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Diffstat (limited to 'intl/lock.h')
-rw-r--r-- | intl/lock.h | 927 |
1 files changed, 0 insertions, 927 deletions
diff --git a/intl/lock.h b/intl/lock.h deleted file mode 100644 index 2504fdc..0000000 --- a/intl/lock.h +++ /dev/null @@ -1,927 +0,0 @@ -/* Locking in multithreaded situations. - Copyright (C) 2005-2008 Free Software Foundation, Inc. - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU Lesser General Public License as published by - the Free Software Foundation; either version 2.1 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. */ - -/* Written by Bruno Haible <bruno@clisp.org>, 2005. - Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h, - gthr-win32.h. */ - -/* This file contains locking primitives for use with a given thread library. - It does not contain primitives for creating threads or for other - synchronization primitives. - - Normal (non-recursive) locks: - Type: gl_lock_t - Declaration: gl_lock_define(extern, name) - Initializer: gl_lock_define_initialized(, name) - Initialization: gl_lock_init (name); - Taking the lock: gl_lock_lock (name); - Releasing the lock: gl_lock_unlock (name); - De-initialization: gl_lock_destroy (name); - Equivalent functions with control of error handling: - Initialization: err = glthread_lock_init (&name); - Taking the lock: err = glthread_lock_lock (&name); - Releasing the lock: err = glthread_lock_unlock (&name); - De-initialization: err = glthread_lock_destroy (&name); - - Read-Write (non-recursive) locks: - Type: gl_rwlock_t - Declaration: gl_rwlock_define(extern, name) - Initializer: gl_rwlock_define_initialized(, name) - Initialization: gl_rwlock_init (name); - Taking the lock: gl_rwlock_rdlock (name); - gl_rwlock_wrlock (name); - Releasing the lock: gl_rwlock_unlock (name); - De-initialization: gl_rwlock_destroy (name); - Equivalent functions with control of error handling: - Initialization: err = glthread_rwlock_init (&name); - Taking the lock: err = glthread_rwlock_rdlock (&name); - err = glthread_rwlock_wrlock (&name); - Releasing the lock: err = glthread_rwlock_unlock (&name); - De-initialization: err = glthread_rwlock_destroy (&name); - - Recursive locks: - Type: gl_recursive_lock_t - Declaration: gl_recursive_lock_define(extern, name) - Initializer: gl_recursive_lock_define_initialized(, name) - Initialization: gl_recursive_lock_init (name); - Taking the lock: gl_recursive_lock_lock (name); - Releasing the lock: gl_recursive_lock_unlock (name); - De-initialization: gl_recursive_lock_destroy (name); - Equivalent functions with control of error handling: - Initialization: err = glthread_recursive_lock_init (&name); - Taking the lock: err = glthread_recursive_lock_lock (&name); - Releasing the lock: err = glthread_recursive_lock_unlock (&name); - De-initialization: err = glthread_recursive_lock_destroy (&name); - - Once-only execution: - Type: gl_once_t - Initializer: gl_once_define(extern, name) - Execution: gl_once (name, initfunction); - Equivalent functions with control of error handling: - Execution: err = glthread_once (&name, initfunction); -*/ - - -#ifndef _LOCK_H -#define _LOCK_H - -#include <errno.h> -#include <stdlib.h> - -/* ========================================================================= */ - -#if USE_POSIX_THREADS - -/* Use the POSIX threads library. */ - -# include <pthread.h> - -# ifdef __cplusplus -extern "C" { -# endif - -# if PTHREAD_IN_USE_DETECTION_HARD - -/* The pthread_in_use() detection needs to be done at runtime. */ -# define pthread_in_use() \ - glthread_in_use () -extern int glthread_in_use (void); - -# endif - -# if USE_POSIX_THREADS_WEAK - -/* Use weak references to the POSIX threads library. */ - -/* Weak references avoid dragging in external libraries if the other parts - of the program don't use them. Here we use them, because we don't want - every program that uses libintl to depend on libpthread. This assumes - that libpthread would not be loaded after libintl; i.e. if libintl is - loaded first, by an executable that does not depend on libpthread, and - then a module is dynamically loaded that depends on libpthread, libintl - will not be multithread-safe. */ - -/* The way to test at runtime whether libpthread is present is to test - whether a function pointer's value, such as &pthread_mutex_init, is - non-NULL. However, some versions of GCC have a bug through which, in - PIC mode, &foo != NULL always evaluates to true if there is a direct - call to foo(...) in the same function. To avoid this, we test the - address of a function in libpthread that we don't use. */ - -# pragma weak pthread_mutex_init -# pragma weak pthread_mutex_lock -# pragma weak pthread_mutex_unlock -# pragma weak pthread_mutex_destroy -# pragma weak pthread_rwlock_init -# pragma weak pthread_rwlock_rdlock -# pragma weak pthread_rwlock_wrlock -# pragma weak pthread_rwlock_unlock -# pragma weak pthread_rwlock_destroy -# pragma weak pthread_once -# pragma weak pthread_cond_init -# pragma weak pthread_cond_wait -# pragma weak pthread_cond_signal -# pragma weak pthread_cond_broadcast -# pragma weak pthread_cond_destroy -# pragma weak pthread_mutexattr_init -# pragma weak pthread_mutexattr_settype -# pragma weak pthread_mutexattr_destroy -# ifndef pthread_self -# pragma weak pthread_self -# endif - -# if !PTHREAD_IN_USE_DETECTION_HARD -# pragma weak pthread_cancel -# define pthread_in_use() (pthread_cancel != NULL) -# endif - -# else - -# if !PTHREAD_IN_USE_DETECTION_HARD -# define pthread_in_use() 1 -# endif - -# endif - -/* -------------------------- gl_lock_t datatype -------------------------- */ - -typedef pthread_mutex_t gl_lock_t; -# define gl_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS pthread_mutex_t NAME; -# define gl_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS pthread_mutex_t NAME = gl_lock_initializer; -# define gl_lock_initializer \ - PTHREAD_MUTEX_INITIALIZER -# define glthread_lock_init(LOCK) \ - (pthread_in_use () ? pthread_mutex_init (LOCK, NULL) : 0) -# define glthread_lock_lock(LOCK) \ - (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0) -# define glthread_lock_unlock(LOCK) \ - (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0) -# define glthread_lock_destroy(LOCK) \ - (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0) - -/* ------------------------- gl_rwlock_t datatype ------------------------- */ - -# if HAVE_PTHREAD_RWLOCK - -# ifdef PTHREAD_RWLOCK_INITIALIZER - -typedef pthread_rwlock_t gl_rwlock_t; -# define gl_rwlock_define(STORAGECLASS, NAME) \ - STORAGECLASS pthread_rwlock_t NAME; -# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS pthread_rwlock_t NAME = gl_rwlock_initializer; -# define gl_rwlock_initializer \ - PTHREAD_RWLOCK_INITIALIZER -# define glthread_rwlock_init(LOCK) \ - (pthread_in_use () ? pthread_rwlock_init (LOCK, NULL) : 0) -# define glthread_rwlock_rdlock(LOCK) \ - (pthread_in_use () ? pthread_rwlock_rdlock (LOCK) : 0) -# define glthread_rwlock_wrlock(LOCK) \ - (pthread_in_use () ? pthread_rwlock_wrlock (LOCK) : 0) -# define glthread_rwlock_unlock(LOCK) \ - (pthread_in_use () ? pthread_rwlock_unlock (LOCK) : 0) -# define glthread_rwlock_destroy(LOCK) \ - (pthread_in_use () ? pthread_rwlock_destroy (LOCK) : 0) - -# else - -typedef struct - { - int initialized; - pthread_mutex_t guard; /* protects the initialization */ - pthread_rwlock_t rwlock; /* read-write lock */ - } - gl_rwlock_t; -# define gl_rwlock_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_rwlock_t NAME; -# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer; -# define gl_rwlock_initializer \ - { 0, PTHREAD_MUTEX_INITIALIZER } -# define glthread_rwlock_init(LOCK) \ - (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0) -# define glthread_rwlock_rdlock(LOCK) \ - (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0) -# define glthread_rwlock_wrlock(LOCK) \ - (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0) -# define glthread_rwlock_unlock(LOCK) \ - (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0) -# define glthread_rwlock_destroy(LOCK) \ - (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0) -extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock); -extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock); -extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock); -extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock); -extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock); - -# endif - -# else - -typedef struct - { - pthread_mutex_t lock; /* protects the remaining fields */ - pthread_cond_t waiting_readers; /* waiting readers */ - pthread_cond_t