/* $Id: dma.h,v 1.7 1992/12/14 00:29:34 root Exp root $
* linux/include/asm/dma.h: Defines for using and allocating dma channels.
* Written by Hennus Bergman, 1992.
* High DMA channel support & info by Hannu Savolainen
* and John Boyd, Nov. 1992.
*/
#ifndef _ASM_DMA_H
#define _ASM_DMA_H
#include <xen/config.h>
#include <xen/spinlock.h> /* And spinlocks */
#include <asm/io.h> /* need byte IO */
#include <xen/delay.h>
#ifdef HAVE_REALLY_SLOW_DMA_CONTROLLER
#define dma_outb outb_p
#else
#define dma_outb outb
#endif
#define dma_inb inb
/*
* NOTES about DMA transfers:
*
* controller 1: channels 0-3, byte operations, ports 00-1F
* controller 2: channels 4-7, word operations, ports C0-DF
*
* - ALL registers are 8 bits only, regardless of transfer size
* - channel 4 is not used - cascades 1 into 2.
* - channels 0-3 are byte - addresses/counts are for physical bytes
* - channels 5-7 are word - addresses/counts are for physical words
* - transfers must not cross physical 64K (0-3) or 128K (5-7) boundaries
* - transfer count loaded to registers is 1 less than actual count
* - controller 2 offsets are all even (2x offsets for controller 1)
* - page registers for 5-7 don't use data bit 0, represent 128K pages
* - page registers for 0-3 use bit 0, represent 64K pages
*
* DMA transfers are limited to the lower 16MB of _physical_ memory.
* Note that addresses loaded into registers must be _physical_ addresses,
* not logical addresses (which may differ if paging is active).
*
* Address mapping for channels 0-3:
*
* A23 ... A16 A15 ... A8 A7 ... A0 (Physical addresses)
* | ... | | ... | | ... |
* | ... | | ... | | ... |
* | ... | | ... | | ... |
* P7 ... P0 A7 ... A0 A7 ... A0
* | Page | Addr MSB | Addr LSB | (DMA registers)
*
* Address mapping for channels 5-7:
*
* A23 ... A17 A16 A15 ... A9 A8 A7 ... A1 A0 (Physical addresses)
* | ... | \ \ ... \ \ \ ... \ \
* | ... | \ \ ... \ \ \ ... \ (not used)
* | ... | \ \ ... \ \ \ ... \
* P7 ... P1 (0) A7 A6 ... A0 A7 A6 ... A0
* | Page | Addr MSB | Addr LSB | (DMA registers)
*
* Again, channels 5-7 transfer _physical_ words (16 bits), so addresses
* and counts _must_ be word-aligned (the lowest address bit is _ignored_ at
* the hardware level, so odd-byte transfers aren't possible).
*
* Transfer count (_not # bytes_) is limited to 64K, represented as actual
* count - 1 : 64K => 0xFFFF, 1 => 0x0000. Thus, count is always 1 or more,
* and up to 128K bytes may be transferred on channels 5-7 in one operation.
*
*/
#define MAX_DMA_CHANNELS 8
/* The maximum address that we can perform a DMA transfer to on this platform */
/*#define MAX_DMA_ADDRESS (PAGE_OFFSET+0x1000000)*/
/* 8237 DMA controllers */
#define IO_DMA1_BASE 0x00 /* 8 bit slave DMA, channels 0..3 */
#define IO_DMA2_BASE 0xC0 /* 16 bit master DMA, ch 4(=slave input)..7 */
/* DMA controller registers */
#define DMA1_CMD_REG 0x08 /* command register (w) */
#define DMA1_STAT_REG 0x08 /* status register (r) */
#define DMA1_REQ_REG 0x09 /* request register (w) */
#define DMA1_MASK_REG 0x0A /* single-channel mask (w) */
#define DMA1_MODE_REG 0x0B /* mode register (w) */
#define DMA1_CLEAR_FF_REG 0x0C /* clear pointer flip-flop (w) */
#define DMA1_TEMP_REG 0x0D /* Temporary Register (r) */
#define DMA1_RESET_REG 0x0D /* Master Clear (w) */
#define DMA1_CLR_MASK_REG 0x0E /* Clear Mask */
#define DMA1_MASK_ALL_REG 0x0F /* all-channels mask (w) */
#define DMA2_CMD_REG 0xD0 /* command register (w) */
