diff options
Diffstat (limited to 'src/gwin/button.c')
-rw-r--r-- | src/gwin/button.c | 558 |
1 files changed, 236 insertions, 322 deletions
diff --git a/src/gwin/button.c b/src/gwin/button.c index 6b7306b5..e6f628c3 100644 --- a/src/gwin/button.c +++ b/src/gwin/button.c @@ -17,394 +17,308 @@ #include "gfx.h" -#if (GFX_USE_GWIN && GWIN_NEED_BUTTON) || defined(__DOXYGEN__) +#if GFX_USE_GWIN && GWIN_NEED_BUTTON -/* Parameters for various shapes */ +#include "gwin/class_gwin.h" + +// Parameters for various shapes #define RND_CNR_SIZE 5 // Rounded corner size for rounded buttons #define ARROWHEAD_DIVIDER 4 // A quarter of the height for the arrow head #define ARROWBODY_DIVIDER 4 // A quarter of the width for the arrow body -#include <string.h> - -#include "gwin/internal.h" - -#define GWIN_BUTTON_DEFAULT_SHAPE GBTN_3D - -static const GButtonDrawStyle GButtonDefaultStyleUp = { - HTML2COLOR(0x404040), // color_up_edge; - HTML2COLOR(0xE0E0E0), // color_up_fill; - HTML2COLOR(0x000000), // color_up_txt; -}; - -static const GButtonDrawStyle GButtonDefaultStyleDown = { - HTML2COLOR(0x404040), // color_dn_edge; - HTML2COLOR(0x808080), // color_dn_fill; - HTML2COLOR(0x404040), // color_dn_txt; -}; - -// Process an event callback -static void gwinButtonCallback(void *param, GEvent *pe) { - GSourceListener *psl; - #define gh ((GHandle)param) - #define gbw ((GButtonObject *)param) - #define gsh ((GSourceHandle)param) - #define pme ((GEventMouse *)pe) - #define pte ((GEventTouch *)pe) - #define pxe ((GEventToggle *)pe) - #define pbe ((GEventGWinButton *)pe) - - // check if button is disabled - if (!gh->enabled) - return; - - switch (pe->type) { - #if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - case GEVENT_MOUSE: - case GEVENT_TOUCH: - // Ignore anything other than the primary mouse button going up or down - if (!((pme->current_buttons ^ pme->last_buttons) & GINPUT_MOUSE_BTN_LEFT)) - return; - - if (gbw->state == GBTN_UP) { - // Our button is UP: Test for button down over the button - if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT) - && pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width - && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) { - gbw->state = GBTN_DOWN; - gwinButtonDraw((GHandle)param); - } - return; - } - - // Our button is DOWN - - // Skip more mouse downs - if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT)) - return; - - // This must be a mouse up - set the button as UP - gbw->state = GBTN_UP; - gwinButtonDraw((GHandle)param); - - #if GWIN_BUTTON_LAZY_RELEASE - break; - #else - // If the mouse up was over the button then create the event - if (pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width - && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) - break; +// Our pressed state +#define GBUTTON_FLG_PRESSED (GWIN_FIRST_CONTROL_FLAG<<0) - return; - #endif - #endif - - #if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE - case GEVENT_TOGGLE: - // State has changed - update the button - gbw->state = pxe->on ? GBTN_DOWN : GBTN_UP; - gwinButtonDraw((GHandle)param); - - // Trigger the event on button down (different than for mouse/touch) - if (gbw->state == GBTN_DOWN) - break; - - return; - #endif - - default: - return; - } +// Send the button event +static void SendButtonEvent(GWidgetObject *gw) { + GSourceListener * psl; + GEvent * pe; + #define pbe ((GEventGWinButton *)pe) // Trigger a GWIN Button Event psl = 0; - while ((psl = geventGetSourceListener(gsh, psl))) { + while ((psl = geventGetSourceListener(GWIDGET_SOURCE, psl))) { if (!