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author | Dean Camera <dean@fourwalledcubicle.com> | 2009-12-09 00:50:55 +0000 |
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committer | Dean Camera <dean@fourwalledcubicle.com> | 2009-12-09 00:50:55 +0000 |
commit | 7ace314cc12f24c1c3108311bdfb3a2ed484ab37 (patch) | |
tree | 5ff719df1d93ea5cfc6393999e42468e0b727d1d /Demos/Device/LowLevel/AudioInput/Descriptors.h | |
parent | 2281750b5fdf046ed606e567eb60cf4e647015dd (diff) | |
download | lufa-7ace314cc12f24c1c3108311bdfb3a2ed484ab37.tar.gz lufa-7ace314cc12f24c1c3108311bdfb3a2ed484ab37.tar.bz2 lufa-7ace314cc12f24c1c3108311bdfb3a2ed484ab37.zip |
Increase timeout of Mass Storage and Still Image host commands to 10 seconds (up from 5) to account for slow-processing devices.
Added brace guards to macros with parameters to prevent unintended changed evaluation of the macro expression.
Minor code cleanups (remove redundant comments, fix spacing, etc.).
Diffstat (limited to 'Demos/Device/LowLevel/AudioInput/Descriptors.h')
-rw-r--r-- | Demos/Device/LowLevel/AudioInput/Descriptors.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Demos/Device/LowLevel/AudioInput/Descriptors.h b/Demos/Device/LowLevel/AudioInput/Descriptors.h index 9e7b2d6d1..cda03c0c7 100644 --- a/Demos/Device/LowLevel/AudioInput/Descriptors.h +++ b/Demos/Device/LowLevel/AudioInput/Descriptors.h @@ -125,7 +125,7 @@ *
* \param[in] freq Required audio sampling frequency in HZ
*/
- #define SAMPLE_FREQ(freq) {LowWord: ((uint32_t)freq & 0x00FFFF), HighByte: (((uint32_t)freq >> 16) & 0x0000FF)}
+ #define SAMPLE_FREQ(freq) {LowWord: ((uint32_t)(freq) & 0x00FFFF), HighByte: (((uint32_t)(freq) >> 16) & 0x0000FF)}
/** Mask for the attributes parameter of an Audio class specific Endpoint descriptor, indicating that the endpoint
* accepts only filled endpoint packets of audio samples.
@@ -138,7 +138,7 @@ #define EP_ACCEPTS_SMALL_PACKETS (0 << 7)
/** Endpoint number of the Audio isochronous streaming data endpoint. */
- #define AUDIO_STREAM_EPNUM 1
+ #define AUDIO_STREAM_EPNUM 1
/** Endpoint size in bytes of the Audio isochronous streaming data endpoint. The Windows audio stack requires
* at least 192 bytes for correct output, thus the smaller 128 byte maximum endpoint size on some of the smaller
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