#define DMA2_STAT_REG 0xD0 /* status register (r) */
#define DMA2_REQ_REG 0xD2 /* request register (w) */
#define DMA2_MASK_REG 0xD4 /* single-channel mask (w) */
#define DMA2_MODE_REG 0xD6 /* mode register (w) */
#define DMA2_CLEAR_FF_REG 0xD8 /* clear pointer flip-flop (w) */
#define DMA2_TEMP_REG 0xDA /* Temporary Register (r) */
#define DMA2_RESET_REG 0xDA /* Master Clear (w) */
#define DMA2_CLR_MASK_REG 0xDC /* Clear Mask */
#define DMA2_MASK_ALL_REG 0xDE /* all-channels mask (w) */
#define DMA_ADDR_0 0x00 /* DMA address registers */
#define DMA_ADDR_1 0x02
#define DMA_ADDR_2 0x04
#define DMA_ADDR_3 0x06
#define DMA_ADDR_4 0xC0
#define DMA_ADDR_5 0xC4
#define DMA_ADDR_6 0xC8
#define DMA_ADDR_7 0xCC
#define DMA_CNT_0 0x01 /* DMA count registers */
#define DMA_CNT_1 0x03
#define DMA_CNT_2 0x05
#define DMA_CNT_3 0x07
#define DMA_CNT_4 0xC2
#define DMA_CNT_5 0xC6
#define DMA_CNT_6 0xCA
#define DMA_CNT_7 0xCE
#define DMA_PAGE_0 0x87 /* DMA page registers */
#define DMA_PAGE_1 0x83
#define DMA_PAGE_2 0x81
#define DMA_PAGE_3 0x82
#define DMA_PAGE_5 0x8B
#define DMA_PAGE_6 0x89
#define DMA_PAGE_7 0x8A
#define DMA_MODE_READ 0x44 /* I/O to memory, no autoinit, increment, single mode */
#define DMA_MODE_WRITE 0x48 /* memory to I/O, no autoinit, increment, single mode */
#define DMA_MODE_CASCADE 0xC0 /* pass thru DREQ->HRQ, DACK<-HLDA only */
#define DMA_AUTOINIT 0x10
extern spinlock_t dma_spin_lock;
static __inline__ unsigned long claim_dma_lock(void)
{
unsigned long flags;
spin_lock_irqsave(&dma_spin_lock, flags);
return flags;
}
static __inline__ void release_dma_lock(unsigned long flags)
{
spin_unlock_irqrestore(&dma_spin_lock, flags);
}
/* enable/disable a specific DMA channel */
static __inline__ void enable_dma(unsigned int dmanr)
{
if (dmanr<=3)
dma_outb(dmanr, DMA1_MASK_REG);
else
dma_outb(dmanr & 3, DMA2_MASK_REG);
}
static __inline__ void disable_dma(unsigned int dmanr)
{
if (dmanr<=3)
dma_outb(dmanr | 4, DMA1_MASK_REG);
else
dma_outb((dmanr & 3) | 4, DMA2_MASK_REG);
}
/* Clear the 'DMA Pointer Flip Flop'.
* Write 0 for LSB/MSB, 1 for MSB/LSB access.
* Use this once to initialize the FF to a known state.
* After that, keep track of it. :-)
* --- In order to do that, the DMA routines below should ---
* --- only be used while holding the DMA lock ! ---
*/
static __inline__ void clear_dma_ff(unsigned int dmanr)
{
if (dmanr<=3)
dma_outb(0, DMA1_CLEAR_FF_REG);
else
dma_outb(0, DMA2_CLEAR_FF_REG);
}
/* set mode (above) for a specific DMA channel */
static __inline__ void set_dma_mode(unsigned int dmanr, char mode)
{
if (dmanr<=3)
dma_outb(mode | dmanr, DMA1_MODE_REG);
else
dma_outb(mode | (dmanr&3), DMA2_MODE_REG);
}
/* Set only the page register bits of the transfer address.
* This is used for successive transfers when we know the contents of
* the lower 16 bits of the DMA current address register, but a 64k boundary
* may have been crossed.
*/
static __inline__ void set_dma_page(unsigned int dmanr, char pagenr)
{
switch(dmanr) {
case 0:
dma_outb(pagenr, DMA_PAGE_0);
break;
case 1:
dma_outb(pagenr, DMA_PAGE_1);
break;
case 2:
dma_outb(pagenr, DMA_PAGE_2);
break;
case 3:
dma_outb(pagenr, DMA_PAGE_3);
break;
case 5:
dma_outb(pagenr & 0xfe, DMA_PAGE_5);
break;
case 6:
dma_outb(pagenr & 0xfe, DMA_PAGE_6);
break;
case 7:
dma_outb(pagenr & 0xfe, DMA_PAGE_7);
break;
}
}
/* Set transfer address & page bits for specific DMA channel.
* Assumes dma flipflop is clear.
