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| author | Jack Humbert <jack.humb@gmail.com> | 2017-06-16 17:01:54 -0400 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-06-16 17:01:54 -0400 | 
| commit | ff2b01da49ccf2d57e61bb70cdbaacb40799299c (patch) | |
| tree | 7fb732ff64e785c47f247101f68c15e108e8d081 | |
| parent | 6549e169f8622a233d9a9193c7c75190d9a2510b (diff) | |
| parent | ef4abfeb3105e03f752d9d1c7b0ad4edecbef75a (diff) | |
| download | firmware-ff2b01da49ccf2d57e61bb70cdbaacb40799299c.tar.gz firmware-ff2b01da49ccf2d57e61bb70cdbaacb40799299c.tar.bz2 firmware-ff2b01da49ccf2d57e61bb70cdbaacb40799299c.zip | |
Merge pull request #1400 from belak/belak-ergodox-theme
ergodox: initial addition of belak theme
| -rw-r--r-- | keyboards/ergodox/keymaps/belak/LICENSE | 21 | ||||
| -rw-r--r-- | keyboards/ergodox/keymaps/belak/Makefile | 6 | ||||
| -rw-r--r-- | keyboards/ergodox/keymaps/belak/README.md | 79 | ||||
| -rw-r--r-- | keyboards/ergodox/keymaps/belak/keymap.c | 367 | ||||
| -rw-r--r-- | keyboards/ergodox/keymaps/belak/visualizer.c | 49 | 
5 files changed, 522 insertions, 0 deletions
| diff --git a/keyboards/ergodox/keymaps/belak/LICENSE b/keyboards/ergodox/keymaps/belak/LICENSE new file mode 100644 index 000000000..b462ba30e --- /dev/null +++ b/keyboards/ergodox/keymaps/belak/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2016 Kaleb Elwert + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/keyboards/ergodox/keymaps/belak/Makefile b/keyboards/ergodox/keymaps/belak/Makefile new file mode 100644 index 000000000..8a6beea59 --- /dev/null +++ b/keyboards/ergodox/keymaps/belak/Makefile @@ -0,0 +1,6 @@ +TAP_DANCE_ENABLE=yes +UNICODE_ENABLE=yes + +ifndef QUANTUM_DIR +	include ../../../../Makefile +endif diff --git a/keyboards/ergodox/keymaps/belak/README.md b/keyboards/ergodox/keymaps/belak/README.md new file mode 100644 index 000000000..30484e6e2 --- /dev/null +++ b/keyboards/ergodox/keymaps/belak/README.md @@ -0,0 +1,79 @@ +# Belak's Ergodox Layout + +This has been based off of [emacs\_osx\_dk](https://github.com/jackhumbert/qmk_firmware/tree/master/keyboards/ergodox/keymaps/emacs_osx_dk) +from the main qmk repo. However, I've taken some of the ideas for the thumbs +from [dvorak\_emacs](https://github.com/jackhumbert/qmk_firmware/tree/master/keyboards/ergodox/keymaps/dvorak_emacs) +and tweaked it a bit based on the keycaps I have. + +This keyboard is intended for use in emacs (one of the main reasons for easy +access to modifiers) but it could be useful in other instances as well. + +The main repo is used as a testbed, so sometimes the layout may be in a strange +state. The qmk version should be relatively stable. + +## Instructions + +This is currently being used on a regular ergodox, but it should work fine on +the infinity as well. Though, you may have to modify the commands to build and +flash the firmware to match the separate halves as defined in the infinity +documentation. + +If you are using this keymap in the qmk repo, you should be able to just run +`make ergodox-belak-teensy`. If you're using this externally (I sometimes make +changes before syncing them to qmk), use the following instructions: + +1. Clone the main qmk repo +2. Clone this to `$QMK/keyboards/ergodox/keymaps/belak-external` +3. Run `make ergodox-belak-external-teensy` from the root of the qmk repo. + +## Changelog + +Fifth Revision + +* Change layer keys to tap-dance keys which cycle through additional layers +* Add a few emoji keys (in preparation for an emoji layer) + +Fourth Revision + +* Remove media layer +* Add a layer which swaps control and gui on the thumb keys. +* Add some basic code to save settings to the eeprom +* Save the state of the keys swapped in the thumb in the eeprom + +Third Revision + +* Add numpad layer and remove numpad from symbols layer +* Disable media layer +* Add arrow keys on ijkl to the symbols layer +* Replace ALT on held enter and held delete with GUI (for better OSX +  compatibility, as there's already an ALT key relatively close) +* Replace keys above enter and delete with temporary layer switch buttons not +  matching the other layer switch for that hand. +* Reindent and space out most of the layer definitions + +Second Revision + +* Clean up definitions to make differences between layers easier to see +* Remove old LCD code +* Add new LCD code based on fredizzimo's branch + +First Revision + +* Reverse grave and escape + +Initial Version + +* Copy from emacs\_osx\_dk +* "Fix" right alt +* Change thumb keys to match default layout (backspace, delete, enter, space) +* Add modifiers to thumb keys (ctrl to backspace and space, alt to delete and +  enter) +* Replace the RAlt below the brackets with LGui and RGui +* Remove LCtrl