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authorinmarket <andrewh@inmarket.com.au>2014-11-21 17:09:44 +1000
committerinmarket <andrewh@inmarket.com.au>2014-11-21 17:09:44 +1000
commit87242d0a6c818e675676cdfb68013dc3af5a7656 (patch)
tree89d8d14cf89ad8dbd625df2773e9ac8d7b25501f
parent74c23de1d2f59a94256fc1f3228a7af44a3ceb64 (diff)
downloaduGFX-87242d0a6c818e675676cdfb68013dc3af5a7656.tar.gz
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Add MatrixFloat2D and MatrixFixed2D operations to GMISC.
Add polygon demo
-rw-r--r--demos/modules/gdisp/polygons/demo.mk3
-rw-r--r--demos/modules/gdisp/polygons/gfxconf.h66
-rw-r--r--demos/modules/gdisp/polygons/main.c160
-rw-r--r--docs/releases.txt2
-rw-r--r--gfxconf.example.h2
-rw-r--r--src/gmisc/gmisc_matrix2d.c196
-rw-r--r--src/gmisc/sys_defs.h260
-rw-r--r--src/gmisc/sys_make.mk1
8 files changed, 684 insertions, 6 deletions
diff --git a/demos/modules/gdisp/polygons/demo.mk b/demos/modules/gdisp/polygons/demo.mk
new file mode 100644
index 00000000..81510914
--- /dev/null
+++ b/demos/modules/gdisp/polygons/demo.mk
@@ -0,0 +1,3 @@
+DEMODIR = $(GFXLIB)/demos/modules/gdisp/polygons
+GFXINC += $(DEMODIR)
+GFXSRC += $(DEMODIR)/main.c
diff --git a/demos/modules/gdisp/polygons/gfxconf.h b/demos/modules/gdisp/polygons/gfxconf.h
new file mode 100644
index 00000000..51170ecc
--- /dev/null
+++ b/demos/modules/gdisp/polygons/gfxconf.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
+ * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
+ *
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the <organization> nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef _GFXCONF_H
+#define _GFXCONF_H
+
+/* The operating system to use. One of these must be defined - preferably in your Makefile */
+//#define GFX_USE_OS_CHIBIOS FALSE
+//#define GFX_USE_OS_WIN32 FALSE
+//#define GFX_USE_OS_LINUX FALSE
+//#define GFX_USE_OS_OSX FALSE
+
+/* GFX sub-systems to turn on */
+#define GFX_USE_GDISP TRUE
+#define GFX_USE_GMISC TRUE
+
+/* Features for the GDISP sub-system. */
+#define GDISP_NEED_VALIDATION TRUE
+#define GDISP_NEED_CLIP TRUE
+#define GDISP_NEED_CONVEX_POLYGON TRUE
+
+/* For this demo define either:
+ * GMISC_NEED_MATRIXFLOAT2D to use floating point math operations
+ *
+ * or
+ *
+ * GMISC_NEED_MATRIXFIXED2D to use fixed point math operations.
+ *
+ * If you choose floating point you may optionally define GMISC_NEED_FASTTRIG.
+ * If you choose fixed point you MUST define GMISC_NEED_FIXEDTRIG for this demo.
