1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
|
/*
* This file is subject to the terms of the GFX License, v1.0. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://chibios-gfx.com/license.html
*/
/**
* @file src/gwin/button.c
* @brief GWIN sub-system button code.
*
* @defgroup Button Button
* @ingroup GWIN
*
* @{
*/
#include "gfx.h"
#if (GFX_USE_GWIN && GWIN_NEED_BUTTON) || defined(__DOXYGEN__)
#include "gwin/class_gwin.h"
// Parameters for various shapes
#define RND_CNR_SIZE 5 // Rounded corner size for rounded buttons
#define ARROWHEAD_DIVIDER 4 // A quarter of the height for the arrow head
#define ARROWBODY_DIVIDER 4 // A quarter of the width for the arrow body
// Our pressed state
#define GBUTTON_FLG_PRESSED (GWIN_FIRST_CONTROL_FLAG<<0)
// Prototypes for button VMT functions
static void MouseDown(GWidgetObject *gw, coord_t x, coord_t y);
static void MouseUp(GWidgetObject *gw, coord_t x, coord_t y);
static void ToggleOff(GWidgetObject *gw, uint16_t instance);
static void ToggleOn(GWidgetObject *gw, uint16_t instance);
// The button VMT table
static const gwidgetVMT buttonVMT = {
{
"Button", // The classname
_gwidgetDestroy, // The destroy routine
0, // The after-clear routine
},
gwinButtonDraw_3D, // The default drawing routine
MouseDown, // Process mouse down events
MouseUp, // Process mouse up events
0, // Process mouse move events (NOT USED)
ToggleOff, // Process toggle off events
ToggleOn, // Process toggle on events
0, // Process dial move events (NOT USED)
0, // Process all events (NOT USED)
0, // AssignToggle (NOT USED)
0, // AssignDial (NOT USED)
};
// Default color scheme
static const GButtonColors GButtonDefaultColorsUp = {
HTML2COLOR(0x404040), // color_up_edge;
HTML2COLOR(0xE0E0E0), // color_up_fill;
HTML2COLOR(0x000000), // color_up_txt;
};
static const GButtonColors GButtonDefaultColorsDown = {
HTML2COLOR(0x404040), // color_dn_edge;
HTML2COLOR(0x808080), // color_dn_fill;
HTML2COLOR(0x404040), // color_dn_txt;
};
static const GButtonColors GButtonDefaultColorsDisabled = {
HTML2COLOR(0x808080), // color_dis_edge;
HTML2COLOR(0xE0E0E0), // color_dis_fill;
HTML2COLOR(0xC0C0C0), // color_dis_txt;
};
// Send the button event
static void SendButtonEvent(GWidgetObject *gw) {
GSourceListener * psl;
GEvent * pe;
#define pbe ((GEventGWinButton *)pe)
// Trigger a GWIN Button Event
psl = 0;
while ((psl = geventGetSourceListener((GSourceHandle)gw, psl))) {
if (!(pe = geventGetEventBuffer(psl)))
continue;
pbe->type = GEVENT_GWIN_BUTTON;
pbe->button = (GHandle)gw;
geventSendEvent(psl);
}
#undef pbe
}
// A mouse down has occurred over the button
static void MouseDown(GWidgetObject *gw, coord_t x, coord_t y) {
(void) x; (void) y;
gw->g.flags |= GBUTTON_FLG_PRESSED;
gwinDraw((GHandle)gw);
}
// A mouse up has occurred (it may or may not be over the button)
static void MouseUp(GWidgetObject *gw, coord_t x, coord_t y) {
(void) x; (void) y;
gw->g.flags &= ~GBUTTON_FLG_PRESSED;
gwinDraw((GHandle)gw);
#if !GWIN_BUTTON_LAZY_RELEASE
// If the mouse up was not over the button then cancel the event
if (x < 0 || y < 0 || x >= gw->g.width || y >= gw->g.height)
return;
#endif
SendButtonEvent(gw);
}
// A toggle off has occurred
static void ToggleOff(GWidgetObject *gw, uint16_t instance) {
(void) instance;
gw->g.flags &= ~GBUTTON_FLG_PRESSED;
gwinDraw((GHandle)gw);
}
// A toggle on has occurred
static void ToggleOn(GWidgetObject *gw, uint16_t instance) {
(void) instance;
gw->g.flags |= GBUTTON_FLG_PRESSED;
gwinDraw((GHandle)gw);
// Trigger the event on button down (different than for mouse/touch)
SendButtonEvent(gw);
}
GHandle gwinCreateButton(GButtonObject *gw, coord_t x, coord_t y, coord_t width, coord_t height) {
if (!(gw = (GButtonObject *)_gwidgetInit((GWidgetObject *)gw, x, y, width, height, sizeof(GButtonObject), &buttonVMT)))
return 0;
gw->c_up = GButtonDefaultColorsUp;