*/
static __inline__ void set_dma_addr(unsigned int dmanr, unsigned int a)
{
set_dma_page(dmanr, a>>16);
if (dmanr <= 3) {
dma_outb( a & 0xff, pre { line-height: 125%; margin: 0; }
td.linenos pre { color: #000000; background-color: #f0f0f0; padding: 0 5px 0 5px; }
span.linenos { color: #000000; background-color: #f0f0f0; padding: 0 5px 0 5px; }
td.linenos pre.special { color: #000000; background-color: #ffffc0; padding: 0 5px 0 5px; }
span.linenos.special { color: #000000; background-color: #ffffc0; padding: 0 5px 0 5px; }
.highlight .hll { background-color: #ffffcc }
.highlight { background: #ffffff; }
.highlight .c { color: #888888 } /* Comment */
.highlight .err { color: #a61717; background-color: #e3d2d2 } /* Error */
.highlight .k { color: #008800; font-weight: bold } /* Keyword */
.highlight .ch { color: #888888 } /* Comment.Hashbang */
.highlight .cm { color: #888888 } /* Comment.Multiline */
.highlight .cp { color: #cc0000; font-weight: bold } /* Comment.Preproc */
.highlight .cpf { color: #888888 } /* Comment.PreprocFile */
.highlight .c1 { color: #888888 } /* Comment.Single */
.highlight .cs { color: #cc0000; font-weight: bold; background-color: #fff0f0 } /* Comment.Special */
.highlight .gd { color: #000000; background-color: #ffdddd } /* Generic.Deleted */
.highlight .ge { font-style: italic } /* Generic.Emph */
.highlight .gr { color: #aa0000 } /* Generic.Error */
.highlight .gh { color: #333333 } /* Generic.Heading */
.highlight .gi { color: #000000; background-color: #ddffdd } /* Generic.Inserted */
.highlight .go { color: #888888 } /* Generic.Output */
.highlight .gp { color: #555555 } /* Generic.Prompt */
.highlight .gs { font-weight: bold } /* Generic.Strong */
.highlight .gu { color: #666666 } /* Generic.Subheading */
.highlight .gt { color: #aa0000 } /* Generic.Traceback */
.highlight .kc { color: #008800; font-weight: bold } /* Keyword.Constant */
.highlight .kd { color: #008800; font-weight: bold } /* Keyword.Declaration */
.highlight .kn { color: #008800; font-weight: bold } /* Keyword.Namespace */
.highlight .kp { color: #008800 } /* Keyword.Pseudo */
.highlight .kr { color: #008800; font-weight: bold } /* Keyword.Reserved */
.highlight .kt { color: #888888; font-weight: bold } /* Keyword.Type */
.highlight .m { color: #0000DD; font-weight: bold } /* Literal.Number */
.highlight .s { color: #dd2200; background-color: #fff0f0 } /* Literal.String */
.highlight .na { color: #336699 } /* Name.Attribute */
.highlight .nb { color: #003388 } /* Name.Builtin */
.highlight .nc { color: #bb0066; font-weight: bold } /* Name.Class */
.highlight .no { color: #003366; font-weight: bold } /* Name.Constant */
.highlight .nd { color: #555555 } /* Name.Decorator */
.highlight .ne { color: #bb0066; font-weight: bold } /* Name.Exception */
.highlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */
.highlight .nl { color: #336699; font-style: italic } /* Name.Label */
.highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */
.highlight .py { color: #336699; font-weight: bold } /* Name.Property */
.highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */
.highlight .nv { color: #336699 } /* Name.Variable */
.highlight .ow { color: #008800 } /* Operator.Word */
.highlight .w { color: #bbbbbb } /* Text.Whitespace */
.highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */
.highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */
.highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */
.highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */
.highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */
.highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */
.highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */
.highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */
.highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */
.highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */
.highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */
.highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */
.highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */
.highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */
.highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */
.highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */
.highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */
.highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */
.highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */
.highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */
.highlight .vc { color: #336699 } /* Name.Variable.Class */
.highlight .vg { color: #dd7700 } /* Name.Variable.Global */
.highlight .vi { color: #3333bb } /* Name.Variable.Instance */
.highlight .vm { color: #336699 } /* Name.Variable.Magic */
.highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long *//*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "host.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
#include "command.h"
#include "led.h"
#include "action_layer.h"
#include "action_tapping.h"
#include "action_macro.h"
#include "action_util.h"
#include "action.h"
#include "wait.h"
#ifdef BACKLIGHT_ENABLE
# include "backlight.h"
#endif
#ifdef DEBUG_ACTION
# include "debug.h"
#else
# include "nodebug.h"
#endif
int tp_buttons;
#ifdef RETRO_TAPPING
int retro_tapping_counter = 0;
#endif
#ifdef FAUXCLICKY_ENABLE
# include <fauxclicky.h>
#endif
#ifdef IGNORE_MOD_TAP_INTERRUPT_PER_KEY
__attribute__((weak)) bool get_ignore_mod_tap_interrupt(uint16_t keycode) { return false; }
#endif
#ifndef TAP_CODE_DELAY
# define TAP_CODE_DELAY 0
#endif
#ifndef TAP_HOLD_CAPS_DELAY
# define TAP_HOLD_CAPS_DELAY 80
#endif
/** \brief Called to execute an action.