+ */
+
+//#define GMISC_NEED_FASTTRIG TRUE
+//#define GMISC_NEED_MATRIXFLOAT2D TRUE
+
+#define GMISC_NEED_FIXEDTRIG TRUE
+#define GMISC_NEED_MATRIXFIXED2D TRUE
+
+#endif /* _GFXCONF_H */
+
diff --git a/demos/modules/gdisp/polygons/main.c b/demos/modules/gdisp/polygons/main.c
new file mode 100644
index 00000000..f71505d9
--- /dev/null
+++ b/demos/modules/gdisp/polygons/main.c
@@ -0,0 +1,160 @@
+/*
+ * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
+ * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
+ *
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the <organization> nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "gfx.h"
+#include <string.h>
+
+#define FRAME_DELAY 100 /* The interframe delay in milliseconds */
+
+// Our shape definition
+static const point shape[] = {
+ { 10, 10 },
+ { 10, 15 },
+ { 17, 17 },
+ { 20, 5 },
+ { 10, 0 },
+ { 3, -10},
+ { -7, -15},
+ { -15, -15},
+ { -13, -12 },
+ { -8, 0 },
+};
+
+#define NUM_POINTS (sizeof(shape)/sizeof(shape[0]))
+
+// Where we put our calculated points
+static point result[NUM_POINTS];
+static point oldresult[NUM_POINTS];
+
+// Make fixed point and floating point options look pretty similar
+#if GMISC_NEED_MATRIXFLOAT2D
+ static MatrixFloat2D m1, m2;
+ typedef float mtype;
+ #define FP2MTYPE(f) (f)
+ #define INT2MTYPE(i) (i)
+#elif GMISC_NEED_MATRIXFIXED2D
+ static MatrixFixed2D m1, m2;
+ typedef fixed mtype;
+ #define FP2MTYPE(f) FP2FIXED(f)
+ #define INT2MTYPE(i) FIXED(i)
+#else
+ #error "Either GMISC_NEED_MATRIXFLOAT2D or GMISC_NEED_MATRIXFIXED2D must be defined for this demo"
+#endif
+
+
+int main(void) {
+ coord_t width, height;
+ mtype scalex, scaley;
+ mtype scaleincx, scaleincy;
+ mtype translatex, translatey;
+ mtype transincx, transincy;
+ mtype transmaxx, transmaxy;
+ mtype transminx, transminy;
+ int angle;
+ int angleinc;
+
+ // Initialize and clear the display
+ gfxInit();
+ gdispClear(White);
+
+ // Get the screen size
+ width = gdispGetWidth();
+ height = gdispGetHeight();
+
+ // Initial position, rotation and scale
+ scalex = scaley = FP2MTYPE(1.0);
+ translatex = INT2MTYPE(width/2);
+ translatey = INT2MTYPE(height/2);
+ angle = 0;
+
+ // How much to change the position, rotation and scale each cycle
+ scaleincx = scaleincy = FP2MTYPE(0.5);
+ transincx = INT2MTYPE(2);
+ transincy = INT2MTYPE(-2);
+ angleinc = 2;
+ transmaxx = INT2MTYPE(width - 15);
+ transminx = INT2MTYPE(15);
+ transmaxy = INT2MTYPE(height - 15);
+ transminy = INT2MTYPE(15);
+
+ while(TRUE) {
+
+ // Move to the new location, rotation and scale
+ scalex += scaleincx;
+ scaley += scaleincy;
+ angle += angleinc;
+ if (angle >= 360)
+ angle -= 360;
+ translatex += transincx;
+ translatey += transincy;
+
+ // Adjust our speed etc
+ if (scalex > FP2MTYPE(10.0)) scaleincx = FP2MTYPE(-0.3);
+ else if (scalex < FP2MTYPE(1.0)) scaleincx = FP2MTYPE(0.5);
+ if (scaley > FP2MTYPE(7.0)) scaleincy = FP2MTYPE(-0.25);
+ else if (scaley < FP2MTYPE(1.0)) scaleincy = FP2MTYPE(0.3);
+ if (translatex > transmaxx || translatex < transminx) transincx = -transincx;
+ if (translatey > transmaxy || translatey < transminy) transincy = -transincy;
+
+ // Build a matrix of all the operations we want to do and then apply it to all the shape points
+ #if GMISC_NEED_MATRIXFLOAT2D
+ gmiscMatrixFloat2DApplyScale(&m1, 0, scalex, scaley);
+ gmiscMatrixFloat2DApplyRotation(&m2, &m1, angle);
+ gmiscMatrixFloat2DApplyTranslation(&m1, &m2, translatex, translatey);
+ gmiscMatrixFloat2DApplyToPoints(result, shape, &m1, NUM_POINTS);
+ #else
+ gmiscMatrixFixed2DApplyScale(&m1, 0, scalex, scaley);
+ gmiscMatrixFixed2DApplyRotation(&m2, &m1, angle);
+ gmiscMatrixFixed2DApplyTranslation(&m1, &m2, translatex, translatey);
+ gmiscMatrixFixed2DApplyToPoints(result, shape, &m1, NUM_POINTS);
+ #endif
+
+ // Clear the old shape
+ gdispDrawPoly(0, 0, oldresult, NUM_POINTS, White);
+ gdispFillConvexPoly(0, 0, oldresult, NUM_POINTS, White);
+
+ // Play the new shape position
+ // NOTE: Because our shape is not a true convex polygon, we get some frames
+ // where the line outline and the filled shape don't match. This is
+ // expected due to the shapes non-convex nature and was left in the
+ // demo to demonstrate this exact point.
