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Diffstat (limited to 'mm/percpu.c')
-rw-r--r-- | mm/percpu.c | 1918 |
1 files changed, 1918 insertions, 0 deletions
diff --git a/mm/percpu.c b/mm/percpu.c new file mode 100644 index 00000000..af0cc7a5 --- /dev/null +++ b/mm/percpu.c @@ -0,0 +1,1918 @@ +/* + * mm/percpu.c - percpu memory allocator + * + * Copyright (C) 2009 SUSE Linux Products GmbH + * Copyright (C) 2009 Tejun Heo <tj@kernel.org> + * + * This file is released under the GPLv2. + * + * This is percpu allocator which can handle both static and dynamic + * areas. Percpu areas are allocated in chunks. Each chunk is + * consisted of boot-time determined number of units and the first + * chunk is used for static percpu variables in the kernel image + * (special boot time alloc/init handling necessary as these areas + * need to be brought up before allocation services are running). + * Unit grows as necessary and all units grow or shrink in unison. + * When a chunk is filled up, another chunk is allocated. + * + * c0 c1 c2 + * ------------------- ------------------- ------------ + * | u0 | u1 | u2 | u3 | | u0 | u1 | u2 | u3 | | u0 | u1 | u + * ------------------- ...... ------------------- .... ------------ + * + * Allocation is done in offset-size areas of single unit space. Ie, + * an area of 512 bytes at 6k in c1 occupies 512 bytes at 6k of c1:u0, + * c1:u1, c1:u2 and c1:u3. On UMA, units corresponds directly to + * cpus. On NUMA, the mapping can be non-linear and even sparse. + * Percpu access can be done by configuring percpu base registers + * according to cpu to unit mapping and pcpu_unit_size. + * + * There are usually many small percpu allocations many of them being + * as small as 4 bytes. The allocator organizes chunks into lists + * according to free size and tries to allocate from the fullest one. + * Each chunk keeps the maximum contiguous area size hint which is + * guaranteed to be equal to or larger than the maximum contiguous + * area in the chunk. This helps the allocator not to iterate the + * chunk maps unnecessarily. + * + * Allocation state in each chunk is kept using an array of integers + * on chunk->map. A positive value in the map represents a free + * region and negative allocated. Allocation inside a chunk is done + * by scanning this map sequentially and serving the first matching + * entry. This is mostly copied from the percpu_modalloc() allocator. + * Chunks can be determined from the address using the index field + * in the page struct. The index field contains a pointer to the chunk. + * + * To use this allocator, arch code should do the followings. + * + * - define __addr_to_pcpu_ptr() and __pcpu_ptr_to_addr() to translate + * regular address to percpu pointer and back if they need to be + * different from the default + * + * - use pcpu_setup_first_chunk() during percpu area initialization to + * setup the first chunk containing the kernel static percpu area + */ + +#include <linux/bitmap.h> +#include <linux/bootmem.h> +#include <linux/err.h> +#include <linux/list.h> +#include <linux/log2.h> +#include <linux/mm.h> +#include <linux/module.h> +#include <linux/mutex.h> +#include <linux/percpu.h> +#include <linux/pfn.h> +#include <linux/slab.h> +#include <linux/spinlock.h> +#include <linux/vmalloc.h> +#include <linux/workqueue.h> + +#include <asm/cacheflush.h> +#include <asm/sections.h> +#include <asm/tlbflush.h> +#include <asm/io.h> + +#define PCPU_SLOT_BASE_SHIFT 5 /* 1-31 shares the same slot */ +#define PCPU_DFL_MAP_ALLOC 16 /* start a map with 16 ents */ + +#ifdef CONFIG_SMP +/* default addr <-> pcpu_ptr mapping, override in asm/percpu.h if necessary */ +#ifndef __addr_to_pcpu_ptr +#define __addr_to_pcpu_ptr(addr) \ + (void __percpu *)((unsigned long)(addr) - \ + (unsigned long)pcpu_base_addr + \ + (unsigned long)__per_cpu_start) +#endif +#ifndef __pcpu_ptr_to_addr +#define __pcpu_ptr_to_addr(ptr) \ + (void __force *)((unsigned long)(ptr) + \ + (unsigned long)pcpu_base_addr - \ + (unsigned long)__per_cpu_start) +#endif +#else /* CONFIG_SMP */ +/* on UP, it's always identity mapped */ +#define __addr_to_pcpu_ptr(addr) (void __percpu *)(addr) +#define __pcpu_ptr_to_addr(ptr) (void __force *)(ptr) +#endif /* CONFIG_SMP */ + +struct pcpu_chunk { + struct list_head list; /* linked to pcpu_slot lists */ + int free_size; /* free bytes in the chunk */ + int contig_hint; /* max contiguous size hint */ + void *base_addr; /* base address of this chunk */ + int map_used; /* # of map entries used */ + int map_alloc; /* # of map entries allocated */ + int *map; /* allocation map */ + void *data; /* chunk data */ + bool immutable; /* no [de]population allowed */ + unsigned long populated[]; /* populated bitmap */ +}; + +static int pcpu_unit_pages __read_mostly; +static int pcpu_unit_size __read_mostly; +static int pcpu_nr_units __read_mostly; +static int pcpu_atom_size __read_mostly; +static int pcpu_nr_slots __read_mostly; +static size_t pcpu_chunk_struct_size __read_mostly; + +/* cpus with the lowest and highest unit addresses */ +static unsigned int pcpu_low_unit_cpu __read_mostly; +static unsigned int pcpu_high_unit_cpu __read_mostly; + +/* the address of the first chunk which starts with the kernel static area */ +void *pcpu_base_addr __read_mostly; +EXPORT_SYMBOL_GPL(pcpu_base_addr); + +static const int *pcpu_unit_map __read_mostly; /* cpu -> unit */ +const unsigned long *pcpu_unit_offsets __read_mostly; /* cpu -> unit offset */ + +/* group information, used for vm allocation */ +static int pcpu_nr_groups __read_mostly; +static const unsigned long *pcpu_group_offsets __read_mostly; +static const size_t *pcpu_group_sizes __read_mostly; + +/* + * The first chunk which always exists. Note that unlike other + * chunks, this one can be allocated and mapped in several different + * ways and thus often doesn't live in the vmalloc area. + */ +static struct pcpu_chunk *pcpu_first_chunk; + +/* + * Optional reserved chunk. This chunk reserves part of the first + * chunk and serves it for reserved allocations. The amount of + * reserved offset is in pcpu_reserved_chunk_limit. When reserved + * area doesn't exist, the following variables contain NULL and 0 + * respectively. + */ +static struct pcpu_chunk *pcpu_reserved_chunk; +static int pcpu_reserved_chunk_limit; + +/* + * Synchronization rules. + * + * There are two locks - pcpu_alloc_mutex and pcpu_lock. The former + * protects allocation/reclaim paths, chunks, populated bitmap and + * vmalloc mapping. The latter is a spinlock and protects the index + * data structures - chunk slots, chunks and area maps in chunks. + * + * During allocation, pcpu_alloc_mutex is kept locked all the time and + * pcpu_lock is grabbed and released as necessary. All actual memory + * allocations are done using GFP_KERNEL with pcpu_lock released. In + * general, percpu memory can't be allocated with irq off but + * irqsave/restore are still used in alloc path so that it can be used + * from early init path - sched_init() specifically. + * + * Free path accesses and alters only the index data structures, so it + * can be safely called from atomic context. When memory needs to be + * returned to the system, free path schedules reclaim_work which + * grabs both pcpu_alloc_mutex and pcpu_lock, unlinks chunks to be + * reclaimed, release both locks and frees the chunks. Note that it's + * necessary to grab both locks to remove a chunk from circulation as + * allocation path might be referencing the chunk with only + * pcpu_alloc_mutex locked. + */ +static DEFINE_MUTEX(pcpu_alloc_mutex); /* protects whole alloc and reclaim */ +static DEFINE_SPINLOCK(pcpu_lock); /* protects index data structures */ + +static struct list_head *pcpu_slot __read_mostly; /* chunk list slots */ + +/* reclaim work to release fully free chunks, scheduled from free path */ +static void pcpu_reclaim(struct work_struct *work); +static DECLARE_WORK(pcpu_reclaim_work, pcpu_reclaim); + +static bool pcpu_addr_in_first_chunk(void *addr) +{ + void *first_start = pcpu_first_chunk->base_addr; + + return addr >= first_start && addr < first_start + pcpu_unit_size; +} + +static bool pcpu_addr_in_reserved_chunk(void *addr) +{ + void *first_start = pcpu_first_chunk->base_addr; + + return addr >= first_start && + addr < first_start + pcpu_reserved_chunk_limit; +} + +static int __pcpu_size_to_slot(int size) +{ + int highbit = fls(size); /* size is in bytes */ + return max(highbit - PCPU_SLOT_BASE_SHIFT + 2, 1); +} + +static int pcpu_size_to_slot(int size) +{ + if (size == pcpu_unit_size) + return pcpu_nr_slots - 1; + return __pcpu_size_to_slot(size); +} + +static int pcpu_chunk_slot(const struct pcpu_chunk *chunk) +{ + if (chunk->free_size < sizeof(int) || chunk->contig_hint < sizeof(int)) + return 0; + + return pcpu_size_to_slot(chunk->free_size); +} + +/* set the pointer to a chunk in a page struct */ +static void pcpu_set_page_chunk(struct page *page, struct pcpu_chunk *pcpu) +{ + page->index = (unsigned long)pcpu; +} + +/* obtain pointer to a chunk from a page struct */ +static struct pcpu_chunk *pcpu_get_page_chunk(struct page *page) +{ + return (struct pcpu_chunk *)page->index; +} + +static int __maybe_unused pcpu_page_idx(unsigned int cpu, int page_idx) +{ + return pcpu_unit_map[cpu] * pcpu_unit_pages + page_idx; +} + +static unsigned long pcpu_chunk_addr(struct pcpu_chunk *chunk, + unsigned int cpu, int page_idx) +{ + return (unsigned long)chunk->base_addr + pcpu_unit_offsets[cpu] + + (page_idx << PAGE_SHIFT); +} + +static void __maybe_unused pcpu_next_unpop(struct pcpu_chunk *chunk, + int *rs, int *re, int end) +{ + *rs = find_next_zero_bit(chunk->populated, end, *rs); + *re = find_next_bit(chunk->populated, end, *rs + 1); +} + +static void __maybe_unused pcpu_next_pop(struct pcpu_chunk *chunk, + int *rs, int *re, int end) +{ + *rs = find_next_bit(chunk->populated, end, *rs); + *re = find_next_zero_bit(chunk->populated, end, *rs + 1); +} + +/* + * (Un)populated page region iterators. Iterate over (un)populated + * page regions between @start and @end in @chunk. @rs and @re should + * be integer variables and will be set to start and end page index of + * the current region. + */ +#define pcpu_for_each_unpop_region(chunk, rs, re, start, end) \ + for ((rs) = (start), pcpu_next_unpop((chunk), &(rs), &(re), (end)); \ + (rs) < (re); \ + (rs) = (re) + 1, pcpu_next_unpop((chunk), &(rs), &(re), (end))) + +#define pcpu_for_each_pop_region(chunk, rs, re, start, end) \ + for ((rs) = (start), pcpu_next_pop((chunk), &(rs), &(re), (end)); \ + (rs) < (re); \ + (rs) = (re) + 1, pcpu_next_pop((chunk), &(rs), &(re), (end))) + +/** + * pcpu_mem_alloc - allocate memory + * @size: bytes to allocate + * + * Allocate @size bytes. If @size is smaller than PAGE_SIZE, + * kzalloc() is used; otherwise, vmalloc() is used. The returned + * memory is always zeroed. + * + * CONTEXT: + * Does GFP_KERNEL allocation. + * + * RETURNS: + * Pointer to the allocated area on success, NULL on failure. + */ +static void *pcpu_mem_alloc(size_t size) +{ + if (WARN_ON_ONCE(!slab_is_available())) + return NULL; + + if (size <= PAGE_SIZE) + return kzalloc(size, GFP_KERNEL); + else + return vzalloc(size); +} + +/** + * pcpu_mem_free - free memory + * @ptr: memory to free + * @size: size of the area + * + * Free @ptr. @ptr should have been allocated using pcpu_mem_alloc(). + */ +static void pcpu_mem_free(void *ptr, size_t size) +{ + if (size <= PAGE_SIZE) + kfree(ptr); + else + vfree(ptr); +} + +/** + * pcpu_chunk_relocate - put chunk in the appropriate chunk slot + * @chunk: chunk of interest + * @oslot: the previous slot it was on + * + * This function is called after an allocation or free changed @chunk. + * New slot according to the changed state is determined and @chunk is + * moved to the slot. Note that the reserved chunk is never put on + * chunk slots. + * + * CONTEXT: + * pcpu_lock. + */ +static void pcpu_chunk_relocate(struct pcpu_chunk *chunk, int oslot) +{ + int nslot = pcpu_chunk_slot(chunk); + + if (chunk != pcpu_reserved_chunk && oslot != nslot) { + if (oslot < nslot) + list_move(&chunk->list, &pcpu_slot[nslot]); + else + list_move_tail(&chunk->list, &pcpu_slot[nslot]); + } +} + +/** + * pcpu_need_to_extend - determine whether chunk area map needs to be extended + * @chunk: chunk of interest + * + * Determine whether area map of @chunk needs to be extended to + * accommodate a new allocation. + * + * CONTEXT: + * pcpu_lock. + * + * RETURNS: + * New target map allocation length if extension is necessary, 0 + * otherwise. + */ +static int pcpu_need_to_extend(struct pcpu_chunk *chunk) +{ + int new_alloc; + + if (chunk->map_alloc >= chunk->map_used + 2) + return 0; + + new_alloc = PCPU_DFL_MAP_ALLOC; + while (new_alloc < chunk->map_used + 2) + new_alloc *= 2; + + return new_alloc; +} + +/** + * pcpu_extend_area_map - extend area map of a chunk + * @chunk: chunk of interest + * @new_alloc: new target allocation length of the area map + * + * Extend area map of @chunk to have @new_alloc entries. + * + * CONTEXT: + * Does GFP_KERNEL allocation. Grabs and releases pcpu_lock. + * + * RETURNS: + * 0 on success, -errno on failure. + */ +static int pcpu_extend_area_map(struct pcpu_chunk *chunk, int new_alloc) +{ + int *old = NULL, *new = NULL; + size_t old_size = 0, new_size = new_alloc * sizeof(new[0]); + unsigned long flags; + + new = pcpu_mem_alloc(new_size); + if (!new) + return -ENOMEM; + + /* acquire pcpu_lock and switch to new area map */ + spin_lock_irqsave(&pcpu_lock, flags); + + if (new_alloc <= chunk->map_alloc) + goto out_unlock; + + old_size = chunk->map_alloc * sizeof(chunk->map[0]); + old = chunk->map; + + memcpy(new, old, old_size); + + chunk->map_alloc = new_alloc; + chunk->map = new; + new = NULL; + +out_unlock: + spin_unlock_irqrestore(&pcpu_lock, flags); + + /* + * pcpu_mem_free() might end up calling vfree() which uses + * IRQ-unsafe lock and thus can't be called under pcpu_lock. + */ + pcpu_mem_free(old, old_size); + pcpu_mem_free(new, new_size); + + return 0; +} + +/** + * pcpu_split_block - split a map block + * @chunk: chunk of interest + * @i: index of map block to split + * @head: head size in bytes (can be 0) + * @tail: tail size in bytes (can be 0) + * + * Split the @i'th map block into two or three blocks. If @head is + * non-zero, @head bytes block is inserted before block @i moving it + * to @i+1 and reducing its size by @head bytes. + * + * If @tail is non-zero, the target block, which can be @i or @i+1 + * depending on @head, is reduced by @tail bytes and @tail byte block + * is inserted after the target block. + * + * @chunk->map must have enough free slots to accommodate the split. + * + * CONTEXT: + * pcpu_lock. + */ +static void pcpu_split_block(struct pcpu_chunk *chunk, int i, + int head, int tail) +{ + int nr_extra = !!head + !!tail; + + BUG_ON(chunk->map_alloc < chunk->map_used + nr_extra); + + /* insert new subblocks */ + memmove(&chunk->map[i + nr_extra], &chunk->map[i], + sizeof(chunk->map[0]) * (chunk->map_used - i)); + chunk->map_used += nr_extra; + + if (head) { + chunk->map[i + 1] = chunk->map[i] - head; + chunk->map[i++] = head; + } + if (tail) { + chunk->map[i++] -= tail; + chunk->map[i] = tail; + } +} + +/** + * pcpu_alloc_area - allocate area from a pcpu_chunk + * @chunk: chunk of interest + * @size: wanted size in bytes + * @align: wanted align + * + * Try to allocate @size bytes area aligned at @align from @chunk. + * Note that this function only allocates the offset. It doesn't + * populate or map the area. + * + * @chunk->map must have at least two free slots. + * + * CONTEXT: + * pcpu_lock. + * + * RETURNS: + * Allocated offset in @chunk on success, -1 if no matching area is + * found. + */ +static int pcpu_alloc_area(struct pcpu_chunk *chunk, int size, int align) +{ + int oslot = pcpu_chunk_slot(chunk); + int max_contig = 0; + int i, off; + + for (i = 0, off = 0; i < chunk->map_used; off += abs(chunk->map[i++])) { + bool is_last = i + 1 == chunk->map_used; + int head, tail; + + /* extra for alignment requirement */ + head = ALIGN(off, align) - off; + BUG_ON(i == 0 && head != 0); + + if (chunk->map[i] < 0) + continue; + if (chunk->map[i] < head + size) { + max_contig = max(chunk->map[i], max_contig); + continue; + } + + /* + * If head is small or the previous block is free, + * merge'em. Note that 'small' is defined as smaller + * than sizeof(int), which is very small but isn't too + * uncommon for percpu allocations. + */ + if (head && (head < sizeof(int) || chunk->map[i - 1] > 0)) { + if (chunk->map[i - 1] > 0) + chunk->map[i - 1] += head; + else { + chunk->map[i - 1] -= head; + chunk->free_size -= head; + } + chunk->map[i] -= head; + off += head; + head = 0; + } + + /* if tail is small, just keep it around */ + tail = chunk->map[i] - head - size; + if (tail < sizeof(int)) + tail = 0; + + /* split if warranted */ + if (head || tail) { + pcpu_split_block(chunk, i, head, tail); + if (head) { + i++; + off += head; + max_contig = max(chunk->map[i - 1], max_contig); + } + if (tail) + max_contig = max(chunk->map[i + 