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authorJeffrey Sharkey <jsharkey@jsharkey.org>2008-08-24 23:07:29 +0000
committerJeffrey Sharkey <jsharkey@jsharkey.org>2008-08-24 23:07:29 +0000
commit5b1352c54c66fbe3307e7ff22e0543dc47f76da6 (patch)
tree5d586e4e84d8ca13f2b52a0d3ffb19e0019a72eb /src/org/theb/ssh/TouchEntropy.java
parent2d555d046e185b229a688817ac78e7e277e5b391 (diff)
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* Fixing an off-by-one error in vt320 for ANSI 'U' escape sequences.Was messing up scrollback on irssi sessions.
* Filling buffer will ' ' (spaces) instead of null characters. Android's MONOSPACE font doesn't render the null correctly; might be trying to interpret them as unicode. Was messing up indentation on rtorrent sessions. * Removed SoftFont from redraw() and sped things up immensely. Everything seems to still render fine, was there a reason we needed the SoftFont? * Corrected buffer.update[] handling so we aren't repainting entire screen each time; much faster now. * Added OpenGL rendering by default, but doesn't change speed on emulator.
Diffstat (limited to 'src/org/theb/ssh/TouchEntropy.java')
-rw-r--r--src/org/theb/ssh/TouchEntropy.java5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/org/theb/ssh/TouchEntropy.java b/src/org/theb/ssh/TouchEntropy.java
index 023e531..bf2d737 100644
--- a/src/org/theb/ssh/TouchEntropy.java
+++ b/src/org/theb/ssh/TouchEntropy.java
@@ -2,6 +2,7 @@ package org.theb.ssh;
import android.app.Activity;
import android.content.Context;
+import android.content.Intent;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
@@ -74,7 +75,9 @@ public class TouchEntropy extends Activity {
// SHA1PRNG only keeps 20 bytes (160 bits) of entropy.
if (mEntropy.length() > 20) {
- TouchEntropy.this.setResult(RESULT_OK, mEntropy);
+ Intent intent = TouchEntropy.this.getIntent();
+ intent.putExtra(Intent.EXTRA_TEXT, mEntropy);
+ TouchEntropy.this.setResult(RESULT_OK, intent);
TouchEntropy.this.finish();
}