gw->c_dn = GButtonDefaultColorsDown;
gw->c_dis = GButtonDefaultColorsDisabled;
return (GHandle)gw;
}
void gwinSetButtonColors(GHandle gh, const GButtonColors *pUp, const GButtonColors *pDown, const GButtonColors *pDisabled) {
if (gh->vmt != (gwinVMT *)&buttonVMT)
return;
if (pUp) ((GButtonObject *)gh)->c_up = *pUp;
if (pDown) ((GButtonObject *)gh)->c_dn = *pDown;
if (pDisabled) ((GButtonObject *)gh)->c_dis = *pDisabled;
}
bool_t gwinIsButtonPressed(GHandle gh) {
if (gh->vmt != (gwinVMT *)&buttonVMT)
return FALSE;
return (gh->flags & GBUTTON_FLG_PRESSED) ? TRUE : FALSE;
}
/*----------------------------------------------------------
* Custom Draw Routines
*----------------------------------------------------------*/
static GButtonColors *getDrawColors(GWidgetObject *gw) {
if (!(gw->g.flags & GWIN_FLG_ENABLED)) return &((GButtonObject *)gw)->c_dis;
if ((gw->g.flags & GBUTTON_FLG_PRESSED)) return &((GButtonObject *)gw)->c_dn;
return &((GButtonObject *)gw)->c_up;
}
void gwinButtonDraw_3D(GWidgetObject *gw, void *param) {
(void) param;
GButtonColors * pcol;
if (gw->g.vmt != (gwinVMT *)&buttonVMT) return;
pcol = getDrawColors(gw);
gdispFillStringBox(gw->g.x, gw->g.y, gw->g.width-1, gw->g.height-1, gw->txt, gw->g.font, pcol->color_txt, pcol->color_fill, justifyCenter);
gdispDrawLine(gw->g.x+gw->g.width-1, gw->g.y, gw->g.x+gw->g.width-1, gw->g.y+gw->g.height-1, pcol->color_edge);
gdispDrawLine(gw->g.x, gw->g.y+gw->g.height-1, gw->g.x+gw->g.width-2, gw->g.y+gw->g.height-1, pcol->color_edge);
}
void gwinButtonDraw_Box(GWidgetObject *gw, void *param) {
(void) param;
GButtonColors * pcol;
if (gw->g.vmt != (gwinVMT *)&buttonVMT) return;
pcol = getDrawColors(gw);
gdispFillStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, pcol->color_fill, justifyCenter);
gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->color_edge);
}
#if GDISP_NEED_ARC
void gwinButtonDraw_Rounded(GWidgetObject *gw, void *param) {
(void) param;
GButtonColors * pcol;
if (gw->g.vmt != (gwinVMT *)&buttonVMT) return;
pcol = getDrawColors(gw);
if (gw->g.width >= 2*RND_CNR_SIZE+10) {
gdispFillRoundedBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, RND_CNR_SIZE-1, pcol->color_fill);
gdispDrawStringBox(gw->g.x+1, gw->g.y+RND_CNR_SIZE, gw->g.width-2, gw->g.height-(2*RND_CNR_SIZE), gw->txt, gw->g.font, pcol->color_txt, justifyCenter);
gdispDrawRoundedBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, RND_CNR_SIZE, pcol->color_edge);
} else {
gdispFillStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, pcol->color_fill, justifyCenter);
gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->color_edge);
}
}
#endif
#if GDISP_NEED_ELLIPSE
void gwinButtonDraw_Ellipse(GWidgetObject *gw, void *param) {
(void) param;
GButtonColors * pcol;
if (gw->g.vmt != (gwinVMT *)&buttonVMT) return;
pcol = getDrawColors(gw);
gdispFillEllipse(gw->g.x+1, gw->g.y+1, gw->g.width/2-1, gw->g.height/2-1, pcol->color_fill);
gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, justifyCenter);
gdispDrawEllipse(gw->g.x, gw->g.y, gw->g.width/2, gw->g.height/2, pcol->color_edge);
}
#endif
#if GDISP_NEED_CONVEX_POLYGON
void gwinButtonDraw_ArrowUp(GWidgetObject *gw, void *param) {
(void) param;
GButtonColors * pcol;
point arw[7];
if (gw->g.vmt != (gwinVMT *)&buttonVMT) return;
pcol = getDrawColors(gw);
arw[0].x = gw->g.width/2; arw[0].y = 0;
arw[1].x = gw->g.width-1; arw[1].y = gw->g.height/ARROWHEAD_DIVIDER;
arw[2].x = (gw->g.width + gw->g.width/ARROWBODY_DIVIDER)/2; arw[2].y = gw->g.height/ARROWHEAD_DIVIDER;
arw[3].x = (gw->g.width + gw->g.width/ARROWBODY_DIVIDER)/2; arw[3].y = gw->g.height-1;
arw[4].x = (gw->g.width - gw->g.width/ARROWBODY_DIVIDER)/2; arw[4].y = gw->g.height-1;
arw[5].x = (gw->g.width - gw->g.width/ARROWBODY_DIVIDER)/2; arw[5].y = gw->g.height/ARROWHEAD_DIVIDER;
arw[6].x = 0; arw[6].y = gw->g.height/ARROWHEAD_DIVIDER;
gdispFillConvexPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_fill);
gdispDrawPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_edge);
gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, justifyCenter);
}
void gwinButtonDraw_ArrowDown(GWidgetObject *gw, void *param) {
(void) param;
GButtonColors * pcol;
point arw[7];
if (gw->g.vmt != (gwinVMT *)&buttonVMT) return;
pcol = getDrawColors(gw);
arw[0].x = gw->g.width/2; arw[0].y = gw->g.height-1;
arw[1].x = gw->g.width-1; arw[1].y = gw->g.height-1-gw->g.height/ARROWHEAD_DIVIDER;
arw[2].x = (gw->g.width + gw->g.width/ARROWBODY_DIVIDER)/2; arw[2].y = gw->g.height-1-gw->g.height/ARROWHEAD_DIVIDER;
arw[3].x = (gw->g.width + gw->g.width/ARROWBODY_DIVIDER)/2; arw[3].y = 0;
arw[4].x = (gw->g.width - gw->g.width/ARROWBODY_DIVIDER)/2; arw[4].y = 0;
arw[5].x = (gw->g.width - gw->g.width/ARROWBODY_DIVIDER)/2; arw[5].y = gw->g.height-1-gw->g.height/ARROWHEAD_DIVIDER;
arw[6].x = 0; arw[6].y = gw->g.height-1-gw->g.height/ARROWHEAD_DIVIDER;
gdispFillConvexPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_fill);
gdispDrawPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_edge);
gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, justifyCenter);
}
void gwinButtonDraw_ArrowLeft(GWidgetObject *gw, void *param) {
(void) param;
GButtonColors * pcol;
point arw[7];
if (gw->g.vmt != (gwinVMT *)&buttonVMT) return;
pcol = getDrawColors(gw);
arw[0].x = 0; arw[0].y = gw->g.height/2;
arw[1].x = gw->g.width/ARROWHEAD_DIVIDER; arw[1].y = 0;
arw[2].x = gw->g.width/ARROWHEAD_DIVIDER; arw[2].y = (gw->g.height - gw->g.height/ARROWBODY_DIVIDER)/2;
arw[3].x = gw->g.width-1; arw[3].y = (gw->g.height - gw->g.height/ARROWBODY_DIVIDER)/2;
arw[4].x = gw->g.width-1; arw[4].y = (gw->g.height + gw->g.height/ARROWBODY_DIVIDER)/2;
arw[5].x = gw->g.width/ARROWHEAD_DIVIDER; arw[5].y = (gw->g.height + gw->g.height/ARROWBODY_DIVIDER)/2;
arw[6].x = gw->g.width/ARROWHEAD_DIVIDER; arw[6].y = gw->g.height-1;
gdispFillConvexPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_fill);
gdispDrawPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_edge);
gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, justifyCenter);
}
void gwinButtonDraw_ArrowRight(GWidgetObject *gw, void *param) {
(void) param;
GButtonColors * pcol;
point arw[7];
if (gw->g.vmt != (gwinVMT *)&buttonVMT) return;
pcol = getDrawColors(gw);
arw[0].x = gw->g.width-1; arw[0].y = gw->g.height/2;
arw[1].x = gw->g.width-1-gw->g.width/ARROWHEAD_DIVIDER; arw[1].y = 0;
arw[2].x = gw->g.width-1-gw->g.width/ARROWHEAD_DIVIDER; arw[2].y = (gw->g.height - gw->g.height/ARROWBODY_DIVIDER)/2;
arw[3].x = 0; arw[3].y = (gw->g.height - gw->g.height/ARROWBODY_DIVIDER)/2;
arw[4].x = 0; arw[4].y = (gw->g.height + gw->g.height/ARROWBODY_DIVIDER)/2;
arw[5].x = gw->g.width-1-gw->g.width/ARROWHEAD_DIVIDER; arw[5].y = (gw->g.height + gw->g.height/ARROWBODY_DIVIDER)/2;
arw[6].x = gw->g.width-1-gw->g.width/ARROWHEAD_DIVIDER; arw[6].y = gw->g.height-1;
gdispFillConvexPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_fill);
gdispDrawPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_edge);
gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, justifyCenter);
}
#endif
#if GDISP_NEED_IMAGE || defined(__DOXYGEN__)
void gwinButtonDraw_Image(GWidgetObject *gw, void *param) {
GButtonColors * pcol;
coord_t sy;
if (gw->g.vmt != (gwinVMT *)&buttonVMT) return;
if (!(gw->g.flags & GWIN_FLG_ENABLED)) {
pcol = &((GButtonObject *)gw)->c_dis;
sy = 2 * gw->g.height;
} else if ((gw->g.flags & GBUTTON_FLG_PRESSED)) {
pcol = &((GButtonObject *)gw)->c_dn;
sy = gw->g.height;
} else {
pcol = &((GButtonObject *)gw)->c_up;
sy = 0;
}
gdispImageDraw((gdispImage *)param, gw->g.x, gw->g.y, gw->g.width, gw->g.height, 0, sy);
gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, justifyCenter);
}
#endif
#endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */
/** @} */
|