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author | Daniel Mijares <daniel.j.mijares@gmail.com> | 2016-02-06 10:00:18 -0500 |
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committer | Daniel Mijares <daniel.j.mijares@gmail.com> | 2016-02-06 11:38:20 -0500 |
commit | f5c1d6d1dbc5602d08fa621c730baacda304fe7a (patch) | |
tree | 32d1c8d637378b6c4bf1f20f421b38726e7269d2 | |
parent | 240e8c634050558a98216691966dfdfab0a29c49 (diff) | |
download | firmware-f5c1d6d1dbc5602d08fa621c730baacda304fe7a.tar.gz firmware-f5c1d6d1dbc5602d08fa621c730baacda304fe7a.tar.bz2 firmware-f5c1d6d1dbc5602d08fa621c730baacda304fe7a.zip |
my personal ergodox keymap layout
with pngs of layout and readme
-rw-r--r-- | .gitignore | 1 | ||||
-rw-r--r-- | keyboard/ergodox_ez/keymaps/jacobono/README.md | 34 | ||||
-rw-r--r-- | keyboard/ergodox_ez/keymaps/jacobono/img/colemak-default-layer.png | bin | 0 -> 70434 bytes | |||
-rw-r--r-- | keyboard/ergodox_ez/keymaps/jacobono/img/number-dpad-layer.png | bin | 0 -> 46225 bytes | |||
-rw-r--r-- | keyboard/ergodox_ez/keymaps/jacobono/img/symbol-layer.png | bin | 0 -> 49615 bytes | |||
-rw-r--r-- | keyboard/ergodox_ez/keymaps/jacobono/keymap.c | 273 |
6 files changed, 308 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore index 49eb2d558..1e19ce9a8 100644 --- a/.gitignore +++ b/.gitignore @@ -13,3 +13,4 @@ tags build/ *.bak .vagrant/ +.DS_STORE
\ No newline at end of file diff --git a/keyboard/ergodox_ez/keymaps/jacobono/README.md b/keyboard/ergodox_ez/keymaps/jacobono/README.md new file mode 100644 index 000000000..48de0509f --- /dev/null +++ b/keyboard/ergodox_ez/keymaps/jacobono/README.md @@ -0,0 +1,34 @@ +# Default Layer # + +I'm using the colemak layer -- customized a bit to work a bit better when using spacemacs as my editor. + +![default-layer](img/colemak-default-layer.png) + +## Special Keys ## + +`SC1` => `LGUI + TAB` + +`SC2` => `LGUI + SPACE + TAB` + +`L1` => Switch to QWERTY Layout + +`T(L2)` => Toggle Symbol Layer + +`T(L3)` => Toggle Number and D-Pad Layer + +# QWERTY # + +Nothing special here -- just need this layer tucked away for the `WASD`. Which is literally the only reason I use it. +Just have the same button to toggle back to colemak. + +# Symbol Layer # + +![symbol-layer](img/symbol-layer.png) + +This is just putting matching closing symbols next to each other -- useful when editing lisp. + +# Number and D-Pad Layer # + +Just a basic number layer with a D-PAD on the other side. + +![number-dpad-layer](img/number-dpad-layer.png) diff --git a/keyboard/ergodox_ez/keymaps/jacobono/img/colemak-default-layer.png b/keyboard/ergodox_ez/keymaps/jacobono/img/colemak-default-layer.png Binary files differnew file mode 100644 index 000000000..06f63c496 --- /dev/null +++ b/keyboard/ergodox_ez/keymaps/jacobono/img/colemak-default-layer.png diff --git a/keyboard/ergodox_ez/keymaps/jacobono/img/number-dpad-layer.png b/keyboard/ergodox_ez/keymaps/jacobono/img/number-dpad-layer.png Binary files differnew file mode 100644 index 000000000..4dd718278 --- /dev/null +++ b/keyboard/ergodox_ez/keymaps/jacobono/img/number-dpad-layer.png diff --git a/keyboard/ergodox_ez/keymaps/jacobono/img/symbol-layer.png b/keyboard/ergodox_ez/keymaps/jacobono/img/symbol-layer.png Binary files differnew file mode 100644 index 000000000..ee224cf0c --- /dev/null +++ b/keyboard/ergodox_ez/keymaps/jacobono/img/symbol-layer.png diff --git a/keyboard/ergodox_ez/keymaps/jacobono/keymap.c b/keyboard/ergodox_ez/keymaps/jacobono/keymap.c new file mode 100644 index 000000000..ed8dfc731 --- /dev/null +++ b/keyboard/ergodox_ez/keymaps/jacobono/keymap.c @@ -0,0 +1,273 @@ +#include "ergodox_ez.h" +#include "debug.h" +#include "action_layer.h" + +#define COLEMAK 0 // new colemak layout +#define QWERTY 1 // default layer +#define SYMB 2 // symbols +#define NUMPAD 3 // number pad +#define MDIA 4 // media keys + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap 0: Basic COLEMAK layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Tab | Q | W | F | P | G | | | | J | L | U | Y | ; | TAB | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | BkSp | A | R | S | T | D |------| |------| H | N | E | I | O | DEL | + * |--------+------+------+------+------+------| | LGUI(TAB)------+------+------+------+------+--------| + * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | L1 | | | UP |MO(L2)| |MO(L2)| Down | | ALT | RGUI | + * `----------------------------------' `------------------------------------' + * ,-------------. ,---------------. + * | LGUI | App | |Ctrl/Esc| Alt | + * ,------|------|------| |--------+--------+------. + * | | |QUKSL | | QUKSL | | | + * |Space |ENTER |------| |--------| ENTER |Space | + * | | |MO(L3)| | MO(L3) | | | + * `--------------------' `------------------------' + */ + + // If it accepts an argument (i.e, is a function), it doesn't need KC_. + // Otherwise, it needs KC_* + [COLEMAK] = KEYMAP( // layer 0 : Colemak layout default layer + // left hand + KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_TRNS, + KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, + KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_TRNS, + TG(QWERTY), KC_TRNS, KC_TRNS,KC_UP, MO(SYMB), + KC_LGUI, KC_APP, + LGUI(S(KC_SPC)), + KC_SPC,KC_ENT,MO(NUMPAD), + // right hand + KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELT, + KC_TRNS, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_TAB, + KC_H, KC_N, KC_E, KC_I, KC_O, KC_DEL, + LGUI(KC_TAB), KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLSH), KC_RSFT, + MO(SYMB), KC_DOWN, KC_TRNS, KC_RALT, KC_RGUI, + CTL_T(KC_ESC), KC_LALT, + LGUI(S(KC_SPC)), + MO(NUMPAD), KC_ENT, KC_SPC), + + /* Keymap 1: Basic QWERTY layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | BkSp | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | DEL | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Tab | Q | W | E | R | T | L0 | | L0 | Y | U | I | O | P | \ | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | Ctrl | A | S | D | F | G |------| |------| H | J | K | L |; / L4| CTRL | + * |--------+------+------+------+------+------| Alt | | Alt |------+------+------+------+------+--------| + * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * |Grv/L3| '" |AltShf| Left |MO(L2)| |MO(L2)| Down | [ | ] | ~L3 | + * `----------------------------------' `----------------------------------' + * ,-------------. ,---------------. + * | Tab | BkSp | | Alt |Ctrl/Esc| + * ,------|------|------| |------+--------+------. + * | | | Home | | PgUp | | | + * | Space| LGUI |------| |------| RGUI |Enter | + * | | | End | | PgDn | | | + * `--------------------' `----------------------' + */ + // If it accepts an argument (i.e, is a function), it doesn't need KC_. + // Otherwise, it needs KC_* + [QWERTY] = KEYMAP( // layer 1 + // left hand + KC_BSPC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, + KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, + KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_LALT, + KC_TRNS, KC_QUOT, LALT(KC_LSFT), KC_LEFT, MO(SYMB), + KC_TAB, KC_DELT, + KC_HOME, + KC_SPC, KC_LGUI, KC_END, + // right hand + KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELT, + KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), KC_RCTRL, + KC_RALT, KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLSH), KC_RSFT, + MO(SYMB), KC_DOWN, KC_LBRC, KC_RBRC, KC_FN1, + KC_LALT, CTL_T(KC_ESC), + KC_PGUP, + KC_PGDN, KC_RGUI, KC_ENT), + + + /* Keymap 2: Symbol Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | @ | * | = | _ | | | | ~ | { | } | # | : | F12 | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | ! | + | - | " |------| |------| " | ( | ) | ' | ` | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | % | ^ | $ | & | | | | ; | [ | ] | \ | / | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | | | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ + // SYMBOL + [SYMB] = KEYMAP( + // left hand + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, + KC_TRNS, KC_TRNS, KC_AT, KC_ASTR, KC_EQL, KC_UNDS, KC_TRNS, + KC_TRNS, KC_PIPE, KC_EXLM, KC_PLUS, KC_MINS, S(KC_QUOTE), + KC_TRNS, KC_TRNS, KC_PERC, KC_CIRC, KC_DLR, KC_AMPR, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, + + // right hand + KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_TRNS, KC_TILD, KC_LCBR, KC_RCBR, KC_HASH, S(KC_SCLN), KC_F12, + S(KC_QUOTE),KC_LPRN, KC_RPRN, KC_QUOTE, KC_GRV, KC_TRNS, + KC_TRNS, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_SLSH, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS), + + /* Keymap 3: Numpad Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | | UP | | | | | | $ | 7 | 8 | 9 | + | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | LEFT | DOWN | RIGHT| |------| |------| = | 4 | 5 | 6 | - | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | | | | | | | 1 | 2 | 3 | * | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | , | 0 | . | / | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ + // Numpad + [NUMPAD] = KEYMAP( + // left hand + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_UP,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS,KC_LEFT,KC_DOWN,KC_RIGHT,KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS, + // right hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_DLR, KC_7, KC_8, KC_9, KC_PLUS, KC_TRNS, + KC_EQL, KC_4, KC_5, KC_6, KC_MINS, KC_TRNS, + KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_ASTR, KC_TRNS, + KC_COMMA,KC_0, KC_DOT, KC_SLSH, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS), + + /* Keymap 4: Media and mouse keys + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | | MsUp | | | | | | | | | | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | | | | | | | | Prev | Next | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | |Brwser| + * | | |------| |------| |Back | + * | | | | | | | | + * `--------------------' `--------------------' + */ + // MEDIA AND MOUSE + KEYMAP( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, + // right hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, + KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_WBAK), +}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // MACRODOWN only works in this function + switch(id) { + case 0: + if (record->event.pressed) { + register_code(KC_RSFT); + } else { + unregister_code(KC_RSFT); + } + break; + } + return MACRO_NONE; +}; + +// Runs just one time when the keyboard initializes. +void * matrix_init_user(void) { + +}; + +// Runs constantly in the background, in a loop. +void * matrix_scan_user(void) { + + uint8_t layer = biton32(layer_state); + + ergodox_board_led_off(); + ergodox_right_led_1_off(); + ergodox_right_led_2_off(); + ergodox_right_led_3_off(); + switch (layer) { + // TODO: Make this relevant to the ErgoDox EZ. + case 1: + ergodox_right_led_1_on(); + break; + case 2: + ergodox_right_led_2_on(); + break; + default: + // none + break; + } + +}; |