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author | Jack Humbert <jack.humb@gmail.com> | 2017-08-23 22:29:07 -0400 |
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committer | GitHub <noreply@github.com> | 2017-08-23 22:29:07 -0400 |
commit | d2ff66a985b938e87fffe55c1d9f1dc55e356f91 (patch) | |
tree | 561b3e203033849573a17f5ac6248077ab687676 /keyboards/ergodox/keymaps/333fred/visualizer.c | |
parent | 7260fc3eef98fb7b0e2ed24d3d0d14cf2e613000 (diff) | |
download | firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.tar.gz firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.tar.bz2 firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.zip |
Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches
Diffstat (limited to 'keyboards/ergodox/keymaps/333fred/visualizer.c')
-rw-r--r-- | keyboards/ergodox/keymaps/333fred/visualizer.c | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/keyboards/ergodox/keymaps/333fred/visualizer.c b/keyboards/ergodox/keymaps/333fred/visualizer.c deleted file mode 100644 index 2a30562ae..000000000 --- a/keyboards/ergodox/keymaps/333fred/visualizer.c +++ /dev/null @@ -1,33 +0,0 @@ -/* -Note: this is a modified copy of ../default/visualizer.c, originally licensed GPL. -*/ - -#include "simple_visualizer.h" - -// This function should be implemented by the keymap visualizer -// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing -// that the simple_visualizer assumes that you are updating -// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is -// stopped. This can be done by either double buffering it or by using constant strings -static void get_visualizer_layer_and_color(visualizer_state_t* state) { - uint8_t saturation = 60; - if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) { - saturation = 255; - } - if (state->status.layer & 0x10) { - state->target_lcd_color = LCD_COLOR(140, 100, 60); - state->layer_text = "Movement"; - } else if (state->status.layer & 0x8) { - state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF); - state->layer_text = "Media"; - } else if (state->status.layer & 0x4) { - state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF); - state->layer_text = "Symbol"; - } else if (state->status.layer & 0x2) { - state->target_lcd_color = LCD_COLOR(216, 90, 0xFF); - state->layer_text = "Code"; - } else { - state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF); - state->layer_text = "Default"; - } -} |