(pe = geventGetEventBuffer(psl))) continue; pbe->type = GEVENT_GWIN_BUTTON; - pbe->button = gh; + pbe->button = (GHandle)gw; geventSendEvent(psl); } #undef pbe - #undef pme - #undef pte - #undef pxe - #undef gsh - #undef gbw - #undef gh } -GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) { - if (!(gb = (GButtonObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject)))) - return 0; - - gb->gwin.type = GW_BUTTON; - gb->fn = 0; - gb->param = 0; - gwinSetFont(&gb->gwin, font); - gwinSetButtonStyle(&gb->gwin, GWIN_BUTTON_DEFAULT_SHAPE, &GButtonDefaultStyleUp, &GButtonDefaultStyleDown); - gb->type = type; - gb->state = GBTN_UP; - gb->txt = ""; - geventListenerInit(&gb->listener); - geventRegisterCallback(&gb->listener, gwinButtonCallback, gb); - - // buttons are enabled by default - gb->gwin.enabled = TRUE; - - return (GHandle)gb; -} - -void gwinSetButtonStyle(GHandle gh, GButtonShape shape, const GButtonDrawStyle *pUp, const GButtonDrawStyle *pDown) { - #define gbw ((GButtonObject *)gh) - if (gh->type != GW_BUTTON) - return; +#if GINPUT_NEED_MOUSE + // A mouse down has occurred over the button + static void MouseDown(GWidgetObject *gw, coord_t x, coord_t y) { + (void) x; (void) y; + gw->g.flags |= GBUTTON_FLG_PRESSED; + _gwidgetRedraw((GHandle)gw); + } - switch(shape) { - case GBTN_SQUARE: gbw->fn = gwinButtonDraw_Square; break; - #if GDISP_NEED_ARC - case GBTN_ROUNDED: gbw->fn = gwinButtonDraw_Rounded; break; - #endif - #if GDISP_NEED_ELLIPSE - case GBTN_ELLIPSE: gbw->fn = gwinButtonDraw_Ellipse; break; - #endif + // A mouse up has occurred (it may or may not be over the button) + static void MouseUp(GWidgetObject *gw, coord_t x, coord_t y) { + (void) x; (void) y; + gw->g.flags &= ~GBUTTON_FLG_PRESSED; + _gwidgetRedraw((GHandle)gw); - #if GDISP_NEED_CONVEX_POLYGON - case GBTN_ARROW_UP: gbw->fn = gwinButtonDraw_ArrowUp; break; - case GBTN_ARROW_DOWN: gbw->fn = gwinButtonDraw_ArrowDown; break; - case GBTN_ARROW_LEFT: gbw->fn = gwinButtonDraw_ArrowLeft; break; - case GBTN_ARROW_RIGHT: gbw->fn = gwinButtonDraw_ArrowRight; break; + #if !GWIN_BUTTON_LAZY_RELEASE + // If the mouse up was not over the button then cancel the event + if (x < 0 || y < 0 || x >= gw->g.width || y >= gw->g.height) + return; #endif - case GBTN_CUSTOM: if (gbw->fn) break; /* Fall Through */ - case GBTN_3D: /* Fall through */ - default: gbw->fn = gwinButtonDraw_3D; break; + SendButtonEvent(gw); } - if (pUp) { - gbw->up.color_edge = pUp->color_edge; - gbw->up.color_fill = pUp->color_fill; - gbw->up.color_txt = pUp->color_txt; - } - if (pDown) { - gbw->dn.color_edge = pDown->color_edge; - gbw->dn.color_fill = pDown->color_fill; - gbw->dn.color_txt = pDown->color_txt; +#endif + +#if GINPUT_NEED_TOGGLE + // A toggle off has occurred + static void ToggleOff(GWidgetObject *gw, uint16_t role) { + (void) role; + gw->g.flags &= ~GBUTTON_FLG_PRESSED; + _gwidgetRedraw((GHandle)gw); } - #undef gbw -} -void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) { - #define gbw ((GButtonObject *)gh) - if (gh->type != GW_BUTTON) - return; - - // Dispose of the old string - if ((gh->flags & GBTN_FLG_ALLOCTXT)) { - gh->flags &= ~GBTN_FLG_ALLOCTXT; - if (gbw->txt) { - gfxFree((void *)gbw->txt); - gbw->txt = ""; - } + // A toggle on has occurred + static void ToggleOn(GWidgetObject *gw, uint16_t role) { + (void) role; + gw->g.flags |= GBUTTON_FLG_PRESSED; + _gwidgetRedraw((GHandle)gw); + // Trigger the event on button down (different than for mouse/touch) + SendButtonEvent(gw); } - // Alloc the new text if required - if (txt && useAlloc) { - char *str; - - if ((str = (char *)gfxAlloc(strlen(txt)+1))) { - gh->flags |= GBTN_FLG_ALLOCTXT; - strcpy(str, txt); - } - txt = (const char *)str; + + static void ToggleAssign(GWidgetObject *gw, uint16_t role, uint16_t instance) { + (void) role; + ((GButtonObject *)gw)->toggle = instance; } - - gbw->txt = txt ? txt : ""; - #undef gbw -} -void gwinButtonDraw(GHandle gh) { - #define gbw ((GButtonObject *)gh) - - if (gh->type != GW_BUTTON) - return; + static uint16_t ToggleGet(GWidgetObject *gw, uint16_t role) { + (void) role; + return ((GButtonObject *)gw)->toggle; + } +#endif - #if GDISP_NEED_CLIP - gdispSetClip(gh->x, gh->y, gh->width, gh->height); +// The button VMT table +static const gwidgetVMT buttonVMT = { + { + "Button", // The classname + sizeof(GButtonObject), // The object size + _gwidgetDestroy, // The destroy routine + _gwidgetRedraw, // The redraw routine + 0, // The after-clear routine + }, + gwinButtonDraw_3D, // The default drawing routine + #if GINPUT_NEED_MOUSE + { + MouseDown, // Process mouse down events + MouseUp, // Process mouse up events + 0, // Process mouse move events (NOT USED) + }, #endif + #if GINPUT_NEED_TOGGLE + { + 1, // 1 toggle role + ToggleAssign, // Assign Toggles + ToggleGet, // Get Toggles + ToggleOff, // Process toggle off events + ToggleOn, // Process toggle on events + }, + #endif + #if GINPUT_NEED_DIAL + { + 0, // No dial roles + 0, // Assign Dials (NOT USED) + 0, // Get Dials (NOT USED) + 0, // Process dial move events (NOT USED) + }, + #endif +}; - gbw->fn(gh, - gbw->gwin.enabled, - gbw->state == GBTN_DOWN, - gh->font && gbw->txt ? gbw->txt : "", - gbw->state == GBTN_DOWN ? &gbw->dn : &gbw->up, - gbw->param); - - #undef gbw -} - -void gwinSetButtonCustom(GHandle gh, GButtonDrawFunction fn, void *param) { - #define gbw ((GButtonObject *)gh) - - if (gh->type != GW_BUTTON) - return; - - gbw->fn = fn ? fn : gwinButtonDraw_3D; - gbw->param = param; +GHandle gwinButtonCreate(GButtonObject *gw, const GWidgetInit *pInit) { + if (!