aboutsummaryrefslogtreecommitdiffstats
path: root/tmk_core/common/action.c
blob: e5e9e270525ea8fc5d809291f1b7288dac7b3fc3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
\chapter{Technology Mapping}
\label{chapter:techmap}

Previous chapters outlined how HDL code is transformed into an RTL netlist. The
RTL netlist is still based on abstract coarse-grain cell types like arbitrary
width adders and even multipliers. This chapter covers how an RTL netlist is
transformed into a functionally equivialent netlist utililizing the cell types
available in the target architecture.

Technology mapping is often performed in two phases. In the first phase RTL cells
are mapped to an internal library of single-bit cells (see Sec.~\ref{sec:celllib_gates}).
In the second phase this netlist of internal gate types is transformed to a netlist
of gates from the target technology library.

When the target architecture provides coarse-grain cells (such as block ram
or ALUs), these must be mapped to directly form the RTL netlist, as information
on the coarse-grain structure of the design is lost when it is mapped to
bit-width gate types.

\section{Cell Substitution}

The simplest form of technology mapping is cell substitution, as performed by
the {\tt techmap} pass. This pass, when provided with a Verilog file that
implements the RTL cell types using simpler cells, simply replaces the RTL
cells with the provided implementation.

When no map file is provided, {\tt techmap} uses a built-in map file that
maps the Yosys RTL cell types to the internal gate library used by Yosys.
The curious reader may find this map file as {\tt techlibs/common/techmap.v} in
the Yosys source tree.

Additional features have been added to {\tt techmap} to allow for conditional
mapping of cells (see {\tt help techmap} or Sec.~\ref{cmd:techmap}). This can
for example be useful if the target architecture supports hardware multipliers for
certain bit-widths but not for others.

A usual synthesis flow would first use the {\tt techmap} pass to directly map
some RTL cells to coarse-grain cells provided by the target architecture (if
any) and then use techmap with the built-in default file to map the remaining
RTL cells to gate logic.

\section{Subcircuit Substitution}

Sometimes the target architecture provides cells that are more powerful than
the RTL cells used by Yosys. For example a cell in the target architecture that can
calculate the absolute-difference of two numbers does not match any single
RTL cell type but only combinations of cells.

For these cases Yosys provides the {\tt extract} pass that can match a given set
of modules against a design and identify the portions of the design that are
identical (i.e.~isomorphic subcircuits) to any of the given modules. These
matched subcircuits are then replaced by instances of the given modules.

The {\tt extract} pass also finds basic variations of the given modules,
such as swapped inputs on commutative cell types.

In addition to this the {\tt extract} pass also has limited support for
frequent subcircuit mining, i.e.~the process of finding recurring subcircuits
in the design. This has a few applications, including the design of new
coarse-grain architectures \cite{intersynthFdlBookChapter}.

The hard algorithmic work done by the {\tt extract} pass (solving the
isomorphic subcircuit problem and frequent subcircuit mining) is performed
using the SubCircuit library that can also be used stand-alone without Yosys
(see Sec.~\ref{sec:SubCircuit}).

\section{Gate-Level Technology Mapping}
\label{sec:techmap_extern}

On the gate-level the target architecture is usually described by a ``Liberty
file''. The Liberty file format is an industry standard format that can be
used to describe the behaviour and other properties of standard library cells
\citeweblink{LibertyFormat}.

Mapping a design utilizing the Yosys internal gate library (e.g.~as a result
of mapping it to this representation using the {\tt techmap} pass) is
performed in two phases.

First the register cells must be mapped to the registers that are available
on the target architectures. The target architecture might not provide all
variations of d-type flip-flops with positive and negative clock edge,
high-active and low-active asynchronous set and/or reset, etc. Therefore the
process of mapping the registers might add additional inverters to the design
and thus it is important to map the register cells first.

Mapping of the register cells may be performed by using the {\tt dfflibmap}
pass. This pass expects a Liberty file as argument (using the {\tt -liberty}
option) and only uses the register cells from the Liberty file.

