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/*
ChibiOS/RT - Copyright (C) 2006-2007 Giovanni Di Sirio.
This file is part of ChibiOS/RT.
ChibiOS/RT is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/RT is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @addtogroup CPlusPlusLibrary
* @{
*/
#include <ch.h>
#ifndef _CH_HPP_
#define _CH_HPP_
namespace chibios_rt {
/**
* Class encapsulating the base system functionalities.
*/
class System {
public:
/**
* ChibiOS/RT initialization.
* The system is initialized, the idle thread is spawned and the current
* instruction flow becomes the main thread with priority @p NORMALPRIO.
*/
static void Init(void);
/**
* Disables interrupts.
* @note On some ports it is faster to invoke chSysLock() directly because
* inlining.
*/
static void Lock(void);
/**
* Enables interrupts.
* @note On some ports it is faster to invoke chSysUnlock() directly
* because inlining.
*/
static void Unlock(void);
/**
* Returns the system time as system ticks.
* @note the system tick time interval is implementation dependent.
*/
static systime_t GetTime(void);
};
/**
* Timer class.
*/
class Timer {
public:
/**
* Embedded @p VirtualTimer structure.
*/
struct ::VirtualTimer timer;
/**
* Starts the timer.
* @param time the time in system ticks
* @param vtfunc the timer callback function
* @param par the parameter for the callback function
* @note It must be called with the interrupts disabled.
* @note The associated function is invoked by an interrupt handler.
*/
void Set(systime_t time, vtfunc_t vtfunc, void *par);
/**
* Resets the timer.
* @note It must be called with the interrupts disabled.
* @note The timer MUST be active when this function is invoked.
*/
void Reset();
/**
* Returns the timer status.
* @retval TRUE The timer is armed.
* @retval FALSE The timer already fired its callback.
*/
bool IsArmed(void);
};
/**
* Base class for a ChibiOS/RT thread, the thread body is the virtual
* function @p Main().
*/
class BaseThread {
public:
/**
* Pointer to the system thread.
*/
::Thread *thread_ref;
/**
* Thread constructor.
* The thread object is initialized and a system thread is started.
* @param workspace pointer to the workspace area
* @param wsize size of the workspace area
* @param prio thread priority
*/
BaseThread(void *workspace, size_t wsize, tprio_t prio);
/**
* Thread exit.
* @param msg the exit message
*/
static void Exit(msg_t msg);
#ifdef CH_USE_WAITEXIT
/**
* Synchronization on Thread exit.
* @return the exit message from the thread
*/
msg_t Wait(void);
#endif /* CH_USE_WAITEXIT */
/**
* Resumes the thread.
* The thread encapsulated into the object is resumed.
*/
void Resume(void);
/**
* Change thread priority.
* @param newprio the new priority level
*/
static void SetPriority(tprio_t newprio);
/**
* Requests thread termination.
* A termination flag is pended on the thread, it is thread responsibility
* to detect it and exit.
*/
void Terminate(void);
/**
* Suspends the thread execution for the specified number of system ticks.
* @param n the number of system ticks
*/
static void Sleep(systime_t n);
/**
* Suspends the thread execution until the specified time arrives.
* @param time the system time
*/
static void SleepUntil(systime_t time);
#ifdef CH_USE_MESSAGES
/**
* Sends a message to the thread and returns the answer.
* @param tp the target thread
* @param msg the sent message
* @return The returned message.
*/
static msg_t SendMessage(::Thread *tp, msg_t msg);
/**
* Sends a message to the thread and returns the answer.
* @param msg the sent message
* @return The returned message.
*/
msg_t SendMessage(msg_t msg);
/**
* Waits for a message and returns it.
* @return The incoming message.
*/
static msg_t WaitMessage(void);
/**
* Returns an enqueued message or @p NULL.
* @return The incoming message.
* @retval NULL No incoming message.
*/
static msg_t GetMessage(void);
/**
* Releases the next message in queue with a reply.
* @param msg the answer message
*/
static void ReleaseMessage(msg_t msg);
/**
* Returns true if there is at least one message in queue.
* @retval TRUE A message is waiting in queue.
* @retval FALSE A message is not waiting in queue.
*/
static bool IsPendingMessage(void);
#endif /* CH_USE_MESSAGES */
/**
* Thread body function.
* @return The exit message.
*/
virtual msg_t Main(void);
};
/**
* Enhanced threads template class. This class introduces thread names
* and static working area allocation.
* @param N the working area size for the thread class
*/
template <int N>
class EnhancedThread : public BaseThread {
protected:
WORKING_AREA(wa, N); // Thread working area.
public:
/**
* The thread name.
*/
const char *name;
/**
* Full constructor. It allows to set a priority level for the new thread
* and specify the special option flags.
