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author | Joel Bodenmann <joel@unormal.org> | 2014-02-01 15:38:37 +0100 |
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committer | Joel Bodenmann <joel@unormal.org> | 2014-02-01 15:38:37 +0100 |
commit | 55ced68fbd282f5f91df22e2b03bac8be996dfb5 (patch) | |
tree | 4def0d06d51349bb5612b1c6febe12a426513af7 | |
parent | 2aa0612c6576243e5675628a42442be3ec87d06d (diff) | |
download | uGFX-55ced68fbd282f5f91df22e2b03bac8be996dfb5.tar.gz uGFX-55ced68fbd282f5f91df22e2b03bac8be996dfb5.tar.bz2 uGFX-55ced68fbd282f5f91df22e2b03bac8be996dfb5.zip |
list demo & doc
-rw-r--r-- | demos/modules/gwin/list/gfxconf.h | 266 | ||||
-rw-r--r-- | demos/modules/gwin/list/main.c | 62 | ||||
-rw-r--r-- | releases.txt | 1 |
3 files changed, 264 insertions, 65 deletions
diff --git a/demos/modules/gwin/list/gfxconf.h b/demos/modules/gwin/list/gfxconf.h index 40b509ff..7c4d6fae 100644 --- a/demos/modules/gwin/list/gfxconf.h +++ b/demos/modules/gwin/list/gfxconf.h @@ -1,64 +1,222 @@ -/* - * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org> - * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket - * - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the <organization> nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. +/** + * This file has a different license to the rest of the uGFX system. + * You can copy, modify and distribute this file as you see fit. + * You do not need to publish your source modifications to this file. + * The only thing you are not permitted to do is to relicense it + * under a different license. + */ + +/** + * Copy this file into your project directory and rename it as gfxconf.h + * Edit your copy to turn on the uGFX features you want to use. * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND - * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * Please use spaces instead of tabs in this file. */ #ifndef _GFXCONF_H #define _GFXCONF_H /* The operating system to use. One of these must be defined - preferably in your Makefile */ -//#define GFX_USE_OS_CHIBIOS FALSE -//#define GFX_USE_OS_WIN32 FALSE -//#define GFX_USE_OS_LINUX FALSE -//#define GFX_USE_OS_OSX FALSE - -/* GFX sub-systems to turn on */ -#define GFX_USE_GDISP TRUE -#define GFX_USE_GWIN TRUE -#define GFX_USE_GINPUT TRUE -#define GFX_USE_GEVENT TRUE -#define GFX_USE_GTIMER TRUE - -/* Features for the GDISP sub-system. */ -#define GDISP_NEED_VALIDATION TRUE -#define GDISP_NEED_CLIP TRUE -#define GDISP_NEED_TEXT TRUE -#define GDISP_NEED_CONVEX_POLYGON TRUE - -/* GDISP fonts to include */ -#define GDISP_INCLUDE_FONT_UI2 TRUE - -/* Features for the GWIN subsystem. */ -#define GWIN_NEED_WINDOWMANAGER TRUE -#define GWIN_NEED_WIDGET TRUE -#define GWIN_NEED_LIST TRUE - -/* Features for the GINPUT subsystem. */ -#define GINPUT_NEED_MOUSE TRUE +//#define GFX_USE_OS_CHIBIOS TRUE +//#define GFX_USE_OS_WIN32 TRUE +//#define GFX_USE_OS_LINUX TRUE +//#define GFX_USE_OS_OSX TRUE + + +/////////////////////////////////////////////////////////////////////////// +// GDISP // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GDISP TRUE + +#define GDISP_NEED_AUTOFLUSH FALSE +#define GDISP_NEED_TIMERFLUSH FALSE +#define GDISP_NEED_VALIDATION TRUE +#define GDISP_NEED_CLIP TRUE +#define GDISP_NEED_CIRCLE FALSE +#define GDISP_NEED_ELLIPSE FALSE +#define GDISP_NEED_ARC FALSE +#define GDISP_NEED_CONVEX_POLYGON TRUE +#define GDISP_NEED_SCROLL FALSE +#define GDISP_NEED_PIXELREAD FALSE +#define GDISP_NEED_CONTROL FALSE +#define GDISP_NEED_QUERY FALSE +#define GDISP_NEED_MULTITHREAD FALSE +#define GDISP_NEED_STREAMING FALSE +#define GDISP_NEED_TEXT TRUE + #define GDISP_NEED_ANTIALIAS FALSE + #define GDISP_NEED_UTF8 FALSE + #define GDISP_NEED_TEXT_KERNING FALSE + #define GDISP_INCLUDE_FONT_UI1 FALSE + #define GDISP_INCLUDE_FONT_UI2 FALSE + #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE + #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE + #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE + #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE + #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE + #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE + #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 FALSE + #define GDISP_INCLUDE_FONT_FIXED_10x20 FALSE + #define GDISP_INCLUDE_FONT_FIXED_7x14 