1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
|
/*
* This file is subject to the terms of the GFX License, v1.0. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://chibios-gfx.com/license.html
*/
#include "gfx.h"
#if GFX_USE_GWIN
#include "gwin/class_gwin.h"
// Needed if there is no window manager
#define MIN_WIN_WIDTH 1
#define MIN_WIN_HEIGHT 1
/*-----------------------------------------------
* Data
*-----------------------------------------------*/
static const gwinVMT basegwinVMT = {
"GWIN", // The classname
0, // The destroy routine
0, // The redraw routine
0, // The after-clear routine
};
static color_t defaultFgColor = White;
static color_t defaultBgColor = Black;
#if GDISP_NEED_TEXT
static font_t defaultFont;
#endif
#if GWIN_NEED_WINDOWMANAGER
gfxQueueASync _GWINList;
extern GWindowManager GNullWindowManager;
static GWindowManager * cwm;
#endif
/*-----------------------------------------------
* Helper Routines
*-----------------------------------------------*/
#if !GWIN_NEED_WINDOWMANAGER
static void _gwm_vis(GHandle gh) {
if (gh->vmt->Redraw) {
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gh->vmt->Redraw(gh);
} else
gwinClear(gh);
}
static void _gwm_redim(GHandle gh, coord_t x, coord_t y, coord_t w, coord_t h) {
if (x < 0) { w += x; x = 0; }
if (y < 0) { h += y; y = 0; }
if (x > gdispGetWidth()-MIN_WIN_WIDTH) x = gdispGetWidth()-MIN_WIN_WIDTH;
if (y > gdispGetHeight()-MIN_WIN_HEIGHT) y = gdispGetHeight()-MIN_WIN_HEIGHT;
if (w < MIN_WIN_WIDTH) { w = MIN_WIN_WIDTH; }
if (h < MIN_WIN_HEIGHT) { h = MIN_WIN_HEIGHT; }
if (x+w > gdispGetWidth()) w = gdispGetWidth() - x;
if (y+h > gdispGetHeight()) h = gdispGetHeight() - y;
gh->x = x; gh->y = y;
gh->width = w; gh->height = h;
}
#endif
/*-----------------------------------------------
* Class Routines
*-----------------------------------------------*/
void _gwinInit(void) {
#if GWIN_NEED_WIDGET
extern void _gwidgetInit(void);
_gwidgetInit();
#endif
#if GWIN_NEED_WINDOWMANAGER
gfxQueueASyncInit(&_GWINList);
cwm = &GNullWindowManager;
cwm->vmt->Init();
#endif
}
// Internal routine for use by GWIN components only
// Initialise a window creating it dynamically if required.
GHandle _gwindowCreate(GWindowObject *pgw, coord_t x, coord_t y, coord_t width, coord_t height, size_t size, const gwinVMT *vmt, uint16_t flags) {
// Allocate the structure if necessary
if (!pgw) {
if (!(pgw = (GWindowObject *)gfxAlloc(size)))
return 0;
pgw->flags = flags|GWIN_FLG_DYNAMIC;
} else
pgw->flags = flags;
// Initialise all basic fields
pgw->vmt = vmt;
pgw->color = defaultFgColor;
pgw->bgcolor = defaultBgColor;
#if GDISP_NEED_TEXT
pgw->font = defaultFont;
#endif
#if GWIN_NEED_WINDOWMANAGER
if (!cwm->vmt->Add(pgw, x, y, width, height)) {
if ((pgw->flags & GWIN_FLG_DYNAMIC))
gfxFree(pgw);
return 0;
}
#else
_gwm_redim(pgw, x, y, width, height);
if ((pgw->flags & GWIN_FLG_VISIBLE))
_gwm_vis(pgw);
#endif
return (GHandle)pgw;
}
/*-----------------------------------------------
* Routines that affect all windows
*-----------------------------------------------*/
#if GWIN_NEED_WINDOWMANAGER
void gwinSetWindowManager(struct GWindowManager *gwm) {
if (!gwm)
gwm = &GNullWindowManager;
if (cwm != gwm) {
cwm->vmt->DeInit();
cwm = gwm;
cwm->vmt->Init();
}
}
#endif
void gwinSetDefaultColor(color_t clr) {
defaultFgColor = clr;
}
void gwinSetDefaultBgColor(color_t bgclr) {
defaultBgColor = bgclr;
}
#if GDISP_NEED_TEXT
void gwinSetDefaultFont(font_t font) {
defaultFont = font;
}
#endif
/*-----------------------------------------------
* The GWindow Routines
*-----------------------------------------------*/
GHandle gwinCreateWindow(GWindowObject *pgw, coord_t x, coord_t y, coord_t width, coord_t height) {
return _gwindowCreate(pgw, x, y, width, height, sizeof(GWindowObject), &basegwinVMT, GWIN_FLG_VISIBLE);
}
void gwinDestroy(GHandle gh) {
// Remove from the window manager
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->Delete(gh);
#endif
// Class destroy routine
if (gh->vmt->Destroy)
gh->vmt->Destroy(gh);
// Clean up the structure
if (gh->flags & GWIN_FLG_DYNAMIC)
gfxFree((void *)gh);
gh->flags = 0; // To be sure, to be sure
}
const char *gwinGetClassName(GHandle gh) {
return gh->vmt->classname;
}
void gwinSetVisible(GHandle gh, bool_t visible) {
if (visible) {
if (!(gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags |= GWIN_FLG_VISIBLE;
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->Visible(gh);
#else
_gwm_vis(gh);