and RCtrl from the keys above shift +* Add browser forward, and move browser back +* "Fix" the order of volume keys + +## Repository + +The original code for this is kept at https://github.com/belak/ergodox-layout and +is synced to qmk every few main revisions. diff --git a/keyboards/ergodox/keymaps/belak/keymap.c b/keyboards/ergodox/keymaps/belak/keymap.c new file mode 100644 index 000000000..d10567a78 --- /dev/null +++ b/keyboards/ergodox/keymaps/belak/keymap.c @@ -0,0 +1,367 @@ +#include "ergodox.h" +#include "debug.h" +#include "action_layer.h" +#include "eeconfig.h" + +#define LAYER_ON(pos) ((layer_state) & (1<<(pos))) +#define _______ KC_TRNS + +#define EECONFIG_BELAK_MAGIC (uint16_t)0xBE42 + +// NOTE: This is just a number that's a bit beyond the end of what's already +// defined. As there is no other define we can base this on, it may need to be +// changed in the future. The initial value here is used as a placeholder with a +// magic word, similar to the normal eeconfig. Note that all the storage being +// used needs to fit inside the 32 bytes of the Ergodox Infinity. +#define EECONFIG_BELAK (uint16_t *)16 + +// The correct way to do this would be how the normal eeconfig handles it and +// use a bitfield. However, the eeprom has a ton of space which isn't being +// used so I don't really care and have a separate byte for every setting. +#define EECONFIG_BELAK_SWAP_GUI_CTRL (uint8_t *)18 + +static uint8_t swap_gui_ctrl = 0; +static uint8_t td_led_override = 0; + +enum belak_keycodes { +    // Function codes +    BEL_F0 = SAFE_RANGE, +    BEL_F1, + +    E_SHRUG, +    E_TFLIP, +    E_TSET, +}; + +inline void tap(uint16_t keycode) { +    register_code(keycode); +    unregister_code(keycode); +}; + +// TODO: Add LED support to the tap dance by using the advanced macro +#define LTOGGLE TD(TD_LAYER_TOGGLE) + +#define BASE 0 // default layer +#define SYMB 1 // symbols +#define NUMP 2 // numpad +#define SWPH 3 // swap gui/ctrl on the hands + +enum belak_td { +    TD_LAYER_TOGGLE = 0, +}; + +void belak_td_each(qk_tap_dance_state_t *state, void *user_data); +void belak_td_finished(qk_tap_dance_state_t *state, void *user_data); +void belak_td_reset(qk_tap_dance_state_t *state, void *user_data); + +qk_tap_dance_action_t tap_dance_actions[] = { +    [TD_LAYER_TOGGLE] = ACTION_TAP_DANCE_FN_ADVANCED(belak_td_each, belak_td_finished, belak_td_reset), +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Keymap 0: Basic layer + * + * ,--------------------------------------------------.           ,--------------------------------------------------. + * |   Esc  |   1  |   2  |   3  |   4  |   5  |  L1  |           |  L2  |   6  |   7  |   8  |   9  |   0  |   =    | + * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------| + * |   Tab  |   Q  |   W  |   E  |   R  |   T  |  [   |           |   ]  |   Y  |   U  |   I  |   O  |   P  |   -    | + * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------| + * |    \   |   A  |   S  |   D  |   F  |   G  |------|           |------|   H  |   J  |   K  |   L  |   ;  |   '    | + * |--------+------+------+------+------+------| LGui |           | RGui |------+------+------+------+------+--------| + * | LShift |   Z  |   X  |   C  |   V  |   B  |      |           |      |   N  |   M  |   ,  |   .  |   /  | RShift | + * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------' + *   |Layers| LCtrl| Left | Right| LAlt |                                       | RAlt | Up   | Down | RCtrl|Layers| + *   `----------------------------------'                                       `----------------------------------' + *                                        ,-------------.       ,--------------. + *                                        |  ~L2 | Ins  |       | Grv  | ~L1   | + *                                ,-------|------|------|       |------+-------+-------. + *                                | Back  |      | Home |       | PgUp |       |       | + *                                | Space | Del  |------|       |------| Enter | Space | + *                                |       |      | End  |       | PgDn |       |       | + *                                `---------------------'       `----------------------' + */ +    [BASE] = KEYMAP(  // layer 0 : default +        // left hand +        KC_ESC,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(SYMB), +        KC_TAB,         KC_Q,         KC_W,   KC_E,   KC_R,   KC_T,   KC_LBRC, +        CTL_T(KC_BSLS), KC_A,         KC_S,   KC_D,   KC_F,   KC_G, +        KC_LSFT,        KC_Z,         KC_X,   KC_C,   KC_V,   KC_B,   KC_LGUI, +        LTOGGLE,        KC_LCTRL,     KC_LEFT,KC_RGHT,KC_LALT, +                                                     