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authorAndrew Hannam <andrewh@inmarket.com.au>2012-11-26 18:45:26 +1000
committerAndrew Hannam <andrewh@inmarket.com.au>2012-11-26 18:45:26 +1000
commit8275c8820f230342939a2410dd0b24c0f26a14e5 (patch)
treefcb202fb077e7d78e1381e5ef531bbf96dcca3cf /src/gwin.c
parent6cc2bc280cc7dc4cb546d94219210d65c15df2e1 (diff)
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Ginput and structure changes
GINPUT Touch including drivers GTIMER fixes GEVENT fixes GWIN button completion Structure changes to better seperate sections of a sub-system
Diffstat (limited to 'src/gwin.c')
-rw-r--r--src/gwin.c368
1 files changed, 4 insertions, 364 deletions
diff --git a/src/gwin.c b/src/gwin.c
index 86765935..87288aa9 100644
--- a/src/gwin.c
+++ b/src/gwin.c
@@ -31,17 +31,11 @@
#if GFX_USE_GWIN || defined(__DOXYGEN__)
-#include <string.h>
-
-#define GWIN_CONSOLE_USE_CLEAR_LINES TRUE
-#define GWIN_CONSOLE_USE_FILLED_CHARS FALSE
-
-#define GWIN_FLG_DYNAMIC 0x0001
-#define GWIN_FIRST_CONTROL_FLAG 0x0002
-#define GBTN_FLG_ALLOCTXT (GWIN_FIRST_CONTROL_FLAG<<0)
+#include "gwin/gwin_internal.h"
+// Internal routine for use by GWIN components only
// Initialise a window creating it dynamicly if required.
-static GHandle gwinInit(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height, size_t size) {
+GHandle _gwinInit(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height, size_t size) {
coord_t w, h;
// Check the window size against the screen size
@@ -90,7 +84,7 @@ static GHandle gwinInit(GWindowObject *gw, coord_t x, coord_t y, coord_t width,
* @api
*/
GHandle gwinCreateWindow(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height) {
- if (!(gw = (GWindowObject *)gwinInit((GWindowObject *)gw, x, y, width, height, sizeof(GWindowObject))))
+ if (!(gw = (GWindowObject *)_gwinInit((GWindowObject *)gw, x, y, width, height, sizeof(GWindowObject))))
return 0;
gw->type = GW_WINDOW;
return (GHandle)gw;
@@ -536,360 +530,6 @@ void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy,
}
#endif
-/*------------------------------------------------------------------------------------------------------------------------*/
-
-#if GWIN_NEED_CONSOLE || defined(__DOXYGEN__)
-
-/*
- * Stream interface implementation. The interface is write only
- */
-
-#define Stream2GWindow(ip) ((GHandle)(((char *)(ip)) - (size_t)(&(((GConsoleObject *)0)->stream))))
-
-static size_t GWinStreamWrite(void *ip, const uint8_t *bp, size_t n) { gwinPutCharArray(Stream2GWindow(ip), (const char *)bp, n); return RDY_OK; }
-static size_t GWinStreamRead(void *ip, uint8_t *bp, size_t n) { (void)ip; (void)bp; (void)n; return 0; }
-static msg_t GWinStreamPut(void *ip, uint8_t b) { gwinPutChar(Stream2GWindow(ip), (char)b); return RDY_OK; }
-static msg_t GWinStreamGet(void *ip) {(void)ip; return RDY_OK; }
-static msg_t GWinStreamPutTimed(void *ip, uint8_t b, systime_t time) { (void)time; gwinPutChar(Stream2GWindow(ip), (char)b); return RDY_OK; }
-static msg_t GWinStreamGetTimed(void *ip, systime_t timeout) { (void)ip; (void)timeout; return RDY_OK; }
-static size_t GWinStreamWriteTimed(void *ip, const uint8_t *bp, size_t n, systime_t time) { (void)time; gwinPutCharArray(Stream2GWindow(ip), (const char *)bp, n); return RDY_OK; }
-static size_t GWinStreamReadTimed(void *ip, uint8_t *bp, size_t n, systime_t time) { (void)ip; (void)bp; (void)n; (void)time; return 0; }
-
-struct GConsoleWindowVMT_t {
- _base_asynchronous_channel_methods
-};
-
-static const struct GConsoleWindowVMT_t GWindowConsoleVMT = {
- GWinStreamWrite,
- GWinStreamRead,
- GWinStreamPut,
- GWinStreamGet,
- GWinStreamPutTimed,
- GWinStreamGetTimed,
- GWinStreamWriteTimed,
- GWinStreamReadTimed
-};
-
-/**
- * @brief Create a console window.
