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From b371e04f38668a3dcde575879c557a5a8e348829 Mon Sep 17 00:00:00 2001
From: Boris Brezillon <boris.brezillon@bootlin.com>
Date: Fri, 3 Aug 2018 11:22:30 +0200
Subject: [PATCH 760/773] drm/vc4: Move ->offsets[] adjustment out of
 setup_clipping_and_scaling()

The offset adjustment depends on the framebuffer modified, so let's
just move this operation in the DRM_FORMAT_MOD_LINEAR case inside
vc4_plane_mode_set().

This we'll be able to fix offset calculation for
DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED and DRM_FORMAT_MOD_BROADCOM_SANDXXX.

Signed-off-by: Boris Brezillon <boris.brezillon@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180803092231.26446-4-boris.brezillon@bootlin.com
---
 drivers/gpu/drm/vc4/vc4_plane.c | 26 ++++++++++++++++----------
 1 file changed, 16 insertions(+), 10 deletions(-)

--- a/drivers/gpu/drm/vc4/vc4_plane.c
+++ b/drivers/gpu/drm/vc4/vc4_plane.c
@@ -406,16 +406,6 @@ static int vc4_plane_setup_clipping_and_
 		vc4_state->y_scaling[1] = VC4_SCALING_NONE;
 	}
 
-	/* Adjust the base pointer to the first pixel to be scanned out. */
-	for (i = 0; i < num_planes; i++) {
-		vc4_state->offsets[i] += (vc4_state->src_y /
-					  (i ? v_subsample : 1)) *
-					 fb->pitches[i];
-		vc4_state->offsets[i] += (vc4_state->src_x /
-					  (i ? h_subsample : 1)) *
-					 fb->format->cpp[i];
-	}
-
 	return 0;
 }
 
@@ -523,6 +513,7 @@ static int vc4_plane_mode_set(struct drm
 	const struct hvs_format *format = vc4_get_hvs_format(fb->format->format);
 	u64 base_format_mod = fourcc_mod_broadcom_mod(fb->modifier);
 	int num_planes = drm_format_num_planes(format->drm);
+	u32 h_subsample, v_subsample;
 	bool mix_plane_alpha;
 	bool covers_screen;
 	u32 scl0, scl1, pitch0;
@@ -568,10 +559,25 @@ static int vc4_plane_mode_set(struct drm
 		scl1 = vc4_get_scl_field(state, 0);
 	}
 
+	h_subsample = drm_format_horz_chroma_subsampling(format->drm);
+	v_subsample = drm_format_vert_chroma_subsampling(format->drm);
+
 	switch (base_format_mod) {
 	case DRM_FORMAT_MOD_LINEAR:
 		tiling = SCALER_CTL0_TILING_LINEAR;
 		pitch0 = VC4_SET_FIELD(fb->pitches[0], SCALER_SRC_PITCH);
+
+		/* Adjust the base pointer to the first pixel to be scanned
+		 * out.
+		 */
+		for (i = 0; i < num_planes; i++) {
+			vc4_state->offsets[i] += vc4_state->src_y /
+						 (i ? v_subsample : 1) *
+						 fb->pitches[i];
+			vc4_state->offsets[i] += vc4_state->src_x /
+						 (i ? h_subsample : 1) *
+						 fb->format->cpp[i];
+		}
 		break;
 
 	case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED: {