waiting_writers; /* waiting writers */ - unsigned int waiting_writers_count; /* number of waiting writers */ - int runcount; /* number of readers running, or -1 when a writer runs */ - } - gl_rwlock_t; -# define gl_rwlock_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_rwlock_t NAME; -# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer; -# define gl_rwlock_initializer \ - { PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER, PTHREAD_COND_INITIALIZER, 0, 0 } -# define glthread_rwlock_init(LOCK) \ - (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0) -# define glthread_rwlock_rdlock(LOCK) \ - (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0) -# define glthread_rwlock_wrlock(LOCK) \ - (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0) -# define glthread_rwlock_unlock(LOCK) \ - (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0) -# define glthread_rwlock_destroy(LOCK) \ - (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0) -extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock); -extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock); -extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock); -extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock); -extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock); - -# endif - -/* --------------------- gl_recursive_lock_t datatype --------------------- */ - -# if HAVE_PTHREAD_MUTEX_RECURSIVE - -# if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP - -typedef pthread_mutex_t gl_recursive_lock_t; -# define gl_recursive_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS pthread_mutex_t NAME; -# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS pthread_mutex_t NAME = gl_recursive_lock_initializer; -# ifdef PTHREAD_RECURSIVE_MUTEX_INITIALIZER -# define gl_recursive_lock_initializer \ - PTHREAD_RECURSIVE_MUTEX_INITIALIZER -# else -# define gl_recursive_lock_initializer \ - PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP -# endif -# define glthread_recursive_lock_init(LOCK) \ - (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_lock(LOCK) \ - (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0) -# define glthread_recursive_lock_unlock(LOCK) \ - (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0) -# define glthread_recursive_lock_destroy(LOCK) \ - (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0) -extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock); - -# else - -typedef struct - { - pthread_mutex_t recmutex; /* recursive mutex */ - pthread_mutex_t guard; /* protects the initialization */ - int initialized; - } - gl_recursive_lock_t; -# define gl_recursive_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_recursive_lock_t NAME; -# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; -# define gl_recursive_lock_initializer \ - { PTHREAD_MUTEX_INITIALIZER, PTHREAD_MUTEX_INITIALIZER, 0 } -# define glthread_recursive_lock_init(LOCK) \ - (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_lock(LOCK) \ - (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_unlock(LOCK) \ - (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_destroy(LOCK) \ - (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0) -extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock); - -# endif - -# else - -/* Old versions of POSIX threads on Solaris did not have recursive locks. - We have to implement them ourselves. */ - -typedef struct - { - pthread_mutex_t mutex; - pthread_t owner; - unsigned long depth; - } - gl_recursive_lock_t; -# define gl_recursive_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_recursive_lock_t NAME; -# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; -# define gl_recursive_lock_initializer \ - { PTHREAD_MUTEX_INITIALIZER, (pthread_t) 0, 0 } -# define glthread_recursive_lock_init(LOCK) \ - (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_lock(LOCK) \ - (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_unlock(LOCK) \ - (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_destroy(LOCK) \ - (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0) -extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock); - -# endif - -/* -------------------------- gl_once_t datatype -------------------------- */ - -typedef pthread_once_t gl_once_t; -# define