1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
|
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file src/gwin/gwin_list.c
* @brief GWIN list widget header file
*/
#include "../../gfx.h"
#if GFX_USE_GWIN && GWIN_NEED_LIST
#include "gwin_class.h"
#include <string.h>
#include <stdlib.h>
// user for the default drawing routine
#define LST_SCROLLWIDTH 16 // the border from the scroll buttons to the frame
#define LST_ARROW_SZ 10 // arrow side length
#define LST_HORIZ_PAD 5 // extra horizontal padding for text
#define LST_VERT_PAD 2 // extra vertical padding for text
// Macro's to assist in data type conversions
#define gh2obj ((GListObject *)gh)
#define gw2obj ((GListObject *)gw)
#define qi2li ((ListItem *)qi)
#define qix2li ((ListItem *)qix)
#define ple ((GEventGWinList *)pe)
static void sendListEvent(GWidgetObject *gw, int item) {
GSourceListener* psl;
GEvent* pe;
// Trigger a GWIN list event
psl = 0;
while ((psl = geventGetSourceListener(GWIDGET_SOURCE, psl))) {
if (!(pe = geventGetEventBuffer(psl)))
continue;
ple->type = GEVENT_GWIN_LIST;
ple->gwin = (GHandle)gw;
ple->item = item;
#if GWIN_WIDGET_TAGS
ple->tag = gw->tag;
#endif
geventSendEvent(psl);
}
}
#if GINPUT_NEED_MOUSE
static void ListMouseSelect(GWidgetObject* gw, coord_t x, coord_t y) {
const gfxQueueASyncItem* qi;
int item, i;
coord_t iheight;
(void) x;
iheight = gdispGetFontMetric(gw->g.font, fontHeight) + LST_VERT_PAD;
// Handle click over the list area
item = (gw2obj->top + y) / iheight;
if (item < 0 || item >= gw2obj->cnt)
return;
for(qi = gfxQueueASyncPeek(&gw2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if ((gw->g.flags & GLIST_FLG_MULTISELECT)) {
if (item == i) {
qi2li->flags ^= GLIST_FLG_SELECTED;
break;
}
} else {
if (item == i)
qi2li->flags |= GLIST_FLG_SELECTED;
else
qi2li->flags &=~ GLIST_FLG_SELECTED;
}
}
_gwinUpdate(&gw->g);
sendListEvent(gw, item);
}
// a mouse down has occurred over the list area
static void ListMouseDown(GWidgetObject* gw, coord_t x, coord_t y) {
coord_t iheight, pgsz;
// Save our mouse start position
gw2obj->start_mouse_x = x;
gw2obj->start_mouse_y = y;
gw2obj->last_mouse_y = y;
// For smooth scrolling, scrolling is done in the ListMouseMove and selection is done on ListMouseUp
if (gw->g.flags & GLIST_FLG_SCROLLSMOOTH)
return;
// Some initial stuff
iheight = gdispGetFontMetric(gw->g.font, fontHeight) + LST_VERT_PAD;
pgsz = gw->g.height-2;
// Handle click over the scroll bar
if (x >= gw->g.width-(LST_SCROLLWIDTH+2) && (gw2obj->cnt > pgsz/iheight || (gw->g.flags & GLIST_FLG_SCROLLALWAYS))) {
if (y < 2*LST_ARROW_SZ) {
if (gw2obj->top > 0) {
gw2obj->top -= iheight;
if (gw2obj->top < 0)
gw2obj->top = 0;
_gwinUpdate(&gw->g);
}
} else if (y >= gw->g.height - 2*LST_ARROW_SZ) {
if (gw2obj->top < gw2obj->cnt * iheight - pgsz) {
gw2obj->top += iheight;
if (gw2obj->top > gw2obj->cnt * iheight - pgsz)
gw2obj->top = gw2obj->cnt * iheight - pgsz;
_gwinUpdate(&gw->g);
}
} else if (y < gw->g.height/2) {
if (gw2obj->top > 0) {
if (gw2obj->top > pgsz)
gw2obj->top -= pgsz;
else
gw2obj->top = 0;
_gwinUpdate(&gw->g);
}
} else {
if (gw2obj->top < gw2obj->cnt * iheight - pgsz) {
if (gw2obj->top < gw2obj->cnt * iheight - 2*pgsz)