(gw = (GButtonObject *)_gwidgetCreate(&gw->w, pInit, &buttonVMT))) + return 0; - #undef gbw + #if GINPUT_NEED_TOGGLE + gw->toggle = GWIDGET_NO_INSTANCE; + #endif + gwinSetVisible((GHandle)gw, pInit->g.show); + return (GHandle)gw; } -void gwinButtonSetEnabled(GHandle gh, bool_t enabled) { - if (gh->type != GW_BUTTON) - return; +bool_t gwinButtonIsPressed(GHandle gh) { + if (gh->vmt != (gwinVMT *)&buttonVMT) + return FALSE; - gh->enabled = enabled; + return (gh->flags & GBUTTON_FLG_PRESSED) ? TRUE : FALSE; } -void gwinButtonDraw_3D(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; +/*---------------------------------------------------------- + * Custom Draw Routines + *----------------------------------------------------------*/ - gdispFillStringBox(gh->x, gh->y, gh->width-1, gh->height-1, txt, gh->font, pstyle->color_txt, pstyle->color_fill, justifyCenter); - gdispDrawLine(gh->x+gh->width-1, gh->y, gh->x+gh->width-1, gh->y+gh->height-1, pstyle->color_edge); - gdispDrawLine(gh->x, gh->y+gh->height-1, gh->x+gh->width-2, gh->y+gh->height-1, pstyle->color_edge); +static const GColorSet *getDrawColors(GWidgetObject *gw) { + if (!(gw->g.flags & GWIN_FLG_ENABLED)) return &gw->pstyle->disabled; + if ((gw->g.flags & GBUTTON_FLG_PRESSED)) return &gw->pstyle->pressed; + return &gw->pstyle->enabled; } -void gwinButtonDraw_Square(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; +void gwinButtonDraw_3D(GWidgetObject *gw, void *param) { + const GColorSet * pcol; + (void) param; - gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, pstyle->color_fill, justifyCenter); - gdispDrawBox(gh->x, gh->y, gh->width, gh->height, pstyle->color_edge); + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); + + gdispFillStringBox(gw->g.x, gw->g.y, gw->g.width-1, gw->g.height-1, gw->text, gw->g.font, pcol->text, pcol->fill, justifyCenter); + gdispDrawLine(gw->g.x+gw->g.width-1, gw->g.y, gw->g.x+gw->g.width-1, gw->g.y+gw->g.height-1, pcol->edge); + gdispDrawLine(gw->g.x, gw->g.y+gw->g.height-1, gw->g.x+gw->g.width-2, gw->g.y+gw->g.height-1, pcol->edge); } #if GDISP_NEED_ARC - void gwinButtonDraw_Rounded(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; - - if (gh->width >= 2*RND_CNR_SIZE+10) { - gdispFillRoundedBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, RND_CNR_SIZE-1, pstyle->color_fill); - gdispDrawStringBox(gh->x+1, gh->y+RND_CNR_SIZE, gh->width-2, gh->height-(2*RND_CNR_SIZE), txt, gh->font, pstyle->color_txt, justifyCenter); - gdispDrawRoundedBox(gh->x, gh->y, gh->width, gh->height, RND_CNR_SIZE, pstyle->color_edge); + void gwinButtonDraw_Rounded(GWidgetObject *gw, void *param) { + const GColorSet * pcol; + (void) param; + + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); + + gdispFillArea(gw->g.x, gw->g.y, ld, ld, gw->pstyle->background); + if (gw->g.width >= 2*RND_CNR_SIZE+10) { + gdispFillRoundedBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, RND_CNR_SIZE-1, pcol->fill); + gdispDrawStringBox(gw->g.x+1, gw->g.y+RND_CNR_SIZE, gw->g.width-2, gw->g.height-(2*RND_CNR_SIZE), gw->text, gw->g.font, pcol->text, justifyCenter); + gdispDrawRoundedBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, RND_CNR_SIZE, pcol->edge); } else { - gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, pstyle->color_fill, justifyCenter); - gdispDrawBox(gh->x, gh->y, gh->width, gh->height, pstyle->color_edge); + gdispFillStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, pcol->fill, justifyCenter); + gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); } } #endif #if