+ gdispFillConvexPoly(0, 0, result, NUM_POINTS, Red);
+ gdispDrawPoly(0, 0, result, NUM_POINTS, Blue);
+
+ // Make sure the display is updated
+ gdispFlush();
+
+ // Save the results so we can clear them next cycle
+ memcpy(oldresult, result, sizeof(result));
+
+ // Delay for a while
+ gfxSleepMilliseconds(FRAME_DELAY);
+ }
+}
+
diff --git a/docs/releases.txt b/docs/releases.txt
index d76f335b..79e27cc2 100644
--- a/docs/releases.txt
+++ b/docs/releases.txt
@@ -38,6 +38,8 @@ DEPRECATE: gwinAttachMouse() is now handled automaticly.
FEATURE: Added MAX11802 touch driver by user steved
FEATURE: Added STM32F429i-Discovery board support
FEATURE: Added DejaVuSans20 and DejaVuSans20_aa built-in fonts
+FEATURE: Added MatrixFloat2D and MatrixFixed2D operations to GMISC
+FEATURE: Added polygon drawing demo (with rotation, scaling and translation)
*** Release 2.1 ***
diff --git a/gfxconf.example.h b/gfxconf.example.h
index 579b2f6c..e4d54bbf 100644
--- a/gfxconf.example.h
+++ b/gfxconf.example.h
@@ -279,5 +279,7 @@
//#define GMISC_NEED_INVSQRT FALSE
// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
// #define GMISC_INVSQRT_REAL_SLOW FALSE
+//#define GMISC_NEED_MATRIXFLOAT2D FALSE
+//#define GMISC_NEED_MATRIXFIXED2D FALSE
#endif /* _GFXCONF_H */
diff --git a/src/gmisc/gmisc_matrix2d.c b/src/gmisc/gmisc_matrix2d.c
new file mode 100644
index 00000000..dd13603e
--- /dev/null
+++ b/src/gmisc/gmisc_matrix2d.c
@@ -0,0 +1,196 @@
+/*
+ * This file is subject to the terms of the GFX License. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://ugfx.org/license.html
+ */
+
+/**
+ * @file src/gmisc/gmisc_matrix2d.c
+ * @brief GMISC 2D matrix operations code.
+ */
+#include "gfx.h"
+
+#if GFX_USE_GMISC
+
+#if GMISC_NEED_MATRIXFLOAT2D
+
+#if !GMISC_NEED_FASTTRIG
+ #include <math.h>
+#endif
+
+void gmiscMatrixFloat2DSetIdentity(MatrixFloat2D *m) {
+ m->a00 = m->a11 = m->a22 = 1.0;
+ m->a01 = m->a02 = m->a10 = m->a12 = m->a20 = m->a21 = 0.0;
+}
+
+void gmiscMatrixFloat2DMultiply(MatrixFloat2D *dst, const MatrixFloat2D *src1, const MatrixFloat2D *src2) {
+ dst->a00 = src1->a00*src2->a00 + src1->a01*src2->a10 + src1->a02*src2->a20;
+ dst->a01 = src1->a00*src2->a01 + src1->a01*src2->a11 + src1->a02*src2->a21;
+ dst->a02 = src1->a00*src2->a02 + src1->a01*src2->a12 + src1->a02*src2->a22;
+ dst->a10 = src1->a10*src2->a00 + src1->a11*src2->a10 + src1->a12*src2->a20;
+ dst->a11 = src1->a10*src2->a01 + src1->a11*src2->a11 + src1->a12*src2->a21;
+ dst->a12 = src1->a10*src2->a02 + src1->a11*src2->a12 + src1->a12*src2->a22;