MO(NUMP),KC_INS, +                                                              KC_HOME, +                                 CTL_T(KC_BSPC),GUI_T(KC_DEL),KC_END, +        // right hand +        TG(NUMP),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_EQL, +        KC_RBRC,     KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,             KC_MINS, +                     KC_H,   KC_J,   KC_K,   KC_L,   KC_SCLN,          KC_QUOT, +        KC_RGUI,     KC_N,   KC_M,   KC_COMM,KC_DOT, KC_SLSH,          KC_RSFT, +                             KC_RALT,KC_UP,  KC_DOWN,KC_RCTRL,         LTOGGLE, +        KC_GRV,      MO(SYMB), +        KC_PGUP, +        KC_PGDN,     GUI_T(KC_ENT), CTL_T(KC_SPC) +    ), +/* Keymap 1: Symbol Layer + * + * ,--------------------------------------------------.           ,--------------------------------------------------. + * |        |  F1  |  F2  |  F3  |  F4  |  F5  |      |           |      |  F6  |  F7  |  F8  |  F9  |  F10 |   F11  | + * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------| + * |        |   !  |   @  |   {  |   }  |   |  |      |           |      |   Up |      |  Up  |      |      |   F12  | + * |--------+------+------+------+------+------| TFLIP|           | TSET |------+------+------+------+------+--------| + * |        |   #  |   $  |   (  |   )  |   `  |------|           |------| Down | Left | Down | Rght |      |        | + * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------| + * |        |   %  |   ^  |   [  |   ]  |   ~  | SHRUG|           |      |   &  |      |      |      |      |        | + * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------' + *   |LClear|      |      |      |      |                                       |      |      |      |      |LClear| + *   `----------------------------------'                                       `----------------------------------' + *                                        ,-------------.       ,-------------. + *                                        | TOGL |      |       |      | TOGL | + *                                 ,------|------|------|       |------+------+------. + *                                 |      |      |      |       |      |      |      | + *                                 |      |      |------|       |------|      |      | + *                                 |      |      |      |       |      |      |      | + *                                 `--------------------'       `--------------------' + */ +    [SYMB] = KEYMAP( +        // left hand +        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   E_TFLIP, +        _______, KC_EXLM, KC_AT,   KC_LCBR, KC_RCBR, KC_PIPE, E_TSET, +        _______, KC_HASH, KC_DLR,  KC_LPRN, KC_RPRN, KC_GRV, +        _______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, E_SHRUG, +        BEL_F1,  _______, _______, _______, _______, +                                                     BEL_F0,  _______, +                                                              _______, +                                            _______, _______, _______, +        // right hand +        _______, KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11, +        _______, KC_UP,   _______, KC_UP,   _______, _______, KC_F12, +                 KC_DOWN, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, +        _______, KC_AMPR, _______, _______, _______, _______, _______, +                          _______, _______, _______, _______, BEL_F1, +        _______, BEL_F0, +        _______, +        _______, _______, _______ +    ), +/* Keymap 2: Numpad Layer + * + * ,--------------------------------------------------.           ,--------------------------------------------------. + * |        |      |      |      |      |      |      |           |      |      |      |      |      |      |        | + * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------| + * |        |      |      |      |      |      |      |           |      |      |   7  |   8  |   9  |   *  |        | + * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------| + * |        |      |      |      |      |      |------|           |------|      |   4  |   5  |   6  |   +  |        | + * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------| + * |        |      |      |      |      |      |      |           |      |      |   1  |   2  |   3  |   \  |        | + * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------' + *   |LClear|      |      |      |      |                                       |   0  |    0 |   .  |   =  |LClear| + *   `----------------------------------'                                       `----------------------------------' + *                                        ,-------------.       ,-------------. + *                                        | TOGL |      |       |      | TOGL | + *                                 ,------|------|------|       |------+------+------. + *                                 |      |      |      |       |      |      |      | + *                                 |      |      |------|       |------|      |      | + *                                 |      |      |      |       |      |      |      | + *                                 `--------------------'       `--------------------' + */ +    [NUMP] = KEYMAP( +        // left hand +        _______, _______, _______, _______, _______, _______, _______, +        _______, _______, _______, _______, _______, _______, _______, +        _______, _______, _______, _______, _______, _______, +        _______, _______, _______, _______, _______, _______, _______, +        BEL_F1,  _______, _______, _______, _______, +                                                     BEL_F0,  _______, +                                                              _______, +                                            _______, _______, _______, +        // right hand +        _______, _______, _______, _______, _______, _______, _______, +        _______, _______, KC_7,    KC_8,    KC_9,    KC_ASTR, _______, +                 _______, KC_4,    KC_5,    KC_6,    KC_PLUS, _______, +        _______, _______, KC_1,    KC_2,    KC_3,    KC_BSLS, _______, +                          KC_0,    KC_0,    KC_DOT,  KC_EQL,  BEL_F1, +        _______, BEL_F0, +        _______, +        _______, _______, _______ +    ), +/* Keymap 3: Swap control and gui on the thumb */ +    [SWPH] = KEYMAP( +        // left hand +        _______, _______, _______, _______, _______, _______, _______, +        _______, _______, _______, _______, _______, _______, _______, +        _______, _______, _______, _______, _______, _______, +        _______, _______, _______, _______, _______, _______, _______, +        _______, _______, _______, _______, _______, +                                                     _______, _______, +                                                              _______, +                               GUI_T(KC_BSPC), CTL_T(KC_DEL), _______, +        // right hand +        _______, _______, _______, _______, _______, _______, _______, +        _______, _______, _______, _______, _______, _______, _______, +                 _______, _______, _______, _______, _______, _______, +        _______, _______, _______, _______, _______, _______, _______, +                          _______, _______, _______, _______, _______, +        _______, _______, +        _______, +        _______, CTL_T(KC_ENT), GUI_T(KC_SPC) +    ), +}; + +// Runs just one time when the keyboard initializes. +void matrix_init_user(void) { +    // If our magic word wasn't set properly, we need to zero out the settings. +    if (eeprom_read_word(EECONFIG_BELAK) != EECONFIG_BELAK_MAGIC) { +        eeprom_update_word(EECONFIG_BELAK, EECONFIG_BELAK_MAGIC); +        eeprom_update_byte(EECONFIG_BELAK_SWAP_GUI_CTRL, 0); +    } + +    if (eeprom_read_byte(EECONFIG_BELAK_SWAP_GUI_CTRL)) { +        layer_on(SWPH); +        swap_gui_ctrl = 1; +    } +}; + +// Runs constantly in the background, in a loop. +void matrix_scan_user(void) { +    ergodox_board_led_off(); +    ergodox_right_led_1_off(); +    ergodox_right_led_2_off(); +    ergodox_right_led_3_off(); + +    switch (td_led_override) { +    case 1: +        ergodox_right_led_1_on(); +        break; +    case 2: +        ergodox_right_led_2_on(); +        break; +    default: +        // Layer 1 and 2 are both overlay layers, so they could both be on. This +        // means we can't use the lazy check of checking for the first significant +        // bit. +        if (LAYER_ON(SYMB)) { +            ergodox_right_led_1_on(); +        } +        if (LAYER_ON(NUMP)) { +            ergodox_right_led_2_on(); +        } +    } +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { +    switch (keycode) { +    case BEL_F0: +        if(record->event.pressed){ +            swap_gui_ctrl = !swap_gui_ctrl; +            eeprom_update_byte(EECONFIG_BELAK_SWAP_GUI_CTRL, swap_gui_ctrl); + +            if (swap_gui_ctrl) { +                layer_on(SWPH); +            } else { +                layer_off(SWPH); +            } + +            return false; +        } +        break; +    case BEL_F1: +        if(record->event.pressed){ +            layer_off(SYMB); +            layer_off(NUMP); + +            return false; +        } +        break; +    case E_SHRUG: // ¯\_(ツ)_/¯ +        if (record->event.pressed) { +            process_unicode((0x00AF|QK_UNICODE), record);   // Hand +            