diff options
Diffstat (limited to 'drivers/audio')
-rw-r--r-- | drivers/audio/Win32/driver.mk | 6 | ||||
-rw-r--r-- | drivers/audio/Win32/gaudin_lld.c | 170 | ||||
-rw-r--r-- | drivers/audio/Win32/gaudin_lld_config.h | 64 | ||||
-rw-r--r-- | drivers/audio/Win32/gaudout_lld.c | 190 | ||||
-rw-r--r-- | drivers/audio/Win32/gaudout_lld_config.h | 64 | ||||
-rw-r--r-- | drivers/audio/Win32/readme.txt | 10 | ||||
-rw-r--r-- | drivers/audio/gadc/driver.mk | 5 | ||||
-rw-r--r-- | drivers/audio/gadc/gaudin_lld.c | 62 | ||||
-rw-r--r-- | drivers/audio/gadc/gaudin_lld_board_template.h | 50 | ||||
-rw-r--r-- | drivers/audio/gadc/gaudin_lld_config.h | 59 | ||||
-rw-r--r-- | drivers/audio/gadc/readme.txt | 6 |
11 files changed, 686 insertions, 0 deletions
diff --git a/drivers/audio/Win32/driver.mk b/drivers/audio/Win32/driver.mk new file mode 100644 index 00000000..6f4ef084 --- /dev/null +++ b/drivers/audio/Win32/driver.mk @@ -0,0 +1,6 @@ +# List the required driver. +GFXSRC += $(GFXLIB)/drivers/audio/Win32/gaudin_lld.c \ + $(GFXLIB)/drivers/audio/Win32/gaudout_lld.c + +# Required include directories +GFXINC += $(GFXLIB)/drivers/audio/Win32 diff --git a/drivers/audio/Win32/gaudin_lld.c b/drivers/audio/Win32/gaudin_lld.c new file mode 100644 index 00000000..2c8431cf --- /dev/null +++ b/drivers/audio/Win32/gaudin_lld.c @@ -0,0 +1,170 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file drivers/audio/Win32/gaudin_lld.c + * @brief GAUDIN - Driver file for Win32. + */ + +#include "gfx.h" + +#if GFX_USE_GAUDIN + +/* Include the driver defines */ +#include "src/gaudin/driver.h" + +#undef Red +#undef Green +#undef Blue +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#include <stdio.h> +#include <mmsystem.h> + +static HWAVEIN ah; +static volatile int nQueuedBuffers; +static bool_t isClosing; +static WAVEHDR *pWaveHdrs; +static HANDLE waveThread; +static DWORD threadID; + +/* +static void PrintWaveErrorMsg(DWORD err, TCHAR * str) +{ + #define BUFFERSIZE 128 + char buffer[BUFFERSIZE]; + + fprintf(stderr, "GAUDIN: ERROR 0x%08X: %s\r\n", err, str); + if (mciGetErrorString(err, &buffer[0], sizeof(buffer))) + fprintf(stderr, "%s\r\n", &buffer[0]); + else + fprintf(stderr, "0x%08X returned!\r\n", err); +} +*/ + +/**************************** waveProc() ******************************* + * We don't use CALLBACK_FUNCTION because it is restricted to calling only + * a few particular Windows functions, namely some of the time functions, + * and a few of the Low Level MIDI API. If you violate this rule, your app can + * hang inside of the callback). One of the Windows API that a callback can't + * call is waveInAddBuffer() which is what we need to use whenever we receive a + * MM_WIM_DATA. My callback would need to defer that job to another thread + * anyway, so instead just use CALLBACK_THREAD here instead. + *************************************************************************/ + +static DWORD WINAPI waveProc(LPVOID arg) { + MSG msg; + (void) arg; + + while (GetMessage(&msg, 0, 0, 0)) { + switch (msg.message) { + case MM_WIM_DATA: + GAUDIN_ISR_CompleteI((audin_sample_t *)((WAVEHDR *)msg.lParam)->lpData, ((WAVEHDR *)msg.lParam)->dwBytesRecorded/sizeof(audin_sample_t)); + + /* Are we closing? */ + if (isClosing) { + /* Yes. We aren't recording, so another WAVEHDR has been returned to us after recording has stopped. + * When we get all of them back, things can be cleaned up + */ + nQueuedBuffers--; + waveInUnprepareHeader(ah, (WAVEHDR *)msg.lParam, sizeof(WAVEHDR)); + } else { + /* No. Now we need to requeue this buffer so the driver can use it for another block of audio + * data. NOTE: We shouldn't need to waveInPrepareHeader() a WAVEHDR that has already been prepared once. + * Note: We are assuming here that both the application can still access the buffer while + * it is on the queue. + */ + waveInAddBuffer(ah, (WAVEHDR *)msg.lParam, sizeof(WAVEHDR)); + } + + break; + } + } + return 0; +} + +/*===========================================================================*/ +/* External declarations. */ +/*===========================================================================*/ + +void gaudin_lld_deinit(void) { + if (ah) { + isClosing = TRUE; + waveInReset(ah); + while(nQueuedBuffers) Sleep(1); + waveInClose(ah); + ah = 0; + if (pWaveHdrs) gfxFree(pWaveHdrs); + pWaveHdrs = 0; + isClosing = FALSE; + } +} + +void gaudin_lld_init(const gaudin_params *paud) { + WAVEFORMATEX wfx; + size_t spaceleft; + audin_sample_t *p; + WAVEHDR *phdr; + size_t nBuffers; + size_t sz; + + if (!waveThread) { + if (!(waveThread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)waveProc, 0, 0, &threadID))) { + fprintf(stderr, "GAUDIN/GAUDOUT: Can't create WAVE recording thread\n"); + return; + } + CloseHandle(waveThread); + } + + gaudin_lld_deinit(); + + wfx.wFormatTag = WAVE_FORMAT_PCM; + wfx.nChannels = paud->channel == GAUDIN_STEREO ? 2 : 1; + wfx.nSamplesPerSec = paud->frequency; + wfx.nBlockAlign = wfx.nChannels * sizeof(audin_sample_t); + wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; + wfx.wBitsPerSample = sizeof(audin_sample_t) * 8; + wfx.cbSize = 0; + + if (waveInOpen(&ah, WAVE_MAPPER, &wfx, (DWORD_PTR)threadID, (DWORD_PTR)paud, CALLBACK_THREAD)) { + fprintf(stderr, "GAUDIN: Can't open WAVE recording device\n"); + return; + } + + /* We need to allocate a wave header for each buffer */ + nBuffers = (paud->bufcount + paud->samplesPerEvent - 1) / paud->samplesPerEvent; + if (!(pWaveHdrs = gfxAlloc(nBuffers * sizeof(WAVEHDR)))) { + fprintf(stderr, "GAUDIN: Buffer header allocation failed\n"); + return; + } + + /* Prepare each buffer and send to the wavein device */ + spaceleft = paud->bufcount; + for(p = paud->buffer, phdr = pWaveHdrs, spaceleft = paud->bufcount; spaceleft; p += sz, phdr++, spaceleft -= sz) { + sz = spaceleft > paud->samplesPerEvent ? paud->samplesPerEvent : spaceleft; + phdr->dwBufferLength = sz * sizeof(audin_sample_t); + phdr->lpData = (LPSTR)p; + phdr->dwFlags = 0; + if (!waveInPrepareHeader(ah, phdr, sizeof(WAVEHDR)) + && !waveInAddBuffer(ah, phdr, sizeof(WAVEHDR))) + nQueuedBuffers++; + else + fprintf(stderr, "GAUDIN: Buffer prepare failed\n"); + } + if (!nQueuedBuffers) + fprintf(stderr, "GAUDIN: Failed to prepare any buffers\n"); +} + +void gaudin_lld_start(void) { + waveInStart(ah); +} + +void gaudin_lld_stop(void) { + waveInStop(ah); +} + +#endif /* GFX_USE_GAUDIN */ diff --git a/drivers/audio/Win32/gaudin_lld_config.h b/drivers/audio/Win32/gaudin_lld_config.h new file mode 100644 index 00000000..78ddffaa --- /dev/null +++ b/drivers/audio/Win32/gaudin_lld_config.h @@ -0,0 +1,64 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file drivers/audio/Win32/gaudin_lld_config.h + * @brief GAUDIN Driver config file. + * + * @addtogroup GAUDIN + * @{ + */ + +#ifndef GAUDIN_LLD_CONFIG_H +#define GAUDIN_LLD_CONFIG_H + +#if GFX_USE_GAUDIN + +/*===========================================================================*/ +/* Driver hardware support. */ +/*===========================================================================*/ + +/** + * @brief The audio input sample type + */ +//typedef uint8_t audin_sample_t; +typedef int16_t audin_sample_t; + +/** + * @brief The maximum sample frequency supported by this audio device + */ +#define GAUDIN_MAX_SAMPLE_FREQUENCY 44100 + +/** + * @brief The number of bits in a sample + */ +//#define GAUDIN_BITS_PER_SAMPLE 8 +#define GAUDIN_BITS_PER_SAMPLE 16 + +/** + * @brief The format of an audio sample + */ +//#define GAUDIN_SAMPLE_FORMAT ARRAY_DATA_8BITUNSIGNED +#define GAUDIN_SAMPLE_FORMAT ARRAY_DATA_16BITSIGNED + +/** + * @brief The number of audio channels supported by this driver + */ +#define GAUDIN_NUM_CHANNELS 2 + +/** + * @brief The list of audio channels and their uses + * @{ + */ +#define GAUDIN_MONO 0 +#define GAUDIN_STEREO 1 +/** @} */ + +#endif /* GFX_USE_GAUDIN */ + +#endif /* GAUDIN_LLD_CONFIG_H */ +/** @} */ diff --git a/drivers/audio/Win32/gaudout_lld.c b/drivers/audio/Win32/gaudout_lld.c new file mode 100644 index 00000000..9581fa45 --- /dev/null +++ b/drivers/audio/Win32/gaudout_lld.c @@ -0,0 +1,190 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file drivers/audio/Win32/gaudout_lld.c + * @brief GAUDOUT - Driver file for Win32. + */ + +#include "gfx.h" + +#if GFX_USE_GAUDOUT + +/* Include the driver defines */ +#include "src/gaudout/driver.h" + +#undef Red +#undef Green +#undef Blue +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#include <stdio.h> +#include <mmsystem.h> + +#define MAX_WAVE_HEADERS 2 // Larger numbers enable more buffering which is good for ensuring + // there are no skips due to data not being available, however larger + // numbers of buffers also create higher latency. + +static HWAVEOUT ah = 0; +static volatile int nQueuedBuffers; +static bool_t isRunning; +static WAVEHDR WaveHdrs[MAX_WAVE_HEADERS]; +static HANDLE waveThread; +static DWORD threadID; + +/* +static void PrintWaveErrorMsg(DWORD err, TCHAR * str) +{ + #define BUFFERSIZE 128 + char buffer[BUFFERSIZE]; + + fprintf(stderr, "GAUDOUT: ERROR 0x%08X: %s\r\n", err, str); + if (mciGetErrorString(err, &buffer[0], sizeof(buffer))) + fprintf(stderr, "%s\r\n", &buffer[0]); + else + fprintf(stderr, "0x%08X returned!\r\n", err); +} +*/ + +/**************************** waveProc() ******************************* + * We don't use CALLBACK_FUNCTION because it is restricted to calling only + * a few particular Windows functions, namely some of the time functions, + * and a few of the Low Level MIDI API. If you violate this rule, your app can + * hang inside of the callback). One of the Windows API that a callback can't + * call is waveOutUnPrepareBuffer() which is what we need to use whenever we receive a + * MM_WOM_DONE. My callback would need to defer that job to another thread + * anyway, so instead just use CALLBACK_THREAD here instead. + *************************************************************************/ + +static bool_t senddata(WAVEHDR *pwh) { + GAudioData *paud; + + // Get the next data block to send + if (!