gl_once_define(STORAGECLASS, NAME) \ - STORAGECLASS pthread_once_t NAME = PTHREAD_ONCE_INIT; -# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ - (pthread_in_use () \ - ? pthread_once (ONCE_CONTROL, INITFUNCTION) \ - : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) -extern int glthread_once_singlethreaded (pthread_once_t *once_control); - -# ifdef __cplusplus -} -# endif - -#endif - -/* ========================================================================= */ - -#if USE_PTH_THREADS - -/* Use the GNU Pth threads library. */ - -# include <pth.h> - -# ifdef __cplusplus -extern "C" { -# endif - -# if USE_PTH_THREADS_WEAK - -/* Use weak references to the GNU Pth threads library. */ - -# pragma weak pth_mutex_init -# pragma weak pth_mutex_acquire -# pragma weak pth_mutex_release -# pragma weak pth_rwlock_init -# pragma weak pth_rwlock_acquire -# pragma weak pth_rwlock_release -# pragma weak pth_once - -# pragma weak pth_cancel -# define pth_in_use() (pth_cancel != NULL) - -# else - -# define pth_in_use() 1 - -# endif - -/* -------------------------- gl_lock_t datatype -------------------------- */ - -typedef pth_mutex_t gl_lock_t; -# define gl_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS pth_mutex_t NAME; -# define gl_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS pth_mutex_t NAME = gl_lock_initializer; -# define gl_lock_initializer \ - PTH_MUTEX_INIT -# define glthread_lock_init(LOCK) \ - (pth_in_use () && !pth_mutex_init (LOCK) ? errno : 0) -# define glthread_lock_lock(LOCK) \ - (pth_in_use () && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0) -# define glthread_lock_unlock(LOCK) \ - (pth_in_use () && !pth_mutex_release (LOCK) ? errno : 0) -# define glthread_lock_destroy(LOCK) \ - ((void)(LOCK), 0) - -/* ------------------------- gl_rwlock_t datatype ------------------------- */ - -typedef pth_rwlock_t gl_rwlock_t; -# define gl_rwlock_define(STORAGECLASS, NAME) \ - STORAGECLASS pth_rwlock_t NAME; -# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS pth_rwlock_t NAME = gl_rwlock_initializer; -# define gl_rwlock_initializer \ - PTH_RWLOCK_INIT -# define glthread_rwlock_init(LOCK) \ - (pth_in_use () && !pth_rwlock_init (LOCK) ? errno : 0) -# define glthread_rwlock_rdlock(LOCK) \ - (pth_in_use () && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RD, 0, NULL) ? errno : 0) -# define glthread_rwlock_wrlock(LOCK) \ - (pth_in_use () && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RW, 0, NULL) ? errno : 0) -# define glthread_rwlock_unlock(LOCK) \ - (pth_in_use () && !pth_rwlock_release (LOCK) ? errno : 0) -# define glthread_rwlock_destroy(LOCK) \ - ((void)(LOCK), 0) - -/* --------------------- gl_recursive_lock_t datatype --------------------- */ - -/* In Pth, mutexes are recursive by default. */ -typedef pth_mutex_t gl_recursive_lock_t; -# define gl_recursive_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS pth_mutex_t NAME; -# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS pth_mutex_t NAME = gl_recursive_lock_initializer; -# define gl_recursive_lock_initializer \ - PTH_MUTEX_INIT -# define glthread_recursive_lock_init(LOCK) \ - (pth_in_use () && !pth_mutex_init (LOCK) ? errno : 0) -# define glthread_recursive_lock_lock(LOCK) \ - (pth_in_use () && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0) -# define glthread_recursive_lock_unlock(LOCK) \ - (pth_in_use () && !pth_mutex_release (LOCK) ? errno : 0) -# define glthread_recursive_lock_destroy(LOCK) \ - ((void)(LOCK), 0) - -/* -------------------------- gl_once_t datatype -------------------------- */ - -typedef pth_once_t gl_once_t; -# define gl_once_define(STORAGECLASS, NAME) \ - STORAGECLASS pth_once_t NAME = PTH_ONCE_INIT; -# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ - (pth_in_use () \ - ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \ - : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) -extern int glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void)); -extern int glthread_once_singlethreaded (pth_once_t *once_control); - -# ifdef __cplusplus -} -# endif - -#endif - -/* ========================================================================= */ - -#if USE_SOLARIS_THREADS - -/* Use the old Solaris threads library. */ - -# include <thread.h> -# include <synch.h> - -# ifdef __cplusplus -extern "C" { -# endif - -# if