diff options
| author | IBNobody <ibnobody@gmail.com> | 2016-05-24 17:55:46 -0500 | 
|---|---|---|
| committer | IBNobody <ibnobody@gmail.com> | 2016-05-24 17:55:46 -0500 | 
| commit | 76e36a787a58ad0e72fac579e4a02aa66ce26be1 (patch) | |
| tree | 22eb10d93b95cfb52560a91450a29bd9aabdbc61 /keyboard/planck/keymaps/lucas/lucas.c | |
| parent | 35d7081899df3a486b9b5785c7e8ec9481195848 (diff) | |
| parent | d66aa0abf96b5e887250cf0a7fa5e575f18c5a91 (diff) | |
| download | firmware-76e36a787a58ad0e72fac579e4a02aa66ce26be1.tar.gz firmware-76e36a787a58ad0e72fac579e4a02aa66ce26be1.tar.bz2 firmware-76e36a787a58ad0e72fac579e4a02aa66ce26be1.zip  | |
Merge remote-tracking branch 'remotes/jackhumbert/master'
Diffstat (limited to 'keyboard/planck/keymaps/lucas/lucas.c')
| -rw-r--r-- | keyboard/planck/keymaps/lucas/lucas.c | 163 | 
1 files changed, 163 insertions, 0 deletions
diff --git a/keyboard/planck/keymaps/lucas/lucas.c b/keyboard/planck/keymaps/lucas/lucas.c new file mode 100644 index 000000000..27672e1bb --- /dev/null +++ b/keyboard/planck/keymaps/lucas/lucas.c @@ -0,0 +1,163 @@ +/*  +This is the keymap of /u/deepshitgoeshere! +Layer 1 exists so I can have the symbol positions of QWERTY while having my system in german. +The second layer has all the german umlauts I need and with capital and small letters on the  +same layer there is no need to press shift+lower. +This keymap is made to work with software implemented QWERTZ. +The "Gaming" layer is mainly customized for CS:GO. +If you have any question about this keymap feel free to shoot me a message on reddit! +*/ + +#include "keymap_common.h" +#include "keymap_extras/keymap_german.h" +#include "backlight.h" +#include "debug.h" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = { /* Colemak    +    * ,-----------------------------------------------------------------------. +    * | Esc | q   | w   | f   | p   | g   | j   | l   | u   | y   | ;   |  -  | +    * |-----------------------------------------------------------------------| +    * | BS  | a   | r   | s   | t   | d   | h   | n   | e   | i   | o   |  '  | +    * |-----------------------------------------------------------------------| +    * | SFT | z   | x   | c   | v   | b   | k   | m   |  ,  |  .  |  /  | Ent | +    * |-----------------------------------------------------------------------| +    * | CTL | GUI | Tab | ALT |Lower|   Space   |Raise|Left |Down | Up  |Right| +    * `-----------------------------------------------------------------------' +    */ +  {KC_ESC,  KC_Q,    KC_W,   KC_F,    KC_P, KC_G, KC_J, KC_L, KC_U,    KC_Z,    DE_SCLN, DE_MINS}, +  {KC_BSPC, KC_A,    KC_R,   KC_S,    KC_T, KC_D, KC_H, KC_N, KC_E,    KC_I,    KC_O,    DE_QUOT}, +  {M(0),    KC_Y,    KC_X,   KC_C,    KC_V, KC_B, KC_K, KC_M, DE_COMM, DE_DOT,  DE_SLSH, KC_ENT}, +  {KC_LCTL, KC_LGUI, KC_TAB, KC_LALT, F(2), F(3), F(3), F(1), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT} +}, +[1] = { /* Symbols +    * ,-----------------------------------------------------------------------. +    * |     |     |     |     |     |     |     |     |     |     |  :  |     | +    * |-----------------------------------------------------------------------| +    * |     |     |     |     |     |     |     |     |     |     |     |  "  | +    * |-----------------------------------------------------------------------| +    * |     |     |     |     |     |     |     |     |  <  |  >  |  ?  |     | +    * |-----------------------------------------------------------------------| +    * |     |     |     |     |     |           |     |     |     |     |     | +    * `-----------------------------------------------------------------------' +    */ +  {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, DE_DOT,  KC_TRNS}, +  {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, DE_DQOT}, +  {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, M(1),    DE_MORE, DE_QST,  KC_TRNS}, +  {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS} +}, +[2] = { /* Raise +    * ,-----------------------------------------------------------------------. +    * |     |  Ä  |     |     |     |     |     |     |  Ü  |  Ö  |     |Game | +    * |-----------------------------------------------------------------------| +    * | Del |  ä  |     |  ß  |     |     |     |     |  ü  |  ö  |     |FVol+| +    * |-----------------------------------------------------------------------| +    * |     |     |     |     |     |     |     |     |Stop | Prv | Nxt |FVol-| +    * |-----------------------------------------------------------------------| +    * |LCTL |LGUI | Tab |LALT |Lower|   Space   |     |Mute |Vol- |Vol+ | P/P | +    * `-----------------------------------------------------------------------' +    */ +  {KC_NO,   S(DE_AE), KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,    KC_NO,   S(DE_UE), S(DE_OE), KC_NO,   F(4)}, +  {KC_DEL,  DE_AE,    KC_NO,   DE_SS,   KC_NO,   KC_NO,   KC_NO,    KC_NO,   DE_UE,    DE_OE,    KC_NO,   RALT(KC_F12)}, +  {KC_NO,   KC_NO,    KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,    KC_NO,   KC_MSTP,  KC_MPRV,  KC_MNXT, RALT(KC_F11)}, +  {KC_TRNS, KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,  KC_TRNS, KC_TRNS, KC_MUTE,  KC_VOLD,  KC_VOLU, KC_MPLY} +}, +[3] = { /* Lower  +    * ,-----------------------------------------------------------------------. +    * |  ~  |  !  |  @  |  #  |  $  |  %  |  ^  |  &  |  *  |  (  |  )  |  +  | +    * |-----------------------------------------------------------------------|  +    * |  `  |  1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  0  |  =  | +    * |-----------------------------------------------------------------------| +    * |     |     |     |  |  |  [  |  ]  |  {  |  }  |  €  |     |  \  | Ent | +    * |-----------------------------------------------------------------------| +    * |LCTL |LGUI | Tab |LALT |     |   Space   |Raise|Home |PgDn |PgUp | End | +    * `-----------------------------------------------------------------------' +    */ +  {DE_TILD, DE_EXLM, DE_AT,   DE_HASH, DE_DLR,  DE_PERC, DE_CIRC,  DE_AMPR, DE_ASTR, DE_LPRN, DE_RPRN, DE_PLUS}, +  {DE_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,     KC_7,    KC_8,    KC_9,    KC_0,    DE_EQL}, +  {KC_NO,   KC_NO,   KC_NO,   DE_PIPE, DE_LBRC, DE_RBRC, DE_LCBR,  DE_RCBR, DE_EURO, KC_NO,   DE_BSLS, KC_ENT}, +  {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,  KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END} +}, +[4] = { /* Function +    * ,-----------------------------------------------------------------------. +    * | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | +    * |-----------------------------------------------------------------------| +    * | F1  | F2  | F3  | F4  | F5  | F6  | F7  | F8  | F9  | F10 | F11 | F12 | +    * |-----------------------------------------------------------------------| +    * |     |     |     |     |     | KP- | KP+ |     |     |     |     |Reset|  +    * |-----------------------------------------------------------------------| +    * |     |Light|BL DN|BL UP|     |     |     |     |Mute |Vol- |Vol+ | P/P |  +    * `-----------------------------------------------------------------------' +    */ +  {KC_F13, KC_F14,  KC_F15, KC_F16, KC_F17,  KC_F18,  KC_F19,  KC_F20,  KC_F21,  KC_F22,  KC_F23,  KC_F24}, +  {KC_F1,  KC_F2,   KC_F3,  KC_F4,  KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12}, +  {KC_NO,  KC_NO,   KC_NO,  KC_NO,  KC_NO,   KC_PMNS, KC_PPLS, KC_NO,   KC_NO,   KC_NO,   RESET,   KC_NO}, +  {KC_NO,  BL_TOGG, BL_DEC, BL_INC, FUNC(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY} +}, +[5] = { /* Gaming +    * ,-----------------------------------------------------------------------. +    * | Buy | ESC | q   | w   | e   | r   | t   | y   | u   | i   | o   |  p  | +    * |-----------------------------------------------------------------------| +    * | ENT | BS  | a   | s   | d   | f   | g   | h   | j   | k   | l   |  ;  | +    * |-----------------------------------------------------------------------| +    * | CTL | SFT | z   | x   | c   | v   | b   | n   |  m  |  ,  | Up  |  /  | +    * |-----------------------------------------------------------------------| +    * |     |     | Tab | ALT |     |   Space   |CrJmp| GUI |Left |Down |Right| +    * `-----------------------------------------------------------------------' +    */ +  {MO(6),   KC_ESC,  KC_Q,   KC_W,    KC_E,  KC_R,   KC_T,   KC_Z,         KC_U,    KC_I,    KC_O,    F(4)}, +  {KC_ENT,  KC_BSPC, KC_A,   KC_S,    KC_D,  KC_F,   KC_G,   KC_H,         KC_J,    KC_K,    KC_L,    DE_SCLN}, +  {KC_LCTL, KC_LSFT, KC_Y,   KC_X,    KC_C,  KC_V,   KC_B,   KC_N,         KC_M,    DE_DOT,  KC_UP,   DE_SLSH}, +  {KC_NO,   KC_NO,   KC_TAB, KC_LALT, KC_NO, KC_SPC, KC_SPC, LCTL(KC_SPC), KC_LGUI, KC_LEFT, KC_DOWN, KC_RGHT} +}, +[6] = { /* Gaming  +        /* CS:GO buy binds +    * ,-----------------------------------------------------------------------. +    * |     |     |     |     |     |     |     |     |  7  |  8  |  9  |     | +    * |-----------------------------------------------------------------------| +    * | BS  |     |     |     |     |     |     |     |  6  |  5  |  4  | End | +    * |-----------------------------------------------------------------------| +    * | CTL | SFT |     |     |     |     |     |     |  1  |  2  |  3  |Pgdn | +    * |-----------------------------------------------------------------------| +    * |     |     | Tab | ALT |     |   Space   |CrJmp|     |  0  | KP+ |PEnt | +    * `-----------------------------------------------------------------------' +    */ +  {KC_TRNS, KC_NO,   KC_Q,   KC_W,    KC_F,  KC_P,   KC_G,   KC_J,         KC_P7, KC_P8, KC_P9,   KC_NO}, +  {KC_BSPC, KC_NO,   KC_A,   KC_R,    KC_S,  KC_T,   KC_D,   KC_H,         KC_P4, KC_P5, KC_P6,   KC_END}, +  {KC_LCTL, KC_LSFT, KC_Y,   KC_X,    KC_C,  KC_V,   KC_B,   KC_K,         KC_P1, KC_P2, KC_P3,   KC_PGDN}, +  {KC_NO,   KC_NO,   KC_TAB, KC_LALT, KC_NO, KC_SPC, KC_SPC, LCTL(KC_SPC), KC_NO, KC_P0, KC_PDOT, KC_PENT} +}, +}; + +const uint16_t PROGMEM fn_actions[] = { +    [1] = ACTION_LAYER_MOMENTARY(2),              // to RAISE +    [2] = ACTION_LAYER_MOMENTARY(3),              // to LOWER +    [3] = ACTION_LAYER_TAP_KEY(4,KC_SPC),         // to Function +    [4] = ACTION_LAYER_TOGGLE(5),                 // toggle Gaming +	[5] = ACTION_MODS_TAP_KEY(KC_LSFT, KC_CAPS),  //Shift on press, Caps on tap +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)  +{ +  switch(id) { +    case 0: // M(0) +        if (record->event.pressed) { +            register_code(KC_LSFT); +            layer_on(1); +        } else { +            layer_off(1); +            unregister_code(KC_LSFT); +        } +        break;        +    case 1: // M(1) +        if (record->event.pressed) { +            unregister_code(KC_LSFT); +            register_code(DE_MORE); +        } else { +            unregister_code(DE_MORE); +        } +        break;     +  } +  return MACRO_NONE; + +};          
\ No newline at end of file  | 