(paud = gaudoutGetDataBlockI())) + return FALSE; + + // Prepare the wave header for Windows + pwh->dwUser = (DWORD_PTR)paud; + pwh->lpData = (LPSTR)(paud+1); // The data is on the end of the structure + pwh->dwBufferLength = paud->len; + pwh->dwFlags = 0; + pwh->dwLoops = 0; + if (waveOutPrepareHeader(ah, pwh, sizeof(WAVEHDR))) { + pwh->lpData = 0; + fprintf(stderr, "GAUDOUT: Failed to prepare a buffer"); + return FALSE; + } + + // Send it to windows + if (waveOutWrite(ah, pwh, sizeof(WAVEHDR))) { + pwh->lpData = 0; + fprintf(stderr, "GAUDOUT: Failed to write the buffer"); + return FALSE; + } + + nQueuedBuffers++; + return TRUE; +} + +static DWORD WINAPI waveProc(LPVOID arg) { + MSG msg; + WAVEHDR *pwh; + (void) arg; + + while (GetMessage(&msg, 0, 0, 0)) { + switch (msg.message) { + case MM_WOM_DONE: + pwh = (WAVEHDR *)msg.lParam; + + // Windows - Let go! + waveOutUnprepareHeader(ah, pwh, sizeof(WAVEHDR)); + + // Give the buffer back to the Audio Free List + gaudoutReleaseDataBlockI((GAudioData *)pwh->dwUser); + pwh->lpData = 0; + nQueuedBuffers--; + + // Try and get a new block + if (isRunning) + senddata(pwh); + break; + } + } + return 0; +} + +/*===========================================================================*/ +/* External declarations. */ +/*===========================================================================*/ + +void gaudout_lld_deinit() { + if (ah) { + isRunning = FALSE; + waveOutReset(ah); + while(nQueuedBuffers) Sleep(1); + waveOutClose(ah); + ah = 0; + } +} + +bool_t gaudout_lld_init(uint16_t channel, uint32_t frequency) { + WAVEFORMATEX wfx; + + if (!waveThread) { + if (!(waveThread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)waveProc, 0, 0, &threadID))) { + fprintf(stderr, "GAUDOUT: Can't create WAVE play-back thread\n"); + return FALSE; + } + CloseHandle(waveThread); + } + + wfx.wFormatTag = WAVE_FORMAT_PCM; + wfx.nChannels = channel == GAUDOUT_STEREO ? 2 : 1; + wfx.nSamplesPerSec = frequency; + wfx.nBlockAlign = wfx.nChannels * sizeof(audout_sample_t); + wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; + wfx.wBitsPerSample = sizeof(audout_sample_t) * 8; + wfx.cbSize = 0; + + if (waveOutOpen(&ah, WAVE_MAPPER, &wfx, (DWORD_PTR)threadID, 0, CALLBACK_THREAD)) { + fprintf(stderr, "GAUDOUT: Can't open WAVE play-back device\n"); + return FALSE; + } + + return TRUE; +} + +bool_t gaudout_lld_set_volume(uint8_t vol) { + if (!ah) + return FALSE; + return waveOutSetVolume(ah, (((uint16_t)vol)<<8)|vol) != 0; +} + +void gaudout_lld_start(void) { + WAVEHDR *pwh; + + if (!ah) + return; + + isRunning = TRUE; + while (nQueuedBuffers < MAX_WAVE_HEADERS) { + // Find the empty one - there will always be at least one. + for(pwh = WaveHdrs; pwh->lpData; pwh++); + + // Grab the next audio block from the Audio Out Queue + if (!senddata(pwh)) + break; + } +} + +void gaudout_lld_stop(void) { + isRunning = FALSE; + if (ah) + waveOutReset(ah); +} + +#endif /* GFX_USE_GAUDOUT */ diff --git a/drivers/audio/Win32/gaudout_lld_config.h b/drivers/audio/Win32/gaudout_lld_config.h new file mode 100644 index 00000000..157f33f0 --- /dev/null +++ b/drivers/audio/Win32/gaudout_lld_config.h @@ -0,0 +1,64 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file drivers/audio/Win32/gaudout_lld_config.h + * @brief GAUDOUT Driver config file. + * + * @addtogroup GAUDOUT + * @{ + */ + +#ifndef GAUDOUT_LLD_CONFIG_H +#define GAUDIN_LLD_CONFIG_H + +#if GFX_USE_GAUDOUT + +/*===========================================================================*/ +/* Driver hardware support. */ +/*===========================================================================*/ + +/** + * @brief The audio input sample type + */ +//typedef uint8_t audout_sample_t; +typedef int16_t