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+;Name: Password
+;Version: PASSWD
+;Description: This is a simple number update/passwd program
+;by John A. Toebes, VIII
+;
+;TIP: Download your watch faster: Download a WristApp once, then do not send it again. It stays in the watch!
+;HelpFile: watchapp.hlp
+;HelpTopic: 106
+ INCLUDE "WRISTAPP.I"
+;
+; (1) Program specific constants
+;
+FLAGBYTE EQU $61
+; Bit 0 indicates which digit we are working on (SET=SECOND DIGIT)
+; Bit 1 indicates that we need to clear the display first
+;
+DIGIT0 EQU $62 ; The first digit to enter
+DIGIT1 EQU $63 ; The second digit to enter
+SYSTEMP0 EQU $A0
+SYSTEMP1 EQU $A1
+;
+; (2) System entry point vectors
+;
+START EQU *
+L0110: jmp MAIN ; The main entry point - WRIST_MAIN
+L0113: rts ; Called when we are suspended for any reason - WRIST_SUSPEND
+ nop
+ nop
+L0116: rts ; Called to handle any timers or time events - WRIST_DOTIC
+ nop
+ nop
+L0119: rts ; Called when the COMM app starts and we have timers pending - WRIST_INCOMM
+ nop
+ nop
+L011c: rts ; Called when the COMM app loads new data - WRIST_NEWDATA
+ nop
+ nop
+
+L011f: lda STATETAB0,X ; The state table get routine - WRIST_GETSTATE
+ rts
+
+L0123: jmp HANDLE_STATE0
+ db STATETAB0-STATETAB0
+L0127: jmp HANDLE_STATE1
+ db STATETAB1-STATETAB0
+;
+; (3) Program strings
+S6_TOEBES: timex6 "TOEBES"
+S6_SAMPLE: timex6 "SAMPLE"
+S6_PRESS: timex6 "PRESS "
+S8_PASSWORD: timex "PASSWORD"
+SX_MESSAGE timex "BY JOHN A. TOEBES, VIII"
+ db SEPARATOR
+;
+; (4) State Table
+;
+STATETAB0:
+ db 0
+ db EVT_ENTER,TIM_2_8TIC,0 ; Initial state
+ db EVT_TIMER2,TIM_ONCE,0 ; The timer from the enter event
+ db EVT_RESUME,TIM_ONCE,0 ; Resume from a nested app
+ db EVT_MODE,TIM_ONCE,$FF ; Mode button
+ db EVT_SET,TIM_ONCE,1 ; SET button pressed
+ db EVT_END
+
+STATETAB1:
+ db 1
+ db EVT_RESUME,TIM_ONCE,1 ; Resume from a nested app
+ db EVT_DNANY4,TIM_ONCE,1 ; NEXT, PREV, SET, MODE button pressed
+ db EVT_UPANY4,TIM_ONCE,1 ; NEXT, PREV, SET, MODE button released
+ db EVT_USER2,TIM_ONCE,0
+ db EVT_END
+;
+; (5) State Table 0 Handler
+; This is called to process the state events.
+; We see ENTER, TIMER2, and RESUME events
+;
+HANDLE_STATE0:
+ bset 1,APP_FLAGS ; Indicate that we can be suspended
+ lda BTNSTATE ; Get the event
+ cmp #EVT_ENTER ; Is this our initial entry?
+ bne REFRESH0
+;
+; This is the initial event for starting us
+;
+DO_ENTER
+ bclr 1,FLAGBYTE ; Indicate that we need to clear the display
+ jsr CLEARSYM ; Clear the display
+ lda #S6_TOEBES-START
+ jsr PUT6TOP
+ lda #S6_SAMPLE-START
+ jsr PUT6MID
+ lda #S8_PASSWORD
+ jmp BANNER8
+;
+; We come here for a RESUME or TIMER2 event. For this we want to reset the display
+;
+REFRESH0
+ brset 1,FLAGBYTE,NOCLEAR0 ; Do we need to clear the display first?
+ bset 1,FLAGBYTE
+ jsr CLEARSYM
+NOCLEAR0
+ lda #S6_PRESS-START
+ jsr PUT6TOP
+ lda #SYS6_SET
+ jsr PUTMSG2
+ lda #SX_MESSAGE-START
+ jmp SETUP_SCROLL
+;
+; (6) State Table 1 Handler
+; This is called to process the state events.
+; We see SET, RESUME, DNANY4, and UPANY4 events
+;
+HANDLE_STATE1:
+ bset 1,APP_FLAGS ; Indicate that we can be suspended
+ lda BTNSTATE ; Get the event
+ cmp #EVT_UPANY4
+ beq REFRESH
+ cmp #EVT_DNANY4 ; Is this our initial entry?
