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author | inmarket <andrewh@inmarket.com.au> | 2014-02-19 07:45:47 +1000 |
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committer | inmarket <andrewh@inmarket.com.au> | 2014-02-19 07:45:47 +1000 |
commit | 6d372f13528f44919ec193d03248d55a53484968 (patch) | |
tree | 66f6ba33c6bcfed2b5b3846cf1f309e9b7e715e6 /src/gwin/radio.h | |
parent | 03914d2d2b438062d3062e2c3a588d53d3040cff (diff) | |
parent | 37966ff16d923bbca53c9464815cb49cbd7fc3be (diff) | |
download | uGFX-6d372f13528f44919ec193d03248d55a53484968.tar.gz uGFX-6d372f13528f44919ec193d03248d55a53484968.tar.bz2 uGFX-6d372f13528f44919ec193d03248d55a53484968.zip |
Merge branch 'master' into freertos
Diffstat (limited to 'src/gwin/radio.h')
-rw-r--r-- | src/gwin/radio.h | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/src/gwin/radio.h b/src/gwin/radio.h new file mode 100644 index 00000000..3ee2918f --- /dev/null +++ b/src/gwin/radio.h @@ -0,0 +1,142 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file include/gwin/radio.h + * @brief GWIN Graphic window subsystem header file. + * + * @defgroup RadioButton RadioButton + * @ingroup GWIN + * + * @details GWIN allows it to easily create radio buttons with different styles. + * + * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h + * @pre GWIN_NEED_RADIO must be set to TRUE in your gfxconf.h + * @{ + */ + +#ifndef _GWIN_RADIO_H +#define _GWIN_RADIO_H + +/* This file is included within "gwin/gwidget.h" */ + +/** + * @brief The Event Type for a Radio Event + */ +#define GEVENT_GWIN_RADIO (GEVENT_GWIN_FIRST+3) + +/** + * @brief A Button Event + * @note There are currently no GEventGWinRadio listening flags - use 0 as the flags to @p gwinAttachListener() + */ +typedef struct GEventGWinRadio { + GEventType type; // The type of this event (GEVENT_GWIN_RADIO) + GHandle radio; // The radio button that has been depressed + uint16_t group; // The group for this radio button +} GEventGWinRadio; + +/** + * @brief The radio button widget structure + * @note Do not use the members directly - treat it as a black-box. + */ +typedef struct GRadioObject { + GWidgetObject w; + #if GINPUT_NEED_TOGGLE + uint16_t toggle; + #endif + uint16_t group; +} GRadioObject; + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * @brief Create a radio widget. + * @return NULL if there is no resultant drawing area, otherwise a window handle. + * + * @param[in] g The GDisplay to display this window on + * @param[in] gb The GRadioObject structure to initialise. If this is NULL the structure is dynamically allocated. + * @param[in] pInit The initialisation parameters + * @param[in] group The group of radio buttons this radio button belongs to. + * + * @note Only one radio button in any group is ever pressed at one time. Pressing one radio button will + * release all others in the group. + * @note The drawing color and the background color get set to the current defaults. If you haven't called + * @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively. + * @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there + * is no default font and text drawing operations will no nothing. + * @note A radio button remembers its normal drawing state. If there is a window manager then it is automatically + * redrawn if the window is moved or its visibility state is changed. + * @note A radio button supports mouse and a toggle input. + * @note When assigning a toggle, only one toggle is supported. If you try to assign more than one toggle it will + * forget the previous toggle. When assigning a toggle the role parameter must be 0. + * + * @api + */ +GHandle gwinGRadioCreate(GDisplay *g, GRadioObject *gb, const GWidgetInit *pInit, uint16_t group); +#define gwinRadioCreate(w, pInit, gr) gwinGRadioCreate(GDISP, w, pInit, gr) + +/** + * @brief Press this radio button (and by definition unset any others in the group) + * + * @param[in] gh The window handle (must be a radio widget) + * + * @api + */ +void gwinRadioPress(GHandle gh); + +/** + * @brief Is the radio button currently pressed + * @return TRUE if the button is pressed + * + * @param[in] gh The window handle (must be a radio widget) + * + * @api + */ +bool_t gwinRadioIsPressed(GHandle gh); + +/** + * @brief Find the currently pressed radio button in the specified group + * @return The handle of the pressed radio button or NULL if none are pressed + * + * @param[in] group The radio button group to be examined + * + * @return The handle of the currently pressed radio button + * + * @api + */ +GHandle gwinRadioGetActive(uint16_t group); + +/** + * @brief Some custom radio button drawing routines + * @details These function may be passed to @p gwinSetCustomDraw() to get different radio button drawing styles + * + * @param[in] gw The widget object (in this case a radio button) + * @param[in] param A parameter passed in from the user + * + * @note In your custom radio drawing function you may optionally call these + * standard functions and then draw your extra details on top. + * @note The standard functions below ignore the param parameter. + * @note These custom drawing routines don't have to worry about setting clipping as the framework + * sets clipping to the object window prior to calling these routines. + * + * @api + * @{ + */ +void gwinRadioDraw_Radio(GWidgetObject *gw, void *param); // @< A standard radio button +void gwinRadioDraw_Button(GWidgetObject *gw, void *param); // @< Draw as a button +void gwinRadioDraw_Tab(GWidgetObject *gw, void *param); // @< Draw as a tab +/** @} */ + +#ifdef __cplusplus +} +#endif + +#endif /* _GWIN_RADIO_H */ +/** @} */ + |