tap(KC_BSLS);                                   // Arm +            register_code(KC_RSFT); +            tap(KC_UNDS);                                   // Arm +            tap(KC_LPRN);                                   // Head +            unregister_code(KC_RSFT); +            process_unicode((0x30C4|QK_UNICODE), record);   // Face +            register_code(KC_RSFT); +            tap(KC_RPRN);                                   // Head +            tap(KC_UNDS);                                   // Arm +            unregister_code(KC_RSFT); +            tap(KC_SLSH);                                   // Arm +            process_unicode((0x00AF|QK_UNICODE), record);   // Hand +        } +        return false; +        break; +    case E_TFLIP: // (╯°□°)╯ ︵ ┻━┻ +        if (record->event.pressed) { +            register_code(KC_RSFT); +            tap(KC_9); +            unregister_code(KC_RSFT); +            process_unicode((0x256F|QK_UNICODE), record);   // Arm +            process_unicode((0x00B0|QK_UNICODE), record);   // Eye +            process_unicode((0x25A1|QK_UNICODE), record);   // Mouth +            process_unicode((0x00B0|QK_UNICODE), record);   // Eye +            register_code(KC_RSFT); +            tap(KC_0); +            unregister_code(KC_RSFT); +            process_unicode((0x256F|QK_UNICODE), record);   // Arm +            tap(KC_SPC); +            process_unicode((0x0361|QK_UNICODE), record);   // Flippy +            tap(KC_SPC); +            process_unicode((0x253B|QK_UNICODE), record);   // Table +            process_unicode((0x2501|QK_UNICODE), record);   // Table +            process_unicode((0x253B|QK_UNICODE), record);   // Table +        } +        return false; +        break; +    case E_TSET: // ┬──┬ ノ( ゜-゜ノ) +        if (record->event.pressed) { +            process_unicode((0x252C|QK_UNICODE), record);   // Table +            process_unicode((0x2500|QK_UNICODE), record);   // Table +            process_unicode((0x2500|QK_UNICODE), record);   // Table +            process_unicode((0x252C|QK_UNICODE), record);   // Table +            tap(KC_SPC); +            process_unicode((0x30CE|QK_UNICODE), record);   // Arm +            register_code(KC_RSFT); +            tap(KC_9); +            unregister_code(KC_RSFT); +            tap(KC_SPC); +            process_unicode((0x309C|QK_UNICODE), record);   // Eye +            tap(KC_MINS); +            process_unicode((0x309C|QK_UNICODE), record);   // Eye +            process_unicode((0x30CE|QK_UNICODE), record);   // Arm +            register_code(KC_RSFT); +            tap(KC_0); +            unregister_code(KC_RSFT); +        } +        return false; +        break; +    } + +    return true; +} + +void belak_td_each(qk_tap_dance_state_t *state, void *user_data) { +    switch (state->count) { +    case 1: +        td_led_override = 1; +        break; +    case 2: +        td_led_override = 2; +        break; +    default: +        reset_tap_dance(state); +    } +} + +void belak_td_finished(qk_tap_dance_state_t *state, void *user_data) { +    switch (state->count) { +    case 1: +        layer_on(SYMB); +        break; +    case 2: +        layer_on(NUMP); +        break; +    } +    td_led_override = 0; +} + +void belak_td_reset(qk_tap_dance_state_t *state, void *user_data) { +    td_led_override = 0; +} diff --git a/keyboards/ergodox/keymaps/belak/visualizer.c b/keyboards/ergodox/keymaps/belak/visualizer.c new file mode 100644 index 000000000..b92890a66 --- /dev/null +++ b/keyboards/ergodox/keymaps/belak/visualizer.c @@ -0,0 +1,49 @@ +/* +Copyright 2017 Fred Sundvik + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program.  If not, see <http://www.gnu.org/licenses/>. +*/ + +// Currently we are assuming that both the backlight and LCD are enabled +// But it's entirely possible to write a custom visualizer that use only +// one of them +#ifndef LCD_BACKLIGHT_ENABLE +#error This visualizer needs that LCD backlight is enabled +#endif + +#ifndef LCD_ENABLE +#error This visualizer needs that LCD is enabled +#endif + +#include "simple_visualizer.h" + +static void get_visualizer_layer_and_color(visualizer_state_t* state) { +    uint8_t saturation = 60; +    if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) { +        saturation = 255; +    } + +    if (state->status.layer & 0x4) { +        state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF); +        state->layer_text = "Media"; +    } +    else if (state->status.layer & 0x2) { +        state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF); +        state->layer_text = "Symbols"; +    } +    else { +        state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF); +        state->layer_text = "Base"; +    } +} | 