* @param tname the name to be assigned to the thread
* @param prio the priority to be assigned to the thread
*/
EnhancedThread(const char *tname, tprio_t prio) :
BaseThread(wa, sizeof wa, prio) {
name = tname;
}
/**
* Simplified constructor, it allows to create a thread by simply
* specifying a name. In is assumed @p NORMALPRIO as initial priority
* and no special option flags.
* @param tname the name to be assigned to the thread
*/
EnhancedThread(const char *tname) :
BaseThread(wa, sizeof wa, NORMALPRIO) {
name = tname;
}
};
#ifdef CH_USE_SEMAPHORES
/**
* Class encapsulating a @p Semaphore.
*/
class Semaphore {
public:
/**
* Embedded @p Semaphore structure.
*/
struct ::Semaphore sem;
/**
* Semaphore constructor.
* The embedded @p ::Semaphore structure is initialized.
* @param n the semaphore counter value, must be greater or equal to zero
*/
Semaphore(cnt_t n);
/**
* Resets a semaphore.
* @param n the new semaphore counter value, must be greater or equal to zero
*/
void Reset(cnt_t n);
/**
* Wait operation on the semaphore.
* @retval RDY_OK if the semaphore was signaled or not taken.
* @retval RDY_RESET if the semaphore was reset.
*/
msg_t Wait(void);
#ifdef CH_USE_SEMAPHORES_TIMEOUT
/**
* Wait operation on the semaphore with timeout.
* @param time the number of ticks before the operation fails
* @retval RDY_OK if the semaphore was signaled or not taken.
* @retval RDY_RESET if the semaphore was reset.
* @retval RDY_TIMEOUT if the semaphore was not signaled or reset within the
* specified timeout.
*/
msg_t WaitTimeout(systime_t time);
#endif /* CH_USE_SEMAPHORES_TIMEOUT */
/**
* Signal operation on the semaphore.
* The semaphore is signaled, the next thread in queue, if any, is awakened.
*/
void Signal(void);
#ifdef CH_USE_SEMSW
/**
* Atomic signal and wait operations.
* @param ssem pointer to a @p Semaphore to be signaled
* @param wsem pointer to a @p Semaphore to be wait on
* @retval RDY_OK if the semaphore was signaled or not taken.
* @retval RDY_RESET if the semaphore was reset.
*/
static msg_t SignalWait(Semaphore *ssem, Semaphore *wsem);
#endif /* CH_USE_SEMSW */
};
#endif /* CH_USE_SEMAPHORES */
#ifdef CH_USE_MUTEXES
/**
* Class encapsulating a @p Mutex.
*/
class Mutex {
public:
/**
* Embedded @p Mutex structure.
*/
struct ::Mutex mutex;
/**
* Mutex constructor.
* The embedded @p ::Mutex structure is initialized.
*/
Mutex(void);
/**
* Tries a lock operation on the mutex.
* @retval TRUE if the mutex was successfully acquired
* @retval FALSE if the lock attempt failed.
*/
bool TryLock(void);
/**
* Locks the mutex.
* Performs a lock operation on the mutex, if the mutex is already locked
* then the thread enters the mutex priority queue and waits.
*/
void Lock(void);
/**
* Unlocks the mutex.
* Performs an unlock operation on the mutex, the next waiting thread, if
* any, is resumed and locks the mutex.
*/
static void Unlock(void);
/**
* Unlocks all the mutexes owned by the invoking thread.
* This operation is <b>MUCH MORE</b> efficient than releasing the mutexes
* one by one and not just because the call overhead, this function does not
* have any overhead related to the priority inheritance mechanism.
*/
static void UnlockAll(void);
};
#ifdef CH_USE_CONDVARS
/**
* Class encapsulating a @p CondVar.
*/
class CondVar {
public:
/**
* Embedded @p CondVar structure.
*/
struct ::CondVar condvar;
/**
* CondVar constructor.
* The embedded @p ::CondVar structure is initialized.
*/
CondVar(void);
/**
* Signals the CondVar.
* The next thread waiting on the @p CondVar, if any, is awakened.
*/
void Signal(void);
/**
* Broadcasts the CondVar.
* All the threads waiting on the @p CondVar, if any, are awakened.
*/
void Broadcast(void);
/**
* Waits on the CondVar while releasing the controlling mutex.
* @return The wakep mode.
* @retval RDY_OK if the condvar was signaled using chCondSignal().
* @retval RDY_RESET if the condvar was signaled using chCondBroadcast().
*/
msg_t Wait(void);
#ifdef CH_USE_CONDVARS_TIMEOUT
/**
* Waits on the CondVar while releasing the controlling mutex.
* @param time the number of ticks before the operation fails
* @return The wakep mode.
* @retval RDY_OK if the condvar was signaled using chCondSignal().
* @retval RDY_RESET if the condvar was signaled using chCondBroadcast().
* @retval RDY_TIMEOUT if the condvar was not signaled within the specified
* timeout.
