aboutsummaryrefslogtreecommitdiffstats
path: root/target/linux/bcm27xx/patches-5.15/950-0788-vc4-drm-Handle-fractional-coordinates-using-the-phas.patch
blob: bfd8b07a295ea1e84c3b5099d7fb42fd20dc694f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
From 7135599a0b764e3579287763f160d82bb2901c45 Mon Sep 17 00:00:00 2001
From: Dom Cobley <popcornmix@gmail.com>
Date: Fri, 9 Apr 2021 15:00:40 +0100
Subject: [PATCH] vc4/drm: Handle fractional coordinates using the
 phase field

Signed-off-by: Dom Cobley <popcornmix@gmail.com>
---
 drivers/gpu/drm/vc4/vc4_plane.c | 61 ++++++++++++++++++++++++++++++---
 1 file changed, 56 insertions(+), 5 deletions(-)

--- a/drivers/gpu/drm/vc4/vc4_plane.c
+++ b/drivers/gpu/drm/vc4/vc4_plane.c
@@ -458,14 +458,47 @@ static void vc4_write_tpz(struct vc4_pla
 			VC4_SET_FIELD(recip, SCALER_TPZ1_RECIP));
 }
 
-static void vc4_write_ppf(struct vc4_plane_state *vc4_state, u32 src, u32 dst)
+/* phase magnitude bits */
+#define PHASE_BITS 6
+
+static void vc4_write_ppf(struct vc4_plane_state *vc4_state, u32 src, u32 dst, u32 xy, int channel)
 {
-	u32 scale = (1 << 16) * src / dst;
+	u32 scale = src / dst;
+	s32 offset, offset2;
+	s32 phase;
+
+	/* Start the phase at 1/2 pixel from the 1st pixel at src_x.
+	   1/4 pixel for YUV. */
+	if (channel) {
+		/* the phase is relative to scale_src->x, so shift it for display list's x value */
+		offset = (xy & 0x1ffff) >> (16 - PHASE_BITS) >> 1;
+		offset += -(1 << PHASE_BITS >> 2);
+	} else {
+		/* the phase is relative to scale_src->x, so shift it for display list's x value */
+		offset = (xy & 0xffff) >> (16 - PHASE_BITS);
+		offset += -(1 << PHASE_BITS >> 1);
+
+		/* This is a kludge to make sure the scaling factors are consitent with YUV's luma scaling.
+		   we lose 1bit precision because of this. */
+		scale &= ~1;
+	}
+
+	/* There may be a also small error introduced by precision of scale.
+	   Add half of that as a compromise */
+	offset2 = src - dst * scale;
+	offset2 >>= 16 - PHASE_BITS;
+	phase = offset + (offset2 >> 1);
+
+	/* Ensure +ve values don't touch the sign bit, then truncate negative values */
+	if (phase >= 1 << PHASE_BITS)
+		phase = (1 << PHASE_BITS) - 1;
+
+	phase &= SCALER_PPF_IPHASE_MASK;
 
 	vc4_dlist_write(vc4_state,
 			SCALER_PPF_AGC |
 			VC4_SET_FIELD(scale, SCALER_PPF_SCALE) |
-			VC4_SET_FIELD(0, SCALER_PPF_IPHASE));
+			VC4_SET_FIELD(phase, SCALER_PPF_IPHASE));
 }
 
 static u32 vc4_lbm_size(struct drm_plane_state *state)
@@ -524,13 +557,13 @@ static void vc4_write_scaling_parameters
 	/* Ch0 H-PPF Word 0: Scaling Parameters */
 	if (vc4_state->x_scaling[channel] == VC4_SCALING_PPF) {
 		vc4_write_ppf(vc4_state,
-			      vc4_state->src_w[channel], vc4_state->crtc_w);
+			      vc4_state->src_w[channel], vc4_state->crtc_w, vc4_state->src_x, channel);
 	}
 
 	/* Ch0 V-PPF Words 0-1: Scaling Parameters, Context */
 	if (vc4_state->y_scaling[channel] == VC4_SCALING_PPF) {
 		vc4_write_ppf(vc4_state,
-			      vc4_state->src_h[channel], vc4_state->crtc_h);
+			      vc4_state->src_h[channel], vc4_state->crtc_h, vc4_state->src_y, channel);
 		vc4_dlist_write(vc4_state, 0xc0c0c0c0);
 	}
 
@@ -978,6 +1011,24 @@ static int vc4_plane_mode_set(struct drm
 		return -EINVAL;
 	}
 
+	/* fetch an extra pixel if we don't actually line up with the left edge. */
+	if ((vc4_state->src_x & 0xffff) && vc4_state->src_x < (state->fb->width << 16))
+		width++;
+
+	/* same for the right side */
+	if (((vc4_state->src_x + vc4_state->src_w[0]) & 0xffff) &&
+	       vc4_state->src_x + vc4_state->src_w[0] < (state->fb->width << 16))
+		width++;
+
+	/* now for the top */
+	if ((vc4_state->src_y & 0xffff) && vc4_state->src_y < (state->fb->height << 16))
+		height++;
+
+	/* and the bottom */
+	if (((vc4_state->src_y + vc4_state->src_h[0]) & 0xffff) &&
+	       vc4_state->src_y + vc4_state->src_h[0] < (state->fb->height << 16))
+		height++;
+
 	/* Don't waste cycles mixing with plane alpha if the set alpha
 	 * is opaque or there is no per-pixel alpha information.
 	 * In any case we use the alpha property value as the fixed alpha.