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#ifndef MAPGLWIDGET_H
#define MAPGLWIDGET_H
#include <QOpenGLFunctions>
#include <QOpenGLWidget>
#include <QPainter>
#include "design.h"
class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
{
Q_OBJECT
public:
FPGAViewWidget(QWidget *parent = 0);
~FPGAViewWidget();
QSize minimumSizeHint() const override;
QSize sizeHint() const override;
void setXTranslation(float t_x);
void setYTranslation(float t_y);
void setZoom(float t_z);
void xRotationChanged(int angle);
void yRotationChanged(int angle);
void zRotationChanged(int angle);
protected:
void initializeGL() Q_DECL_OVERRIDE;
void paintGL() Q_DECL_OVERRIDE;
void resizeGL(int width, int height) Q_DECL_OVERRIDE;
void mousePressEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
void mouseMoveEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
void wheelEvent(QWheelEvent *event) Q_DECL_OVERRIDE;
private:
int m_windowWidth;
int m_windowHeight;
float m_xMove;
float m_yMove;
float m_zDistance;
QPoint m_lastPos;
Design *design;
};
#endif
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