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-rw-r--r--bluez/queue.c417
1 files changed, 417 insertions, 0 deletions
diff --git a/bluez/queue.c b/bluez/queue.c
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--- /dev/null
+++ b/bluez/queue.c
@@ -0,0 +1,417 @@
+/*
+ *
+ * BlueZ - Bluetooth protocol stack for Linux
+ *
+ * Copyright (C) 2012-2014 Intel Corporation. All rights reserved.
+ *
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ */
+
+#include <bluetooth/bluetooth.h>
+
+#include "util.h"
+#include "queue.h"
+
+struct queue {
+ int ref_count;
+ struct queue_entry *head;
+ struct queue_entry *tail;
+ unsigned int entries;
+};
+
+static struct queue *queue_ref(struct queue *queue)
+{
+ if (!queue)
+ return NULL;
+
+ __sync_fetch_and_add(&queue->ref_count, 1);
+
+ return queue;
+}
+
+static void queue_unref(struct queue *queue)
+{
+ if (__sync_sub_and_fetch(&queue->ref_count, 1))
+ return;
+
+ free(queue);
+}
+
+struct queue *queue_new(void)
+{
+ struct queue *queue;
+
+ queue = new0(struct queue, 1);
+ if (!queue)
+ return NULL;
+
+ queue->head = NULL;
+ queue->tail = NULL;
+ queue->entries = 0;
+
+ return queue_ref(queue);
+}
+
+void queue_destroy(struct queue *queue, queue_destroy_func_t destroy)
+{
+ if (!queue)
+ return;
+
+ queue_remove_all(queue, NULL, NULL, destroy);
+
+ queue_unref(queue);
+}
+
+static struct queue_entry *queue_entry_ref(struct queue_entry *entry)
+{
+ if (!entry)
+ return NULL;
+
+ __sync_fetch_and_add(&entry->ref_count, 1);
+
+ return entry;
+}
+
+static void queue_entry_unref(struct queue_entry *entry)
+{
+ if (__sync_sub_and_fetch(&entry->ref_count, 1))
+ return;
+
+ free(entry);
+}
+
+static struct queue_entry *queue_entry_new(void *data)
+{
+ struct queue_entry *entry;
+
+ entry = new0(struct queue_entry, 1);
+ if (!entry)
+ return NULL;
+
+ entry->data = data;
+
+ return queue_entry_ref(entry);
+}
+
+bool queue_push_tail(struct queue *queue, void *data)
+{
+ struct queue_entry *entry;
+
+ if (!queue)
+ return false;
+
+ entry = queue_entry_new(data);
+ if (!entry)
+ return false;
+
+ if (queue->tail)
+ queue->tail->next = entry;
+
+ queue->tail = entry;
+
+ if (!queue->head)
+ queue->head = entry;
+
+ queue->entries++;
+
+ return true;
+}
+
+bool queue_push_head(struct queue *queue, void *data)
+{
+ struct queue_entry *entry;
+
+ if (!queue)
+ return false;
+
+ entry = queue_entry_new(data);
+ if (!entry)
+ return false;
+
+ entry->next = queue->head;
+
+ queue->head = entry;
+
+ if (!queue->tail)
+ queue->tail = entry;
+
+ queue->entries++;
+
+ return true;
+}
+
+bool queue_push_after(struct queue *queue, void *entry, void *data)
+{
+ struct queue_entry *qentry, *tmp, *new_entry;
+
+ qentry = NULL;
+
+ if (!queue)
+ return false;
+
+ for (tmp = queue->head; tmp; tmp = tmp->next) {
+ if (tmp->data == entry) {
+ qentry = tmp;
+ break;
+ }
+ }
+
+ if (!qentry)
+ return false;
+
+ new_entry = queue_entry_new(data);
+ if (!new_entry)
+ return false;
+
+ new_entry->next = qentry->next;
+
+ if (!qentry->next)
+ queue->tail = new_entry;
+
+ qentry->next = new_entry;
+ queue->entries++;
+
+ return true;
+}
+
+void *queue_pop_head(struct queue *queue)
+{
+ struct queue_entry *entry;
+ void *data;
+
+ if (!queue || !queue->head)
+ return NULL;
+
+ entry = queue->head;
+
+ if (!queue->head->next) {
+ queue->head = NULL;
+ queue->tail = NULL;
+ } else
+ queue->head = queue->head->next;
+