gw2obj->top += pgsz;
else
gw2obj->top = gw2obj->cnt * iheight - pgsz;
_gwinUpdate(&gw->g);
}
}
return;
}
ListMouseSelect(gw, x, y);
}
static void ListMouseUp(GWidgetObject* gw, coord_t x, coord_t y) {
// Only act when we are a smooth scrolling list
if (!(gw->g.flags & GLIST_FLG_SCROLLSMOOTH))
return;
// Only allow selection when we did not scroll
if (abs(gw2obj->start_mouse_x - x) > 4 || abs(gw2obj->start_mouse_y - y) > 4)
return;
ListMouseSelect(gw, x, y);
}
static void ListMouseMove(GWidgetObject* gw, coord_t x, coord_t y) {
int iheight, oldtop;
(void) x;
if (!(gw->g.flags & GLIST_FLG_SCROLLSMOOTH)) return;
if (gw2obj->last_mouse_y != y) {
oldtop = gw2obj->top;
iheight = gdispGetFontMetric(gw->g.font, fontHeight) + LST_VERT_PAD;
gw2obj->top -= y - gw2obj->last_mouse_y;
if (gw2obj->top >= gw2obj->cnt * iheight - (gw->g.height-2))
gw2obj->top = gw2obj->cnt * iheight - (gw->g.height-2) - 1;
if (gw2obj->top < 0)
gw2obj->top = 0;
gw2obj->last_mouse_y = y;
if (oldtop != gw2obj->top)
_gwinUpdate(&gw->g);
}
}
#endif
#if GINPUT_NEED_TOGGLE
// a toggle-on has occurred
static void ListToggleOn(GWidgetObject *gw, uint16_t role) {
const gfxQueueASyncItem * qi;
const gfxQueueASyncItem * qix;
int i;
coord_t iheight;
iheight = gdispGetFontMetric(gw->g.font, fontHeight) + LST_VERT_PAD;
switch (role) {
// select down
case 0:
for (i = 0, qi = gfxQueueASyncPeek(&gw2obj->list_head); qi; qi = gfxQueueASyncNext(qi), i++) {
if ((qi2li->flags & GLIST_FLG_SELECTED)) {
qix = gfxQueueASyncNext(qi);
if (qix) {
qi2li->flags &=~ GLIST_FLG_SELECTED;
qix2li->flags |= GLIST_FLG_SELECTED;
//if we need to scroll down
if (((i+2)*iheight - gw2obj->top) > gw->g.height){
gw2obj->top += iheight;
}
_gwinUpdate(&gw->g);
}
break;
}
}
break;
// select up
case 1:
qi = gfxQueueASyncPeek(&gw2obj->list_head);
qix = 0;
for (i = 0; qi; qix = qi, qi = gfxQueueASyncNext(qi), i++) {
if ((qi2li->flags & GLIST_FLG_SELECTED)) {
if (qix) {
qi2li->flags &=~ GLIST_FLG_SELECTED;
qix2li->flags |= GLIST_FLG_SELECTED;
//if we need to scroll up
if (((i-1)*iheight) < gw2obj->top){
gw2obj->top -= iheight;
if (gw2obj->top < 0)
gw2obj->top = 0;
}
_gwinUpdate(&gw->g);
}
break;
}
}
break;
}
}
static void ListToggleAssign(GWidgetObject *gw, uint16_t role, uint16_t instance) {
if (role)
gw2obj->t_up = instance;
else
gw2obj->t_dn = instance;
}
static uint16_t ListToggleGet(GWidgetObject *gw, uint16_t role) {
return role ? gw2obj->t_up : gw2obj->t_dn;
}
#endif
static void ListDestroy(GHandle gh) {
const gfxQueueASyncItem* qi;
while((qi = gfxQueueASyncGet(&gh2obj->list_head)))
gfxFree((void *)qi);
_gwidgetDestroy(gh);
}
static const gwidgetVMT listVMT = {
{
"List", // The class name
sizeof(GListObject), // The object size
ListDestroy, // The destroy routine
_gwidgetRedraw, // The redraw routine
0, // The after-clear routine
},
gwinListDefaultDraw, // default drawing routine
#if GINPUT_NEED_MOUSE
{
ListMouseDown,
ListMouseUp,
ListMouseMove,
},
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
{
0 // Process keyboard events
},
#endif
#if GINPUT_NEED_TOGGLE
{
2, // two toggle roles
ListToggleAssign, // Assign toggles
ListToggleGet, // Get toggles
0,