- * @details A console window allows text to be written using chprintf() (and the console functions defined here).
- * @brief Text in a console window supports newlines and will wrap text as required.
- * @return NULL if there is no resultant drawing area, otherwise a window handle.
- *
- * @param[in] gc The GConsoleObject structure to initialise. If this is NULL the structure is dynamically allocated.
- * @param[in] x,y The screen co-ordinates for the bottom left corner of the window
- * @param[in] width The width of the window
- * @param[in] height The height of the window
- * @param[in] font The font to use
- * @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
- * @note If the dispay does not support scrolling, the window will be cleared when the bottom line is reached.
- * @note The default drawing color gets set to White and the background drawing color to Black.
- * @note The dimensions and position may be changed to fit on the real screen.
- *
- * @api
- */
-GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font) {
- if (!(gc = (GConsoleObject *)gwinInit((GWindowObject *)gc, x, y, width, height, sizeof(GConsoleObject))))
- return 0;
- gc->gwin.type = GW_CONSOLE;
- gwinSetFont(&gc->gwin, font);
- gc->stream.vmt = &GWindowConsoleVMT;
- gc->cx = 0;
- gc->cy = 0;
- return (GHandle)gc;
-}
-
-/**
- * @brief Get a stream from a console window suitable for use with chprintf().
- * @return The stream handle or NULL if this is not a console window.
- *
- * @param[in] gh The window handle (must be a console window)
- *
- * @api
- */
-BaseSequentialStream *gwinGetConsoleStream(GHandle gh) {
- if (gh->type != GW_CONSOLE)
- return 0;
- return (BaseSequentialStream *)&(((GConsoleObject *)(gh))->stream);
-}
-
-/**
- * @brief Put a character at the cursor position in the window.
- * @note Uses the current foreground color to draw the character and fills the background using the background drawing color
- *
- * @param[in] gh The window handle (must be a console window)
- * @param[in] c The character to draw
- *
- * @api
- */
-void gwinPutChar(GHandle gh, char c) {
- uint8_t width;
- #define gcw ((GConsoleObject *)gh)
-
- if (gh->type != GW_CONSOLE || !gh->font) return;
-
- #if GDISP_NEED_CLIP
- gdispSetClip(gh->x, gh->y, gh->width, gh->height);
- #endif
-
- if (c == '\n') {
- gcw->cx = 0;
- gcw->cy += gcw->fy;
- // We use lazy scrolling here and only scroll when the next char arrives
- } else if (c == '\r') {
- // gcw->cx = 0;
- } else {
- width = gdispGetCharWidth(c, gh->font) + gcw->fp;
- if (gcw->cx + width >= gh->width) {
- gcw->cx = 0;
- gcw->cy += gcw->fy;
- }
-
- if (gcw->cy + gcw->fy > gh->height) {
-#if GDISP_NEED_SCROLL
- /* scroll the console */
- gdispVerticalScroll(gh->x, gh->y, gh->width, gh->height, gcw->fy, gh->bgcolor);
- /* reset the cursor to the start of the last line */
- gcw->cx = 0;
- gcw->cy = (((coord_t)(gh->height/gcw->fy))-1)*gcw->fy;
-#else
- /* clear the console */
- gdispFillArea(gh->x, gh->y, gh->width, gh->height, gh->bgcolor);
- /* reset the cursor to the top of the window */
- gcw->cx = 0;
- gcw->cy = 0;
-#endif
- }
-
-#if GWIN_CONSOLE_USE_CLEAR_LINES
- /* clear to the end of the line */
- if (gcw->cx == 0)
- gdispFillArea(gh->x, gh->y + gcw->cy, gh->width, gcw->fy, gh->bgcolor);
-#endif
-#if GWIN_CONSOLE_USE_FILLED_CHARS
- gdispFillChar(gh->x + gcw->cx, gh->y + gcw->cy, c, gh->font, gh->color, gh->bgcolor);
-#else
- gdispDrawChar(gh->x + gcw->cx, gh->y + gcw->cy, c, gh->font, gh->color);
-#endif
-
- /* update cursor */
- gcw->cx += width;
- }
- #undef gcw
-}
-
-/**
- * @brief Put a string at the cursor position in the window. It will wrap lines as required.
