure +ve values don't touch the sign bit, then truncate negative values */ ++ if (phase >= 1 << PHASE_BITS) ++ phase = (1 << PHASE_BITS) - 1; ++ ++ phase &= SCALER_PPF_IPHASE_MASK; + + vc4_dlist_write(vc4_state, + SCALER_PPF_AGC | + VC4_SET_FIELD(scale, SCALER_PPF_SCALE) | +- VC4_SET_FIELD(0, SCALER_PPF_IPHASE)); ++ VC4_SET_FIELD(phase, SCALER_PPF_IPHASE)); + } + + static u32 vc4_lbm_size(struct drm_plane_state *state) +@@ -524,13 +557,13 @@ static void vc4_write_scaling_parameters + /* Ch0 H-PPF Word 0: Scaling Parameters */ + if (vc4_state->x_scaling[channel] == VC4_SCALING_PPF) { + vc4_write_ppf(vc4_state, +- vc4_state->src_w[channel], vc4_state->crtc_w); ++ vc4_state->src_w[channel], vc4_state->crtc_w, vc4_state->src_x, channel); + } + + /* Ch0 V-PPF Words 0-1: Scaling Parameters, Context */ + if (vc4_state->y_scaling[channel] == VC4_SCALING_PPF) { + vc4_write_ppf(vc4_state, +- vc4_state->src_h[channel], vc4_state->crtc_h); ++ vc4_state->src_h[channel], vc4_state->crtc_h, vc4_state->src_y, channel); + vc4_dlist_write(vc4_state, 0xc0c0c0c0); + } + +@@ -978,6 +1011,24 @@ static int vc4_plane_mode_set(struct drm + return -EINVAL; + } + ++ /* fetch an extra pixel if we don't actually line up with the left edge. */ ++ if ((vc4_state->src_x & 0xffff) && vc4_state->src_x < (state->fb->width << 16)) ++ width++; ++ ++ /* same for the right side */ ++ if (((vc4_state->src_x + vc4_state->src_w[0]) & 0xffff) && ++ vc4_state->src_x + vc4_state->src_w[0] < (state->fb->width << 16)) ++ width++; ++ ++ /* now for the top */ ++ if ((vc4_state->src_y & 0xffff) && vc4_state->src_y < (state->fb->height << 16)) ++ height++; ++ ++ /* and the bottom */ ++ if (((vc4_state->src_y + vc4_state->src_h[0]) & 0xffff) && ++ vc4_state->src_y + vc4_state->src_h[0] < (state->fb->height << 16)) ++ height++; ++ + /* Don't waste cycles mixing with plane alpha if the set alpha + * is opaque or there is no per-pixel alpha information. + * In any case we use the alpha property value as the fixed alpha. |