*
* FIXME: Needs documentation.
*/
void action_exec(keyevent_t event) {
if (!IS_NOEVENT(event)) {
dprint("\n---- action_exec: start -----\n");
dprint("EVENT: ");
debug_event(event);
dprintln();
#ifdef RETRO_TAPPING
retro_tapping_counter++;
#endif
}
#ifdef FAUXCLICKY_ENABLE
if (IS_PRESSED(event)) {
FAUXCLICKY_ACTION_PRESS;
}
if (IS_RELEASED(event)) {
FAUXCLICKY_ACTION_RELEASE;
}
fauxclicky_check();
#endif
#ifdef SWAP_HANDS_ENABLE
if (!IS_NOEVENT(event)) {
process_hand_swap(&event);
}
#endif
keyrecord_t record = {.event = event};
#ifndef NO_ACTION_ONESHOT
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
if (has_oneshot_layer_timed_out()) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
if (has_oneshot_mods_timed_out()) {
clear_oneshot_mods();
}
# endif
#endif
#ifndef NO_ACTION_TAPPING
action_tapping_process(record);
#else
process_record(&record);
if (!IS_NOEVENT(record.event)) {
dprint("processed: ");
debug_record(record);
dprintln();
}
#endif
}
#ifdef SWAP_HANDS_ENABLE
bool swap_hands = false;
bool swap_held = false;
/** \brief Process Hand Swap
*
* FIXME: Needs documentation.
*/
void process_hand_swap(keyevent_t *event) {
static swap_state_row_t swap_state[MATRIX_ROWS];
keypos_t pos = event->key;
swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col;
bool do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit);
if (do_swap) {
event->key = hand_swap_config[pos.row][pos.col];
swap_state[pos.row] |= col_bit;
} else {
swap_state[pos.row] &= ~(col_bit);
}
}
#endif
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
bool disable_action_cache = false;
void process_record_nocache(keyrecord_t *record) {
disable_action_cache = true;
process_record(record);
disable_action_cache = false;
}
#else
void process_record_nocache(keyrecord_t *record) { process_record(record); }
#endif
__attribute__((weak)) bool process_record_quantum(keyrecord_t *record) { return true; }
__attribute__((weak)) void post_process_record_quantum(keyrecord_t *record) {}
#ifndef NO_ACTION_TAPPING
/** \brief Allows for handling tap-hold actions immediately instead of waiting for TAPPING_TERM or another keypress.
*
* FIXME: Needs documentation.
*/
void process_record_tap_hint(keyrecord_t *record) {
action_t action = layer_switch_get_action(record->event.key);
switch (action.kind.id) {
# ifdef SWAP_HANDS_ENABLE
case ACT_SWAP_HANDS:
switch (action.swap.code) {
case OP_SH_TAP_TOGGLE:
default:
swap_hands = !swap_hands;
swap_held = true;
}
break;
# endif
}
}
#endif
/** \brief Take a key event (key press or key release) and processes it.
*
* FIXME: Needs documentation.
*/
void process_record(keyrecord_t *record) {
if (IS_NOEVENT(record->event)) {
return;
}
if (!process_record_quantum(record)) return;
process_record_handler(record);
post_process_record_quantum(record);
}
void process_record_handler(keyrecord_t *record) {
action_t action = store_or_get_action(record->event.pressed, record->event.key);
dprint("ACTION: ");
debug_action(action);
#ifndef NO_ACTION_LAYER
dprint(" layer_state: ");
layer_debug();
dprint(" default_layer_state: ");
default_layer_debug();
#endif
dprintln();
process_action(record, action);
}
/** \brief Take an action and processes it.
*
* FIXME: Needs documentation.