+ dst->a20 = src1->a20*src2->a00 + src1->a21*src2->a10 + src1->a22*src2->a20;
+ dst->a21 = src1->a20*src2->a01 + src1->a21*src2->a11 + src1->a22*src2->a21;
+ dst->a22 = src1->a20*src2->a02 + src1->a21*src2->a12 + src1->a22*src2->a22;
+}
+
+void gmiscMatrixFloat2DApplyTranslation(MatrixFloat2D *dst, const MatrixFloat2D *src, float tx, float ty) {
+ if (src) {
+ dst->a00 = src->a00; dst->a01 = src->a01; dst->a02 = src->a02+tx;
+ dst->a10 = src->a10; dst->a11 = src->a11; dst->a12 = src->a12+ty;
+ dst->a20 = src->a20; dst->a21 = src->a21; dst->a22 = src->a22;
+ } else {
+ dst->a00 = 1.0; dst->a01 = 0.0; dst->a02 = tx;
+ dst->a10 = 0.0; dst->a11 = 1.0; dst->a12 = ty;
+ dst->a20 = 0.0; dst->a21 = 0.0; dst->a22 = 1.0;
+ }
+}
+
+void gmiscMatrixFloat2DApplyScale(MatrixFloat2D *dst, const MatrixFloat2D *src, float sx, float sy) {
+ if (src) {
+ dst->a00 = src->a00*sx; dst->a01 = src->a01*sy; dst->a02 = src->a02;
+ dst->a10 = src->a10*sx; dst->a11 = src->a11*sy; dst->a12 = src->a12;
+ dst->a20 = src->a20*sx; dst->a21 = src->a21*sy; dst->a22 = src->a22;
+ } else {
+ dst->a00 = sx; dst->a01 = 0.0; dst->a02 = 0.0;
+ dst->a10 = 0.0; dst->a11 = sy; dst->a12 = 0.0;
+ dst->a20 = 0.0; dst->a21 = 0.0; dst->a22 = 1.0;
+ }
+}
+
+void gmiscMatrixFloat2DApplyShear(MatrixFloat2D *dst, const MatrixFloat2D *src, float sx, float sy) {
+ if (src) {
+ dst->a00 = src->a00 + src->a01*sy; dst->a01 = src->a00*sx + src->a01; dst->a02 = src->a02;
+ dst->a10 = src->a10 + src->a11*sy; dst->a11 = src->a10*sx + src->a11; dst->a12 = src->a12;
+ dst->a20 = src->a20 + src->a21*sy; dst->a21 = src->a20*sx + src->a21; dst->a22 = src->a22;
+ } else {
+ dst->a00 = 1.0; dst->a01 = sx; dst->a02 = 0.0;
+ dst->a10 = sy; dst->a11 = 1.0; dst->a12 = 0.0;
+ dst->a20 = 0.0; dst->a21 = 0.0; dst->a22 = 1.0;
+ }
+}
+
+void gmiscMatrixFloat2DApplyRotation(MatrixFloat2D *dst, const MatrixFloat2D *src, int angle) {
+ float s, c;
+
+ #if GMISC_NEED_FASTTRIG
+ s = fsin(angle);
+ c = fcos(angle);
+ #else
+ c = angle*M_PI/180;
+ s = sin(c);
+ c = cos(c);
+ #endif
+
+ if (src) {
+ dst->a00 = src->a00*c - src->a01*s; dst->a01 = src->a00*s + src->a01*c; dst->a02 = src->a02;
+ dst->a10 = src->a10*c - src->a11*s; dst->a11 = src->a10*s + src->a11*c; dst->a12 = src->a12;
+ dst->a20 = src->a20*c - src->a21*s; dst->a21 = src->a20*s + src->a21*c; dst->a22 = src->a22;
+ } else {
+ dst->a00 = c; dst->a01 = s; dst->a02 = 0.0;
+ dst->a10 = -s; dst->a11 = c; dst->a12 = 0.0;
+ dst->a20 = 0.0; dst->a21 = 0.0; dst->a22 = 1.0;