ListToggleOn, // Process toggle on event
},
#endif
#if GINPUT_NEED_DIAL
{
0,
0,
0,
0,
},
#endif
};
GHandle gwinGListCreate(GDisplay *g, GListObject* gobj, GWidgetInit* pInit, bool_t multiselect) {
if (!(gobj = (GListObject *)_gwidgetCreate(g, &gobj->w, pInit, &listVMT)))
return 0;
// initialize the item queue
gfxQueueASyncInit(&gobj->list_head);
gobj->cnt = 0;
gobj->top = 0;
if (multiselect)
gobj->w.g.flags |= GLIST_FLG_MULTISELECT;
gobj->w.g.flags |= GLIST_FLG_SCROLLALWAYS;
gobj->w.g.flags |= GLIST_FLG_ENABLERENDER;
gwinSetVisible(&gobj->w.g, pInit->g.show);
return (GHandle)gobj;
}
void gwinListEnableRender(GHandle gh, bool_t ena) {
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return;
if (ena) {
gh->flags |= GLIST_FLG_ENABLERENDER;
gwinRedraw(gh);
} else {
gh->flags &=~ GLIST_FLG_ENABLERENDER;
}
}
void gwinListSetScroll(GHandle gh, scroll_t flag) {
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return;
((GListObject*)gh)->w.g.flags &=~(GLIST_FLG_SCROLLSMOOTH | GLIST_FLG_SCROLLALWAYS);
switch (flag) {
case scrollAlways:
((GListObject*)gh)->w.g.flags |= GLIST_FLG_SCROLLALWAYS;
break;
case scrollAuto:
break;
case scrollSmooth:
((GListObject*)gh)->w.g.flags |= GLIST_FLG_SCROLLSMOOTH;
break;
}
}
int gwinListAddItem(GHandle gh, const char* text, bool_t useAlloc) {
ListItem *newItem;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return -1;
if (useAlloc) {
size_t len = strlen(text)+1;
if (!(newItem = gfxAlloc(sizeof(ListItem) + len)))
return -1;
memcpy((char *)(newItem+1), text, len);
text = (const char *)(newItem+1);
} else {
if (!(newItem = gfxAlloc(sizeof(ListItem))))
return -1;
}
// the item is not selected when added
newItem->flags = 0;
newItem->param = 0;
newItem->text = text;
#if GWIN_NEED_LIST_IMAGES
newItem->pimg = 0;
#endif
// select the item if it's the first in the list
if (gh2obj->cnt == 0 && !(gh->flags & GLIST_FLG_MULTISELECT))
newItem->flags |= GLIST_FLG_SELECTED;
// add the new item to the list
gfxQueueASyncPut(&gh2obj->list_head, &newItem->q_item);
// increment the total amount of entries in the list widget
gh2obj->cnt++;
_gwinUpdate(gh);
// return the position in the list (-1 because we start with index 0)
return gh2obj->cnt-1;
}
void gwinListItemSetText(GHandle gh, int item, const char* text, bool_t useAlloc) {
const gfxQueueASyncItem *qi;
int i;
ListItem *newItem;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return;
// watch out for an invalid item
if (item < 0 || item > (gh2obj->cnt) - 1)
return;
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item) {
// create the new object
if (useAlloc) {
size_t len = strlen(text)+1;
if (!(newItem = gfxAlloc(sizeof(ListItem) + len)))
return;
memcpy((char *)(newItem+1), text, len);
text = (const char *)(newItem+1);
} else {
if (!(newItem = gfxAlloc(sizeof(ListItem))))
return;
}
// copy the info from the existing object
newItem->flags = qi2li->flags;
newItem->param = qi2li->param;
newItem->text = text;
#if GWIN_NEED_LIST_IMAGES
newItem->pimg = qi2li->pimg;
#endif
// add the new item to the list and remove the old item
gfxQueueASyncInsert(&gh2obj->list_head, &newItem->q_item, &qi2li->q_item);
gfxQueueASyncRemove(&gh2obj->list_head, &qi2li->q_item);
