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author | Takeshi ISHII <2170248+mtei@users.noreply.github.com> | 2019-05-02 23:59:29 +0900 |
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committer | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2019-05-02 07:59:29 -0700 |
commit | 3da8d46a07167fc862e90b6bb232812d5cb64651 (patch) | |
tree | 5af2e45ad1349b21afb075441a5032897e3b812d /quantum/rgblight.c | |
parent | 4db31fb374d365bfa0f5c8a25d089bb2f967352f (diff) | |
download | firmware-3da8d46a07167fc862e90b6bb232812d5cb64651.tar.gz firmware-3da8d46a07167fc862e90b6bb232812d5cb64651.tar.bz2 firmware-3da8d46a07167fc862e90b6bb232812d5cb64651.zip |
If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin() (#5484)
* If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin()
* Change rgblight breathing table size to be easily selectable.
add RGBLIGHT_BREATHE_TABLE_SIZE macro for customize breathing effect.
Diffstat (limited to 'quantum/rgblight.c')
-rw-r--r-- | quantum/rgblight.c | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/quantum/rgblight.c b/quantum/rgblight.c index 98755ff08..77772e292 100644 --- a/quantum/rgblight.c +++ b/quantum/rgblight.c @@ -879,6 +879,14 @@ void rgblight_task(void) { // Effects #ifdef RGBLIGHT_EFFECT_BREATHING + +#ifndef RGBLIGHT_EFFECT_BREATHE_CENTER + #ifndef RGBLIGHT_BREATHE_TABLE_SIZE + #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256 or 128 or 64 + #endif + #include <rgblight_breathe_table.h> +#endif + __attribute__ ((weak)) const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5}; @@ -886,7 +894,11 @@ void rgblight_effect_breathing(animation_status_t *anim) { float val; // http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/ +#ifdef RGBLIGHT_EFFECT_BREATHE_TABLE + val = pgm_read_byte(&rgblight_effect_breathe_table[anim->pos / table_scale]); +#else val = (exp(sin((anim->pos/255.0)*M_PI)) - RGBLIGHT_EFFECT_BREATHE_CENTER/M_E)*(RGBLIGHT_EFFECT_BREATHE_MAX/(M_E-1/M_E)); +#endif rgblight_sethsv_noeeprom_old(rgblight_config.hue, rgblight_config.sat, val); anim->pos = (anim->pos + 1); } |