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| author | inmarket <andrewh@inmarket.com.au> | 2018-03-10 20:36:12 +1000 |
|---|---|---|
| committer | inmarket <andrewh@inmarket.com.au> | 2018-03-10 20:36:12 +1000 |
| commit | 94f1cc2f0a4db0c6f1483e6d648068e031bcc094 (patch) | |
| tree | 97f50372239108ec9e6e75a3d56e808e479cb7be /demos/applications | |
| parent | f265924396167729e8d9fb36a0383263f36c1270 (diff) | |
| download | uGFX-94f1cc2f0a4db0c6f1483e6d648068e031bcc094.tar.gz uGFX-94f1cc2f0a4db0c6f1483e6d648068e031bcc094.tar.bz2 uGFX-94f1cc2f0a4db0c6f1483e6d648068e031bcc094.zip | |
Change new colors to GFX_RED instead of GFXRED. Use the new color defs
Diffstat (limited to 'demos/applications')
| -rw-r--r-- | demos/applications/combo/bounce.c | 6 | ||||
| -rw-r--r-- | demos/applications/combo/main.c | 6 | ||||
| -rw-r--r-- | demos/applications/notepad/main.c | 40 |
3 files changed, 26 insertions, 26 deletions
diff --git a/demos/applications/combo/bounce.c b/demos/applications/combo/bounce.c index 54938414..c669eff2 100644 --- a/demos/applications/combo/bounce.c +++ b/demos/applications/combo/bounce.c @@ -55,8 +55,8 @@ static gfxThreadHandle thread; * #define GMISC_INVSQRT_REAL_SLOW GFXON * in your gfxconf.h file. This should always work although it will probably be slow. */ -#define BALLCOLOR1 Red -#define BALLCOLOR2 Yellow +#define BALLCOLOR1 GFX_RED +#define BALLCOLOR2 GFX_YELLOW #define WALLCOLOR HTML2COLOR(0x303030) #define BACKCOLOR HTML2COLOR(0xC0C0C0) #define FLOORCOLOR HTML2COLOR(0x606060) @@ -117,7 +117,7 @@ static DECLARE_THREAD_FUNCTION(task, param) { // The ball shadow is darker if (g*(g+.4)+h*(h+.1) < 1) - colour = gdispBlendColor(colour, Black, SHADOWALPHA); + colour = gdispBlendColor(colour, GFX_BLACK, SHADOWALPHA); } gdispStreamColor(colour); /* pixel to the LCD */ } diff --git a/demos/applications/combo/main.c b/demos/applications/combo/main.c index 449572d9..4585a74e 100644 --- a/demos/applications/combo/main.c +++ b/demos/applications/combo/main.c @@ -41,7 +41,7 @@ /* Our custom yellow style */ static const GWidgetStyle YellowWidgetStyle = { - Yellow, // window background + GFX_YELLOW, // window background HTML2COLOR(0x800000), // focus - for text edit. // enabled color set @@ -168,7 +168,7 @@ static void createWidgets(void) { wi.g.x = pagewidth; wi.g.width = pagewidth; ghConsole = gwinConsoleCreate(0, &wi.g); - gwinSetColor(ghConsole, Black); + gwinSetColor(ghConsole, GFX_BLACK); gwinSetBgColor(ghConsole, HTML2COLOR(0xF0F0F0)); // Buttons @@ -405,7 +405,7 @@ int main(void) { font = gdispOpenFont("*"); // Get the first defined font. gwinSetDefaultFont(font); gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); - gdispClear(White); + gdispClear(GFX_WHITE); // Create the gwin windows/widgets createWidgets(); diff --git a/demos/applications/notepad/main.c b/demos/applications/notepad/main.c index 16120edd..de24f227 100644 --- a/demos/applications/notepad/main.c +++ b/demos/applications/notepad/main.c @@ -49,23 +49,23 @@ void drawScreen(void) { font1 = gdispOpenFont("DejaVuSans24*");
font2 = gdispOpenFont("DejaVuSans12*");
- gdispClear(White);
- gdispDrawString(gdispGetWidth()-gdispGetStringWidth(msg, font1)-3, 3, msg, font1, Black);
+ gdispClear(GFX_WHITE);