*/
msg_t WaitTimeout(systime_t time);
#endif /* CH_USE_CONDVARS_TIMEOUT */
};
#endif /* CH_USE_CONDVARS */
#endif /* CH_USE_MUTEXES */
#ifdef CH_USE_EVENTS
/**
* Class encapsulating an @p EventSource.
*/
class Event {
public:
/**
* Embedded @p EventSource structure.
*/
struct ::EventSource event;
/**
* Event constructor.
* The embedded @p ::EventSource structure is initialized.
*/
Event(void);
/**
* Registers a listener on the event source.
* @param elp pointer to the @p EventListener structure
* @param eid numeric identifier assigned to the Event Listener
*/
void Register(EventListener *elp, eventid_t eid);
/**
* Registers an Event Listener on an Event Source.
* @param elp pointer to the @p EventListener structure
* @param emask the mask of event flags to be pended to the thread when the
* event source is broadcasted
* @note Multiple Event Listeners can specify the same bits to be pended.
*/
void RegisterMask(EventListener *elp, eventmask_t emask);
/**
* Unregisters a listener.
* The specified listeners is no more signaled by the event source.
* @param elp the listener to be unregistered
*/
void Unregister(EventListener *elp);
/**
* Broadcasts an event.
* All the listeners registered on the event source are signaled.
*/
void Broadcast(void);
/**
* Clears specified events from the pending events mask.
* @param mask the events to be cleared
* @return The pending events that were cleared.
*/
static eventmask_t Clear(eventmask_t mask);
/**
* Makes an events mask pending in the current thread, this is \b much
* faster than using @p Broadcast().
* @param mask the events to be pended
* @return The current pending events mask.
*/
static eventmask_t Pend(eventmask_t mask);
/**
* Invokes the event handlers associated with a mask.
* @param mask mask of the events to be dispatched
* @param handlers an array of @p evhandler_t. The array must be
* have indexes from zero up the higher registered event
* identifier.
*/
static void Dispatch(const evhandler_t handlers[], eventmask_t mask);
/**
* A pending event among those specified in @p ewmask is selected, cleared and
* its mask returned.
* @param ewmask mask of the events that the function should wait for,
* @p ALL_EVENTS enables all the events
* @return The mask of the lowest id served and cleared event.
* @note One and only one event is served in the function, the one with the
* lowest event id. The function is meant to be invoked into a loop in
* order to serve all the pending events.<br>
* This means that Event Listeners with a lower event identifier have
* an higher priority.
*/
static eventmask_t WaitOne(eventmask_t ewmask);
/**
* Waits for any of the specified events.
* The function waits for any event among those specified in @p ewmask to
* become pending then the events are cleared and returned.
* @param ewmask mask of the events that the function should wait for,
* @p ALL_EVENTS enables all the events
* @return The mask of the served and cleared events.
*/
static eventmask_t WaitAny(eventmask_t ewmask);
/**
* Waits for all the specified event flags then clears them.
* The function waits for all the events specified in @p ewmask to become
* pending then the events are cleared and returned.
* @param ewmask mask of the event ids that the function should wait for
* @return The mask of the served and cleared events.
*/
static eventmask_t WaitAll(eventmask_t ewmask);
#ifdef CH_USE_EVENTS_TIMEOUT
/**
* Waits for a single event.
* A pending event among those specified in @p ewmask is selected, cleared
* and its mask returned.
* @param ewmask mask of the events that the function should wait for,
* @p ALL_EVENTS enables all the events
* @param time the number of ticks before the operation timouts
* @return The mask of the lowest id served and cleared event.
* @retval 0 if the specified timeout expired.
* @note One and only one event is served in the function, the one with the
* lowest event id. The function is meant to be invoked into a loop in
* order to serve all the pending events.<br>
* This means that Event Listeners with a lower event identifier have
* an higher priority.
*/
static eventmask_t WaitOneTimeout(eventmask_t ewmask, systime_t time);
/**
* Waits for any of the specified events.
* The function waits for any event among those specified in @p ewmask to
* become pending then the events are cleared and returned.
* @param ewmask mask of the events that the function should wait for,
* @p ALL_EVENTS enables all the events
* @param time the number of ticks before the operation timouts
* @return The mask of the served and cleared events.
* @retval 0 if the specified timeout expired.
*/
static eventmask_t WaitAnyTimeout(eventmask_t ewmask, systime_t time);
/**
* Waits for all the specified event flags then clears them.
* The function waits for all the events specified in @p ewmask to become
* pending then the events are cleared and returned.
* @param ewmask mask of the event ids that the function should wait for
* @param time the number of ticks before the operation timouts
* @return The mask of the served and cleared events.
* @retval 0 if the specified timeout expired.
*/
static eventmask_t WaitAllTimeout(eventmask_t ewmask, systime_t time);
#endif /* CH_USE_EVENTS_TIMEOUT */
};
#endif /* CH_USE_EVENTS */
}
#endif /* _CH_HPP_ */
/** @} */
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