diff options
Diffstat (limited to 'src/gos/gos_x_threads.h')
-rw-r--r-- | src/gos/gos_x_threads.h | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/gos/gos_x_threads.h b/src/gos/gos_x_threads.h index 7f7b57e7..69b586c6 100644 --- a/src/gos/gos_x_threads.h +++ b/src/gos/gos_x_threads.h @@ -16,46 +16,46 @@ * memcpy() - for heap and threading * * You must also define the following routines in your own code so that timing functions will work... - * systemticks_t gfxSystemTicks(void); - * systemticks_t gfxMillisecondsToTicks(delaytime_t ms); + * gTicks gfxSystemTicks(void); + * gTicks gfxMillisecondsToTicks(gDelay ms); */ #ifndef _GOS_X_THREADS_H #define _GOS_X_THREADS_H #if GOS_NEED_X_THREADS -typedef uint32_t delaytime_t; -typedef uint32_t systemticks_t; -typedef short semcount_t; -typedef int threadreturn_t; -typedef int threadpriority_t; +typedef uint32_t gDelay; +typedef uint32_t gTicks; +typedef short gSemcount; +typedef int gThreadreturn; +typedef int gThreadpriority; -#define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t fnName(void *param) +#define DECLARE_THREAD_FUNCTION(fnName, param) gThreadreturn fnName(void *param) #define DECLARE_THREAD_STACK(name, sz) uint8_t name[(sz) & ~3]; #define THREAD_RETURN(retval) return retval #define TIME_IMMEDIATE 0 -#define TIME_INFINITE ((delaytime_t)-1) +#define TIME_INFINITE ((gDelay)-1) #define MAX_SEMAPHORE_COUNT 0x7FFF #define LOW_PRIORITY 0 #define NORMAL_PRIORITY 1 #define HIGH_PRIORITY 2 typedef struct { - semcount_t cnt; - semcount_t limit; + gSemcount cnt; + gSemcount limit; } gfxSem; typedef uint32_t gfxMutex; typedef void * gfxThreadHandle; // Required timing functions - supplied by the user or the operating system -systemticks_t gfxSystemTicks(void); -systemticks_t gfxMillisecondsToTicks(delaytime_t ms); +gTicks gfxSystemTicks(void); +gTicks gfxMillisecondsToTicks(gDelay ms); // Sleep Functions -void gfxSleepMilliseconds(delaytime_t ms); -void gfxSleepMicroseconds(delaytime_t ms); +void gfxSleepMilliseconds(gDelay ms); +void gfxSleepMicroseconds(gDelay ms); void gfxYield(void); // System Locking @@ -69,24 +69,24 @@ void gfxMutexEnter(gfxMutex *pmutex); void gfxMutexExit(gfxMutex *pmutex); // Semaphores -void gfxSemInit(gfxSem *psem, semcount_t val, semcount_t limit); +void gfxSemInit(gfxSem *psem, gSemcount val, gSemcount limit); #define gfxSemDestroy(psem) -gBool gfxSemWait(gfxSem *psem, delaytime_t ms); +gBool gfxSemWait(gfxSem *psem, gDelay ms); gBool gfxSemWaitI(gfxSem *psem); void gfxSemSignal(gfxSem *psem); void gfxSemSignalI(gfxSem *psem); // Threads -gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param); +gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, gThreadpriority prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param); #define gfxThreadClose(thread) -threadreturn_t gfxThreadWait(gfxThreadHandle thread); +gThreadreturn gfxThreadWait(gfxThreadHandle thread); gfxThreadHandle gfxThreadMe(void); /** The following is not part of the public ugfx API as some operating systems * simply do not provide this capability. * For RAW32 we need it anyway so we might as well declare it here. */ -void gfxThreadExit(threadreturn_t ret); +void gfxThreadExit(gThreadreturn ret); #endif /* GOS_NEED_X_THREADS */ #endif /* _GOS_X_THREADS_H */ |