+ gdispDrawString(gdispGetWidth()-gdispGetStringWidth(msg, font1)-3, 3, msg, font1, GFX_BLACK);
/* colors */
- gdispFillArea(0 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Black); /* Black */
- gdispFillArea(1 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Red); /* Red */
- gdispFillArea(2 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Yellow); /* Yellow */
- gdispFillArea(3 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Green); /* Green */
- gdispFillArea(4 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Blue); /* Blue */
- gdispDrawBox (5 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Black); /* White */
+ gdispFillArea(0 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, GFX_BLACK); /* Black */
+ gdispFillArea(1 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, GFX_RED); /* Red */
+ gdispFillArea(2 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, GFX_YELLOW); /* Yellow */
+ gdispFillArea(3 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, GFX_GREEN); /* Green */
+ gdispFillArea(4 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, GFX_BLUE); /* Blue */
+ gdispDrawBox (5 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, GFX_WHITE); /* White */
/* pens */
- gdispFillStringBox(OFFSET * 2, DRAW_PEN(1), PEN_SIZE, PEN_SIZE, "1", font2, White, Black, justifyCenter);
- gdispFillStringBox(OFFSET * 2, DRAW_PEN(2), PEN_SIZE, PEN_SIZE, "2", font2, White, Black, justifyCenter);
- gdispFillStringBox(OFFSET * 2, DRAW_PEN(3), PEN_SIZE, PEN_SIZE, "3", font2, White, Black, justifyCenter);
- gdispFillStringBox(OFFSET * 2, DRAW_PEN(4), PEN_SIZE, PEN_SIZE, "4", font2, White, Black, justifyCenter);
- gdispFillStringBox(OFFSET * 2, DRAW_PEN(5), PEN_SIZE, PEN_SIZE, "5", font2, White, Black, justifyCenter);
+ gdispFillStringBox(OFFSET * 2, DRAW_PEN(1), PEN_SIZE, PEN_SIZE, "1", font2, GFX_WHITE, GFX_BLACK, justifyCenter);
+ gdispFillStringBox(OFFSET * 2, DRAW_PEN(2), PEN_SIZE, PEN_SIZE, "2", font2, GFX_WHITE, GFX_BLACK, justifyCenter);
+ gdispFillStringBox(OFFSET * 2, DRAW_PEN(3), PEN_SIZE, PEN_SIZE, "3", font2, GFX_WHITE, GFX_BLACK, justifyCenter);
+ gdispFillStringBox(OFFSET * 2, DRAW_PEN(4), PEN_SIZE, PEN_SIZE, "4", font2, GFX_WHITE, GFX_BLACK, justifyCenter);
+ gdispFillStringBox(OFFSET * 2, DRAW_PEN(5), PEN_SIZE, PEN_SIZE, "5", font2, GFX_WHITE, GFX_BLACK, justifyCenter);
gdispCloseFont(font1);
gdispCloseFont(font2);
@@ -74,7 +74,7 @@ void drawScreen(void) { GEventMouse ev;
int main(void) {
- color_t color = Black;
+ color_t color = GFX_BLACK;
uint16_t pen = 0;
gfxInit();
@@ -89,12 +89,12 @@ int main(void) { /* inside color box ? */
if(ev.y >= OFFSET && ev.y <= COLOR_SIZE) {
- if(GET_COLOR(0)) color = Black;
- else if(GET_COLOR(1)) color = Red;
- else if(GET_COLOR(2)) color = Yellow;
- else if(GET_COLOR(3)) color = Green;
- else if(GET_COLOR(4)) color = Blue;
- else if(GET_COLOR(5)) color = White;
+ if(GET_COLOR(0)) color = GFX_BLACK;
+ else if(GET_COLOR(1)) color = GFX_RED;
+ else if(GET_COLOR(2)) color = GFX_YELLOW;
+ else if(GET_COLOR(3)) color = GFX_GREEN;
+ else if(GET_COLOR(4)) color = GFX_BLUE;
+ else if(GET_COLOR(5)) color = GFX_WHITE;
/* inside pen box ? */
} else if(ev.x >= OFFSET && ev.x <= PEN_SIZE) {
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