#endif
}
} else {
if ((gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags &= ~GWIN_FLG_VISIBLE;
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->Visible(gh);
#endif
}
}
}
bool_t gwinGetVisible(GHandle gh) {
return (gh->flags & GWIN_FLG_VISIBLE) ? TRUE : FALSE;
}
void gwinMove(GHandle gh, coord_t x, coord_t y) {
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->Redim(gh, x, y, gh->width, gh->height);
#else
_gwm_redim(gh, x, y, gh->width, gh->height);
#endif
}
void gwinResize(GHandle gh, coord_t width, coord_t height) {
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->Redim(gh, gh->x, gh->y, width, height);
#else
_gwm_redim(gh, gh->x, gh->y, width, height);
#endif
}
void gwinSetMinMax(GHandle gh, GWindowMinMax minmax) {
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->MinMax(gh, minmax);
#else
(void) gh;
(void) minmax;
#endif
}
void gwinRaise(GHandle gh) {
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->Raise(gh);
#else
if ((gh->flags & GWIN_FLG_VISIBLE)) {
if (gh->vmt->Redraw) {
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gh->vmt->Redraw(gh);
}
}
#endif
}
GWindowMinMax gwinGetMinMax(GHandle gh) {
if (gh->flags & GWIN_FLG_MINIMIZED)
return GWIN_MINIMIZE;
if (gh->flags & GWIN_FLG_MAXIMIZED)
return GWIN_MAXIMIZE;
return GWIN_NORMAL;
}
#if GDISP_NEED_TEXT
void gwinSetFont(GHandle gh, font_t font) {
gh->font = font;
}
#endif
void gwinClear(GHandle gh) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillArea(gh->x, gh->y, gh->width, gh->height, gh->bgcolor);
if (gh->vmt->AfterClear)
gh->vmt->AfterClear(gh);
}
void gwinDrawPixel(GHandle gh, coord_t x, coord_t y) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawPixel(gh->x+x, gh->y+y, gh->color);
}
void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawLine(gh->x+x0, gh->y+y0, gh->x+x1, gh->y+y1, gh->color);
}
void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawBox(gh->x+x, gh->y+y, cx, cy, gh->color);
}
void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillArea(gh->x+x, gh->y+y, cx, cy, gh->color);
}
void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispBlitAreaEx(gh->x+x, gh->y+y, cx, cy, srcx, srcy, srccx, buffer);
}
#if GDISP_NEED_CIRCLE
void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawCircle(gh->x+x, gh->y+y, radius, gh->color);
}
void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillCircle(gh->x+x, gh->y+y, radius, gh->color);
}
#endif
#if GDISP_NEED_ELLIPSE
void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawEllipse(gh->x+x, gh->y+y, a, b, gh->color);
}
void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillEllipse(gh->x+x, gh->y+y, a, b, gh->color);
}
#endif
#if GDISP_NEED_ARC
void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawArc(gh->x+x, gh->y+y, radius, startangle, endangle, gh->color);
}
void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillArc(gh->x+x, gh->y+y, radius, startangle, endangle, gh->color);
}
#endif
#if GDISP_NEED_PIXELREAD
color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
return gdispGetPixelColor(gh->x+x, gh->y+y);
}
#endif
#if GDISP_NEED_TEXT
void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawChar(gh->x+x, gh->y+y, c, gh->font, gh->color);
}
void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillChar(gh->x+x, gh->y+y, c, gh->font, gh->color, gh->bgcolor);
}
void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawString(gh->x+x, gh->y+y, str, gh->font, gh->color);
}
void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillString(gh->x+x, gh->y+y, str, gh->font, gh->color, gh->bgcolor);
}
void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawStringBox(gh->x+x, gh->y+y, cx, cy, str, gh->font, gh->color, justify);
}
void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillStringBox(gh->x+x, gh->y+y, cx, cy, str, gh->font, gh->color, gh->bgcolor, justify);
}
#endif
#if GDISP_NEED_CONVEX_POLYGON
void gwinDrawPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawPoly(tx+gh->x, ty+gh->y, pntarray, cnt, gh->color);
}
void gwinFillConvexPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillConvexPoly(tx+gh->x, ty+gh->y, pntarray, cnt, gh->color);
}
#endif
#if GDISP_NEED_IMAGE
gdispImageError gwinImageDraw(GHandle gh, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return GDISP_IMAGE_ERR_OK;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
return gdispImageDraw(img, gh->x+x, gh->y+y, cx, cy, sx, sy);
}
#endif
#endif /* GFX_USE_GWIN */
/** @} */
|