gfxFree(qi2li);
_gwinUpdate(gh);
break;
}
}
}
const char* gwinListItemGetText(GHandle gh, int item) {
const gfxQueueASyncItem* qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return 0;
// watch out for an invalid item
if (item < 0 || item >= gh2obj->cnt)
return 0;
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item)
return qi2li->text;
}
return 0;
}
int gwinListFindText(GHandle gh, const char* text) {
const gfxQueueASyncItem* qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return -1;
// watch out for NULL pointers
if (!text)
return -1;
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (strcmp(((ListItem *)qi)->text, text) == 0)
return i;
}
return -1;
}
int gwinListGetSelected(GHandle gh) {
const gfxQueueASyncItem * qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return -1;
// Multi-select always returns -1. Use gwinListItemIsSelected() instead
if ((gh->flags & GLIST_FLG_MULTISELECT))
return -1;
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (qi2li->flags & GLIST_FLG_SELECTED)
return i;
}
return -1;
}
void gwinListItemSetParam(GHandle gh, int item, uint16_t param) {
const gfxQueueASyncItem * qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return;
// watch out for an invalid item
if (item < 0 || item > (gh2obj->cnt) - 1)
return;
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item) {
qi2li->param = param;
break;
}
}
}
void gwinListDeleteAll(GHandle gh) {
gfxQueueASyncItem* qi;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return;
while((qi = gfxQueueASyncGet(&gh2obj->list_head)))
gfxFree(qi);
gh->flags &= ~GLIST_FLG_HASIMAGES;
gh2obj->cnt = 0;
gh2obj->top = 0;
_gwinUpdate(gh);
}
void gwinListItemDelete(GHandle gh, int item) {
const gfxQueueASyncItem * qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return;
// watch out for an invalid item
if (item < 0 || item >= gh2obj->cnt)
return;
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item) {
gfxQueueASyncRemove(&gh2obj->list_head, (gfxQueueASyncItem*)qi);
gfxFree((void *)qi);
gh2obj->cnt--;
if (gh2obj->top >= item && gh2obj->top)
gh2obj->top--;
_gwinUpdate(gh);
break;
}
}
}
uint16_t gwinListItemGetParam(GHandle gh, int item) {
const gfxQueueASyncItem * qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return 0;
// watch out for an invalid item
if (item < 0 || item > (gh2obj->cnt) - 1)
return 0;
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item)
return qi2li->param;
}
return 0;
}
bool_t gwinListItemIsSelected(GHandle gh, int item) {
const gfxQueueASyncItem * qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return FALSE;
// watch out for an invalid item
if (item < 0 || item > (gh2obj->cnt) - 1)
return FALSE;
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item)
return (qi2li->flags & GLIST_FLG_SELECTED) ? TRUE : FALSE;
}
return FALSE;
}
int gwinListItemCount(GHandle gh) {
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return 0;
return gh2obj->cnt;
}
const char* gwinListGetSelectedText(GHandle gh) {
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return 0;
// return NULL if nothing is selected (or multi-select)
if (gwinListGetSelected(gh) < 0)
return 0;