Secondly the combinational logic must be mapped to the target architecture.
This is done using the external program ABC \citeweblink{ABC} via the
{\tt abc} pass by using the {\tt -liberty} option to the pass. Note that
in this case only the combinatorial cells are used from the cell library.

Occasionally Liberty files contain trade secrets (such as sensitive timing
information) that cannot be shared freely. This complicates processes such as
reporting bugs in the tools involved. When the information in the Liberty file
used by Yosys and ABC are not part of the sensitive information, the additional
tool {\tt yosys-filterlib} (see Sec.~\ref{sec:filterlib}) can be used to strip
the sensitive information from the Liberty file.
478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include "host.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
#include "command.h"
#include "led.h"
#include "action_layer.h"
#include "action_tapping.h"
#include "action_macro.h"
#include "action_util.h"
#include "action.h"
#include "wait.h"

#ifdef BACKLIGHT_ENABLE
#    include "backlight.h"
#endif

#ifdef DEBUG_ACTION
#    include "debug.h"
#else
#    include "nodebug.h"
#endif

int tp_buttons;

#ifdef RETRO_TAPPING
int retro_tapping_counter = 0;
#endif

#ifdef FAUXCLICKY_ENABLE
#    include <fauxclicky.h>
#endif

#ifdef IGNORE_MOD_TAP_INTERRUPT_PER_KEY
__attribute__((weak)) bool get_ignore_mod_tap_interrupt(uint16_t keycode) { return false; }
#endif

#ifndef TAP_CODE_DELAY
#    define TAP_CODE_DELAY 0
#endif
#ifndef TAP_HOLD_CAPS_DELAY
#    define TAP_HOLD_CAPS_DELAY 80
#endif
/** \brief Called to execute an action.
 *
 * FIXME: Needs documentation.
 */
void action_exec(keyevent_t event) {
    if (!IS_NOEVENT(event)) {
        dprint("\n---- action_exec: start -----\n");
        dprint("EVENT: ");
        debug_event(event);
        dprintln();
#ifdef RETRO_TAPPING
        retro_tapping_counter++;
#endif
    }

#ifdef FAUXCLICKY_ENABLE
    if (IS_PRESSED(event)) {
        FAUXCLICKY_ACTION_PRESS;
    }
    if (IS_RELEASED(event)) {
        FAUXCLICKY_ACTION_RELEASE;
    }
    fauxclicky_check();
#endif

#ifdef SWAP_HANDS_ENABLE
    if (!IS_NOEVENT(event)) {
        process_hand_swap(&event);
    }
#endif

    keyrecord_t record = {.event = event};

#ifndef NO_ACTION_ONESHOT
#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
    if (has_oneshot_layer_timed_out()) {
        clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
    }
    if (has_oneshot_mods_timed_out()) {
        clear_oneshot_mods();
    }
#    endif
#endif

#ifndef NO_ACTION_TAPPING
    action_tapping_process(record);
#else
    process_record(&record);
    if (!IS_NOEVENT(record.event)) {
        dprint("processed: ");
        debug_record(record);
        dprintln();
    }
#endif
}

#ifdef SWAP_HANDS_ENABLE
bool swap_hands = false;
bool swap_held  = false;

/** \brief Process Hand Swap
 *
 * FIXME: Needs documentation.
 */
void process_hand_swap(keyevent_t *event) {
    static swap_state_row_t swap_state[MATRIX_ROWS];

    keypos_t         pos     = event->key;
    swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col;
    bool             do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit);

    if (do_swap) {
        event->key = hand_swap_config[pos.row][pos.col];
        swap_state[pos.row] |= col_bit;
    } else {
        swap_state[pos.row] &= ~(col_bit);
    }
}
#endif

#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
bool disable_action_cache = false;

void process_record_nocache(keyrecord_t *record) {
    disable_action_cache = true;
    process_record(record);
    disable_action_cache = false;
}
#else
void process_record_nocache(keyrecord_t *record) { process_record(record); }
#endif