+ data = entry->data;
+
+ queue_entry_unref(entry);
+ queue->entries--;
+
+ return data;
+}
+
+void *queue_peek_head(struct queue *queue)
+{
+ if (!queue || !queue->head)
+ return NULL;
+
+ return queue->head->data;
+}
+
+void *queue_peek_tail(struct queue *queue)
+{
+ if (!queue || !queue->tail)
+ return NULL;
+
+ return queue->tail->data;
+}
+
+void queue_foreach(struct queue *queue, queue_foreach_func_t function,
+ void *user_data)
+{
+ struct queue_entry *entry;
+
+ if (!queue || !function)
+ return;
+
+ entry = queue->head;
+ if (!entry)
+ return;
+
+ queue_ref(queue);
+ while (entry && queue->head && queue->ref_count > 1) {
+ struct queue_entry *next;
+
+ queue_entry_ref(entry);
+
+ function(entry->data, user_data);
+
+ next = entry->next;
+
+ queue_entry_unref(entry);
+
+ entry = next;
+ }
+ queue_unref(queue);
+}
+
+static bool direct_match(const void *a, const void *b)
+{
+ return a == b;
+}
+
+void *queue_find(struct queue *queue, queue_match_func_t function,
+ const void *match_data)
+{
+ struct queue_entry *entry;
+
+ if (!queue)
+ return NULL;
+
+ if (!function)
+ function = direct_match;
+
+ for (entry = queue->head; entry; entry = entry->next)
+ if (function(entry->data, match_data))
+ return entry->data;
+
+ return NULL;
+}
+
+bool queue_remove(struct queue *queue, void *data)
+{
+ struct queue_entry *entry, *prev;
+
+ if (!queue)
+ return false;
+
+ for (entry = queue->head, prev = NULL; entry;
+ prev = entry, entry = entry->next) {
+ if (entry->data != data)
+ continue;
+
+ if (prev)
+ prev->next = entry->next;
+ else
+ queue->head = entry->next;
+
+ if (!entry->next)
+ queue->tail = prev;
+
+ queue_entry_unref(entry);
+ queue->entries--;
+
+ return true;
+ }
+
+ return false;
+}
+
+void *queue_remove_if(struct queue *queue, queue_match_func_t function,
+ void *user_data)
+{
+ struct queue_entry *entry, *prev = NULL;
+
+ if (!queue || !function)
+ return NULL;
+
+ entry = queue->head;
+
+ while (entry) {
+ if (function(entry->data, user_data)) {
+ void *data;
+
+ if (prev)
+ prev->next = entry->next;
+ else
+ queue->head = entry->next;
+
+ if (!entry->next)
+ queue->tail = prev;
+
+ data = entry->data;
+
+ queue_entry_unref(entry);
+ queue->entries--;
+
+ return data;
+ } else {
+ prev = entry;
+ entry = entry->next;
+ }
+ }
+
+ return NULL;
+}
+
+unsigned int queue_remove_all(struct queue *queue, queue_match_func_t function,
+ void *user_data, queue_destroy_func_t destroy)
+{
+ struct queue_entry *entry;
+ unsigned int count = 0;
+
+ if (!queue)
+ return 0;
+
+ entry = queue->head;
+
+ if (function) {
+ while (entry) {
+ void *data;
+ unsigned int entries = queue->entries;
+
+ data = queue_remove_if(queue, function, user_data);
+ if (entries == queue->entries)
+ break;
+
+ if (destroy)
+ destroy(data);
+
+ count++;
+ }
+ } else {
+ queue->head = NULL;
+ queue->tail = NULL;
+ queue->entries = 0;
+
+ while (entry) {
+ struct queue_entry *tmp = entry;
+
+ entry = entry->next;
+
+ if (destroy)
+ destroy(tmp->data);
+
+ queue_entry_unref(tmp);
+ count++;
+ }
+ }
+
+ return count;
+}
+
+const struct queue_entry *queue_get_entries(struct queue *queue)
+{
+ if (!queue)
+ return NULL;
+
+ return queue->head;
+}
+
+unsigned int queue_length(struct queue *queue)
+{
+ if (!queue)
+ return 0;
+
+ return queue->entries;
+}
+
+bool queue_isempty(struct queue *queue)
+{
+ if (!queue)
+ return true;
+
+ return queue->entries == 0;
+}