diff options
| -rw-r--r-- | README.md | 2 | ||||
| -rw-r--r-- | common/action.c | 6 | ||||
| -rw-r--r-- | keyboard/gh60/keymap.c | 55 | 
3 files changed, 41 insertions, 22 deletions
| @@ -470,7 +470,7 @@ See `keyboard/hhkb/keymap.c` for sample.  ### 3. Layer   Layer is key-action map to assign action to every physical key. You can define multiple layers in keymap and make layers active out of keymap during operation at will. - First layer is indexed by `0` which usually become **`default layer`** and active in initial state. + First layer is indexed by `0` which usually become `default layer` and active in initial state.  You can define **16 layers** at most in each keymaps[] and overlays[]. diff --git a/common/action.c b/common/action.c index 7f3e236f0..7ca481fba 100644 --- a/common/action.c +++ b/common/action.c @@ -384,21 +384,15 @@ static void process_action(keyrecord_t *record)                  /* Keymap Reset default layer */                  case (OP_RESET | ON_PRESS):                      if (event.pressed) { -                        overlay_clear(); -                        keymap_clear();                          default_layer_set(action.layer.val);                      }                      break;                  case (OP_RESET | ON_RELEASE):                      if (!event.pressed) { -                        overlay_clear(); -                        keymap_clear();                          default_layer_set(action.layer.val);                      }                      break;                  case (OP_RESET | ON_BOTH): -                    overlay_clear(); -                    keymap_clear();                      default_layer_set(action.layer.val);                      break; diff --git a/keyboard/gh60/keymap.c b/keyboard/gh60/keymap.c index 77ec09cfd..af7af64d1 100644 --- a/keyboard/gh60/keymap.c +++ b/keyboard/gh60/keymap.c @@ -107,20 +107,15 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {          CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \          LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \          LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0), -    /* Keymap: workman */ +    /* Keymap 3: workman */      KEYMAP_ANSI(          GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \          TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS, \          BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,  \          LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT, \          LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0), -}; -static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = { -    /* -     * Funky -     */ -    /* Overlay 0: HHKB mode +    /* Overlay 4: HHKB mode       * ,-----------------------------------------------------------.       * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |       * |-----------------------------------------------------------| @@ -134,12 +129,12 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {       * `-----------------------------------------------------------'       */      KEYMAP_ANSI( -        PWR, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \ +        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \          CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP,  TRNS,INS,  \          LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,     ENT,  \          LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,          RSFT, \ -        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, TRNS), -    /* Overlay 1: Vi mode (Slash) +        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,FN4, TRNS), +    /* Overlay 5: Vi mode (Slash)       * ,-----------------------------------------------------------.       * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |       * |-----------------------------------------------------------| @@ -158,7 +153,7 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {          LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP,  RGHT,TRNS,TRNS,     ENT,  \          LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS,          RSFT, \          LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL), -    /* Overlay 2: Mouse mode (Semicolon/App) +    /* Overlay 6: Mouse mode (Semicolon/App)       * ,-----------------------------------------------------------.       * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |       * |-----------------------------------------------------------| @@ -178,16 +173,46 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {          LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS,     ENT,  \          LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS,          RSFT, \          LCTL,LGUI,LALT,          BTN1,                    TRNS,TRNS,TRNS,RCTL), +    /* Overlay 7: Layout selector +     * ,-----------------------------------------------------------. +     * | Lq| Lc| Ld| Lw|   |   |   |   |   |   |   |   |   |       | +     * |-----------------------------------------------------------| +     * |     |Lq |Lw |   |   |   |   |   |   |   |   |   |   |     | +     * |-----------------------------------------------------------| +     * |      |   |   |Ld |   |   |   |   |   |   |   |   |        | +     * |-----------------------------------------------------------| +     * |        |   |   |Lc |   |   |   |   |   |   |   |          | +     * |-----------------------------------------------------------| +     * |    |    |    |                        |    |    |    |    | +     * `-----------------------------------------------------------' +     * Lq: set Qwerty layout +     * Lc: set Colemak layout +     * Ld: set Dvorak layout +     * Lw: set Workman layout +     */ +    KEYMAP_ANSI( +        FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ +        TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ +        TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \ +        TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \ +        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),  }; +static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {}; +  /*   * Fn action definition   */  static const uint16_t PROGMEM fn_actions[] = { -    ACTION_OVERLAY_TAP_TOGGLE(0),                 // FN0 -    ACTION_OVERLAY_TAP_KEY(1, KC_SLASH),          // FN1 -    ACTION_OVERLAY_TAP_KEY(2, KC_SCLN),           // FN2 -    ACTION_OVERLAY(2),                            // FN3 +    [0] = ACTION_KEYMAP(4),                 // FN0 +    [1] = ACTION_KEYMAP_TAP_KEY(5, KC_SLASH),          // FN1 +    [2] = ACTION_KEYMAP_TAP_KEY(6, KC_SCLN),           // FN2 +    [3] = ACTION_KEYMAP(6),                            // FN3 +    [4] = ACTION_KEYMAP(7),             // to Layout selector +    [5] = ACTION_SET_DEFAULT_LAYER(0),  // set qwerty layout +    [6] = ACTION_SET_DEFAULT_LAYER(1),  // set colemak layout +    [7] = ACTION_SET_DEFAULT_LAYER(2),  // set dvorak layout +    [8] = ACTION_SET_DEFAULT_LAYER(3),  // set workman layout  };  #endif | 