GDISP_NEED_ELLIPSE - void gwinButtonDraw_Ellipse(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; - - gdispFillEllipse(gh->x+1, gh->y+1, gh->width/2-1, gh->height/2-1, pstyle->color_fill); - gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); - gdispDrawEllipse(gh->x, gh->y, gh->width/2, gh->height/2, pstyle->color_edge); + void gwinButtonDraw_Ellipse(GWidgetObject *gw, void *param) { + const GColorSet * pcol; + (void) param; + + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); + + gdispFillArea(gw->g.x, gw->g.y, ld, ld, gw->pstyle->background); + gdispFillEllipse(gw->g.x+1, gw->g.y+1, gw->g.width/2-1, gw->g.height/2-1, pcol->fill); + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, justifyCenter); + gdispDrawEllipse(gw->g.x, gw->g.y, gw->g.width/2, gw->g.height/2, pcol->edge); } #endif #if GDISP_NEED_CONVEX_POLYGON - void gwinButtonDraw_ArrowUp(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; - point arw[7]; - - arw[0].x = gh->width/2; arw[0].y = 0; - arw[1].x = gh->width-1; arw[1].y = gh->height/ARROWHEAD_DIVIDER; - arw[2].x = (gh->width + gh->width/ARROWBODY_DIVIDER)/2; arw[2].y = gh->height/ARROWHEAD_DIVIDER; - arw[3].x = (gh->width + gh->width/ARROWBODY_DIVIDER)/2; arw[3].y = gh->height-1; - arw[4].x = (gh->width - gh->width/ARROWBODY_DIVIDER)/2; arw[4].y = gh->height-1; - arw[5].x = (gh->width - gh->width/ARROWBODY_DIVIDER)/2; arw[5].y = gh->height/ARROWHEAD_DIVIDER; - arw[6].x = 0; arw[6].y = gh->height/ARROWHEAD_DIVIDER; - - gdispFillConvexPoly(gh->x, gh->y, arw, 7, pstyle->color_fill); - gdispDrawPoly(gh->x, gh->y, arw, 7, pstyle->color_edge); - gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); + void gwinButtonDraw_ArrowUp(GWidgetObject *gw, void *param) { + const GColorSet * pcol; + (void) param; + point arw[7]; + + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); + + arw[0].x = gw->g.width/2; arw[0].y = 0; + arw[1].x = gw->g.width-1; arw[1].y = gw->g.height/ARROWHEAD_DIVIDER; + arw[2].x = (gw->g.width + gw->g.width/ARROWBODY_DIVIDER)/2; arw[2].y = gw->g.height/ARROWHEAD_DIVIDER; + arw[3].x = (gw->g.width + gw->g.width/ARROWBODY_DIVIDER)/2; arw[3].y = gw->g.height-1; + arw[4].x = (gw->g.width - gw->g.width/ARROWBODY_DIVIDER)/2; arw[4].y = gw->g.height-1; + arw[5].x = (gw->g.width - gw->g.width/ARROWBODY_DIVIDER)/2; arw[5].y = gw->g.height/ARROWHEAD_DIVIDER; + arw[6].x = 0; arw[6].y = gw->g.height/ARROWHEAD_DIVIDER; + + gdispFillArea(gw->g.x, gw->g.y, ld, ld, gw->pstyle->background); + gdispFillConvexPoly(gw->g.x, gw->g.y, arw, 7, pcol->fill); + gdispDrawPoly(gw->g.x, gw->g.y, arw, 7, pcol->edge); + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, justifyCenter); } - void gwinButtonDraw_ArrowDown(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; - point arw[7]; - - arw[0].x = gh->width/2; arw[0].y = gh->height-1; - arw[1].x = gh->width-1; arw[1].y = gh->height-1-gh->height/ARROWHEAD_DIVIDER; - arw[2].x = (gh->width + gh->width/ARROWBODY_DIVIDER)/2; arw[2].y = gh->height-1-gh->height/ARROWHEAD_DIVIDER; - arw[3].x = (gh->width + gh->width/ARROWBODY_DIVIDER)/2; arw[3].y = 0; - arw[4].x = (gh->width - gh->width/ARROWBODY_DIVIDER)/2; arw[4].y = 0; - arw[5].x = (gh->width - gh->width/ARROWBODY_DIVIDER)/2; arw[5].y = gh->height-1-gh->height/ARROWHEAD_DIVIDER; - arw[6].x = 0; arw[6].y = gh->height-1-gh->height/ARROWHEAD_DIVIDER; - - gdispFillConvexPoly(gh->x, gh->y, arw, 7, pstyle->color_fill); - gdispDrawPoly(gh->x, gh->y, arw, 7, pstyle->color_edge); - gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); + void gwinButtonDraw_ArrowDown(GWidgetObject *gw, void *param) { + const GColorSet * pcol; + (void) param; + point arw[7]; + + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); + + arw[0].x = gw->g.width/2; arw[0].y = gw->g.height-1; + arw[1].x = gw->g.width-1; arw[1].y = gw->g.height-1-gw->g.height/ARROWHEAD_DIVIDER; + arw[2].x = (gw->g.width + gw->g.width/ARROWBODY_DIVIDER)/2; arw[2].y = gw->g.height-1-gw->g.height/ARROWHEAD_DIVIDER; + arw[3].x = (gw->g.width + gw->g.width/ARROWBODY_DIVIDER)/2; arw[3].y = 0; + arw[4].x = (gw->g.width - gw->g.width/ARROWBODY_DIVIDER)/2; arw[4].y = 0; + arw[5].x = (gw->g.width - gw->g.width/ARROWBODY_DIVIDER)/2; arw[5].y = gw->g.height-1-gw->g.height/ARROWHEAD_DIVIDER; + arw[6].x = 0; arw[6].y = gw->g.height-1-gw->g.height/ARROWHEAD_DIVIDER; + + gdispFillArea(gw->g.x, gw->g.y, ld, ld, gw->pstyle->background); + gdispFillConvexPoly(gw->g.x, gw->g.y, arw, 7, pcol->fill); + gdispDrawPoly(gw->g.x, gw->g.y, arw, 7, pcol->edge); + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, justifyCenter); } - void gwinButtonDraw_ArrowLeft(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; - point arw[7]; - - arw[0].x = 0; arw[0].y = gh->height/2; - arw[1].x = gh->width/ARROWHEAD_DIVIDER; arw[1].y = 0; - arw[2].x = gh->width/ARROWHEAD_DIVIDER; arw[2].y = (gh->height - gh->height/ARROWBODY_DIVIDER)/2; - arw[3].x = gh->width-1; arw[3].y = (gh->height - gh->height/ARROWBODY_DIVIDER)/2; - arw[4].x = gh->width-1; arw[4].y = (gh->height + gh->height/ARROWBODY_DIVIDER)/2; - arw[5].x = gh->width/ARROWHEAD_DIVIDER; arw[5].y = (gh->height + gh->height/ARROWBODY_DIVIDER)/2; - arw[6].x = gh->width/ARROWHEAD_DIVIDER; arw[6].y = gh->height-1; - - gdispFillConvexPoly(gh->x, gh->y, arw, 7, pstyle->color_fill); - gdispDrawPoly(gh->x, gh->y, arw, 7, pstyle->color_edge); - gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); + void gwinButtonDraw_ArrowLeft(GWidgetObject *gw, void *param) { + const GColorSet * pcol; + (void) param; + point arw[7]; + + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); + + arw[0].x = 0; arw[0].y = gw->g.height/2; + arw[1].x = gw->g.width/ARROWHEAD_DIVIDER; arw[1].y = 0; + arw[2].x = gw->g.width/ARROWHEAD_DIVIDER; arw[2].y = (gw->g.height - gw->g.height/ARROWBODY_DIVIDER)/2; + arw[3].x = gw->g.width-1; arw[3].y = (gw->g.height - gw->g.height/ARROWBODY_DIVIDER)/2; + arw[4].x = gw->g.width-1; arw[4].y = (gw->g.height + gw->g.height/ARROWBODY_DIVIDER)/2; + arw[5].x = gw->g.width/ARROWHEAD_DIVIDER; arw[5].y = (gw->g.height + gw->g.height/ARROWBODY_DIVIDER)/2; + arw[6].x = gw->g.width/ARROWHEAD_DIVIDER; arw[6].y = gw->g.height-1; + + gdispFillArea(gw->g.x, gw->g.y, ld, ld, gw->pstyle->background); + gdispFillConvexPoly(gw->g.x, gw->g.y, arw, 7, pcol->fill); + gdispDrawPoly(gw->g.x, gw->g.y, arw, 