USE_SOLARIS_THREADS_WEAK - -/* Use weak references to the old Solaris threads library. */ - -# pragma weak mutex_init -# pragma weak mutex_lock -# pragma weak mutex_unlock -# pragma weak mutex_destroy -# pragma weak rwlock_init -# pragma weak rw_rdlock -# pragma weak rw_wrlock -# pragma weak rw_unlock -# pragma weak rwlock_destroy -# pragma weak thr_self - -# pragma weak thr_suspend -# define thread_in_use() (thr_suspend != NULL) - -# else - -# define thread_in_use() 1 - -# endif - -/* -------------------------- gl_lock_t datatype -------------------------- */ - -typedef mutex_t gl_lock_t; -# define gl_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS mutex_t NAME; -# define gl_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS mutex_t NAME = gl_lock_initializer; -# define gl_lock_initializer \ - DEFAULTMUTEX -# define glthread_lock_init(LOCK) \ - (thread_in_use () ? mutex_init (LOCK, USYNC_THREAD, NULL) : 0) -# define glthread_lock_lock(LOCK) \ - (thread_in_use () ? mutex_lock (LOCK) : 0) -# define glthread_lock_unlock(LOCK) \ - (thread_in_use () ? mutex_unlock (LOCK) : 0) -# define glthread_lock_destroy(LOCK) \ - (thread_in_use () ? mutex_destroy (LOCK) : 0) - -/* ------------------------- gl_rwlock_t datatype ------------------------- */ - -typedef rwlock_t gl_rwlock_t; -# define gl_rwlock_define(STORAGECLASS, NAME) \ - STORAGECLASS rwlock_t NAME; -# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS rwlock_t NAME = gl_rwlock_initializer; -# define gl_rwlock_initializer \ - DEFAULTRWLOCK -# define glthread_rwlock_init(LOCK) \ - (thread_in_use () ? rwlock_init (LOCK, USYNC_THREAD, NULL) : 0) -# define glthread_rwlock_rdlock(LOCK) \ - (thread_in_use () ? rw_rdlock (LOCK) : 0) -# define glthread_rwlock_wrlock(LOCK) \ - (thread_in_use () ? rw_wrlock (LOCK) : 0) -# define glthread_rwlock_unlock(LOCK) \ - (thread_in_use () ? rw_unlock (LOCK) : 0) -# define glthread_rwlock_destroy(LOCK) \ - (thread_in_use () ? rwlock_destroy (LOCK) : 0) - -/* --------------------- gl_recursive_lock_t datatype --------------------- */ - -/* Old Solaris threads did not have recursive locks. - We have to implement them ourselves. */ - -typedef struct - { - mutex_t mutex; - thread_t owner; - unsigned long depth; - } - gl_recursive_lock_t; -# define gl_recursive_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_recursive_lock_t NAME; -# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; -# define gl_recursive_lock_initializer \ - { DEFAULTMUTEX, (thread_t) 0, 0 } -# define glthread_recursive_lock_init(LOCK) \ - (thread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_lock(LOCK) \ - (thread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_unlock(LOCK) \ - (thread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_destroy(LOCK) \ - (thread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0) -extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock); - -/* -------------------------- gl_once_t datatype -------------------------- */ - -typedef struct - { - volatile int inited; - mutex_t mutex; - } - gl_once_t; -# define gl_once_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_once_t NAME = { 0, DEFAULTMUTEX }; -# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ - (thread_in_use () \ - ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \ - : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) -extern int glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void)); -extern int glthread_once_singlethreaded (gl_once_t *once_control); - -# ifdef __cplusplus -} -# endif - -#endif - -/* ========================================================================= */ - -#if USE_WINDOWS_THREADS - -# define WIN32_LEAN_AND_MEAN /* avoid including junk */ -# include <windows.h> - -# ifdef __cplusplus -extern "C" { -# endif - -/* We can use CRITICAL_SECTION directly, rather than the native Windows Event, - Mutex, Semaphore types, because - - we need only to synchronize inside a single process (address space), - not inter-process locking, - - we don't need to support trylock operations. (TryEnterCriticalSection - does not work on Windows 95/98/ME. Packages that need trylock usually - define their own mutex type.) */ - -/* There is no way to statically initialize a CRITICAL_SECTION. It needs - to be done lazily, once only. For this we need