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#ifndef MTEVENT_H
#define MTEVENT_H
#include "capabilities.h"
#include "hwdata.h"
////////////////////////////////////////////////////////
/* zero id means not mapped (not touching) */
struct FingerState {
struct FingerData hw;
int id;
};
////////////////////////////////////////////////////////
struct State {
struct FingerState finger[DIM_FINGER];
button_t button;
int nfinger;
int lastid;
};
////////////////////////////////////////////////////////
void init_state(struct State *s);
void modify_state(struct State *s,
const struct HWData* hw,
const struct Capabilities* caps);
void output_state(const struct State *s);
const struct FingerState *find_finger(const struct State *s, int id);
int count_fingers(const struct State *s);
////////////////////////////////////////////////////////
#endif
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