return gwinListItemGetText(gh, gwinListGetSelected(gh));
}
void gwinListSetSelected(GHandle gh, int item, bool_t doSelect) {
const gfxQueueASyncItem * qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return;
// watch out for an invalid item
if (item < 0 || item >= gh2obj->cnt)
return;
// If not a multiselect mode - clear previous selected item
if (doSelect && !(gh->flags & GLIST_FLG_MULTISELECT)) {
for(qi = gfxQueueASyncPeek(&gh2obj->list_head); qi; qi = gfxQueueASyncNext(qi)) {
if (qi2li->flags & GLIST_FLG_SELECTED) {
qi2li->flags &= ~GLIST_FLG_SELECTED;
break;
}
}
}
// Find item and set selected or not
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item) {
if (doSelect)
qi2li->flags |= GLIST_FLG_SELECTED;
else
qi2li->flags &= ~GLIST_FLG_SELECTED;
break;
}
}
_gwinUpdate(gh);
}
void gwinListViewItem(GHandle gh, int item) {
coord_t iheight;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return;
// watch out for an invalid item
if (item < 0 || item >= gh2obj->cnt)
return;
// Work out a possible new top for the list
iheight = gdispGetFontMetric(gh->font, fontHeight) + LST_VERT_PAD;
gh2obj->top = iheight * item;
// Adjust the list
if (gh2obj->top > gh2obj->cnt * iheight - gh->height-2)
gh2obj->top = gh2obj->cnt * iheight - gh->height-2;
if (gh2obj->top < 0)
gh2obj->top = 0;
_gwinUpdate(gh);
}
#if GWIN_NEED_LIST_IMAGES
void gwinListItemSetImage(GHandle gh, int item, gdispImage *pimg) {
const gfxQueueASyncItem * qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return;
// watch out for an invalid item
if (item < 0 || item > (gh2obj->cnt) - 1)
return;
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item) {
qi2li->pimg = pimg;
if (pimg)
gh->flags |= GLIST_FLG_HASIMAGES;
break;
}
}
}
#endif
void gwinListDefaultDraw(GWidgetObject* gw, void* param) {
const gfxQueueASyncItem* qi;
int i;
coord_t x, y, iheight, iwidth;
color_t fill;
const GColorSet * ps;
#if GWIN_NEED_LIST_IMAGES
coord_t sy;
#endif
#if GDISP_NEED_CONVEX_POLYGON
static const point upArrow[] = { {0, LST_ARROW_SZ}, {LST_ARROW_SZ, LST_ARROW_SZ}, {LST_ARROW_SZ/2, 0} };
static const point downArrow[] = { {0, 0}, {LST_ARROW_SZ, 0}, {LST_ARROW_SZ/2, LST_ARROW_SZ} };
#endif
(void)param;
// is it a valid handle?
if (gw->g.vmt != (gwinVMT *)&listVMT)
return;
// don't render if render has been disabled
if (!(gw->g.flags & GLIST_FLG_ENABLERENDER))
return;
ps = (gw->g.flags & GWIN_FLG_SYSENABLED) ? &gw->pstyle->enabled : &gw->pstyle->disabled;
iheight = gdispGetFontMetric(gw->g.font, fontHeight) + LST_VERT_PAD;
x = 1;
// the scroll area
if (gw->g.flags & GLIST_FLG_SCROLLSMOOTH) {
iwidth = gw->g.width - 2 - 4;
if (gw2obj->cnt > 0) {
int max_scroll_value = gw2obj->cnt * iheight - gw->g.height-2;
if (max_scroll_value > 0) {
int bar_height = (gw->g.height-2) * (gw->g.height-2) / (gw2obj->cnt * iheight);
gdispGFillArea(gw->g.display, gw->g.x + gw->g.width-4, gw->g.y + 1, 2, gw->g.height-1, gw->pstyle->background);
gdispGFillArea(gw->g.display, gw->g.x + gw->g.width-4, gw->g.y + gw2obj->top * ((gw->g.height-2)-bar_height) / max_scroll_value, 2, bar_height, ps->edge);
}
}
} else if ((gw2obj->cnt > (gw->g.height-2) / iheight) || (gw->g.flags & GLIST_FLG_SCROLLALWAYS)) {