*/
void process_action(keyrecord_t *record, action_t action) {
keyevent_t event = record->event;
#ifndef NO_ACTION_TAPPING
uint8_t tap_count = record->tap.count;
#endif
if (event.pressed) {
// clear the potential weak mods left by previously pressed keys
clear_weak_mods();
}
#ifndef NO_ACTION_ONESHOT
bool do_release_oneshot = false;
// notice we only clear the one shot layer if the pressed key is not a modifier.
if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
do_release_oneshot = !is_oneshot_layer_active();
}
#endif
switch (action.kind.id) {
/* Key and Mods */
case ACT_LMODS:
case ACT_RMODS: {
uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods << 4;
if (event.pressed) {
if (mods) {
if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
// e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
// This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
// Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
add_mods(mods);
} else {
add_weak_mods(mods);
}
send_keyboard_report();
}
register_code(action.key.code);
} else {
unregister_code(action.key.code);
if (mods) {
if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
del_mods(mods);
} else {
del_weak_mods(mods);
}
send_keyboard_report();
}
}
} break;
#ifndef NO_ACTION_TAPPING
case ACT_LMODS_TAP:
case ACT_RMODS_TAP: {
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods << 4;
switch (action.layer_tap.code) {
# ifndef NO_ACTION_ONESHOT
case MODS_ONESHOT:
// Oneshot modifier
if (event.pressed) {
if (tap_count == 0) {
dprint("MODS_TAP: Oneshot: 0\n");
register_mods(mods | get_oneshot_mods());
} else if (tap_count == 1) {
dprint("MODS_TAP: Oneshot: start\n");
set_oneshot_mods(mods | get_oneshot_mods());
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
dprint("MODS_TAP: Toggling oneshot");
clear_oneshot_mods();
set_oneshot_locked_mods(mods);
register_mods(mods);
# endif
} else {
register_mods(mods | get_oneshot_mods());
}
} else {
if (tap_count == 0) {
clear_oneshot_mods();
unregister_mods(mods);
} else if (tap_count == 1) {
// Retain Oneshot mods
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
if (mods & get_mods()) {
clear_oneshot_locked_mods();
clear_oneshot_mods();
unregister_mods(mods);
}
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
// Toggle Oneshot Layer
# endif
} else {
clear_oneshot_mods();
unregister_mods(mods);
}
}
break;
# endif
case MODS_TAP_TOGGLE:
if (event.pressed) {
if (tap_count <= TAPPING_TOGGLE) {
register_mods(mods);
}
} else {
if (tap_count < TAPPING_TOGGLE) {
unregister_mods(mods);
}
}
break;
default:
if (event.pressed) {
if (tap_count > 0) {
# if !defined(IGNORE_MOD_TAP_INTERRUPT) || defined(IGNORE_MOD_TAP_INTERRUPT_PER_KEY)
if (
# ifdef IGNORE_MOD_TAP_INTERRUPT_PER_KEY
!get_ignore_mod_tap_interrupt(get_event_keycode(record->event, false)) &&
# endif
record->tap.interrupted) {
dprint("mods_tap: tap: cancel: add_mods\n");
// ad hoc: set 0 to cancel tap
record->tap.count = 0;
register_mods(mods);
} else
# endif
{
dprint("MODS_TAP: Tap: register_code\n");
register_code(action.key.code);
}
} else {
dprint("MODS_TAP: No tap: add_mods\n");
register_mods(mods);
}
} else {
if (tap_count > 0) {
dprint("MODS_TAP: Tap: unregister_code\n");
if (action.layer_tap.code == KC_CAPS) {
wait_ms(TAP_HOLD_CAPS_DELAY);
}
unregister_code(action.key.code);
} else {
dprint("MODS_TAP: No tap: add_mods\n");
unregister_mods(mods);
}
}
break;
}
} break;
#endif
#ifdef EXTRAKEY_ENABLE
/* other HID usage */
case ACT_USAGE:
switch (action.usage.page) {
case PAGE_SYSTEM:
if (event.pressed) {
host_system_send(action.usage.code);
} else {
host_system_send(0);
}
break;
case PAGE_CONSUMER:
if (event.pressed) {
host_consumer_send(action.usage.code);
} else {
host_consumer_send(0);
}
break;
}
break;
#endif
#ifdef MOUSEKEY_ENABLE
/* Mouse key */
case ACT_MOUSEKEY:
if (event.pressed) {
switch (action.key.code) {
case KC_MS_BTN1:
tp_buttons |= (1 << 0);
break;
case KC_MS_BTN2:
tp_buttons |= (1 << 1);
break;
case KC_MS_BTN3:
tp_buttons |= (1 << 2);
break;
default:
break;
}
mousekey_on(action.key.code);
mousekey_send();
} else {
switch (action.key.code) {
case KC_MS_BTN1:
tp_buttons &= ~(1 << 0);
break;
case KC_MS_BTN2:
tp_buttons &= ~(1 << 1);
break;
case KC_MS_BTN3:
tp_buttons &= ~(1 << 2);
break;
default:
break;
}
mousekey_off(action.key.code);
mousekey_send();
}
break;
#endif
#ifndef NO_ACTION_LAYER
case ACT_LAYER:
if (action.layer_bitop.on == 0) {
/* Default Layer Bitwise Operation */
if (!event.pressed) {
uint8_t shift = action.layer_bitop.part * 4;
layer_state_t bits = ((layer_state_t)action.layer_bitop.bits) << shift;
layer_state_t mask = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf) << shift) : 0;
switch (action.layer_bitop.op) {
case OP_BIT_AND:
default_layer_and(bits | mask);
break;
case OP_BIT_OR:
default_layer_or(bits | mask);
break;
case OP_BIT_XOR:
default_layer_xor(bits | mask);
break;
case OP_BIT_SET:
default_layer_set(bits | mask);
break;
}
}
} else {
/* Layer Bitwise Operation */
if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) {
