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authorxton <cmdpix@mac.com>2018-05-12 15:37:20 -0700
committerDrashna Jaelre <drashna@live.com>2018-05-12 15:37:20 -0700
commit975c48efe6fcc0a1523ea1b9a98e0804b7ff33f6 (patch)
treeed1cba58626be04d3bbbb5b1c456ba0d9dd5c267 /keyboards
parent6dda0d6e34ac47c6dfdee1429937b445bf941425 (diff)
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xtonhasvim cleanup (#2947)
* FORK! * WIP - just how i like it * empty * more movement * mouse keys * more vimminess * append/insert shift * WIP - vim macros * blocked out layer below in cmd mode. also, about to restart my cmd approach. * WIP - new vim layer ripoff of the ergodox one, but rewritten as a state machine. * debugged some, got key repeat working * moooar coverage * moooar coverage * regular vis mode * basically done with basics. * some refactoring - common movement sequences into helper function - added some rgb controls * modkey passthru feature * stdized on cmd-left/right instead of ctrl-a/e sadly. as there's no reliable shift-ctrl-e * indicator lights * moved vim layer into userspace * cleaned up some yanking edge cases * docs and some tweaks to layerescapes * updated/added license strings * updated comments * moved config changes to keymap * spurious changes removed * cleanup pass, HT drashna for suggestions - used _keymap() pattern to better modularize event processing in userspace - made some static things static - removed unused function - improved reset.
Diffstat (limited to 'keyboards')
-rw-r--r--keyboards/niu_mini/keymaps/xtonhasvim/keymap.c10
1 files changed, 0 insertions, 10 deletions
diff --git a/keyboards/niu_mini/keymaps/xtonhasvim/keymap.c b/keyboards/niu_mini/keymaps/xtonhasvim/keymap.c
index f591786b8..6c17df52a 100644
--- a/keyboards/niu_mini/keymaps/xtonhasvim/keymap.c
+++ b/keyboards/niu_mini/keymaps/xtonhasvim/keymap.c
@@ -152,16 +152,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- if(process_record_xtonhasvim(keycode, record)) {
- // do nothing so far
- return true;
- } else {
- // already handled by vim
- return false;
- }
-}
-
/** Set just 4 LEDs closest to the user. Slightly less annoying to bystanders.*/
void rgbflag(uint8_t r, uint8_t g, uint8_t b) {
for(int i = 0; i < RGBLED_NUM; i++){