iwidth = gw->g.width - (LST_SCROLLWIDTH+3);
gdispGFillArea(gw->g.display, gw->g.x+iwidth+2, gw->g.y+1, LST_SCROLLWIDTH, gw->g.height-2, gdispBlendColor(ps->fill, gw->pstyle->background, 128));
gdispGDrawLine(gw->g.display, gw->g.x+iwidth+1, gw->g.y+1, gw->g.x+iwidth+1, gw->g.y+gw->g.height-2, ps->edge);
#if GDISP_NEED_CONVEX_POLYGON
gdispGFillConvexPoly(gw->g.display, gw->g.x+iwidth+((LST_SCROLLWIDTH-LST_ARROW_SZ)/2+2), gw->g.y+(LST_ARROW_SZ/2+1), upArrow, 3, ps->fill);
gdispGFillConvexPoly(gw->g.display, gw->g.x+iwidth+((LST_SCROLLWIDTH-LST_ARROW_SZ)/2+2), gw->g.y+gw->g.height-(LST_ARROW_SZ+LST_ARROW_SZ/2+1), downArrow, 3, ps->fill);
#else
#if GFX_COMPILER_WARNING_TYPE == GFX_COMPILER_WARNING_DIRECT
#warning "GWIN: Lists display better when GDISP_NEED_CONVEX_POLYGON is turned on"
#elif GFX_COMPILER_WARNING_TYPE == GFX_COMPILER_WARNING_MACRO
COMPILER_WARNING("GWIN: Lists display better when GDISP_NEED_CONVEX_POLYGON is turned on")
#endif
gdispGFillArea(gw->g.display, gw->g.x+iwidth+((LST_SCROLLWIDTH-LST_ARROW_SZ)/2+2), gw->g.y+(LST_ARROW_SZ/2+1), LST_ARROW_SZ, LST_ARROW_SZ, ps->fill);
gdispGFillArea(gw->g.display, gw->g.x+iwidth+((LST_SCROLLWIDTH-LST_ARROW_SZ)/2+2), gw->g.y+gw->g.height-(LST_ARROW_SZ+LST_ARROW_SZ/2+1), LST_ARROW_SZ, LST_ARROW_SZ, ps->fill);
#endif
} else
iwidth = gw->g.width - 2;
#if GWIN_NEED_LIST_IMAGES
if ((gw->g.flags & GLIST_FLG_HASIMAGES)) {
x += iheight;
iwidth -= iheight;
}
#endif
// Find the top item
for (qi = gfxQueueASyncPeek(&gw2obj->list_head), i = iheight - 1; i < gw2obj->top && qi; qi = gfxQueueASyncNext(qi), i+=iheight);
// the list frame
gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, ps->edge);
// Set the clipping region so we do not override the frame.
#if GDISP_NEED_CLIP
gdispGSetClip(gw->g.display, gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2);
#endif
// Draw until we run out of room or items
for (y = 1-(gw2obj->top%iheight); y < gw->g.height-2 && qi; qi = gfxQueueASyncNext(qi), y += iheight) {
fill = (qi2li->flags & GLIST_FLG_SELECTED) ? ps->fill : gw->pstyle->background;
gdispGFillArea(gw->g.display, gw->g.x+1, gw->g.y+y, iwidth, iheight, fill);
#if GWIN_NEED_LIST_IMAGES
if ((gw->g.flags & GLIST_FLG_HASIMAGES)) {
// Clear the image area
if (qi2li->pimg && gdispImageIsOpen(qi2li->pimg)) {
// Calculate which image
sy = (qi2li->flags & GLIST_FLG_SELECTED) ? 0 : (iheight-LST_VERT_PAD);
if (!(gw->g.flags & GWIN_FLG_SYSENABLED))
sy += 2*(iheight-LST_VERT_PAD);
while (sy > qi2li->pimg->height)
sy -= iheight-LST_VERT_PAD;
// Draw the image
gdispImageSetBgColor(qi2li->pimg, fill);
gdispGImageDraw(gw->g.display, qi2li->pimg, gw->g.x+1, gw->g.y+y, iheight-LST_VERT_PAD, iheight-LST_VERT_PAD, 0, sy);
}
}
#endif
gdispGFillStringBox(gw->g.display, gw->g.x+x+LST_HORIZ_PAD, gw->g.y+y, iwidth-LST_HORIZ_PAD, iheight, qi2li->text, gw->g.font, ps->text, fill, justifyLeft);
}
// Fill any remaining item space
if (y < gw->g.height-1)
gdispGFillArea(gw->g.display, gw->g.x+1, gw->g.y+y, iwidth, gw->g.height-1-y, gw->pstyle->background);
}
#undef gh2obj
#undef gw2obj
#undef qi2li
#undef qix2li
#undef ple
#endif // GFX_USE_GWIN && GWIN_NEED_LIST
|