spinlocks. */ - -typedef struct { volatile int done; volatile long started; } gl_spinlock_t; - -/* -------------------------- gl_lock_t datatype -------------------------- */ - -typedef struct - { - gl_spinlock_t guard; /* protects the initialization */ - CRITICAL_SECTION lock; - } - gl_lock_t; -# define gl_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_lock_t NAME; -# define gl_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS gl_lock_t NAME = gl_lock_initializer; -# define gl_lock_initializer \ - { { 0, -1 } } -# define glthread_lock_init(LOCK) \ - (glthread_lock_init_func (LOCK), 0) -# define glthread_lock_lock(LOCK) \ - glthread_lock_lock_func (LOCK) -# define glthread_lock_unlock(LOCK) \ - glthread_lock_unlock_func (LOCK) -# define glthread_lock_destroy(LOCK) \ - glthread_lock_destroy_func (LOCK) -extern void glthread_lock_init_func (gl_lock_t *lock); -extern int glthread_lock_lock_func (gl_lock_t *lock); -extern int glthread_lock_unlock_func (gl_lock_t *lock); -extern int glthread_lock_destroy_func (gl_lock_t *lock); - -/* ------------------------- gl_rwlock_t datatype ------------------------- */ - -/* It is impossible to implement read-write locks using plain locks, without - introducing an extra thread dedicated to managing read-write locks. - Therefore here we need to use the low-level Event type. */ - -typedef struct - { - HANDLE *array; /* array of waiting threads, each represented by an event */ - unsigned int count; /* number of waiting threads */ - unsigned int alloc; /* length of allocated array */ - unsigned int offset; /* index of first waiting thread in array */ - } - gl_carray_waitqueue_t; -typedef struct - { - gl_spinlock_t guard; /* protects the initialization */ - CRITICAL_SECTION lock; /* protects the remaining fields */ - gl_carray_waitqueue_t waiting_readers; /* waiting readers */ - gl_carray_waitqueue_t waiting_writers; /* waiting writers */ - int runcount; /* number of readers running, or -1 when a writer runs */ - } - gl_rwlock_t; -# define gl_rwlock_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_rwlock_t NAME; -# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer; -# define gl_rwlock_initializer \ - { { 0, -1 } } -# define glthread_rwlock_init(LOCK) \ - (glthread_rwlock_init_func (LOCK), 0) -# define glthread_rwlock_rdlock(LOCK) \ - glthread_rwlock_rdlock_func (LOCK) -# define glthread_rwlock_wrlock(LOCK) \ - glthread_rwlock_wrlock_func (LOCK) -# define glthread_rwlock_unlock(LOCK) \ - glthread_rwlock_unlock_func (LOCK) -# define glthread_rwlock_destroy(LOCK) \ - glthread_rwlock_destroy_func (LOCK) -extern void glthread_rwlock_init_func (gl_rwlock_t *lock); -extern int glthread_rwlock_rdlock_func (gl_rwlock_t *lock); -extern int glthread_rwlock_wrlock_func (gl_rwlock_t *lock); -extern int glthread_rwlock_unlock_func (gl_rwlock_t *lock); -extern int glthread_rwlock_destroy_func (gl_rwlock_t *lock); - -/* --------------------- gl_recursive_lock_t datatype --------------------- */ - -/* The native Windows documentation says that CRITICAL_SECTION already - implements a recursive lock. But we need not rely on it: It's easy to - implement a recursive lock without this assumption. */ - -typedef struct - { - gl_spinlock_t guard; /* protects the initialization */ - DWORD owner; - unsigned long depth; - CRITICAL_SECTION lock; - } - gl_recursive_lock_t; -# define gl_recursive_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_recursive_lock_t NAME; -# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; -# define gl_recursive_lock_initializer \ - { { 0, -1 }, 0, 0 } -# define glthread_recursive_lock_init(LOCK) \ - (glthread_recursive_lock_init_func (LOCK), 0) -# define glthread_recursive_lock_lock(LOCK) \ - glthread_recursive_lock_lock_func (LOCK) -# define glthread_recursive_lock_unlock(LOCK) \ - glthread_recursive_lock_unlock_func (LOCK) -# define glthread_recursive_lock_destroy(LOCK) \ - glthread_recursive_lock_destroy_func (LOCK) -extern void glthread_recursive_lock_init_func (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock); - -/* -------------------------- gl_once_t datatype -------------------------- */ - -typedef struct - { - volatile int inited; - volatile long started; - CRITICAL_SECTION lock; - } - gl_once_t; -# define gl_once_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_once_t