+ }
+}
+
+void gmiscMatrixFloat2DApplyToPoints(point *dst, const point *src, const MatrixFloat2D *m, int cnt) {
+ float x;
+
+ for( ;cnt--; dst++, src++) {
+ x = src->x; // This allows in-place operation
+ dst->x = round(x*m->a00+src->y*m->a01+m->a02);
+ dst->y = round(x*m->a10+src->y*m->a11+m->a12);
+ }
+}
+
+#endif // GMISC_NEED_MATRIXFLOAT2D
+
+#if GMISC_NEED_MATRIXFIXED2D
+
+void gmiscMatrixFixed2DSetIdentity(MatrixFixed2D *m) {
+ m->a00 = m->a11 = m->a22 = FIXED(1);
+ m->a01 = m->a02 = m->a10 = m->a12 = m->a20 = m->a21 = 0;
+}
+
+void gmiscMatrixFixed2DMultiply(MatrixFixed2D *dst, const MatrixFixed2D *src1, const MatrixFixed2D *src2) {
+ dst->a00 = FIXEDMUL(src1->a00,src2->a00) + FIXEDMUL(src1->a01,src2->a10) + FIXEDMUL(src1->a02,src2->a20);
+ dst->a01 = FIXEDMUL(src1->a00,src2->a01) + FIXEDMUL(src1->a01,src2->a11) + FIXEDMUL(src1->a02,src2->a21);
+ dst->a02 = FIXEDMUL(src1->a00,src2->a02) + FIXEDMUL(src1->a01,src2->a12) + FIXEDMUL(src1->a02,src2->a22);
+ dst->a10 = FIXEDMUL(src1->a10,src2->a00) + FIXEDMUL(src1->a11,src2->a10) + FIXEDMUL(src1->a12,src2->a20);
+ dst->a11 = FIXEDMUL(src1->a10,src2->a01) + FIXEDMUL(src1->a11,src2->a11) + FIXEDMUL(src1->a12,src2->a21);
+ dst->a12 = FIXEDMUL(src1->a10,src2->a02) + FIXEDMUL(src1->a11,src2->a12) + FIXEDMUL(src1->a12,src2->a22);
+ dst->a20 = FIXEDMUL(src1->a20,src2->a00) + FIXEDMUL(src1->a21,src2->a10) + FIXEDMUL(src1->a22,src2->a20);
+ dst->a21 = FIXEDMUL(src1->a20,src2->a01) + FIXEDMUL(src1->a21,src2->a11) + FIXEDMUL(src1->a22,src2->a21);
+ dst->a22 = FIXEDMUL(src1->a20,src2->a02) + FIXEDMUL(src1->a21,src2->a12) + FIXEDMUL(src1->a22,src2->a22);
+}
+
+void gmiscMatrixFixed2DApplyTranslation(MatrixFixed2D *dst, const MatrixFixed2D *src, fixed tx, fixed ty) {
+ if (src) {
+ dst->a00 = src->a00; dst->a01 = src->a01; dst->a02 = src->a02+tx;
+ dst->a10 = src->a10; dst->a11 = src->a11; dst->a12 = src->a12+ty;
+ dst->a20 = src->a20; dst->a21 = src->a21; dst->a22 = src->a22;
+ } else {
+ dst->a00 = FIXED(1); dst->a01 = 0; dst->a02 = tx;
+ dst->a10 = 0; dst->a11 = FIXED(1); dst->a12 = ty;
+ dst->a20 = 0; dst->a21 = 0; dst->a22 = FIXED(1);
+ }
+}
+
+void gmiscMatrixFixed2DApplyScale(MatrixFixed2D *dst, const MatrixFixed2D *src, fixed sx, fixed sy) {
+ if (src) {
+ dst->a00 = FIXEDMUL(sx,src->a00); dst->a01 = FIXEDMUL(sy,src->a01); dst->a02 = src->a02;
+ dst->a10 = FIXEDMUL(sx,src->a10); dst->a11 = FIXEDMUL(sy,src->a11); dst->a12 = src->a12;
+ dst->a20 = FIXEDMUL(sx,src->a20); dst->a21 = FIXEDMUL(sy,src->a21); dst->a22 = src->a22;