FALSE + #define GDISP_INCLUDE_FONT_FIXED_5x8 FALSE + #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA TRUE + #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE + #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE + #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE + #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE + #define GDISP_INCLUDE_USER_FONTS FALSE + +#define GDISP_NEED_IMAGE TRUE + #define GDISP_NEED_IMAGE_NATIVE FALSE + #define GDISP_NEED_IMAGE_GIF TRUE + #define GDISP_NEED_IMAGE_BMP FALSE + #define GDISP_NEED_IMAGE_BMP_1 FALSE + #define GDISP_NEED_IMAGE_BMP_4 FALSE + #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE + #define GDISP_NEED_IMAGE_BMP_8 FALSE + #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE + #define GDISP_NEED_IMAGE_BMP_16 FALSE + #define GDISP_NEED_IMAGE_BMP_24 FALSE + #define GDISP_NEED_IMAGE_BMP_32 FALSE + #define GDISP_NEED_IMAGE_JPG FALSE + #define GDISP_NEED_IMAGE_PNG FALSE + #define GDISP_NEED_IMAGE_ACCOUNTING FALSE + +#define GDISP_NEED_STARTUP_LOGO FALSE + +#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE +#define GDISP_LINEBUF_SIZE 128 + +#define GDISP_TOTAL_DISPLAYS 1 + #if GDISP_TOTAL_DISPLAYS > 1 + #define GDISP_HARDWARE_STREAM_WRITE FALSE + #define GDISP_HARDWARE_STREAM_READ FALSE + #define GDISP_HARDWARE_STREAM_POS FALSE + #define GDISP_HARDWARE_DRAWPIXEL FALSE + #define GDISP_HARDWARE_CLEARS FALSE + #define GDISP_HARDWARE_FILLS FALSE + #define GDISP_HARDWARE_BITFILLS FALSE + #define GDISP_HARDWARE_SCROLL FALSE + #define GDISP_HARDWARE_PIXELREAD FALSE + #define GDISP_HARDWARE_CONTROL FALSE + #define GDISP_HARDWARE_QUERY FALSE + #define GDISP_HARDWARE_CLIP FALSE + #endif + +#define GDISP_TOTAL_CONTROLLERS 1 + #if GDISP_TOTAL_CONTROLLERS > 1 + #define GDISP_CONTROLLER_LIST GDISPVMT_Win32, GDISPVMT_Win32 + #define GDISP_CONTROLLER_DISPLAYS 1, 1 + #define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888 + #endif + +#define GDISP_USE_GFXNET FALSE + #define GDISP_GFXNET_PORT 13001 + #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE + #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE + #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE + + +/////////////////////////////////////////////////////////////////////////// +// GWIN // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GWIN TRUE + +#define GWIN_NEED_WINDOWMANAGER FALSE + +#define GWIN_NEED_CONSOLE FALSE + #define GWIN_CONSOLE_USE_HISTORY FALSE + #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE + #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE + #define GWIN_CONSOLE_USE_BASESTREAM FALSE + #define GWIN_CONSOLE_USE_FLOAT FALSE +#define GWIN_NEED_GRAPH FALSE + +#define GWIN_NEED_WIDGET TRUE + #define GWIN_NEED_LABEL TRUE + #define GWIN_NEED_BUTTON FALSE + #define GWIN_BUTTON_LAZY_RELEASE FALSE + #define GWIN_NEED_SLIDER FALSE + #define GWIN_NEED_CHECKBOX FALSE + #define GWIN_NEED_IMAGE FALSE + #define GWIN_NEED_IMAGE_ANIMATION FALSE + #define GWIN_NEED_RADIO FALSE + #define GWIN_NEED_LIST TRUE + #define GWIN_NEED_LIST_IMAGES TRUE + #define GWIN_NEED_PROGRESSBAR FALSE + + +/////////////////////////////////////////////////////////////////////////// +// GEVENT // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GEVENT FALSE + +#define GEVENT_ASSERT_NO_RESOURCE FALSE +#define GEVENT_MAXIMUM_SIZE 32 +#define GEVENT_MAX_SOURCE_LISTENERS 32 + + +/////////////////////////////////////////////////////////////////////////// +// GTIMER // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GTIMER FALSE + +#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY +#define GTIMER_THREAD_WORKAREA_SIZE 2048 + + +/////////////////////////////////////////////////////////////////////////// +// GQUEUE // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GQUEUE FALSE + +#define GQUEUE_NEED_ASYNC FALSE +#define GQUEUE_NEED_GSYNC FALSE +#define GQUEUE_NEED_FSYNC FALSE + + +/////////////////////////////////////////////////////////////////////////// +// GINPUT // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GINPUT TRUE + +#define GINPUT_NEED_MOUSE TRUE +#define GINPUT_NEED_KEYBOARD FALSE +#define GINPUT_NEED_TOGGLE FALSE +#define GINPUT_NEED_DIAL FALSE + + +/////////////////////////////////////////////////////////////////////////// +// GADC // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GADC FALSE + +#define GADC_MAX_LOWSPEED_DEVICES 4 + + +/////////////////////////////////////////////////////////////////////////// +// GAUDIN // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GAUDIN FALSE + + +/////////////////////////////////////////////////////////////////////////// +// GAUDOUT // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GAUDOUT FALSE + + +/////////////////////////////////////////////////////////////////////////// +// GMISC // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GMISC FALSE + +#define GMISC_NEED_ARRAYOPS FALSE +#define GMISC_NEED_FASTTRIG FALSE +#define GMISC_NEED_FIXEDTRIG FALSE +#define GMISC_NEED_INVSQRT FALSE + #define GMISC_INVSQRT_MIXED_ENDIAN FALSE + #define GMISC_INVSQRT_REAL_SLOW FALSE + #endif /* _GFXCONF_H */ diff --git a/demos/modules/gwin/list/main.c b/demos/modules/gwin/list/main.c index 03d99d58..fca5f018 100644 --- a/demos/modules/gwin/list/main.c +++ b/demos/modules/gwin/list/main.c @@ -29,8 +29,9 @@ #include "gfx.h" -static GListener gl; -static GHandle ghList1; +GListener gl; +GHandle ghLabel1, ghLabel2; +GHandle ghList1, ghList2; static void createWidgets(void) { GWidgetInit wi; @@ -39,17 +40,38 @@ static void createWidgets(void) { wi.customDraw = 0; wi.customParam = 0; wi.customStyle = 0; + wi.g.show = TRUE; + + // Create the label for the first list + wi.g.width = 150; wi.g.height = 20; wi.g.x = 10, wi.g.y = 80; + wi.text = "List 1: Default"; + ghLabel1 = gwinLabelCreate(NULL, &wi); + + // Create the label for the second list + wi.g.width = 150; wi.g.height = 20; wi.g.x = 165, wi.g.y = 80; + wi.text = "List 2: Smooth scrolling"; + ghLabel1 = gwinLabelCreate(NULL, &wi); + + // Make list widgets invisible by default as they would issue + // a re-render at every time an item is added wi.g.show = FALSE; - // Apply the list parameters - wi.g.width = 100; - wi.g.height = 80; - wi.g.y = 10; + // The first list widget + wi.g.width = 150; + wi.g.height = 100; + wi.g.y = 100; wi.g.x = 10; - wi.text = "List Name"; - - // Create the actual list + wi.text = "Name of list 1"; ghList1 = gwinListCreate(0, &wi, FALSE); + + // The second list widget + wi.g.width = 150; + wi.g.height = 100; + wi.g.y = 100; + wi.g.x = 165; + wi.text = "Name of list 2"; + ghList2 = gwinListCreate(0, &wi, FALSE); + gwinListSetScroll(ghList2, scrollSmooth); } int main(void) { @@ -59,7 +81,7 @@ int main(void) { gfxInit(); // Set the widget defaults - gwinSetDefaultFont(gdispOpenFont("UI2")); + gwinSetDefaultFont(gdispOpenFont("DejaVuSans12_AA")); gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); gdispClear(White); @@ -73,7 +95,7 @@ int main(void) { geventListenerInit(&gl); gwinAttachListener(&gl); - // Add some items to the list widget + // Add some items to the first list widget gwinListAddItem(ghList1, "Item 0", FALSE); gwinListAddItem(ghList1, "Item 1", FALSE); gwinListAddItem(ghList1, "Item 2", FALSE); @@ -89,7 +111,25 @@ int main(void) { gwinListAddItem(ghList1, "Item 12", FALSE); gwinListAddItem(ghList1, "Item 13", FALSE); + // Add some items to the second list widget + gwinListAddItem(ghList2, "Item 0", FALSE); + gwinListAddItem(ghList2, "Item 1", FALSE); + gwinListAddItem(ghList2, "Item 2", FALSE); + gwinListAddItem(ghList2, "Item 3", FALSE); + gwinListAddItem(ghList2, "Item 4", FALSE); + gwinListAddItem(ghList2, "Item 5", FALSE); + gwinListAddItem(ghList2, "Item 6", FALSE); + gwinListAddItem(ghList2, "Item 7", FALSE); + gwinListAddItem(ghList2, "Item 8", FALSE); + gwinListAddItem(ghList2, "Item 9", FALSE); + gwinListAddItem(ghList2, "Item 10", FALSE); + gwinListAddItem(ghList2, "Item 11", FALSE); + gwinListAddItem(ghList2, "Item 12", FALSE); + gwinListAddItem(ghList2, "Item 13", FALSE); + + // Make all the lists visible gwinSetVisible(ghList1, TRUE); + gwinSetVisible(ghList2, TRUE); while(1) { // Get an Event diff --git a/releases.txt b/releases.txt index 505bc763..2cf47a9a 100644 --- a/releases.txt +++ b/releases.txt @@ -11,6 +11,7 @@ DEPRECATE: TDISP module removed FIX: Console does not execute gwinPrintf() anymore if not visible FEATURE: Added gwinGetColor() and gwinGetBgColor() FEATURE: Console does now have an optional buffer (GWIN_CONSOLE_USE_HISTORY) +FEATURE: Added smooth scrolling to list widget *** changes after 1.9 *** |