#============================================================================ # This library is free software; you can redistribute it and/or modify # it under the terms of the GNU Lesser General Public License as published by # the Free Software Foundation; either version 2.1 of the License, or # (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public License # along with this library; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #============================================================================ # Copyright (c) 2006 XenSource Inc. #============================================================================ import errno import os import os.path import stat def parents(dir, perms, enforcePermissions = False): """ Ensure that the given directory exists, creating it if necessary, but not complaining if it's already there. @param dir The directory name. @param perms One of the stat.S_ constants. @param enforcePermissions Enforce our ownership and the given permissions, even if the directory pre-existed with different ones. """ # Catch the exception here, rather than checking for the directory's # existence first, to avoid races. try: os.makedirs(dir, perms) except OSError, exn: if exn.args[0] != errno.EEXIST or not os.path.isdir(dir): raise if enforcePermissions: os.chown(dir, os.geteuid(), os.getegid()) os.chmod(dir, stat.S_IRWXU) /stats/demos/modules/gwin/basic/main.c'>stats
path: root/demos/modules/gwin/basic/main.c
blob: fca150c9e9ba791ec62087aa51035b5aa0e45196 (plain)
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/*
 * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
 * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
 *
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *    * Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *    * Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *    * Neither the name of the <organization> nor the
 *      names of its contributors may be used to endorse or promote products
 *      derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "gfx.h"

/* The handles for our two Windows */
GHandle GW1, GW2;

int main(void) {
   	coord_t		i, j;

    /* Initialize and clear the display */
    gfxInit();
    gdispClear(White);

    /* Create two windows */
    {
    	GWindowInit	wi;

		gwinClearInit(&wi);
    	wi.show = TRUE; wi.x = 20; wi.y = 10; wi.width = 200; wi.height = 150;
        GW1 = gwinWindowCreate(0, &wi);
    	wi.show = TRUE; wi.x = 50; wi.y = 190; wi.width = 150; wi.height = 100;
        GW2 = gwinWindowCreate(0, &wi);
    }

    /* Set fore- and background colors for both windows */
    gwinSetColor(GW1, Black);
    gwinSetBgColor(GW1, White);
    gwinSetColor(GW2, White);
    gwinSetBgColor(GW2, Blue);

    /* Clear both windows - to set background color */
    gwinClear(GW1);
    gwinClear(GW2);

    gwinDrawLine(GW1, 5, 30, 150, 110);
    for(i = 5, j = 0; i < 200 && j < 150; i += 3, j += i/20)
        	gwinDrawPixel(GW1, i, j);

    /*  
     * Draw two filled circles at the same coordinate
     * of each window to demonstrate the relative coordinates
     * of windows
     */
    gwinFillCircle(GW1, 20, 20, 15);
    gwinFillCircle(GW2, 20, 20, 15);

    while(TRUE) {
    	gfxSleepMilliseconds(500);
    }   
}