uint8_t shift = action.layer_bitop.part * 4;
layer_state_t bits = ((layer_state_t)action.layer_bitop.bits) << shift;
layer_state_t mask = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf) << shift) : 0;
switch (action.layer_bitop.op) {
case OP_BIT_AND:
layer_and(bits | mask);
break;
case OP_BIT_OR:
layer_or(bits | mask);
break;
case OP_BIT_XOR:
layer_xor(bits | mask);
break;
case OP_BIT_SET:
layer_state_set(bits | mask);
break;
}
}
}
break;
case ACT_LAYER_MODS:
if (event.pressed) {
layer_on(action.layer_mods.layer);
register_mods(action.layer_mods.mods);
} else {
unregister_mods(action.layer_mods.mods);
layer_off(action.layer_mods.layer);
}
break;
# ifndef NO_ACTION_TAPPING
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
switch (action.layer_tap.code) {
case OP_TAP_TOGGLE:
/* tap toggle */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
layer_invert(action.layer_tap.val);
}
} else {
if (tap_count <= TAPPING_TOGGLE) {
layer_invert(action.layer_tap.val);
}
}
break;
case OP_ON_OFF:
event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val);
break;
case OP_OFF_ON:
event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val);
break;
case OP_SET_CLEAR:
event.pressed ? layer_move(action.layer_tap.val) : layer_clear();
break;
# ifndef NO_ACTION_ONESHOT
case OP_ONESHOT:
// Oneshot modifier
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
do_release_oneshot = false;
if (event.pressed) {
del_mods(get_oneshot_locked_mods());
if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
reset_oneshot_layer();
layer_off(action.layer_tap.val);
break;
} else if (tap_count < ONESHOT_TAP_TOGGLE) {
layer_on(action.layer_tap.val);
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
}
} else {
add_mods(get_oneshot_locked_mods());
if (tap_count >= ONESHOT_TAP_TOGGLE) {
reset_oneshot_layer();
clear_oneshot_locked_mods();
set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
} else {
clear_oneshot_layer_state(ONESHOT_PRESSED);
}
}
# else
if (event.pressed) {
layer_on(action.layer_tap.val);
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
} else {
clear_oneshot_layer_state(ONESHOT_PRESSED);
if (tap_count > 1) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
}
# endif
break;
# endif
default:
/* tap key */
if (event.pressed) {
if (tap_count > 0) {
dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
register_code(action.layer_tap.code);
} else {
dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
layer_on(action.layer_tap.val);
}
} else {
if (tap_count > 0) {
dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
if (action.layer_tap.code == KC_CAPS) {
wait_ms(TAP_HOLD_CAPS_DELAY);
} else {
wait_ms(TAP_CODE_DELAY);
}
unregister_code(action.layer_tap.code);
} else {
dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
layer_off(action.layer_tap.val);
}
}
break;
}
break;
# endif
#endif
/* Extentions */
#ifndef NO_ACTION_MACRO
case ACT_MACRO:
action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
break;
#endif
#ifdef SWAP_HANDS_ENABLE
case ACT_SWAP_HANDS:
switch (action.swap.code) {
case OP_SH_TOGGLE:
if (event.pressed) {
swap_hands = !swap_hands;
}
break;
case OP_SH_ON_OFF:
swap_hands = event.pressed;
break;
case OP_SH_OFF_ON:
swap_hands = !event.pressed;
break;
case OP_SH_ON:
if (!event.pressed) {
swap_hands = true;
}
break;
case OP_SH_OFF:
if (!event.pressed) {
swap_hands = false;
}
break;
# ifndef NO_ACTION_TAPPING
case OP_SH_TAP_TOGGLE:
/* tap toggle */
if (event.pressed) {
if (swap_held) {
swap_held = false;
} else {
swap_hands = !swap_hands;
}
} else {
if (tap_count < TAPPING_TOGGLE) {
swap_hands = !swap_hands;
}
}
break;
default:
/* tap key */
if (tap_count > 0) {
if (swap_held) {
swap_hands = !swap_hands; // undo hold set up in _tap_hint
swap_held = false;
}
if (event.pressed) {
register_code(action.swap.code);
} else {
wait_ms(TAP_CODE_DELAY);
unregister_code(action.swap.code);
*record = (keyrecord_t){}; // hack: reset tap mode
}
} else {
if (swap_held && !event.pressed) {
swap_hands = !swap_hands; // undo hold set up in _tap_hint
swap_held = false;
}
}
# endif
}
#endif
#ifndef NO_ACTION_FUNCTION
case ACT_FUNCTION:
action_function(record, action.func.id, action.func.opt);
break;
#endif
default:
break;
}
#ifndef NO_ACTION_LAYER
// if this event is a layer action, update the leds
switch (action.kind.id) {
case ACT_LAYER:
case ACT_LAYER_MODS:
# ifndef NO_ACTION_TAPPING
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
# endif
led_set(host_keyboard_leds());
break;
default:
break;
}
#endif
#ifndef NO_ACTION_TAPPING
# ifdef RETRO_TAPPING
if (!is_tap_action(action)) {
retro_tapping_counter = 0;
} else {
if (event.pressed) {
if (tap_count > 0) {
retro_tapping_counter = 0;
} else {
}
} else {
if (tap_count > 0) {
retro_tapping_counter = 0;
} else {
if (retro_tapping_counter == 2) {
tap_code(action.layer_tap.code);
}
retro_tapping_counter = 0;
}
}
}
# endif
#endif
#ifndef NO_ACTION_ONESHOT
/* Because we switch layers after a oneshot event, we need to release the
* key before we leave the layer or no key up event will be generated.
