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--- a/extensions/LUA/xt_LUA_target.c
+++ b/extensions/LUA/xt_LUA_target.c
@@ -64,10 +64,10 @@ uint32_t lua_state_refs[LUA_STATE_ARRAY
* XT_CONTINUE inside the *register_lua_packet_lib* function.
*/
-spinlock_t lock = SPIN_LOCK_UNLOCKED;
+DEFINE_SPINLOCK(lock);
static uint32_t
-lua_tg(struct sk_buff *pskb, const struct xt_target_param *par)
+lua_tg(struct sk_buff *pskb, const struct xt_action_param *par)
{
uint32_t verdict;
lua_packet_segment *p;
@@ -208,16 +208,16 @@ static bool load_script_into_state(uint3
* some workqueue initialization. So far this is done each time this function
* is called, subject to change.
*/
-static bool
+static int
lua_tg_checkentry(const struct xt_tgchk_param *par)
{
const struct xt_lua_tginfo *info = par->targinfo;
if (load_script_into_state(info->state_id, info->script_size, (char *)info->buf)) {
lua_state_refs[info->state_id]++;
- return true;
+ return 0;
}
- return false;
+ return -EINVAL;
}
/*::*
--- a/extensions/LUA/lua/llimits.h
+++ b/extensions/LUA/lua/llimits.h
@@ -8,7 +8,6 @@
#define llimits_h
#include <stddef.h>
-#include <limits.h>
#include "lua.h"
--- a/extensions/LUA/lua/lapi.c
+++ b/extensions/LUA/lua/lapi.c
@@ -4,9 +4,6 @@
** See Copyright Notice in lua.h
*/
-#include <stdarg.h>
-#include <math.h>
-#include <assert.h>
#include <string.h>
#define lapi_c
--- a/extensions/LUA/lua/ltable.c
+++ b/extensions/LUA/lua/ltable.c
@@ -18,7 +18,6 @@
** Hence even when the load factor reaches 100%, performance remains good.
*/
-#include <math.h>
#include <string.h>
#define ltable_c
--- a/extensions/LUA/lua/luaconf.h
+++ b/extensions/LUA/lua/luaconf.h
@@ -13,6 +13,10 @@
#if !defined(__KERNEL__)
#include <limits.h>
#else
+#undef UCHAR_MAX
+#undef SHRT_MAX
+#undef BUFSIZ
+#undef NO_FPU
#define UCHAR_MAX 255
#define SHRT_MAX 32767
#define BUFSIZ 8192
@@ -637,6 +641,8 @@ union luai_Cast { double l_d; long l_l;
*/
#if defined(__KERNEL__)
#undef LUA_USE_ULONGJMP
+#define setjmp __builtin_setjmp
+#define longjmp __builtin_longjmp
#endif
#if defined(__cplusplus)
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