+ } else {
+ dst->a00 = sx; dst->a01 = 0; dst->a02 = 0;
+ dst->a10 = 0; dst->a11 = sy; dst->a12 = 0;
+ dst->a20 = 0; dst->a21 = 0; dst->a22 = FIXED(1);
+ }
+}
+
+void gmiscMatrixFixed2DApplyShear(MatrixFixed2D *dst, const MatrixFixed2D *src, fixed sx, fixed sy) {
+ if (src) {
+ dst->a00 = src->a00 + FIXEDMUL(sy,src->a01); dst->a01 = FIXEDMUL(sx,src->a00) + src->a01; dst->a02 = src->a02;
+ dst->a10 = src->a10 + FIXEDMUL(sy,src->a11); dst->a11 = FIXEDMUL(sx,src->a10) + src->a11; dst->a12 = src->a12;
+ dst->a20 = src->a20 + FIXEDMUL(sy,src->a21); dst->a21 = FIXEDMUL(sx,src->a20) + src->a21; dst->a22 = src->a22;
+ } else {
+ dst->a00 = FIXED(1); dst->a01 = sx; dst->a02 = 0;
+ dst->a10 = sy; dst->a11 = FIXED(1); dst->a12 = 0;
+ dst->a20 = 0; dst->a21 = 0; dst->a22 = FIXED(1);
+ }
+}
+
+#if GMISC_NEED_FIXEDTRIG
+ void gmiscMatrixFixed2DApplyRotation(MatrixFixed2D *dst, const MatrixFixed2D *src, int angle) {
+ fixed s, c;
+
+ s = ffsin(angle);
+ c = ffcos(angle);
+
+ if (src) {
+ dst->a00 = FIXEDMUL(c,src->a00) - FIXEDMUL(s,src->a01); dst->a01 = FIXEDMUL(s,src->a00) + FIXEDMUL(c,src->a01); dst->a02 = src->a02;
+ dst->a10 = FIXEDMUL(c,src->a10) - FIXEDMUL(s,src->a11); dst->a11 = FIXEDMUL(s,src->a10) + FIXEDMUL(c,src->a11); dst->a12 = src->a12;
+ dst->a20 = FIXEDMUL(c,src->a20) - FIXEDMUL(s,src->a21); dst->a21 = FIXEDMUL(s,src->a20) + FIXEDMUL(c,src->a21); dst->a22 = src->a22;
+ } else {
+ dst->a00 = c; dst->a01 = s; dst->a02 = 0;
+ dst->a10 = -s; dst->a11 = c; dst->a12 = 0;
+ dst->a20 = 0; dst->a21 = 0; dst->a22 = FIXED(1);
+ }
+ }
+#endif
+
+void gmiscMatrixFixed2DApplyToPoints(point *dst, const point *src, const MatrixFixed2D *m, int cnt) {
+ coord_t x;
+
+ for( ;cnt--; dst++, src++) {
+ x = src->x; // This allows in-place operation
+ dst->x = NONFIXED(x*m->a00+src->y*m->a01+m->a02+FIXED0_5);
+ dst->y = NONFIXED(x*m->a10+src->y*m->a11+m->a12+FIXED0_5);
+ }
+}
+
+#endif // GMISC_NEED_MATRIXFIXED2D
+
+#endif // GFX_USE_GMISC
diff --git a/src/gmisc/sys_defs.h b/src/gmisc/sys_defs.h
index 4b5a1127..813fa07e 100644
--- a/src/gmisc/sys_defs.h
+++ b/src/gmisc/sys_defs.h
@@ -25,6 +25,9 @@
/* Type definitions */
/*===========================================================================*/
+// Forward definition
+typedef struct point point;
+
/**
* @brief Sample data formats
* @note These are defined regardless of whether you use the GMISC module
@@ -60,11 +63,13 @@ typedef int32_t fixed;
* @brief Macros to convert to and from a fixed point.
