1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
|
/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file src/gwin/button.c
* @brief GWIN sub-system button code.
*
* @defgroup Button Button
* @ingroup GWIN
*
* @{
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
#if (GFX_USE_GWIN && GWIN_NEED_BUTTON) || defined(__DOXYGEN__)
#include <string.h>
#include "gwin/internal.h"
static const GButtonStyle GButtonDefaultStyle = {
GBTN_3D,
HTML2COLOR(0x404040), // color_up_edge;
HTML2COLOR(0xE0E0E0), // color_up_fill;
HTML2COLOR(0x000000), // color_up_txt;
HTML2COLOR(0x404040), // color_dn_edge;
HTML2COLOR(0x808080), // color_dn_fill;
HTML2COLOR(0x404040), // color_dn_txt;
};
// Process an event callback
static void gwinButtonCallback(void *param, GEvent *pe) {
GSourceListener *psl;
#define gh ((GHandle)param)
#define gbw ((GButtonObject *)param)
#define gsh ((GSourceHandle)param)
#define pme ((GEventMouse *)pe)
#define pte ((GEventTouch *)pe)
#define pxe ((GEventToggle *)pe)
#define pbe ((GEventGWinButton *)pe)
switch (pe->type) {
#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
case GEVENT_MOUSE:
case GEVENT_TOUCH:
// Ignore anything other than the primary mouse button going up or down
if (!((pme->current_buttons ^ pme->last_buttons) & GINPUT_MOUSE_BTN_LEFT))
return;
if (gbw->state == GBTN_UP) {
// Our button is UP: Test for button down over the button
if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT)
&& pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width
&& pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) {
gbw->state = GBTN_DOWN;
gwinButtonDraw((GHandle)param);
}
return;
}
// Our button is DOWN
// Skip more mouse downs
if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT))
return;
// This must be a mouse up - set the button as UP
gbw->state = GBTN_UP;
gwinButtonDraw((GHandle)param);
// If the mouse up was over the button then create the event
if (pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width
&& pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height)
break;
return;
#endif
#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
case GEVENT_TOGGLE:
// State has changed - update the button
gbw->state = pxe->on ? GBTN_DOWN : GBTN_UP;
gwinButtonDraw((GHandle)param);
// Trigger the event on button down (different than for mouse/touch)
if (gbw->state == GBTN_DOWN)
break;
return;
#endif
default:
return;
}
// Trigger a GWIN Button Event
psl = 0;
while ((psl = geventGetSourceListener(gsh, psl))) {
if (!(pe = geventGetEventBuffer(psl)))
continue;
pbe->type = GEVENT_GWIN_BUTTON;
pbe->button = gh;
geventSendEvent(psl);
}
#undef pbe
#undef pme
#undef pte
#undef pxe
#undef gsh
#undef gbw
#undef gh
}
GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) {
if (!(gb = (GButtonObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject))))
return 0;
gb->gwin.type = GW_BUTTON;
gwinSetFont(&gb->gwin, font);
gwinSetButtonStyle(&gb->gwin, &GButtonDefaultStyle);
gb->type = type;
gb->state = GBTN_UP;
gb->txt = "";
geventListenerInit(&gb->listener);
geventRegisterCallback(&gb->listener, gwinButtonCallback, gb);
return (GHandle)gb;
}
void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) {
#define gbw ((GButtonObject *)gh)
if (gh->type != GW_BUTTON)
return;
gbw->style.shape = style->shape;
gbw->style.color_up_edge = style->color_up_edge;
gbw->style.color_up_fill = style->color_up_fill;
gbw->style.color_dn_edge = style->color_dn_edge;
gbw->style.color_dn_fill = style->color_dn_fill;
gbw->style.color_up_txt = style->color_up_txt;
gbw->style.color_dn_txt = style->color_dn_txt;
#undef gbw
}
void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) {
#define gbw ((GButtonObject *)gh)
if (gh->type != GW_BUTTON)
return;
// Dispose of the old string
if ((gh->flags & GBTN_FLG_ALLOCTXT)) {
gh->flags &= ~GBTN_FLG_ALLOCTXT;
if (gbw->txt) {
chHeapFree((void *)gbw->txt);
gbw->txt = "";
}
}
// Alloc the new text if required
if (txt && useAlloc) {
char *str;
if ((str = (char *)chHeapAlloc(NULL, strlen(txt)+1))) {
gh->flags |= GBTN_FLG_ALLOCTXT;
strcpy(str, txt);
}
txt = (const char *)str;
}
gbw->txt = txt ? txt : "";
#undef gbw
}
void gwinButtonDraw(GHandle gh) {
color_t cedge;
color_t cfill;
color_t ctxt;
const char * txt;
#define gbw ((GButtonObject *)gh)
#define RND_CNR_SIZE 5
if (gh->type != GW_BUTTON)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
// Get the text (safely)
txt = gh->font && gbw->txt ? gbw->txt : "";
// Determine the colors to use
switch(gbw->state) {
case GBTN_DOWN:
cedge = gbw->style.color_dn_edge;
cfill = gbw->style.color_dn_fill;
ctxt = gbw->style.color_dn_txt;
break;
case GBTN_UP: default:
cedge = gbw->style.color_up_edge;
cfill = gbw->style.color_up_fill;
ctxt = gbw->style.color_up_txt;
break;
}
// Draw according to the shape specified.
switch(gbw->style.shape) {
#if GDISP_NEED_ARC
case GBTN_ROUNDED:
if (gh->width >= 2*RND_CNR_SIZE+10) {
gdispFillRoundedBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, RND_CNR_SIZE-1, cfill);
gdispDrawStringBox(gh->x+1, gh->y+RND_CNR_SIZE, gh->width-2, gh->height-(2*RND_CNR_SIZE), txt, gh->font, ctxt, justifyCenter);
gdispDrawRoundedBox(gh->x, gh->y, gh->width, gh->height, RND_CNR_SIZE, cedge);
break;
}
/* Fall Through */
#endif
case GBTN_SQUARE:
gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, cfill, justifyCenter);
gdispDrawBox(gh->x, gh->y, gh->width, gh->height, cedge);
break;
#if GDISP_NEED_ELLIPSE
case GBTN_ELLIPSE:
gdispFillEllipse(gh->x+1, gh->y+1, gh->width/2-1, gh->height/2-1, cfill);
gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, justifyCenter);
gdispDrawEllipse(gh->x, gh->y, gh->width/2, gh->height/2, cedge);
break;
#endif
case GBTN_3D: default:
gdispFillStringBox(gh->x, gh->y, gh->width-1, gh->height-1, txt, gh->font, ctxt, cfill, justifyCenter);
gdispDrawLine(gh->x+gh->width-1, gh->y, gh->x+gh->width-1, gh->y+gh->height-1, cedge);
gdispDrawLine(gh->x, gh->y+gh->height-1, gh->x+gh->width-2, gh->y+gh->height-1, cedge);
break;
}
#undef gbw
}
#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
bool_t gwinAttachButtonMouseSource(GHandle gh, GSourceHandle gsh) {
if (gh->type != GW_BUTTON)
return FALSE;
return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_MOUSEMETA);
}
#endif
#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
bool_t gwinAttachButtonToggleSource(GHandle gh, GSourceHandle gsh) {
if (gh->type != GW_BUTTON)
return FALSE;
return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_TOGGLE_OFF|GLISTEN_TOGGLE_ON);
}
#endif
#endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */
/** @} */
|