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/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "animations.h"
#include "visualizer.h"
#ifdef LCD_ENABLE
#include "lcd_keyframes.h"
#endif
#ifdef LCD_BACKLIGHT_ENABLE
#include "lcd_backlight_keyframes.h"
#endif
#if defined(VISUALIZER_ENABLE) && defined(LCD_ENABLE) && defined(LCD_BACKLIGHT_ENABLE)
// Don't worry, if the startup animation is long, you can use the keyboard like normal
// during that time
keyframe_animation_t default_startup_animation = {
.num_frames = 4,
.loop = false,
.frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(5000), 0},
.frame_functions = {
lcd_keyframe_enable,
backlight_keyframe_enable,
lcd_keyframe_draw_logo,
backlight_keyframe_animate_color,
},
};
keyframe_animation_t default_suspend_animation = {
.num_frames = 4,
.loop = false,
.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
.frame_functions = {
lcd_keyframe_display_layer_text,
backlight_keyframe_animate_color,
lcd_keyframe_disable,
backlight_keyframe_disable,
},
};
#endif
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