* @{
*/
-#define FIXED(x) ((fixed)(x)<<16) /* @< integer to fixed */
-#define NONFIXED(x) ((x)>>16) /* @< fixed to integer */
-#define FIXED0_5 32768 /* @< 0.5 as a fixed (used for rounding) */
-#define FP2FIXED(x) ((fixed)((x)*65536.0)) /* @< floating point to fixed */
-#define FIXED2FP(x) ((double)(x)/65536.0) /* @< fixed to floating point */
+#define FIXED(x) ((fixed)(x)<<16) /* @< integer to fixed */
+#define NONFIXED(x) ((x)>>16) /* @< fixed to integer */
+#define FIXED0_5 32768 /* @< 0.5 as a fixed (used for rounding) */
+#define FP2FIXED(x) ((fixed)((x)*65536.0)) /* @< floating point to fixed */
+#define FIXED2FP(x) ((double)(x)/65536.0) /* @< fixed to floating point */
+#define FIXEDMUL(a,b) ((fixed)((((long long)(a))*(b))>>16)) /* @< fixed,fixed multiplication */
+#define FIXEDMULINT(a,b) ((a)*(b)) /* @< integer,fixed multiplication */
/** @} */
/**
@@ -90,6 +95,7 @@ extern "C" {
#if GMISC_NEED_ARRAYOPS || defined(__DOXYGEN__)
/**
* @brief Convert from one array format to another array format.
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_ARRAYOPS
*
* @param[in] srcfmt The format of the source array
* @param[in] src The source array
@@ -131,6 +137,7 @@ extern "C" {
/**
* @brief Fast Table Based Trig functions
* @return A double in the range -1.0 .. 0.0 .. 1.0
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_FASTTRIG
*
* @param[in] degrees The angle in degrees (not radians)
*
@@ -145,6 +152,7 @@ extern "C" {
*
* @brief Fast Table Based Trig functions
* @return A double in the range -1.0 .. 0.0 .. 1.0
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_FASTTRIG
*
* @param[in] degrees The angle in degrees 0 .. 359
*
@@ -166,6 +174,7 @@ extern "C" {
/**
* @brief Fast Table Based Trig functions
* @return A fixed point in the range -1.0 .. 0.0 .. 1.0
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_FIXEDTRIG
*
* @param[in] degrees The angle in degrees (not radians)
*
@@ -180,6 +189,7 @@ extern "C" {
*
* @brief Fast Table Based Trig functions
* @return A fixed point in the range -1.0 .. 0.0 .. 1.0
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_FIXEDTRIG
*
* @param[in] degrees The angle in degrees 0 .. 359
*
@@ -195,10 +205,11 @@ extern "C" {
/** @} */
#endif
-#if GMISC_NEED_INVSQRT
+#if GMISC_NEED_INVSQRT || defined(__DOXYGEN__)
/**
* @brief Fast inverse square root function (x^-1/2)
* @return The approximate inverse square root
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_INVSQRT
*
* @param[in] n The number to find the inverse square root of
*
@@ -212,6 +223,243 @@ extern "C" {
*/
float invsqrt(float n);
#endif
+
+#if GMISC_NEED_MATRIXFLOAT2D || defined(__DOXYGEN__)
+
+ /**
+ * @brief A matrix for doing 2D graphics using floats
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ */
+ typedef struct MatrixFloat2D {
+ float a00, a01, a02;
+ float a10, a11, a12;
+ float a20, a21, a22;
+ } MatrixFloat2D;
+
+ /**
+ * @brief Apply the matrix to a set of points
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] dst The destination array of points
+ * @param[in] src The source array of points
+ * @param[in] m The matrix to apply
+ * @param[in] cnt How many points are in the array
+ *
+ * @note In-place matrix application is allowed ie. dst = src
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DApplyToPoints(point *dst, const point *src, const MatrixFloat2D *m, int cnt);
+
+ /**
+ * @brief Set the 2D matrix to the identity matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] m The matrix to set to identity
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DSetIdentity(MatrixFloat2D *m);
+
+ /**
+ * @brief Multiple two 2D matrixes together
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src1 The first source matrix
+ * @param[in] src2 The second source matrix
+ *
+ * @note In-place matrix application is NOT allowed ie. dst != src1, dst != src2
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DMultiply(MatrixFloat2D *dst, const MatrixFloat2D *src1, const MatrixFloat2D *src2);
+
+ /**
+ * @brief Add an x,y translation to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] tx, ty The x and y translation to apply
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DApplyTranslation(MatrixFloat2D *dst, const MatrixFloat2D *src, float tx, float ty);
+
+ /**
+ * @brief Add x,y scaling to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] sx, sy The scaling to apply in the x and y direction. Negative numbers give reflection.