+ bne FORCEFRESH
+ lda BTN_PRESSED ; Let's see what the button they pressed was
+ cmp #EVT_PREV ; How about the PREV button
+ beq DO_PREV ; handle it
+ cmp #EVT_NEXT ; Maybe the NEXT button?
+ beq DO_NEXT ; Deal with it!
+ cmp #EVT_MODE ; Perhaps the MODE button
+ beq DO_MODE ; If so, handle it
+ ; It must be the set button, so take us out of this state
+ lda #EVT_USER2
+ jmp POSTEVENT
+;
+; (7) Our real working code...
+DO_NEXT
+ bset 0,SYSFLAGS ; Mark our update direction as up
+ bra DO_UPD
+DO_PREV
+ bclr 0,SYSFLAGS ; Mark our update direction as down
+DO_UPD
+ clra
+ sta UPDATE_MIN ; Our low end is 0
+ lda #99
+ sta UPDATE_MAX ; and the high end is 99 (the max since this is a 2 digit value)
+ brset 0,FLAGBYTE,UPD1
+ ldx DIGIT1
+ jsr FMTXLEAD0
+ jsr PUTMID34
+ ldx #DIGIT0 ; Point to our value to be updated
+ lda #UPD_MID12 ; Request updating in the middle of the display
+ bra UPD2
+UPD1
+ ldx DIGIT0
+ jsr FMTXLEAD0
+ jsr PUTMID12
+ ldx #DIGIT1
+ lda #UPD_MID34
+UPD2
+ jsr START_UPDATEP ; And prepare the update routine
+ bset 4,BTNFLAGS ; Mark that the update is now pending
+ bclr 1,FLAGBYTE
+ lda #SYS8_SET_MODE
+ jmp PUTMSGBOT
+
+DO_MODE
+ lda FLAGBYTE
+ eor #1
+ sta FLAGBYTE
+
+REFRESH
+ brset 1,FLAGBYTE,NOCLEAR ; Do we need to clear the display first?
+FORCEFRESH
+ jsr CLEARALL ; Yes, clear everything before we start
+ bset 1,FLAGBYTE ; And remember that we have already done that
+NOCLEAR
+ bclr 7,BTNFLAGS ; Turn off any update routine that might be pending
+ brset 0,FLAGBYTE,SET1
+ ldx DIGIT1
+ jsr FMTXLEAD0
+ jsr PUTMID34
+ ldx #DIGIT0
+ lda #BLINK_MID12
+ bra SET2
+SET1
+ ldx DIGIT0
+ jsr FMTXLEAD0
+ jsr PUTMID12
+ ldx #DIGIT1
+ lda #BLINK_MID34
+SET2
+ jsr START_BLINKP
+ bset 2,BTNFLAGS ; Mark a blink routine as pending
+ rts
+;
+; (8) This is the main initialization routine which is called when we first get the app into memory
+;
+MAIN:
+ lda #$c0 ; We want button beeps and to indicate that we have been loaded
+ sta WRISTAPP_FLAGS
+ clr FLAGBYTE ; start with a clean slate
+ clr DIGIT0
+ clr DIGIT1
+ rts
+;
+; (9) This subroutine is useful for getting a scrolling string on the screen
+;
+;----------------------------------------------------------------------
+; Routine:
+; SETUP_SCROLL
+; Parameters:
+; X - Offset from Start to the string
+; Returns:
+; MSGBUF - contains copied string
+; Purpose
+; This copies the current string into MSGBUF and calls the appropriate routines
+; to start it scrolling on the bottom line.
+;----------------------------------------------------------------------
+SETUP_SCROLL:
+ clr SYSTEMP0
+ sta SYSTEMP1
+DO_COPY:
+ ldx SYSTEMP1 ; Get the pointer to the source character
+ lda START,X ; Get the character that we are copying
+ ldx SYSTEMP0 ; Get the pointer to the output buffer
+ sta MSGBUF,X ; and store the character away
+ inc SYSTEMP0 ; Increment our count
+ inc SYSTEMP1 ; As well as the pointer to the character
+ cmp #SEPARATOR ; Did we get a terminator character
+ bne DO_COPY ; No, go back for more
+ ;
+ ; The string is now in a buffer terminated by a separator character
+ ;
+ jsr PUTSCROLLMSG ; Initialize the scrolling support
+ jmp SCROLLMSG ; And tell it to actually start scrolling