NAME = { -1, -1 }; -# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ - (glthread_once_func (ONCE_CONTROL, INITFUNCTION), 0) -extern void glthread_once_func (gl_once_t *once_control, void (*initfunction) (void)); - -# ifdef __cplusplus -} -# endif - -#endif - -/* ========================================================================= */ - -#if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WINDOWS_THREADS) - -/* Provide dummy implementation if threads are not supported. */ - -/* -------------------------- gl_lock_t datatype -------------------------- */ - -typedef int gl_lock_t; -# define gl_lock_define(STORAGECLASS, NAME) -# define gl_lock_define_initialized(STORAGECLASS, NAME) -# define glthread_lock_init(NAME) 0 -# define glthread_lock_lock(NAME) 0 -# define glthread_lock_unlock(NAME) 0 -# define glthread_lock_destroy(NAME) 0 - -/* ------------------------- gl_rwlock_t datatype ------------------------- */ - -typedef int gl_rwlock_t; -# define gl_rwlock_define(STORAGECLASS, NAME) -# define gl_rwlock_define_initialized(STORAGECLASS, NAME) -# define glthread_rwlock_init(NAME) 0 -# define glthread_rwlock_rdlock(NAME) 0 -# define glthread_rwlock_wrlock(NAME) 0 -# define glthread_rwlock_unlock(NAME) 0 -# define glthread_rwlock_destroy(NAME) 0 - -/* --------------------- gl_recursive_lock_t datatype --------------------- */ - -typedef int gl_recursive_lock_t; -# define gl_recursive_lock_define(STORAGECLASS, NAME) -# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) -# define glthread_recursive_lock_init(NAME) 0 -# define glthread_recursive_lock_lock(NAME) 0 -# define glthread_recursive_lock_unlock(NAME) 0 -# define glthread_recursive_lock_destroy(NAME) 0 - -/* -------------------------- gl_once_t datatype -------------------------- */ - -typedef int gl_once_t; -# define gl_once_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_once_t NAME = 0; -# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ - (*(ONCE_CONTROL) == 0 ? (*(ONCE_CONTROL) = ~ 0, INITFUNCTION (), 0) : 0) - -#endif - -/* ========================================================================= */ - -/* Macros with built-in error handling. */ - -/* -------------------------- gl_lock_t datatype -------------------------- */ - -#define gl_lock_init(NAME) \ - do \ - { \ - if (glthread_lock_init (&NAME)) \ - abort (); \ - } \ - while (0) -#define gl_lock_lock(NAME) \ - do \ - { \ - if (glthread_lock_lock (&NAME)) \ - abort (); \ - } \ - while (0) -#define gl_lock_unlock(NAME) \ - do \ - { \ - if (glthread_lock_unlock (&NAME)) \ - abort (); \ - } \ - while (0) -#define gl_lock_destroy(NAME) \ - do \ - { \ - if (glthread_lock_destroy (&NAME)) \ - abort (); \ - } \ - while (0) - -/* ------------------------- gl_rwlock_t datatype ------------------------- */ - -#define gl_rwlock_init(NAME) \ - do \ - { \ - if (glthread_rwlock_init (&NAME)) \ - abort (); \ - } \ - while (0) -#define gl_rwlock_rdlock(NAME) \ - do \ - { \ - if (glthread_rwlock_rdlock (&NAME)) \ - abort (); \ - } \ - while (0) -#define gl_rwlock_wrlock(NAME) \ - do \ - { \ - if (glthread_rwlock_wrlock (&NAME)) \ - abort (); \ - } \ - while (0) -#define gl_rwlock_unlock(NAME) \ - do \ - { \ - if (glthread_rwlock_unlock (&NAME)) \ - abort (); \ - } \ - while (0) -#define gl_rwlock_destroy(NAME) \ - do \ - { \ - if (glthread_rwlock_destroy (&NAME)) \ - abort (); \ - } \ - while (0) - -/* --------------------- gl_recursive_lock_t datatype --------------------- */ - -#define gl_recursive_lock_init(NAME) \ - do \ - { \ - if (glthread_recursive_lock_init (&NAME)) \ - abort (); \ - } \ - while (0) -#define gl_recursive_lock_lock(NAME) \ - do \ - { \ - if (glthread_recursive_lock_lock (&NAME)) \ - abort (); \ - } \ - while (0) -#define gl_recursive_lock_unlock(NAME) \ - do \ - { \ - if (glthread_recursive_lock_unlock (&NAME)) \ - abort (); \ - } \ - while (0) -#define gl_recursive_lock_destroy(NAME) \ - do \ - { \ - if (glthread_recursive_lock_destroy (&NAME)) \ - abort (); \ - } \ - while (0) - -/* -------------------------- gl_once_t datatype -------------------------- */ - -#define gl_once(NAME, INITFUNCTION) \ - do \ - { \ - if (glthread_once (&NAME, INITFUNCTION)) \ - abort (); \ - } \ - while (0) - -/* ========================================================================= */ - -#endif /* _LOCK_H */ |