- * @note Uses the current foreground color to draw the string and fills the background using the background drawing color
- *
- * @param[in] gh The window handle (must be a console window)
- * @param[in] str The string to draw
- *
- * @api
- */
-void gwinPutString(GHandle gh, const char *str) {
- while(*str)
- gwinPutChar(gh, *str++);
-}
-
-/**
- * @brief Put the character array at the cursor position in the window. It will wrap lines as required.
- * @note Uses the current foreground color to draw the string and fills the background using the background drawing color
- *
- * @param[in] gh The window handle (must be a console window)
- * @param[in] str The string to draw
- * @param[in] n The number of characters to draw
- *
- * @api
- */
-void gwinPutCharArray(GHandle gh, const char *str, size_t n) {
- while(n--)
- gwinPutChar(gh, *str++);
-}
-#endif
-
-/*------------------------------------------------------------------------------------------------------------------------*/
-
-#if GWIN_NEED_BUTTON || defined(__DOXYGEN__)
-
-static const GButtonStyle GButtonDefaultStyle = {
- GBTN_3D,
- HTML2COLOR(0x404040), // color_up_edge;
- HTML2COLOR(0xE0E0E0), // color_up_fill;
- HTML2COLOR(0x000000), // color_up_txt;
- HTML2COLOR(0x404040), // color_dn_edge;
- HTML2COLOR(0x808080), // color_dn_fill;
- HTML2COLOR(0x404040), // color_dn_txt;
- };
-
-/**
- * @brief Create a button window.
- * @return NULL if there is no resultant drawing area, otherwise a window handle.
- *
- * @param[in] gb The GConsoleWindow structure to initialise. If this is NULL the structure is dynamically allocated.
- * @param[in] x,y The screen co-ordinates for the bottom left corner of the window
- * @param[in] width The width of the window
- * @param[in] height The height of the window
- * @param[in] font The font to use
- * @param[in] type The type of button
- * @note The drawing color gets set to White and the background drawing color to Black.
- * @note The dimensions and position may be changed to fit on the real screen.
- * @note The button is not automatically drawn. Call gwinButtonDraw() after changing the button style or setting the text.
- *
- * @api
- */
-GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) {
- if (!(gb = (GButtonObject *)gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject))))
- return 0;
- gb->gwin.type = GW_BUTTON;
- gwinSetFont(&gb->gwin, font);
- gwinSetButtonStyle(&gb->gwin, &GButtonDefaultStyle);
- gb->type = type;
- gb->state = GBTN_UP;
- gb->txt = "";
- gb->callback = 0;
- gb->inputsrc = 0;
- return (GHandle)gb;
-}
-
-/**
- * @brief Set the style of a button.
- * @details The button style is defined by its shape and colours.
- *
- * @param[in] gh The window handle (must be a button window)
- * @param[in] style The button style to set.
- * @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button style
- *
- * @api
- */
-void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) {
- #define gbw ((GButtonObject *)gh)
- if (gh->type != GW_BUTTON)
- return;
-
- gbw->style.shape = style->shape;
- gbw->style.color_up_edge = style->color_up_edge;
- gbw->style.color_up_fill = style->color_up_fill;
- gbw->style.color_dn_edge = style->color_dn_edge;
- gbw->style.color_dn_fill = style->color_dn_fill;
- gbw->style.color_up_txt = style->color_up_txt;
- gbw->style.color_dn_txt = style->color_dn_txt;
- #undef gbw
-}
-
-/**
- * @brief Set the text of a button.