7, pcol->edge); + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, justifyCenter); } - void gwinButtonDraw_ArrowRight(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; - point arw[7]; - - arw[0].x = gh->width-1; arw[0].y = gh->height/2; - arw[1].x = gh->width-1-gh->width/ARROWHEAD_DIVIDER; arw[1].y = 0; - arw[2].x = gh->width-1-gh->width/ARROWHEAD_DIVIDER; arw[2].y = (gh->height - gh->height/ARROWBODY_DIVIDER)/2; - arw[3].x = 0; arw[3].y = (gh->height - gh->height/ARROWBODY_DIVIDER)/2; - arw[4].x = 0; arw[4].y = (gh->height + gh->height/ARROWBODY_DIVIDER)/2; - arw[5].x = gh->width-1-gh->width/ARROWHEAD_DIVIDER; arw[5].y = (gh->height + gh->height/ARROWBODY_DIVIDER)/2; - arw[6].x = gh->width-1-gh->width/ARROWHEAD_DIVIDER; arw[6].y = gh->height-1; - - gdispFillConvexPoly(gh->x, gh->y, arw, 7, pstyle->color_fill); - gdispDrawPoly(gh->x, gh->y, arw, 7, pstyle->color_edge); - gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); + void gwinButtonDraw_ArrowRight(GWidgetObject *gw, void *param) { + const GColorSet * pcol; + (void) param; + point arw[7]; + + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); + + arw[0].x = gw->g.width-1; arw[0].y = gw->g.height/2; + arw[1].x = gw->g.width-1-gw->g.width/ARROWHEAD_DIVIDER; arw[1].y = 0; + arw[2].x = gw->g.width-1-gw->g.width/ARROWHEAD_DIVIDER; arw[2].y = (gw->g.height - gw->g.height/ARROWBODY_DIVIDER)/2; + arw[3].x = 0; arw[3].y = (gw->g.height - gw->g.height/ARROWBODY_DIVIDER)/2; + arw[4].x = 0; arw[4].y = (gw->g.height + gw->g.height/ARROWBODY_DIVIDER)/2; + arw[5].x = gw->g.width-1-gw->g.width/ARROWHEAD_DIVIDER; arw[5].y = (gw->g.height + gw->g.height/ARROWBODY_DIVIDER)/2; + arw[6].x = gw->g.width-1-gw->g.width/ARROWHEAD_DIVIDER; arw[6].y = gw->g.height-1; + + gdispFillArea(gw->g.x, gw->g.y, ld, ld, gw->pstyle->background); + gdispFillConvexPoly(gw->g.x, gw->g.y, arw, 7, pcol->fill); + gdispDrawPoly(gw->g.x, gw->g.y, arw, 7, pcol->edge); + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, justifyCenter); } #endif -#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - bool_t gwinAttachButtonMouse(GHandle gh, uint16_t instance) { - GSourceHandle gsh; - - if (gh->type != GW_BUTTON || !(gsh = ginputGetMouse(instance))) - return FALSE; +#if GDISP_NEED_IMAGE || defined(__DOXYGEN__) + void gwinButtonDraw_Image(GWidgetObject *gw, void *param) { + const GColorSet * pcol; + coord_t sy; - return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_MOUSEMETA); - } -#endif + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); -#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE - bool_t gwinAttachButtonToggle(GHandle gh, uint16_t instance) { - GSourceHandle gsh; - - if (gh->type != GW_BUTTON || !(gsh = ginputGetToggle(instance))) - return FALSE; + if (!(gw->g.flags & GWIN_FLG_ENABLED)) { + sy = 2 * gw->g.height; + } else if ((gw->g.flags & GBUTTON_FLG_PRESSED)) { + sy = gw->g.height; + } else { + sy = 0; + } - return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_TOGGLE_OFF|GLISTEN_TOGGLE_ON); + gdispImageDraw((gdispImage *)param, gw->g.x, gw->g.y, gw->g.width, gw->g.height, 0, sy); + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, justifyCenter); } #endif |