*/
if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED)) {
record->event.pressed = false;
layer_on(get_oneshot_layer());
process_record(record);
layer_off(get_oneshot_layer());
}
#endif
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void register_code(uint8_t code) {
if (code == KC_NO) {
return;
}
#ifdef LOCKING_SUPPORT_ENABLE
else if (KC_LOCKING_CAPS == code) {
# ifdef LOCKING_RESYNC_ENABLE
// Resync: ignore if caps lock already is on
if (host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK)) return;
# endif
add_key(KC_CAPSLOCK);
send_keyboard_report();
wait_ms(100);
del_key(KC_CAPSLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_NUM == code) {
# ifdef LOCKING_RESYNC_ENABLE
if (host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) return;
# endif
add_key(KC_NUMLOCK);
send_keyboard_report();
wait_ms(100);
del_key(KC_NUMLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_SCROLL == code) {
# ifdef LOCKING_RESYNC_ENABLE
if (host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK)) return;
# endif
add_key(KC_SCROLLLOCK);
send_keyboard_report();
wait_ms(100);
del_key(KC_SCROLLLOCK);
send_keyboard_report();
}
#endif
else if
IS_KEY(code) {
// TODO: should push command_proc out of this block?
if (command_proc(code)) return;
#ifndef NO_ACTION_ONESHOT
/* TODO: remove
if (oneshot_state.mods && !oneshot_state.disabled) {
uint8_t tmp_mods = get_mods();
add_mods(oneshot_state.mods);
add_key(code);
send_keyboard_report();
set_mods(tmp_mods);
send_keyboard_report();
oneshot_cancel();
} else
*/
#endif
{
// Force a new key press if the key is already pressed
// without this, keys with the same keycode, but different
// modifiers will be reported incorrectly, see issue #1708
if (is_key_pressed(keyboard_report, code)) {
del_key(code);
send_keyboard_report();
}
add_key(code);
send_keyboard_report();
}
}
else if
IS_MOD(code) {
add_mods(MOD_BIT(code));
send_keyboard_report();
}
#ifdef EXTRAKEY_ENABLE
else if
IS_SYSTEM(code) { host_system_send(KEYCODE2SYSTEM(code)); }
else if
IS_CONSUMER(code) { host_consumer_send(KEYCODE2CONSUMER(code)); }
#endif
#ifdef MOUSEKEY_ENABLE
else if
IS_MOUSEKEY(code) {
mousekey_on(code);
mousekey_send();
}
#endif
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void unregister_code(uint8_t code) {
if (code == KC_NO) {
return;
}
#ifdef LOCKING_SUPPORT_ENABLE
else if (KC_LOCKING_CAPS == code) {
# ifdef LOCKING_RESYNC_ENABLE
// Resync: ignore if caps lock already is off
if (!(host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK))) return;
# endif
add_key(KC_CAPSLOCK);
send_keyboard_report();
del_key(KC_CAPSLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_NUM == code) {
# ifdef LOCKING_RESYNC_ENABLE
if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) return;
# endif
add_key(KC_NUMLOCK);
send_keyboard_report();
del_key(KC_NUMLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_SCROLL == code) {
# ifdef LOCKING_RESYNC_ENABLE
if (!(host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK))) return;
# endif
add_key(KC_SCROLLLOCK);
send_keyboard_report();
del_key(KC_SCROLLLOCK);
send_keyboard_report();
}
#endif
else if
IS_KEY(code) {
del_key(code);
send_keyboard_report();
}
else if
IS_MOD(code) {
del_mods(MOD_BIT(code));
send_keyboard_report();
}
else if
IS_SYSTEM(code) { host_system_send(0); }
else if
IS_CONSUMER(code) { host_consumer_send(0); }
#ifdef MOUSEKEY_ENABLE
else if
IS_MOUSEKEY(code) {
mousekey_off(code);
mousekey_send();
}
#endif
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void tap_code(uint8_t code) {
register_code(code);
if (code == KC_CAPS) {
wait_ms(TAP_HOLD_CAPS_DELAY);
} else {
wait_ms(TAP_CODE_DELAY);
}
unregister_code(code);
}
/** \brief Adds the given physically pressed modifiers and sends a keyboard report immediately.