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DApplyScale(MatrixFloat2D *dst, const MatrixFloat2D *src, float sx, float sy);
+
+ /**
+ * @brief Add x,y shear to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] sx, sy The shear to apply in the x and y direction.
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DApplyShear(MatrixFloat2D *dst, const MatrixFloat2D *src, float sx, float sy);
+
+ /**
+ * @brief Add rotation to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] angle The angle to apply in degrees (not radians).
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation.
+ * @note If GMISC_NEED_FASTTRIG is defined then the fast table sin and cos lookup's will be used
+ * rather than the C library versions.
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DApplyRotation(MatrixFloat2D *dst, const MatrixFloat2D *src, int angle);
+#endif
+
+#if GMISC_NEED_MATRIXFIXED2D || defined(__DOXYGEN__)
+
+ /**
+ * @brief A matrix for doing 2D graphics using fixed point maths
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ */
+ typedef struct MatrixFixed2D {
+ fixed a00, a01, a02;
+ fixed a10, a11, a12;
+ fixed a20, a21, a22;
+ } MatrixFixed2D;
+
+ /**
+ * @brief Apply the matrix to a set of points
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ *
+ * @param[in] dst The destination array of points
+ * @param[in] src The source array of points
+ * @param[in] m The matrix to apply
+ * @param[in] cnt How many points are in the array
+ *
+ * @note In-place matrix application is allowed ie. dst = src
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DApplyToPoints(point *dst, const point *src, const MatrixFixed2D *m, int cnt);
+
+ /**
+ * @brief Set the 2D matrix to the identity matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ *
+ * @param[in] m The matrix to set to identity
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DSetIdentity(MatrixFixed2D *m);
+
+ /**
+ * @brief Multiple two 2D matrixes together
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src1 The first source matrix
+ * @param[in] src2 The second source matrix
+ *
+ * @note In-place matrix application is NOT allowed ie. dst != src1, dst != src2
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DMultiply(MatrixFixed2D *dst, const MatrixFixed2D *src1, const MatrixFixed2D *src2);
+
+ /**
+ * @brief Add an x,y translation to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] tx, ty The x and y translation to apply
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DApplyTranslation(MatrixFixed2D *dst, const MatrixFixed2D *src, fixed tx, fixed ty);
+
+ /**
+ * @brief Add x,y scaling to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] sx, sy The scaling to apply in the x and y direction. Negative numbers give reflection.
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DApplyScale(MatrixFixed2D *dst, const MatrixFixed2D *src, fixed sx, fixed sy);
+
+ /**
+ * @brief Add x,y shear to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] sx, sy The shear to apply in the x and y direction.
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DApplyShear(MatrixFixed2D *dst, const MatrixFixed2D *src, fixed sx, fixed sy);
+
+ #if GMISC_NEED_FIXEDTRIG || defined(__DOXYGEN__)
+ /**
+ * @brief Add rotation to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D and GMISC_NEED_FIXEDTRIG
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] angle The angle to apply in degrees (not radians).
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DApplyRotation(MatrixFixed2D *dst, const MatrixFixed2D *src, int angle);
+ #endif
+#endif
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gmisc/sys_make.mk b/src/gmisc/sys_make.mk
index 0431c134..203910e6 100644
--- a/src/gmisc/sys_make.mk
+++ b/src/gmisc/sys_make.mk
@@ -1,3 +1,4 @@
GFXSRC += $(GFXLIB)/src/gmisc/gmisc_gmisc.c \
$(GFXLIB)/src/gmisc/gmisc_arrayops.c \
+ $(GFXLIB)/src/gmisc/gmisc_matrix2d.c \
$(GFXLIB)/src/gmisc/gmisc_trig.c