diff options
Diffstat (limited to 'demos/games')
-rw-r--r-- | demos/games/justget10/jg10.c | 6 | ||||
-rw-r--r-- | demos/games/minesweeper/mines.c | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/demos/games/justget10/jg10.c b/demos/games/justget10/jg10.c index 6e1a95ec..5ccf246c 100644 --- a/demos/games/justget10/jg10.c +++ b/demos/games/justget10/jg10.c @@ -24,17 +24,17 @@ typedef struct { // Node properties nodeProps jg10Field[JG10_FIELD_WIDTH][JG10_FIELD_HEIGHT]; // jg10 field array gBool jg10GameOver = gFalse; const char *jg10Graph[] = {"background.bmp", "1.bmp","2.bmp","3.bmp","4.bmp","5.bmp","6.bmp","7.bmp","8.bmp", "9.bmp", "10.bmp", "11.bmp", "12.bmp", "13.bmp", "14.bmp", "15.bmp", "16.bmp", "17.bmp", "18.bmp", "19.bmp", "20.bmp"}; // 21 elements (0-20) -gdispImage jg10Image[JG10_MAX_COUNT]; +gImage jg10Image[JG10_MAX_COUNT]; #define JG10_ANIM_IMAGES 5 #define JG10_ANIM_DELAY 60 const char *jg10GraphAnim[] = {"a1.bmp","a2.bmp","a3.bmp","a4.bmp","background.bmp"}; // 5 elements (0-4) -gdispImage jg10ImageAnim[JG10_ANIM_IMAGES]; +gImage jg10ImageAnim[JG10_ANIM_IMAGES]; gU8 jg10MaxVal=4; // Max value in field... gFont font; #if JG10_SHOW_SPLASH GTimer jg10SplashBlink; gBool jg10SplashTxtVisible = gFalse; -gdispImage jg10SplashImage; +gImage jg10SplashImage; #endif diff --git a/demos/games/minesweeper/mines.c b/demos/games/minesweeper/mines.c index 6d7cd38f..73eec368 100644 --- a/demos/games/minesweeper/mines.c +++ b/demos/games/minesweeper/mines.c @@ -19,7 +19,7 @@ static gI16 minesFlags; // Flag counter static gI16 minesTime; // Time counter static GTimer minesTimeCounterTimer; static const char* minesGraph[] = {"1.bmp","2.bmp","3.bmp","4.bmp","5.bmp","6.bmp","7.bmp","8.bmp", "closed.bmp", "empty.bmp", "explode.bmp", "flag.bmp", "mine.bmp", "wrong.bmp"}; // 14 elements (0-13) -static gdispImage minesImage; +static gImage minesImage; static gU8 minesStatusIconWidth = 0; static gU8 minesStatusIconHeight = 0; static gBool minesFirstGame = gTrue; // Just don't clear field for the first time, as we have black screen already... :/ |