*
* \param mods A bitfield of modifiers to register.
*/
void register_mods(uint8_t mods) {
if (mods) {
add_mods(mods);
send_keyboard_report();
}
}
/** \brief Removes the given physically pressed modifiers and sends a keyboard report immediately.
*
* \param mods A bitfield of modifiers to unregister.
*/
void unregister_mods(uint8_t mods) {
if (mods) {
del_mods(mods);
send_keyboard_report();
}
}
/** \brief Adds the given weak modifiers and sends a keyboard report immediately.
*
* \param mods A bitfield of modifiers to register.
*/
void register_weak_mods(uint8_t mods) {
if (mods) {
add_weak_mods(mods);
send_keyboard_report();
}
}
/** \brief Removes the given weak modifiers and sends a keyboard report immediately.
*
* \param mods A bitfield of modifiers to unregister.
*/
void unregister_weak_mods(uint8_t mods) {
if (mods) {
del_weak_mods(mods);
send_keyboard_report();
}
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void clear_keyboard(void) {
clear_mods();
clear_keyboard_but_mods();
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void clear_keyboard_but_mods(void) {
clear_keys();
clear_keyboard_but_mods_and_keys();
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void clear_keyboard_but_mods_and_keys() {
clear_weak_mods();
clear_macro_mods();
send_keyboard_report();
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
mousekey_send();
#endif
#ifdef EXTRAKEY_ENABLE
host_system_send(0);
host_consumer_send(0);
#endif
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
bool is_tap_key(keypos_t key) {
action_t action = layer_switch_get_action(key);
return is_tap_action(action);
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
bool is_tap_action(action_t action) {
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
switch (action.layer_tap.code) {
case KC_NO ... KC_RGUI:
case OP_TAP_TOGGLE:
case OP_ONESHOT:
return true;
}
return false;
case ACT_SWAP_HANDS:
switch (action.swap.code) {
case KC_NO ... KC_RGUI:
case OP_SH_TAP_TOGGLE:
return true;
}
return false;
case ACT_MACRO:
case ACT_FUNCTION:
if (action.func.opt & FUNC_TAP) {
return true;
}
return false;
}
return false;
}
/** \brief Debug print (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void debug_event(keyevent_t event) { dprintf("%04X%c(%u)", (event.key.row << 8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time); }
/** \brief Debug print (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void debug_record(keyrecord_t record) {
debug_event(record.event);
#ifndef NO_ACTION_TAPPING
dprintf(":%u%c", record.tap.count, (record.tap.interrupted ? '-' : ' '));
#endif
}
/** \brief Debug print (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void debug_action(action_t action) {
switch (action.kind.id) {
case ACT_LMODS:
dprint("ACT_LMODS");
break;
case ACT_RMODS:
dprint("ACT_RMODS");
break;
case ACT_LMODS_TAP:
dprint("ACT_LMODS_TAP");
break;
case ACT_RMODS_TAP:
dprint("ACT_RMODS_TAP");
break;
case ACT_USAGE:
dprint("ACT_USAGE");
break;
case ACT_MOUSEKEY:
dprint("ACT_MOUSEKEY");
break;
case ACT_LAYER:
dprint("ACT_LAYER");
break;
case ACT_LAYER_MODS:
dprint("ACT_LAYER_MODS");
break;
case ACT_LAYER_TAP:
dprint("ACT_LAYER_TAP");
break;
case ACT_LAYER_TAP_EXT:
dprint("ACT_LAYER_TAP_EXT");
break;
case ACT_MACRO:
dprint("ACT_MACRO");
break;
case ACT_FUNCTION:
dprint("ACT_FUNCTION");
break;
case ACT_SWAP_HANDS:
dprint("ACT_SWAP_HANDS");
break;
default:
dprint("UNKNOWN");
break;
}
dprintf("[%X:%02X]", action.kind.param >> 8, action.kind.param & 0xff);
}