- *
- * @param[in] gh The window handle (must be a button window)
- * @param[in] txt The button text to set. This must be a constant string unless useAlloc is set.
- * @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory.
- * @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button text.
- *
- * @api
- */
-void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) {
- #define gbw ((GButtonObject *)gh)
- if (gh->type != GW_BUTTON)
- return;
-
- // Dispose of the old string
- if ((gh->flags & GBTN_FLG_ALLOCTXT)) {
- gh->flags &= ~GBTN_FLG_ALLOCTXT;
- if (gbw->txt) {
- chHeapFree((void *)gbw->txt);
- gbw->txt = "";
- }
- }
- // Alloc the new text if required
- if (txt && useAlloc) {
- char *str;
-
- if ((str = (char *)chHeapAlloc(NULL, strlen(txt)+1))) {
- gh->flags |= GBTN_FLG_ALLOCTXT;
- strcpy(str, txt);
- }
- txt = (const char *)str;
- }
-
- gbw->txt = txt ? txt : "";
- #undef gbw
-}
-
-/**
- * @brief Redraw the button.
- *
- * @param[in] gh The window handle (must be a button window)
- *
- * @api
- */
-void gwinButtonDraw(GHandle gh) {
- color_t cedge;
- color_t cfill;
- color_t ctxt;
- const char * txt;
- #define gbw ((GButtonObject *)gh)
- #define RND_CNR_SIZE 5
-
- if (gh->type != GW_BUTTON)
- return;
-
- #if GDISP_NEED_CLIP
- gdispSetClip(gh->x, gh->y, gh->width, gh->height);
- #endif
-
- // Get the text (safely)
- txt = gh->font && gbw->txt ? gbw->txt : "";
-
- // Determine the colors to use
- switch(gbw->state) {
- case GBTN_DOWN:
- cedge = gbw->style.color_dn_edge;
- cfill = gbw->style.color_dn_fill;
- ctxt = gbw->style.color_dn_txt;
- break;
- case GBTN_UP: default:
- cedge = gbw->style.color_up_edge;
- cfill = gbw->style.color_up_fill;
- ctxt = gbw->style.color_up_txt;
- break;
- }
-
- // Draw according to the shape specified.
- switch(gbw->style.shape) {
-#if GDISP_NEED_ARC
- case GBTN_ROUNDED:
- if (gh->width >= 2*RND_CNR_SIZE+10) {
- gdispFillRoundedBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, RND_CNR_SIZE-1, cfill);
- gdispDrawStringBox(gh->x+1, gh->y+RND_CNR_SIZE, gh->width-2, gh->height-(2*RND_CNR_SIZE), txt, gh->font, ctxt, justifyCenter);
- gdispDrawRoundedBox(gh->x, gh->y, gh->width, gh->height, RND_CNR_SIZE, cedge);
- break;
- }
- /* Fall Through */
-#endif
- case GBTN_SQUARE:
- gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, cfill, justifyCenter);
- gdispDrawBox(gh->x, gh->y, gh->width, gh->height, cedge);
- break;
-#if GDISP_NEED_ELLIPSE
- case GBTN_ELLIPSE:
- gdispFillEllipse(gh->x+1, gh->y+1, gh->width/2-1, gh->height/2-1, cfill);
- gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, justifyCenter);
- gdispDrawEllipse(gh->x, gh->y, gh->width/2, gh->height/2, cedge);
- break;
-#endif
- case GBTN_3D: default:
- gdispFillStringBox(gh->x, gh->y, gh->width-1, gh->height-1, txt, gh->font, ctxt, cfill, justifyCenter);
- gdispDrawLine(gh->x+gh->width-1, gh->y, gh->x+gh->width-1, gh->y+gh->height-1, cedge);
- gdispDrawLine(gh->x, gh->y+gh->height-1, gh->x+gh->width-2, gh->y+gh->height-1, cedge);
- break;
- }
- #undef gbw
-}
-
-//void gwinSetButtonCallback(GHandle gh, ????);
-//void gwinSetButtonInput(GHandle gh, ????);
-#endif
-
#endif /* GFX_USE_GWIN */
/** @} */