__attribute__((weak)) bool process_record_quantum(keyrecord_t *record) { return true; }

__attribute__((weak)) void post_process_record_quantum(keyrecord_t *record) {}

#ifndef NO_ACTION_TAPPING
/** \brief Allows for handling tap-hold actions immediately instead of waiting for TAPPING_TERM or another keypress.
 *
 * FIXME: Needs documentation.
 */
void process_record_tap_hint(keyrecord_t *record) {
    action_t action = layer_switch_get_action(record->event.key);

    switch (action.kind.id) {
#    ifdef SWAP_HANDS_ENABLE
        case ACT_SWAP_HANDS:
            switch (action.swap.code) {
                case OP_SH_TAP_TOGGLE:
                default:
                    swap_hands = !swap_hands;
                    swap_held  = true;
            }
            break;
#    endif
    }
}
#endif

/** \brief Take a key event (key press or key release) and processes it.
 *
 * FIXME: Needs documentation.
 */
void process_record(keyrecord_t *record) {
    if (IS_NOEVENT(record->event)) {
        return;
    }

    if (!process_record_quantum(record)) return;

    process_record_handler(record);
    post_process_record_quantum(record);
}

void process_record_handler(keyrecord_t *record) {
    action_t action = store_or_get_action(record->event.pressed, record->event.key);
    dprint("ACTION: ");
    debug_action(action);
#ifndef NO_ACTION_LAYER
    dprint(" layer_state: ");
    layer_debug();
    dprint(" default_layer_state: ");
    default_layer_debug();
#endif
    dprintln();

    process_action(record, action);
}

/** \brief Take an action and processes it.
 *
 * FIXME: Needs documentation.
 */
void process_action(keyrecord_t *record, action_t action) {
    keyevent_t event = record->event;
#ifndef NO_ACTION_TAPPING
    uint8_t tap_count = record->tap.count;
#endif

    if (event.pressed) {
        // clear the potential weak mods left by previously pressed keys
        clear_weak_mods();
    }

#ifndef NO_ACTION_ONESHOT
    bool do_release_oneshot = false;
    // notice we only clear the one shot layer if the pressed key is not a modifier.
    if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
        clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
        do_release_oneshot = !is_oneshot_layer_active();
    }
#endif

    switch (action.kind.id) {
        /* Key and Mods */
        case ACT_LMODS:
        case ACT_RMODS: {
            uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods << 4;
            if (event.pressed) {
                if (mods) {
                    if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
                        // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
                        // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
                        // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
                        add_mods(mods);
                    } else {
                        add_weak_mods(mods);
                    }
                    send_keyboard_report();
                }
                register_code(action.key.code);
            } else {
                unregister_code(action.key.code);
                if (mods) {
                    if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
                        del_mods(mods);
                    } else {
                        del_weak_mods(mods);
                    }
                    send_keyboard_report();
                }
            }
        } break;
#ifndef NO_ACTION_TAPPING
        case ACT_LMODS_TAP:
        case ACT_RMODS_TAP: {
            uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods << 4;
            switch (action.layer_tap.code) {
#    ifndef NO_ACTION_ONESHOT
                case MODS_ONESHOT:
                    // Oneshot modifier
                    if (event.pressed) {
                        if (tap_count == 0) {
                            dprint("MODS_TAP: Oneshot: 0\n");
                            register_mods(mods | get_oneshot_mods());
                        } else if (tap_count == 1) {
                            dprint("MODS_TAP: Oneshot: start\n");
                            set_oneshot_mods(mods | get_oneshot_mods());
#        if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                        } else if (tap_count == ONESHOT_TAP_TOGGLE) {
                            dprint("MODS_TAP: Toggling oneshot");
                            clear_oneshot_mods();
                            set_oneshot_locked_mods(mods);
                            register_mods(mods);
#        endif
                        } else {
                            register_mods(mods | get_oneshot_mods());
                        }
                    } else {
                        if (tap_count == 0) {
                            clear_oneshot_mods();
                            unregister_mods(mods);
                        } else if (tap_count == 1) {
                            // Retain Oneshot mods
#        if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                            if (mods & get_mods()) {
                                clear_oneshot_locked_mods();
                                clear_oneshot_mods();
                                unregister_mods(mods);
                            }
                        } else if (tap_count == ONESHOT_TAP_TOGGLE) {
                            // Toggle Oneshot Layer
#        endif
                        } else {
                            clear_oneshot_mods();
                            unregister_mods(mods);
                        }
                    }
                    break;
#    endif
                case MODS_TAP_TOGGLE:
                    if (event.pressed) {
                        if (tap_count <= TAPPING_TOGGLE) {
                            register_mods(mods);
                        }
                    } else {
                        if (tap_count < TAPPING_TOGGLE) {
                            unregister_mods(mods);
                        }
                    }
                    break;
                default:
                    if (event.pressed) {
                        if (tap_count > 0) {
#    if !defined(IGNORE_MOD_TAP_INTERRUPT) || defined(IGNORE_MOD_TAP_INTERRUPT_PER_KEY)
                            if (
#        ifdef IGNORE_MOD_TAP_INTERRUPT_PER_KEY
                                !get_ignore_mod_tap_interrupt(get_event_keycode(record->event, false)) &&
#        endif
                                record->tap.interrupted) {
                                dprint("mods_tap: tap: cancel: add_mods\n");
                                // ad hoc: set 0 to cancel tap
                                record->tap.count = 0;
                                register_mods(mods);
                            } else
#    endif
                            {
                                dprint("MODS_TAP: Tap: register_code\n");
                                register_code(action.key.code);
                            }
                        } else {
                            dprint("MODS_TAP: No tap: add_mods\n");
                            register_mods(mods);
                        }
                    } else {
                        if (tap_count > 0) {
                            dprint("MODS_TAP: Tap: unregister_code\n");
                            if (action.layer_tap.code == KC_CAPS) {
                                wait_ms(TAP_HOLD_CAPS_DELAY);
                            }
                            unregister_code(action.key.code);
                        } else {
                            dprint("MODS_TAP: No tap: add_mods\n");
                            unregister_mods(mods);
                        }
                    }
                    break;
            }
        } break;
#endif
#ifdef EXTRAKEY_ENABLE
        /* other HID usage */
        case ACT_USAGE:
            switch (action.usage.page) {
                case PAGE_SYSTEM:
                    if (event.pressed) {
                        host_system_send(action.usage.code);
                    } else {
                        host_system_send(0);
                    }
                    break;
                case PAGE_CONSUMER:
                    if (event.pressed) {
                        host_consumer_send(action.usage.code);
                    } else {
                        host_consumer_send(0);
                    }
                    break;
            }
            break;
#endif
#ifdef MOUSEKEY_ENABLE
        /* Mouse key */
        case ACT_MOUSEKEY:
            if (event.pressed) {
                switch (action.key.code) {
                    case KC_MS_BTN1:
                        tp_buttons |= (1 << 0);
                        break;
                    case KC_MS_BTN2:
                        tp_buttons |= (1 << 1);
                        break;
                    case KC_MS_BTN3:
                        tp_buttons |= (1 << 2);
                        break;
                    default:
                        break;
                }
                mousekey_on(action.key.code);
                mousekey_send();
            } else {
                switch (action.key.code) {
                    case KC_MS_BTN1:
                        tp_buttons &= ~(1 << 0);
                        break;
                    case KC_MS_BTN2:
                        tp_buttons &= ~(1 << 1);
                        break;
                    case KC_MS_BTN3:
                        tp_buttons &= ~(1 << 2);
                        break;
                    default:
                        break;
                }
                mousekey_off(action.key.code);
                mousekey_send();
            }
            break;
#endif
#ifndef NO_ACTION_LAYER
        case ACT_LAYER:
            if (action.layer_bitop.on == 0) {
                /* Default Layer Bitwise Operation */
                if (!event.pressed) {
                    uint8_t       shift = action.layer_bitop.part * 4;
                    layer_state_t bits  = ((layer_state_t)action.layer_bitop.bits) << shift;
                    layer_state_t mask  = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf) << shift) : 0;
                    switch (action.layer_bitop.op) {
                        case OP_BIT_AND:
                            default_layer_and(bits | mask);
                            break;
                        case OP_BIT_OR:
                            default_layer_or(bits | mask);
                            break;
                        case OP_BIT_XOR:
                            default_layer_xor(bits | mask);
                            break;
                        case OP_BIT_SET:
                            default_layer_set(bits | mask);
                            break;
                    }
                }
            } else {
                /* Layer Bitwise Operation */
                if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) {
                    uint8_t       shift = action.layer_bitop.part * 4;
                    layer_state_t bits  = ((layer_state_t)action.layer_bitop.bits) << shift;
                    layer_state_t mask  = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf) << shift) : 0;
                    switch (action.layer_bitop.op) {
                        case OP_BIT_AND:
                            layer_and(bits | mask);
                            break;
                        case OP_BIT_OR:
                            layer_or(bits | mask);
                            break;
                        case OP_BIT_XOR:
                            layer_xor(bits | mask);
                            break;
                        case OP_BIT_SET:
                            layer_state_set(bits | mask);
                            break;
                    }
                }
            }
            break;
        case ACT_LAYER_MODS:
            if (event.pressed) {
                layer_on(action.layer_mods.layer);
                register_mods(action.layer_mods.mods);
            } else {
                unregister_mods(action.layer_mods.mods);
                layer_off(action.layer_mods.layer);
            }
            break;
#    ifndef NO_ACTION_TAPPING
        case ACT_LAYER_TAP:
        case ACT_LAYER_TAP_EXT:
            switch (action.layer_tap.code) {
                case OP_TAP_TOGGLE:
                    /* tap toggle */
                    if (event.pressed) {
                        if (tap_count < TAPPING_TOGGLE) {
                            layer_invert(action.layer_tap.val);
                        }
                    } else {
                        if (tap_count <= TAPPING_TOGGLE) {
                            layer_invert(action.layer_tap.val);
                        }
                    }
                    break;
                case OP_ON_OFF:
                    event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val);
                    break;
                case OP_OFF_ON:
                    event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val);
                    break;
                case OP_SET_CLEAR:
                    event.pressed ? layer_move(action.layer_tap.val) : layer_clear();
                    break;
#        ifndef NO_ACTION_ONESHOT
                case OP_ONESHOT:
                    // Oneshot modifier
#            if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                    do_release_oneshot = false;
                    if (event.pressed) {
                        del_mods(get_oneshot_locked_mods());
                        if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
                            reset_oneshot_layer();
                            layer_off(action.layer_tap.val);
                            break;
                        } else if (tap_count < ONESHOT_TAP_TOGGLE) {
                            layer_on(action.layer_tap.val);
                            set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
                        }
                    } else {
                        add_mods(get_oneshot_locked_mods());
                        if (tap_count >= ONESHOT_TAP_TOGGLE) {
                            reset_oneshot_layer();
                            clear_oneshot_locked_mods();
                            set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
                        } else {
                            clear_oneshot_layer_state(ONESHOT_PRESSED);
                        }
                    }
#            else
                    if (event.pressed) {
                        layer_on(action.layer_tap.val);
                        set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
                    } else {
                        clear_oneshot_layer_state(ONESHOT_PRESSED);
                        if (tap_count > 1) {
                            clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
                        }
                    }
#            endif
                    break;
#        endif
                default:
                    /* tap key */
                    if (event.pressed) {
                        if (tap_count > 0) {
                            dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
                            register_code(action.layer_tap.code);
                        } else {
                            dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
                            layer_on(action.layer_tap.val);
                        }
                    } else {
                        if (tap_count > 0) {
                            dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
                            if (action.layer_tap.code == KC_CAPS) {
                                wait_ms(TAP_HOLD_CAPS_DELAY);
                            } else {
                                wait_ms(TAP_CODE_DELAY);
                            }
                            unregister_code(action.layer_tap.code);
                        } else {
                            dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
                            layer_off(action.layer_tap.val);
                        }
                    }
                    break;
            }
            break;
#    endif
#endif
            /* Extentions */
#ifndef NO_ACTION_MACRO
        case ACT_MACRO:
            action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
            break;
#endif
#ifdef SWAP_HANDS_ENABLE
        case ACT_SWAP_HANDS:
            switch (action.swap.code) {
                case OP_SH_TOGGLE:
                    if (event.pressed) {
                        swap_hands = !swap_hands;
                    }
                    break;
                case OP_SH_ON_OFF:
                    swap_hands = event.pressed;
                    break;
                case OP_SH_OFF_ON:
                    swap_hands = !event.pressed;
                    break;
                case OP_SH_ON:
                    if (!event.pressed) {
                        swap_hands = true;
                    }
                    break;
                case OP_SH_OFF:
                    if (!event.pressed) {
                        swap_hands = false;
                    }
                    break;
#    ifndef NO_ACTION_TAPPING
                case OP_SH_TAP_TOGGLE:
                    /* tap toggle */

                    if (event.pressed) {
                        if (swap_held) {
                            swap_held = false;
                        } else {
                            swap_hands = !swap_hands;
                        }
                    } else {
                        if (tap_count < TAPPING_TOGGLE) {
                            swap_hands = !swap_hands;
                        }
                    }
                    break;
                default:
                    /* tap key */
                    if (tap_count > 0) {
                        if (swap_held) {
                            swap_hands = !swap_hands;  // undo hold set up in _tap_hint
                            swap_held  = false;
                        }
                        if (event.pressed) {
                            register_code(action.swap.code);
                        } else {
                            wait_ms(TAP_CODE_DELAY);
                            unregister_code(action.swap.code);
                            *record = (keyrecord_t){};  // hack: reset tap mode
                        }
                    } else {
                        if (swap_held && !event.pressed) {
                            swap_hands = !swap_hands;  // undo hold set up in _tap_hint
                            swap_held  = false;
                        }
                    }
#    endif
            }
#endif
#ifndef NO_ACTION_FUNCTION
        case ACT_FUNCTION:
            action_function(record, action.func.id, action.func.opt);
            break;
#endif
        default:
            break;
    }

#ifndef NO_ACTION_LAYER
    // if this event is a layer action, update the leds
    switch (action.kind.id) {
        case ACT_LAYER:
        case ACT_LAYER_MODS:
#    ifndef NO_ACTION_TAPPING
        case ACT_LAYER_TAP:
        case ACT_LAYER_TAP_EXT:
#    endif
            led_set(host_keyboard_leds());
            break;
        default:
            break;
    }
#endif

#ifndef NO_ACTION_TAPPING
#    ifdef RETRO_TAPPING
    if (!is_tap_action(action)) {
        retro_tapping_counter = 0;
    } else {
        if (event.pressed) {
            if (tap_count > 0) {
                retro_tapping_counter = 0;
            } else {
            }
        } else {
            if (tap_count > 0) {
                retro_tapping_counter = 0;
            } else {
                if (retro_tapping_counter == 2) {
                    tap_code(action.layer_tap.code);
                }
                retro_tapping_counter = 0;
            }
        }
    }
#    endif
#endif

#ifndef NO_ACTION_ONESHOT
    /* Because we switch layers after a oneshot event, we need to release the
     * key before we leave the layer or no key up event will be generated.
     */
    if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED)) {
        record->event.pressed = false;
        layer_on(get_oneshot_layer());
        process_record(record);
        layer_off(get_oneshot_layer());
    }
#endif
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void register_code(uint8_t code) {
    if (code == KC_NO) {
        return;
    }
#ifdef LOCKING_SUPPORT_ENABLE
    else if (KC_LOCKING_CAPS == code) {
#    ifdef LOCKING_RESYNC_ENABLE
        // Resync: ignore if caps lock already is on
        if (host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK)) return;
#    endif
        add_key(KC_CAPSLOCK);
        send_keyboard_report();
        wait_ms(100);
        del_key(KC_CAPSLOCK);
        send_keyboard_report();
    }

    else if (KC_LOCKING_NUM == code) {
#    ifdef LOCKING_RESYNC_ENABLE
        if (host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) return;
#    endif
        add_key(KC_NUMLOCK);
        send_keyboard_report();
        wait_ms(100);
        del_key(KC_NUMLOCK);
        send_keyboard_report();
    }

    else if (KC_LOCKING_SCROLL == code) {
#    ifdef LOCKING_RESYNC_ENABLE
        if (host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK)) return;
#    endif
        add_key(KC_SCROLLLOCK);
        send_keyboard_report();
        wait_ms(100);
        del_key(KC_SCROLLLOCK);
        send_keyboard_report();
    }
#endif

    else if
        IS_KEY(code) {
            // TODO: should push command_proc out of this block?
            if (command_proc(code)) return;

#ifndef NO_ACTION_ONESHOT
/* TODO: remove
        if (oneshot_state.mods && !oneshot_state.disabled) {
            uint8_t tmp_mods = get_mods();
            add_mods(oneshot_state.mods);

            add_key(code);
            send_keyboard_report();

            set_mods(tmp_mods);
            send_keyboard_report();
            oneshot_cancel();
        } else
*/
#endif
            {
                // Force a new key press if the key is already pressed
                // without this, keys with the same keycode, but different
                // modifiers will be reported incorrectly, see issue #1708
                if (is_key_pressed(keyboard_report, code)) {
                    del_key(code);
                    send_keyboard_report();
                }
                add_key(code);
                send_keyboard_report();
            }
        }
    else if
        IS_MOD(code) {
            add_mods(MOD_BIT(code));
            send_keyboard_report();
        }
#ifdef EXTRAKEY_ENABLE
    else if
        IS_SYSTEM(code) { host_system_send(KEYCODE2SYSTEM(code)); }
    else if
        IS_CONSUMER(code) { host_consumer_send(KEYCODE2CONSUMER(code)); }
#endif
#ifdef MOUSEKEY_ENABLE
    else if
        IS_MOUSEKEY(code) {
            mousekey_on(code);
            mousekey_send();
        }
#endif
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void unregister_code(uint8_t code) {
    if (code == KC_NO) {
        return;
    }
#ifdef LOCKING_SUPPORT_ENABLE
    else if (KC_LOCKING_CAPS == code) {
#    ifdef LOCKING_RESYNC_ENABLE
        // Resync: ignore if caps lock already is off
        if (!(host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK))) return;
#    endif
        add_key(KC_CAPSLOCK);
        send_keyboard_report();
        del_key(KC_CAPSLOCK);
        send_keyboard_report();
    }

    else if (KC_LOCKING_NUM == code) {
#    ifdef LOCKING_RESYNC_ENABLE
        if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) return;
#    endif
        add_key(KC_NUMLOCK);
        send_keyboard_report();
        del_key(KC_NUMLOCK);
        send_keyboard_report();
    }

    else if (KC_LOCKING_SCROLL == code) {
#    ifdef LOCKING_RESYNC_ENABLE
        if (!(host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK))) return;
#    endif
        add_key(KC_SCROLLLOCK);
        send_keyboard_report();
        del_key(KC_SCROLLLOCK);
        send_keyboard_report();
    }
#endif

    else if
        IS_KEY(code) {
            del_key(code);
            send_keyboard_report();
        }
    else if
        IS_MOD(code) {
            del_mods(MOD_BIT(code));
            send_keyboard_report();
        }
    else if
        IS_SYSTEM(code) { host_system_send(0); }
    else if
        IS_CONSUMER(code) { host_consumer_send(0); }
#ifdef MOUSEKEY_ENABLE
    else if
        IS_MOUSEKEY(code) {
            mousekey_off(code);
            mousekey_send();
        }
#endif
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void tap_code(uint8_t code) {
    register_code(code);
    if (code == KC_CAPS) {
        wait_ms(TAP_HOLD_CAPS_DELAY);
    } else {
        wait_ms(TAP_CODE_DELAY);
    }
    unregister_code(code);
}

/** \brief Adds the given physically pressed modifiers and sends a keyboard report immediately.
 *
 * \param mods A bitfield of modifiers to register.
 */
void register_mods(uint8_t mods) {
    if (mods) {
        add_mods(mods);
        send_keyboard_report();
    }
}

/** \brief Removes the given physically pressed modifiers and sends a keyboard report immediately.
 *
 * \param mods A bitfield of modifiers to unregister.
 */
void unregister_mods(uint8_t mods) {
    if (mods) {
        del_mods(mods);
        send_keyboard_report();
    }
}

/** \brief Adds the given weak modifiers and sends a keyboard report immediately.
 *
 * \param mods A bitfield of modifiers to register.
 */
void register_weak_mods(uint8_t mods) {
    if (mods) {
        add_weak_mods(mods);
        send_keyboard_report();
    }
}

/** \brief Removes the given weak modifiers and sends a keyboard report immediately.
 *
 * \param mods A bitfield of modifiers to unregister.
 */
void unregister_weak_mods(uint8_t mods) {
    if (mods) {
        del_weak_mods(mods);
        send_keyboard_report();
    }
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void clear_keyboard(void) {
    clear_mods();
    clear_keyboard_but_mods();
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void clear_keyboard_but_mods(void) {
    clear_keys();
    clear_keyboard_but_mods_and_keys();
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void clear_keyboard_but_mods_and_keys() {
    clear_weak_mods();
    clear_macro_mods();
    send_keyboard_report();
#ifdef MOUSEKEY_ENABLE
    mousekey_clear();
    mousekey_send();
#endif
#ifdef EXTRAKEY_ENABLE
    host_system_send(0);
    host_consumer_send(0);
#endif
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
bool is_tap_key(keypos_t key) {
    action_t action = layer_switch_get_action(key);
    return is_tap_action(action);
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
bool is_tap_action(action_t action) {
    switch (action.kind.id) {
        case ACT_LMODS_TAP:
        case ACT_RMODS_TAP:
        case ACT_LAYER_TAP:
        case ACT_LAYER_TAP_EXT:
            switch (action.layer_tap.code) {
                case KC_NO ... KC_RGUI:
                case OP_TAP_TOGGLE:
                case OP_ONESHOT:
                    return true;
            }
            return false;
        case ACT_SWAP_HANDS:
            switch (action.swap.code) {
                case KC_NO ... KC_RGUI:
                case OP_SH_TAP_TOGGLE:
                    return true;
            }
            return false;
        case ACT_MACRO:
        case ACT_FUNCTION:
            if (action.func.opt & FUNC_TAP) {
                return true;
            }
            return false;
    }
    return false;
}

/** \brief Debug print (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void debug_event(keyevent_t event) { dprintf("%04X%c(%u)", (event.key.row << 8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time); }
/** \brief Debug print (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void debug_record(keyrecord_t record) {
    debug_event(record.event);
#ifndef NO_ACTION_TAPPING
    dprintf(":%u%c", record.tap.count, (record.tap.interrupted ? '-' : ' '));
#endif
}

/** \brief Debug print (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void debug_action(action_t action) {
    switch (action.kind.id) {
        case ACT_LMODS:
            dprint("ACT_LMODS");
            break;
        case ACT_RMODS:
            dprint("ACT_RMODS");
            break;
        case ACT_LMODS_TAP:
            dprint("ACT_LMODS_TAP");
            break;
        case ACT_RMODS_TAP:
            dprint("ACT_RMODS_TAP");
            break;
        case ACT_USAGE:
            dprint("ACT_USAGE");
            break;
        case ACT_MOUSEKEY:
            dprint("ACT_MOUSEKEY");
            break;
        case ACT_LAYER:
            dprint("ACT_LAYER");
            break;
        case ACT_LAYER_MODS:
            dprint("ACT_LAYER_MODS");
            break;
        case ACT_LAYER_TAP:
            dprint("ACT_LAYER_TAP");
            break;
        case ACT_LAYER_TAP_EXT:
            dprint("ACT_LAYER_TAP_EXT");
            break;
        case ACT_MACRO:
            dprint("ACT_MACRO");
            break;
        case ACT_FUNCTION:
            dprint("ACT_FUNCTION");
            break;
        case ACT_SWAP_HANDS:
            dprint("ACT_SWAP_HANDS");
            break;
        default:
            dprint("UNKNOWN");
            break;
    }
    dprintf("[%X:%02X]", action.kind.param >> 8, action.kind.param & 0xff);
}