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authorD. Shah <dave@ds0.me>2021-02-01 10:49:59 +0000
committerD. Shah <dave@ds0.me>2021-02-02 17:00:33 +0000
commit3ae96bff886911d5629bdee9d48478ee69518551 (patch)
treedbb30f0c48f6efe625c92a1758010d14def9c25e /gui/designwidget.h
parentd792bce0fb03529ee57b6f6ed5b0c234f503e452 (diff)
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Refactor GUI to use IdStringLists
The GUI internally had an 'IdStringList' type that I hadn't spotted, to avoid a conflict this is renamed to IdList which also reflects its new purpose better. Signed-off-by: D. Shah <dave@ds0.me>
Diffstat (limited to 'gui/designwidget.h')
-rw-r--r--gui/designwidget.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/designwidget.h b/gui/designwidget.h
index 89c6e702..cde69099 100644
--- a/gui/designwidget.h
+++ b/gui/designwidget.h
@@ -71,7 +71,7 @@ class DesignWidget : public QWidget
int getElementIndex(ElementType type);
void updateButtons();
void addToHistory(int tab, QModelIndex item);
- std::vector<DecalXY> getDecals(ElementType type, IdString value);
+ std::vector<DecalXY> getDecals(ElementType type, IdStringList value);
void updateHighlightGroup(QList<TreeModel::Item *> item, int group);
void clearAllSelectionModels();
Q_SIGNALS: