aboutsummaryrefslogtreecommitdiffstats
path: root/keyboards/crkbd/keymaps/rpbaptist/keymap.c
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/crkbd/keymaps/rpbaptist/keymap.c')
-rw-r--r--keyboards/crkbd/keymaps/rpbaptist/keymap.c573
1 files changed, 456 insertions, 117 deletions
diff --git a/keyboards/crkbd/keymaps/rpbaptist/keymap.c b/keyboards/crkbd/keymaps/rpbaptist/keymap.c
index 932641a9f..0296749d0 100644
--- a/keyboards/crkbd/keymaps/rpbaptist/keymap.c
+++ b/keyboards/crkbd/keymaps/rpbaptist/keymap.c
@@ -1,46 +1,84 @@
#include QMK_KEYBOARD_H
-extern uint8_t is_master;
+extern uint8_t is_master;
+static uint32_t oled_timer = 0;
+
+#ifdef RGB_MATRIX_ENABLE
+ static uint32_t hypno_timer;
+#endif
enum layer_names {
_COLEMAKDHM,
_GAMING,
_GAMING_EXT,
- _NUM,
- _FN,
+ _NUMPAD,
+ _SYM,
_NAV,
_UTIL
};
+enum custom_keycodes {
+ BSP_DEL = SAFE_RANGE,
+ RGB_RST, // Reset RGB
+ RGB_UND, // Toggle RGB underglow as layer indicator
+ RGB_IDL, // RGB Idling animations
+ RGB_MAP, // RGB_MATRIX_TYPING_HEATMAP
+ RGB_NXS, // RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+ RGB_SOL, // RGB_MATRIX_SOLID_COLOR
+ RGB_CYC, // RGB_MATRIX_CYCLE_ALL
+ RGB_DUO, // RGB_MATRIX_RAINBOW_PINWHEELS
+ RGB_SCR // RGB_MATRIX_CYCLE_LEFT_RIGHT
+};
+
+typedef union {
+ uint32_t raw;
+ struct {
+ bool rgb_layer_change : 1;
+ bool rgb_matrix_idle_anim : 1;
+ uint8_t rgb_matrix_active_mode : 4;
+ uint8_t rgb_matrix_idle_mode : 4;
+ uint8_t rgb_matrix_active_speed : 8;
+ uint8_t rgb_matrix_idle_speed : 8;
+ uint16_t rgb_matrix_idle_timeout : 16;
+ };
+} user_config_t;
+
+user_config_t user_config;
+
// Base layers
#define COLEMAK DF(_COLEMAKDHM)
-#define GAMING DF(_GAMING)
+#define GAMING DF(_GAMING)
// Layer toggle and switch
#define T_NAV TT(_NAV)
#define S_NAV MO(_NAV)
-#define T_NUM TT(_NUM)
-#define S_NUM MO(_NUM)
+#define T_SYM TT(_SYM)
+#define S_SYM MO(_SYM)
// Layer keys with functionality on tap
-#define FN_TAB LT(_FN, KC_TAB)
#define NAV_0 LT(_NAV, KC_0)
+#define TAB_NUM LT(_NUMPAD, KC_TAB)
+
#define EXT_SF LT(_GAMING_EXT, KC_LSHIFT)
// Tap/mod keys
-#define RCTBR RCTL_T(KC_RBRACKET)
-#define LCTBR LCTL_T(KC_LBRACKET)
+#define RCTL_BR RCTL_T(KC_RBRACKET)
+#define LCTL_BR LCTL_T(KC_LBRACKET)
-#define SFSPC LSFT_T(KC_SPACE)
-#define SFENT LSFT_T(KC_ENTER)
+#define SFT_SPC LSFT_T(KC_SPACE)
+#define SFT_ENT RSFT_T(KC_ENTER)
// Global tab forward and backward
-#define TBFWD LCTL(KC_TAB)
-#define TBBCK LCTL(LSFT(KC_TAB))
+#define TAB_FWD LCTL(KC_TAB)
+#define TAB_BCK LCTL(LSFT(KC_TAB))
+#define TAB_CLS LCTL(KC_W)
+
+#define WIN_CLS LALT(KC_F4)
-// Custom key for NUM layer
-#define CTEQL RCTL_T(KC_EQL)
+// CTRL become parens keys on NAV and NUM layers
+#define LCT_PRN KC_LCPO
+#define RCT_PRN KC_RCPC
// €
#define KC_EUR ALGR(KC_5)
@@ -48,19 +86,19 @@ enum layer_names {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAKDHM] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
- KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,\
+ KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, BSP_DEL,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- FN_TAB, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,\
+ TAB_NUM, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- LCTBR, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, RCTBR,\
+ LCTL_BR, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, RCTL_BR,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- KC_LALT, T_NUM, SFSPC, SFENT, T_NAV, KC_RGUI \
+ KC_LALT, T_SYM, SFT_SPC, SFT_ENT, T_NAV, KC_RGUI \
//`--------------------------' `--------------------------'
),
[_GAMING] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
@@ -72,59 +110,59 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_GAMING_EXT] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
- KC_GRV, KC_1, KC_2, _______, KC_3, KC_4, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_DEL,\
+ KC_GRV, KC_1, KC_2, _______, KC_3, KC_4, _______, _______, _______, _______, _______, KC_DEL,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- KC_LBRC, KC_RBRC, _______, _______, _______, KC_BSLS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,\
+ KC_LBRC, KC_RBRC, _______, _______, _______, KC_BSLS, _______, _______, _______, _______, _______, _______,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F11, KC_F12, KC_MINS, KC_EQL, _______, _______,\
+ KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, KC_ENT, _______, _______ \
//`--------------------------' `--------------------------'
),
- [_FN] = LAYOUT( \
+ [_NUMPAD] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
- KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,\
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_EUR, KC_P7, KC_P8, KC_P9, XXXXXXX, _______,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, KC_NLCK, XXXXXXX, KC_MINS, KC_PIPE, KC_BSLS, KC_PLUS, XXXXXXX,\
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PPLS,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- _______, XXXXXXX, KC_PAUS, KC_SLCK, KC_PSCR, KC_INS, XXXXXXX, KC_UNDS, KC_LT, KC_GT, KC_EQL, _______,\
+ KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_EQL, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_PAST,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______, _______, _______ \
+ _______, _______, _______, _______, KC_P0, KC_DOT \
//`--------------------------' `--------------------------'
),
- [_NUM] = LAYOUT( \
+ [_SYM] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_SLSH, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS,\
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_UNDS, KC_MINS, KC_PLUS,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- _______, KC_CIRC, KC_AMPR, KC_EUR, KC_LPRN, KC_RPRN, KC_ASTR, KC_1, KC_2, KC_3, KC_UNDS, CTEQL,\
+ LCT_PRN, XXXXXXX, XXXXXXX, XXXXXXX, KC_EUR, XXXXXXX, KC_EQL, KC_PIPE, KC_LT, KC_GT, KC_BSLS, RCT_PRN,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- _______, S_NUM, _______, _______, NAV_0, KC_DOT \
+ _______, S_SYM, _______, _______, _______, _______ \
//`--------------------------' `--------------------------'
),
[_NAV] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
- _______, KC_WH_U, TBBCK, KC_MS_U, TBFWD, KC_BTN2, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_DEL,\
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_BSPC,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- KC_TAB, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN1, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX,\
+ KC_TILD, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- _______, XXXXXXX, KC_WH_L, XXXXXXX, KC_WH_R, XXXXXXX, XXXXXXX, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, _______,\
- //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------+---------|
- _______, _______, _______, _______, S_NAV, _______ \
+ LCT_PRN, KC_F11, KC_F12, KC_INS, KC_PSCR, KC_CAPS, WIN_CLS, TAB_BCK, TAB_CLS, TAB_FWD, XXXXXXX, RCT_PRN,\
+ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+---------|
+ _______, _______, _______, _______, S_NAV, _______ \
//`--------------------------' `--------------------------'
),
[_UTIL] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
- RESET, XXXXXXX, KC_MSTP, KC_VOLU, KC_MNXT, XXXXXXX, COLEMAK, GAMING, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
+ RESET, XXXXXXX, KC_MPRV, KC_VOLU, KC_MNXT, COLEMAK, RGB_IDL, RGB_MAP, RGB_NXS, XXXXXXX, RGB_HUD, RGB_HUI,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- XXXXXXX, XXXXXXX, KC_MPRV, KC_VOLD, KC_MPLY, XXXXXXX, XXXXXXX, RGB_MOD, RGB_SPI, RGB_HUI, RGB_SAI, RGB_VAI,\
+ RGB_RST, XXXXXXX, KC_MSTP, KC_VOLD, KC_MPLY, GAMING, RGB_UND, RGB_DUO, RGB_SCR, RGB_SPI, RGB_SAD, RGB_SAI,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- XXXXXXX, KC_SLEP, XXXXXXX, KC_MUTE, XXXXXXX, XXXXXXX, RGB_TOG,RGB_RMOD, RGB_SPD, RGB_HUD, RGB_SAD, RGB_VAD,\
+ EEP_RST, KC_SLEP, XXXXXXX, KC_MUTE, XXXXXXX, XXXXXXX, RGB_TOG, RGB_SOL, RGB_CYC, RGB_SPD, RGB_VAD, RGB_VAI,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______ \
//`--------------------------' `--------------------------'
@@ -132,103 +170,404 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
layer_state_t layer_state_set_user(layer_state_t state) {
- switch (get_highest_layer(default_layer_state)) {
- case _COLEMAKDHM:
- state = update_tri_layer_state(state, _NUM, _NAV, _UTIL);
- break;
- case _GAMING:
- state = update_tri_layer_state(state, _GAMING_EXT, _NAV, _UTIL);
- break;
- }
- return state;
+ switch (get_highest_layer(default_layer_state)) {
+ case _COLEMAKDHM:
+ state = update_tri_layer_state(state, _SYM, _NAV, _UTIL);
+ break;
+ case _GAMING:
+ state = update_tri_layer_state(state, _GAMING_EXT, _NAV, _UTIL);
+ break;
+ }
+ return state;
}
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
- if (is_master) {
- return OLED_ROTATION_270;
- } else {
- return OLED_ROTATION_180;
- }
+ if (is_master) {
+ return OLED_ROTATION_270;
+ } else {
+ return OLED_ROTATION_180;
+ }
}
void render_crkbd_logo(void) {
- static const char PROGMEM crkbd_logo[] = {
- 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
- 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
- 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
- 0};
- oled_write_P(crkbd_logo, false);
+ static const char PROGMEM crkbd_logo[] = {
+ 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
+ 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
+ 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
+ 0};
+ oled_write_P(crkbd_logo, false);
+}
+
+# ifdef RGB_MATRIX_ENABLE
+const char *rgb_matrix_anim_oled_text(uint8_t mode) {
+ switch (mode) {
+ case RGB_MATRIX_TYPING_HEATMAP:
+ return PSTR("Heat ");
+ case RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS:
+ return PSTR("Nexus");
+ case RGB_MATRIX_SOLID_COLOR:
+ return PSTR("Solid");
+ case RGB_MATRIX_CYCLE_ALL:
+ return PSTR("Cycle");
+ case RGB_MATRIX_RAINBOW_PINWHEELS:
+ return PSTR("Wheel");
+ case RGB_MATRIX_CYCLE_LEFT_RIGHT:
+ return PSTR("Wave ");
+ default:
+ return PSTR("");
+ }
}
+# endif
void render_status(void) {
- // oled_write_P(PSTR("Layout: "), false);
- switch (get_highest_layer(default_layer_state)) {
- case _COLEMAKDHM:
- oled_write_P(PSTR("CLMK "), false);
- break;
- case _GAMING:
- oled_write_P(PSTR("GAME "), false);
- break;
- }
-
- oled_write_P(PSTR("\n"), false);
-
- switch (get_highest_layer(layer_state)) {
- case 0:
- oled_write_P(PSTR(" "), false);
- break;
- case _NUM:
- oled_write_P(PSTR("Comm "), false);
- break;
- case _FN:
- oled_write_P(PSTR("Stage"), false);
- break;
- case _NAV:
- oled_write_P(PSTR("Fuel "), false);
- break;
- case _GAMING_EXT:
- oled_write_P(PSTR("Ext "), false);
- break;
- case _UTIL:
- oled_write_P(PSTR("Util "), false);
- break;
- default:
- oled_write_P(PSTR("Unkn "), false);
- break;
- }
- oled_write_P(PSTR("\n"), false);
-
- uint8_t modifiers = get_mods();
-
- oled_write_P( (modifiers & MOD_MASK_CTRL) ? PSTR("PROG ") : PSTR(" "), false);
- oled_write_P( (modifiers & MOD_MASK_SHIFT) ? PSTR("PULSE") : PSTR(" "), false);
- oled_write_P( (modifiers & MOD_MASK_ALT) ? PSTR("STBY ") : PSTR(" "), false);
- oled_write_P( (modifiers & MOD_MASK_GUI) ? PSTR("GYRO ") : PSTR(" "), false);
-
- oled_write_P(PSTR("\n"), false);
-
- uint8_t led_usb_state = host_keyboard_leds();
- oled_write_P(PSTR("Mode:\n"), false);
- oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR(" NUM ") : PSTR(" "), false);
- oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR(" CAPS") : PSTR(" "), false);
- oled_write_P(IS_LED_ON(led_usb_state, USB_LED_SCROLL_LOCK) ? PSTR(" SCRL") : PSTR(" "), false);
+ // oled_write_P(PSTR("Layout: "), false);
+ switch (get_highest_layer(default_layer_state)) {
+ case _COLEMAKDHM:
+ oled_write_P(PSTR("TYPE "), false);
+ break;
+ case _GAMING:
+ oled_write_P(PSTR("GAME "), false);
+ break;
+ }
+
+ oled_write_P(PSTR("\n"), false);
+
+ switch (get_highest_layer(layer_state)) {
+ case 0:
+ oled_write_P(PSTR(" "), false);
+ break;
+ case _SYM:
+ oled_write_P(PSTR("Sym "), false);
+ break;
+ case _NAV:
+ oled_write_P(PSTR("Nav "), false);
+ break;
+ case _GAMING_EXT:
+ oled_write_P(PSTR("Ext "), false);
+ break;
+ case _NUMPAD:
+ oled_write_P(PSTR("Num "), false);
+ break;
+ case _UTIL:
+ oled_write_P(PSTR("Util "), false);
+ break;
+ default:
+ oled_write_P(PSTR("Unkn "), false);
+ break;
+ }
+ oled_write_P(PSTR("\n"), false);
+
+ uint8_t modifiers = get_mods();
+
+ oled_write_P((modifiers & MOD_MASK_SHIFT) ? PSTR("SHIFT") : PSTR("\n"), false);
+ oled_write_P((modifiers & MOD_MASK_CTRL) ? PSTR("CTRL ") : PSTR("\n"), false);
+ oled_write_P((modifiers & MOD_MASK_ALT) ? PSTR("ALT ") : PSTR("\n"), false);
+ oled_write_P((modifiers & MOD_MASK_GUI) ? PSTR("SUPER") : PSTR("\n"), false);
+
+ oled_write_P(PSTR("\n"), false);
+
+ uint8_t led_usb_state = host_keyboard_leds();
+ oled_write_P(PSTR("Mode:"), false);
+ oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR(" NUM ") : PSTR("\n"), false);
+ oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR(" CAPS") : PSTR("\n"), false);
+
+# ifdef RGB_MATRIX_ENABLE
+ oled_write_P(PSTR("\n"), false);
+ oled_write_P(PSTR("\n"), false);
+
+ if (rgb_matrix_config.enable) {
+ if (user_config.rgb_matrix_idle_anim) {
+ oled_write_P(rgb_matrix_anim_oled_text(user_config.rgb_matrix_active_mode), false);
+ oled_write_P(rgb_matrix_anim_oled_text(user_config.rgb_matrix_idle_mode), false);
+ } else {
+ oled_write_P(PSTR("\n"), false);
+ oled_write_P(rgb_matrix_anim_oled_text(rgb_matrix_get_mode()), false);
+ }
+ } else {
+ oled_write_P(PSTR("\n"), false);
+ oled_write_P(PSTR("\n"), false);
+ }
+# endif
}
void oled_task_user(void) {
- if (is_master) {
- render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
- } else {
- render_crkbd_logo();
- // oled_scroll_left(); // Turns on scrolling
- }
+ if (timer_elapsed32(oled_timer) > OLED_TIMEOUT) {
+ oled_off();
+ return;
+ } else {
+ oled_on();
+ }
+
+ if (is_master) {
+ render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
+ } else {
+ render_crkbd_logo();
+ #ifdef RGB_MATRIX_ENABLE
+ if (user_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == user_config.rgb_matrix_idle_mode) {
+ oled_scroll_left(); // Turns on scrolling
+ } else {
+ oled_scroll_off();
+ }
+ #endif
+ }
+}
+#endif
+
+#ifdef RGB_MATRIX_ENABLE
+
+extern led_config_t g_led_config;
+void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t led_type) {
+ HSV hsv = {hue, sat, val};
+ if (hsv.v > rgb_matrix_config.hsv.v) {
+ hsv.v = rgb_matrix_config.hsv.v;
+ }
+
+ RGB rgb = hsv_to_rgb(hsv);
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
+ if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ }
+}
+
+void check_default_layer(uint8_t type) {
+ switch (get_highest_layer(default_layer_state)) {
+ case _COLEMAKDHM:
+ rgb_matrix_layer_helper(THEME_HSV, type);
+ break;
+ case _GAMING:
+ rgb_matrix_layer_helper(HSV_RED, type);
+ break;
+ }
+}
+
+void rgb_matrix_indicators_user(void) {
+ if (
+ user_config.rgb_layer_change && !g_suspend_state && rgb_matrix_config.enable &&
+ (!user_config.rgb_matrix_idle_anim || rgb_matrix_get_mode() != user_config.rgb_matrix_idle_mode)
+ )
+ {
+ switch (get_highest_layer(layer_state)) {
+ case _GAMING_EXT:
+ rgb_matrix_layer_helper(HSV_PURPLE, LED_FLAG_UNDERGLOW);
+ break;
+ case _SYM:
+ rgb_matrix_layer_helper(HSV_GOLDENROD, LED_FLAG_UNDERGLOW);
+ break;
+ case _NAV:
+ rgb_matrix_layer_helper(HSV_SPRINGGREEN, LED_FLAG_UNDERGLOW);
+ break;
+ case _UTIL:
+ rgb_matrix_layer_helper(HSV_PINK, LED_FLAG_UNDERGLOW);
+ break;
+ case _NUMPAD:
+ rgb_matrix_layer_helper(HSV_CORAL, LED_FLAG_UNDERGLOW);
+ break;
+ default: {
+ check_default_layer(LED_FLAG_UNDERGLOW);
+ break;
+ }
+ }
+ }
+}
+
+void rgb_matrix_update_current_mode(uint8_t mode, uint8_t speed) {
+ rgb_matrix_config.speed = speed;
+ rgb_matrix_mode_noeeprom(mode);
+ eeconfig_update_user(user_config.raw);
+}
+
+void rgb_matrix_update_dynamic_mode(uint8_t mode, uint8_t speed, bool active) {
+ if (active) {
+ user_config.rgb_matrix_active_speed = speed;
+ user_config.rgb_matrix_active_mode = mode;
+ } else {
+ user_config.rgb_matrix_idle_speed = speed;
+ user_config.rgb_matrix_idle_mode = mode;
+ }
+}
+
+void rgb_matrix_update_mode(uint8_t mode, uint8_t speed, bool active) {
+ if (user_config.rgb_matrix_idle_anim) {
+ rgb_matrix_update_dynamic_mode(mode, speed, active);
+ }
+ if (active || !user_config.rgb_matrix_idle_anim) {
+ rgb_matrix_update_current_mode(mode, speed);
+ }
+}
+
+void rgb_matrix_set_defaults(void) {
+ rgb_matrix_config.enable = 1;
+ rgb_matrix_sethsv_noeeprom(THEME_HSV);
+
+ user_config.rgb_layer_change = false;
+ user_config.rgb_matrix_idle_anim = true;
+ user_config.rgb_matrix_idle_timeout = 60000;
+
+ rgb_matrix_update_dynamic_mode(RGB_MATRIX_CYCLE_ALL, RGB_MATRIX_ANIMATION_SPEED_SLOWER, false);
+ rgb_matrix_update_dynamic_mode(RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS, RGB_MATRIX_ANIMATION_SPEED_DEFAULT, true);
+
+ eeprom_update_block(&rgb_matrix_config, EECONFIG_RGB_MATRIX, sizeof(rgb_matrix_config));
+}
+
+void matrix_scan_rgb(void) {
+ if (user_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == user_config.rgb_matrix_active_mode && timer_elapsed32(hypno_timer) > user_config.rgb_matrix_idle_timeout) {
+ if (user_config.rgb_layer_change) {
+ rgb_matrix_layer_helper(0, 0, 0, LED_FLAG_UNDERGLOW);
+ }
+ rgb_matrix_update_current_mode(user_config.rgb_matrix_idle_mode, user_config.rgb_matrix_idle_speed);
+ }
+}
+
+void matrix_scan_user(void) {
+ static bool has_ran_yet;
+ if (!has_ran_yet) {
+ has_ran_yet = true;
+ startup_user();
+ }
+ matrix_scan_rgb();
+}
+
+void eeconfig_init_user(void) {
+ user_config.raw = 0;
+ rgb_matrix_mode_noeeprom(user_config.rgb_matrix_active_mode);
+ keyboard_init();
+}
+
+void keyboard_post_init_user(void) {
+ user_config.raw = eeconfig_read_user();
+ rgb_matrix_set_defaults();
+ rgb_matrix_enable_noeeprom();
}
#endif
void suspend_power_down_keymap(void) {
+ oled_off();
rgb_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_keymap(void) {
+ oled_on();
rgb_matrix_set_suspend_state(false);
}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ static uint8_t saved_mods = 0;
+ uint16_t temp_keycode = keycode;
+
+ oled_timer = timer_read32();
+
+#ifdef RGB_MATRIX_ENABLE
+ if (user_config.rgb_matrix_idle_anim) {
+ hypno_timer = timer_read32();
+ if (rgb_matrix_get_mode() == user_config.rgb_matrix_idle_mode) {
+ rgb_matrix_update_current_mode(user_config.rgb_matrix_active_mode, user_config.rgb_matrix_active_speed);
+ if (!user_config.rgb_layer_change) {
+ rgb_matrix_layer_helper(0, 0, 0, LED_FLAG_UNDERGLOW);
+ }
+ }
+ }
+#endif
+
+ // Filter out the actual keycode from MT and LT keys.
+ if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
+ temp_keycode &= 0xFF;
+ }
+
+ switch (temp_keycode) {
+ case BSP_DEL:
+ if (record->event.pressed) {
+ saved_mods = get_mods() & MOD_MASK_SHIFT;
+
+ if (saved_mods == MOD_MASK_SHIFT) { // Both shifts pressed
+ register_code(KC_DEL);
+ } else if (saved_mods) { // One shift pressed
+ del_mods(saved_mods); // Remove any Shifts present
+ register_code(KC_DEL);
+ add_mods(saved_mods); // Add shifts again
+ } else {
+ register_code(KC_BSPC);
+ }
+ } else {
+ unregister_code(KC_DEL);
+ unregister_code(KC_BSPC);
+ }
+ return false;
+#ifdef RGB_MATRIX_ENABLE
+ case COLEMAK:
+ if (record->event.pressed) {
+ user_config.rgb_matrix_idle_timeout = 60000;
+ rgb_matrix_update_mode(RGB_MATRIX_CYCLE_ALL, RGB_MATRIX_ANIMATION_SPEED_SLOWER, false);
+ }
+ return true;
+ case GAMING:
+ if (record->event.pressed) {
+ if (!user_config.rgb_layer_change) {
+ user_config.rgb_layer_change = true;
+ }
+ user_config.rgb_matrix_idle_timeout = 10000;
+ rgb_matrix_update_mode(RGB_MATRIX_RAINBOW_PINWHEELS, RGB_MATRIX_ANIMATION_SPEED_SLOW, false);
+ }
+ return true;
+ case RGB_RST:
+ if (record->event.pressed) {
+ rgb_matrix_set_defaults();
+ rgb_matrix_enable();
+ }
+ break;
+ case RGB_UND: // Toggle separate underglow status
+ if (record->event.pressed) {
+ user_config.rgb_layer_change ^= 1;
+ eeconfig_update_user(user_config.raw);
+ if (user_config.rgb_layer_change) {
+ layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
+ } else {
+ rgb_matrix_layer_helper(0, 0, 0, LED_FLAG_UNDERGLOW);
+ }
+ }
+ break;
+ case RGB_IDL: // Toggle idle/heatmap animation
+ if (record->event.pressed) {
+ user_config.rgb_matrix_idle_anim ^= 1;
+ if (user_config.rgb_matrix_idle_anim) {
+ rgb_matrix_update_mode(user_config.rgb_matrix_active_mode, user_config.rgb_matrix_active_speed, true);
+ } else {
+ rgb_matrix_update_current_mode(user_config.rgb_matrix_idle_mode, user_config.rgb_matrix_idle_speed);
+ }
+ }
+ break;
+ case RGB_MAP:
+ if (record->event.pressed) {
+ rgb_matrix_update_mode(RGB_MATRIX_TYPING_HEATMAP, rgb_matrix_config.speed, true);
+ }
+ break;
+ case RGB_NXS:
+ if (record->event.pressed) {
+ rgb_matrix_update_mode(RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS, RGB_MATRIX_ANIMATION_SPEED_DEFAULT, true);
+ }
+ break;
+ case RGB_SOL:
+ if (record->event.pressed) {
+ rgb_matrix_update_mode(RGB_MATRIX_SOLID_COLOR, rgb_matrix_config.speed, false);
+ }
+ break;
+ case RGB_CYC:
+ if (record->event.pressed) {
+ rgb_matrix_update_mode(RGB_MATRIX_CYCLE_ALL, RGB_MATRIX_ANIMATION_SPEED_SLOWER, false);
+ }
+ break;
+ case RGB_DUO:
+ if (record->event.pressed) {
+ rgb_matrix_update_mode(RGB_MATRIX_RAINBOW_PINWHEELS, RGB_MATRIX_ANIMATION_SPEED_SLOW, false);
+ }
+ break;
+ case RGB_SCR:
+ if (record->event.pressed) {
+ rgb_matrix_update_mode(RGB_MATRIX_CYCLE_LEFT_RIGHT, RGB_MATRIX_ANIMATION_SPEED_SLOW, false);
+ }
+ break;
+#endif
+ }
+ return true;
+}