audout_sample_t; + +/** + * @brief The maximum sample frequency supported by this audio device + */ +#define GAUDOUT_MAX_SAMPLE_FREQUENCY 44100 + +/** + * @brief The number of bits in a sample + */ +//#define GAUDOUT_BITS_PER_SAMPLE 8 +#define GAUDOUT_BITS_PER_SAMPLE 16 + +/** + * @brief The format of an audio sample + */ +//#define GAUDOUT_SAMPLE_FORMAT ARRAY_DATA_8BITUNSIGNED +#define GAUDOUT_SAMPLE_FORMAT ARRAY_DATA_16BITSIGNED + +/** + * @brief The number of audio channels supported by this driver + */ +#define GAUDOUT_NUM_CHANNELS 2 + +/** + * @brief The list of audio channels and their uses + * @{ + */ +#define GAUDOUT_MONO 0 +#define GAUDOUT_STEREO 1 +/** @} */ + +#endif /* GFX_USE_GAUDOUT */ + +#endif /* GAUDOUT_LLD_CONFIG_H */ +/** @} */ diff --git a/drivers/audio/Win32/readme.txt b/drivers/audio/Win32/readme.txt new file mode 100644 index 00000000..784f0a89 --- /dev/null +++ b/drivers/audio/Win32/readme.txt @@ -0,0 +1,10 @@ +This driver uses the Win32 audio system to provide GAUDIN and GAUDOUT channels. + +For GAUDIN - It supports 2 channels, Channel 0 being a mono channel and Channel 1 being a stereo channel. +For GAUDOUT - It supports 2 channels, Channel 0 being a mono channel and Channel 1 being a stereo channel. + +For stereo, the samples are interleaved. Remember to allocate enough space for two samples per +sample period. + +This is a simple driver that makes no changes to the mixer so set up the audio mixer using +the windows control panel audio mixer before starting recording/playback. diff --git a/drivers/audio/gadc/driver.mk b/drivers/audio/gadc/driver.mk new file mode 100644 index 00000000..b991ede8 --- /dev/null +++ b/drivers/audio/gadc/driver.mk @@ -0,0 +1,5 @@ +# List the required driver. +GFXSRC += $(GFXLIB)/drivers/gaudin/gadc/gaudin_lld.c + +# Required include directories +GFXINC += $(GFXLIB)/drivers/audio/gadc diff --git a/drivers/audio/gadc/gaudin_lld.c b/drivers/audio/gadc/gaudin_lld.c new file mode 100644 index 00000000..002d9e9b --- /dev/null +++ b/drivers/audio/gadc/gaudin_lld.c @@ -0,0 +1,62 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file drivers/gaudin/gadc/gaudin_lld.c + * @brief GAUDIN - Driver file for using the cpu ADC (via GADC). + * + * @addtogroup GAUDIN + * + * @{ + */ + +/** + * We are now implementing the driver - pull in our channel table + * from the board definitions. + */ +#define GAUDIN_LLD_IMPLEMENTATION + + +#include "gfx.h" + +#if GFX_USE_GAUDIN + +/* Double check the GADC system is turned on */ +#if !GFX_USE_GADC + #error "GAUDIN - The GADC driver for GAUDIN requires GFX_USE_GADC to be TRUE" +#endif + +/* Include the driver defines */ +#include "src/gaudin/driver.h" + +/*===========================================================================*/ +/* External declarations. */ +/*===========================================================================*/ + +void gaudin_lld_init(const gaudin_params *paud) { + /* Setup the high speed GADC */ + gadcHighSpeedInit(gaudin_lld_physdevs[paud->channel], paud->frequency, paud->buffer, paud->bufcount, paud->samplesPerEvent); + + /* Register ourselves for ISR callbacks */ + gadcHighSpeedSetISRCallback(GAUDIN_ISR_CompleteI); + + /** + * The gadc driver handles any errors for us by restarting the transaction so there is + * no need for us to setup anything for GAUDIN_ISR_ErrorI() + */ +} + +void gaudin_lld_start(void) { + gadcHighSpeedStart(); +} + +void gaudin_lld_stop(void) { + gadcHighSpeedStop(); +} + +#endif /* GFX_USE_GAUDIN */ +/** @} */ diff --git a/drivers/audio/gadc/gaudin_lld_board_template.h b/drivers/audio/gadc/gaudin_lld_board_template.h new file mode 100644 index 00000000..89cc0c12 --- /dev/null +++ b/drivers/audio/gadc/gaudin_lld_board_template.h @@ -0,0 +1,50 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file drivers/gaudin/gadc/gaudin_lld_board_template.h + * @brief GAUDIN Driver board config board file + * + * @addtogroup GAUDIN + * @{ + */ + +#ifndef _GAUDIN_LLD_BOARD_H +#define _GAUDIN_LLD_BOARD_H + +/*===========================================================================*/ +/* Audio inputs on this board */ +/*===========================================================================*/ + +/** + * @brief The number of audio channels supported by this driver + * @note This is an example + */ +#define GAUDIN_NUM_CHANNELS 1 + +/** + * @brief The list of audio channels and their uses + * @note This is an example + * @{ + */ +#define GAUDIN_MICROPHONE 0 +/** @} */ + +/** + * @brief The audio channel to GADC physical device assignment + * @note This is an example + * @{ + */ +#ifdef GAUDIN_LLD_IMPLEMENTATION + static uint32_t gaudin_lld_physdevs[GAUDIN_NUM_CHANNELS] = { + GADC_PHYSDEV_MICROPHONE, + }; +#endif +/** @} */ + +#endif /* _GAUDIN_LLD_BOARD_H */ +/** @} */ diff --git a/drivers/audio/gadc/gaudin_lld_config.h b/drivers/audio/gadc/gaudin_lld_config.h new file mode 100644 index 00000000..a9fd02ae --- /dev/null +++ b/drivers/audio/gadc/gaudin_lld_config.h @@ -0,0 +1,59 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file drivers/gaudin/gadc/gaudin_lld_config.h + * @brief GAUDIN Driver config file. + * + * @addtogroup GAUDIN + * @{ + */ + +#ifndef GAUDIN_LLD_CONFIG_H +#define GAUDIN_LLD_CONFIG_H + +#if GFX_USE_GAUDIN + +/*===========================================================================*/ +/* Driver hardware support. */ +/*===========================================================================*/ + +/** + * @brief The audio input sample type + * @details For this driver it matches the cpu sample type + */ +typedef adcsample_t audin_sample_t; + +/** + * @brief The maximum sample frequency supported by this audio device + * @details For this driver it matches the GADC maximum high speed sample rate + */ +#define GAUDIN_MAX_SAMPLE_FREQUENCY GADC_MAX_HIGH_SPEED_SAMPLERATE + +/** + * @brief The number of bits in a sample + * @details For this driver it matches the cpu sample bits + */ +#define GAUDIN_BITS_PER_SAMPLE GADC_BITS_PER_SAMPLE + +/** + * @brief The format of an audio sample + * @details For this driver it matches the cpu sample format + */ +#define GAUDIN_SAMPLE_FORMAT GADC_SAMPLE_FORMAT + +/** + * For the GAUDIN driver that uses GADC - all the remaining config definitions are specific + * to the board. + */ +/* Include the user supplied board definitions */ +#include "gaudin_lld_board.h" + +#endif /* GFX_USE_GAUDIN */ + +#endif /* GAUDIN_LLD_CONFIG_H */ +/** @} */ diff --git a/drivers/audio/gadc/readme.txt b/drivers/audio/gadc/readme.txt new file mode 100644 index 00000000..1d3877e8 --- /dev/null +++ b/drivers/audio/gadc/readme.txt @@ -0,0 +1,6 @@ +This driver uses the generic GADC driver to provide a GAUDIN device. + +It supports whatever high speed device channels that your GADC driver and board supports. + +For stereo, the samples are interleaved. Remember to allocate enough space for two samples per +sample period. |