1], max_contig); + } + + /* update hint and mark allocated */ + if (is_last) + chunk->contig_hint = max_contig; /* fully scanned */ + else + chunk->contig_hint = max(chunk->contig_hint, + max_contig); + + chunk->free_size -= chunk->map[i]; + chunk->map[i] = -chunk->map[i]; + + pcpu_chunk_relocate(chunk, oslot); + return off; + } + + chunk->contig_hint = max_contig; /* fully scanned */ + pcpu_chunk_relocate(chunk, oslot); + + /* tell the upper layer that this chunk has no matching area */ + return -1; +} + +/** + * pcpu_free_area - free area to a pcpu_chunk + * @chunk: chunk of interest + * @freeme: offset of area to free + * + * Free area starting from @freeme to @chunk. Note that this function + * only modifies the allocation map. It doesn't depopulate or unmap + * the area. + * + * CONTEXT: + * pcpu_lock. + */ +static void pcpu_free_area(struct pcpu_chunk *chunk, int freeme) +{ + int oslot = pcpu_chunk_slot(chunk); + int i, off; + + for (i = 0, off = 0; i < chunk->map_used; off += abs(chunk->map[i++])) + if (off == freeme) + break; + BUG_ON(off != freeme); + BUG_ON(chunk->map[i] > 0); + + chunk->map[i] = -chunk->map[i]; + chunk->free_size += chunk->map[i]; + + /* merge with previous? */ + if (i > 0 && chunk->map[i - 1] >= 0) { + chunk->map[i - 1] += chunk->map[i]; + chunk->map_used--; + memmove(&chunk->map[i], &chunk->map[i + 1], + (chunk->map_used - i) * sizeof(chunk->map[0])); + i--; + } + /* merge with next? */ + if (i + 1 < chunk->map_used && chunk->map[i + 1] >= 0) { + chunk->map[i] += chunk->map[i + 1]; + chunk->map_used--; + memmove(&chunk->map[i + 1], &chunk->map[i + 2], + (chunk->map_used - (i + 1)) * sizeof(chunk->map[0])); + } + + chunk->contig_hint = max(chunk->map[i], chunk->contig_hint); + pcpu_chunk_relocate(chunk, oslot); +} + +static struct pcpu_chunk *pcpu_alloc_chunk(void) +{ + struct pcpu_chunk *chunk; + + chunk = pcpu_mem_alloc(pcpu_chunk_struct_size); + if (!chunk) + return NULL; + + chunk->map = pcpu_mem_alloc(PCPU_DFL_MAP_ALLOC * sizeof(chunk->map[0])); + if (!chunk->map) { + kfree(chunk); + return NULL; + } + + chunk->map_alloc = PCPU_DFL_MAP_ALLOC; + chunk->map[chunk->map_used++] = pcpu_unit_size; + + INIT_LIST_HEAD(&chunk->list); + chunk->free_size = pcpu_unit_size; + chunk->contig_hint = pcpu_unit_size; + + return chunk; +} + +static void pcpu_free_chunk(struct pcpu_chunk *chunk) +{ + if (!chunk) + return; + pcpu_mem_free(chunk->map, chunk->map_alloc * sizeof(chunk->map[0])); + kfree(chunk); +} + +/* + * Chunk management implementation. + * + * To allow different implementations, chunk alloc/free and + * [de]population are implemented in a separate file which is pulled + * into this file and compiled together. The following functions + * should be implemented. + * + * pcpu_populate_chunk - populate the specified range of a chunk + * pcpu_depopulate_chunk - depopulate the specified range of a chunk + * pcpu_create_chunk - create a new chunk + * pcpu_destroy_chunk - destroy a chunk, always preceded by full depop + * pcpu_addr_to_page - translate address to physical address + * pcpu_verify_alloc_info - check alloc_info is acceptable during init + */ +static int pcpu_populate_chunk(struct pcpu_chunk *chunk, int off, int size); +static void pcpu_depopulate_chunk(struct pcpu_chunk *chunk, int off, int size); +static struct pcpu_chunk *pcpu_create_chunk(void); +static void pcpu_destroy_chunk(struct pcpu_chunk *chunk); +static struct page *pcpu_addr_to_page(void *addr); +static int __init pcpu_verify_alloc_info(const struct pcpu_alloc_info *ai); + +#ifdef CONFIG_NEED_PER_CPU_KM +#include "percpu-km.c" +#else +#include "percpu-vm.c" +#endif + +/** + * pcpu_chunk_addr_search - determine chunk containing specified address + * @addr: address for which the chunk needs to be determined. + * + * RETURNS: + * The address of the found chunk. + */ +static struct pcpu_chunk *pcpu_chunk_addr_search(void *addr) +{ + /* is it in the first chunk? */ + if (pcpu_addr_in_first_chunk(addr)) { + /* is it in the reserved area? */ + if (pcpu_addr_in_reserved_chunk(addr)) + return pcpu_reserved_chunk; + return pcpu_first_chunk; + } + + /* + * The address is relative to unit0 which might be unused and + * thus unmapped. Offset the address to the unit space of the + * current processor before looking it up in the vmalloc + * space. Note that any possible cpu id can be used here, so + * there's no need to worry about preemption or cpu hotplug. + */ + addr += pcpu_unit_offsets[raw_smp_processor_id()]; + return pcpu_get_page_chunk(pcpu_addr_to_page(addr)); +} + +/** + * pcpu_alloc - the percpu allocator + * @size: size of area to allocate in bytes + * @align: alignment of area (max PAGE_SIZE) + * @reserved: allocate from the reserved chunk if available + * + * Allocate percpu area of @size bytes aligned at @align. + * + * CONTEXT: + * Does GFP_KERNEL allocation. + * + * RETURNS: + * Percpu pointer to the allocated area on success, NULL on failure. + */ +static void __percpu *pcpu_alloc(size_t size, size_t align, bool reserved) +{ + static int warn_limit = 10; + struct pcpu_chunk *chunk; + const char *err; + int slot, off, new_alloc; + unsigned long flags; + + if (unlikely(!size || size > PCPU_MIN_UNIT_SIZE || align > PAGE_SIZE)) { + WARN(true, "illegal size (%zu) or align (%zu) for " + "percpu allocation\n", size, align); + return NULL; + } + + mutex_lock(&pcpu_alloc_mutex); + spin_lock_irqsave(&pcpu_lock, flags); + + /* serve reserved allocations from the reserved chunk if available */ + if (reserved && pcpu_reserved_chunk) { + chunk = pcpu_reserved_chunk; + + if (size > chunk->contig_hint) { + err = "alloc from reserved chunk failed"; + goto fail_unlock; + } + + while ((new_alloc = pcpu_need_to_extend(chunk))) { + spin_unlock_irqrestore(&pcpu_lock, flags); + if (pcpu_extend_area_map(chunk, new_alloc) < 0) { + err = "failed to extend area map of reserved chunk"; + goto fail_unlock_mutex; + } + spin_lock_irqsave(&pcpu_lock, flags); + } + + off = pcpu_alloc_area(chunk, size, align); + if (off >= 0) + goto area_found; + + err = "alloc from reserved chunk failed"; + goto fail_unlock; + } + +restart: + /* search through normal chunks */ + for (slot = pcpu_size_to_slot(size); slot < pcpu_nr_slots; slot++) { + list_for_each_entry(chunk, &pcpu_slot[slot], list) { + if (size > chunk->contig_hint) + continue; + + new_alloc = pcpu_need_to_extend(chunk); + if (new_alloc) { + spin_unlock_irqrestore(&pcpu_lock, flags); + if (pcpu_extend_area_map(chunk, + new_alloc) < 0) { + err = "failed to extend area map"; + goto fail_unlock_mutex; + } + spin_lock_irqsave(&pcpu_lock, flags); + /* + * pcpu_lock has been dropped, need to + * restart cpu_slot list walking. + */ + goto restart; + } + + off = pcpu_alloc_area(chunk, size, align); + if (off >= 0) + goto area_found; + } + } + + /* hmmm... no space left, create a new chunk */ + spin_unlock_irqrestore(&pcpu_lock, flags); + + chunk = pcpu_create_chunk(); + if (!chunk) { + err = "failed to allocate new chunk"; + goto fail_unlock_mutex; + } + + spin_lock_irqsave(&pcpu_lock, flags); + pcpu_chunk_relocate(chunk, -1); + goto restart; + +area_found: + spin_unlock_irqrestore(&pcpu_lock, flags); + + /* populate, map and clear the area */ + if (pcpu_populate_chunk(chunk, off, size)) { + spin_lock_irqsave(&pcpu_lock, flags); + pcpu_free_area(chunk, off); + err = "failed to populate"; + goto fail_unlock; + } + + mutex_unlock(&pcpu_alloc_mutex); + + /* return address relative to base address */ + return __addr_to_pcpu_ptr(chunk->base_addr + off); + +fail_unlock: + spin_unlock_irqrestore(&pcpu_lock, flags); +fail_unlock_mutex: + mutex_unlock(&pcpu_alloc_mutex); + if (warn_limit) { + pr_warning("PERCPU: allocation failed, size=%zu align=%zu, " + "%s\n", size, align, err); + dump_stack(); + if (!--warn_limit) + pr_info("PERCPU: limit reached, disable warning\n"); + } + return NULL; +} + +/** + * __alloc_percpu - allocate dynamic percpu area + * @size: size of area to allocate in bytes + * @align: alignment of area (max PAGE_SIZE) + * + * Allocate zero-filled percpu area of @size bytes aligned at @align. + * Might sleep. Might trigger writeouts. + * + * CONTEXT: + * Does GFP_KERNEL allocation. + * + * RETURNS: + * Percpu pointer to the allocated area on success, NULL on failure. + */ +void __percpu *__alloc_percpu(size_t size, size_t align) +{ + return pcpu_alloc(size, align, false); +} +EXPORT_SYMBOL_GPL(__alloc_percpu); + +/** + * __alloc_reserved_percpu - allocate reserved percpu area + * @size: size of area to allocate in bytes + * @align: alignment of area (max PAGE_SIZE) + * + * Allocate zero-filled percpu area of @size bytes aligned at @align + * from reserved percpu area if arch has set it up; otherwise, + * allocation is served from the same dynamic area. Might sleep. + * Might trigger writeouts. + * + * CONTEXT: + * Does GFP_KERNEL allocation. + * + * RETURNS: + * Percpu pointer to the allocated area on success, NULL on failure. + */ +void __percpu *__alloc_reserved_percpu(size_t size, size_t align) +{ + return pcpu_alloc(size, align, true); +} + +/** + * pcpu_reclaim - reclaim fully free chunks, workqueue function + * @work: unused + * + * Reclaim all fully free chunks except for the first one. + * + * CONTEXT: + * workqueue context. + */ +static void pcpu_reclaim(struct work_struct *work) +{ + LIST_HEAD(todo); + struct list_head *head = &pcpu_slot[pcpu_nr_slots - 1]; + struct pcpu_chunk *chunk, *next; + + mutex_lock(&pcpu_alloc_mutex); + spin_lock_irq(&pcpu_lock); + + list_for_each_entry_safe(chunk, next, head, list) { + WARN_ON(chunk->immutable); + + /* spare the first one */ + if (chunk == list_first_entry(head, struct pcpu_chunk, list)) + continue; + + list_move(&chunk->list, &todo); + } + + spin_unlock_irq(&pcpu_lock); + + list_for_each_entry_safe(chunk, next, &todo, list) { + pcpu_depopulate_chunk(chunk, 0, pcpu_unit_size); + pcpu_destroy_chunk(chunk); + } + + mutex_unlock(&pcpu_alloc_mutex); +} + +/** + * free_percpu - free percpu area + * @ptr: pointer to area to free + * + * Free percpu area @ptr. + * + * CONTEXT: + * Can be called from atomic context. + */ +void free_percpu(void __percpu *ptr) +{ + void *addr; + struct pcpu_chunk *chunk; + unsigned long flags; + int off; + + if (!ptr) + return; + + addr = __pcpu_ptr_to_addr(ptr); + + spin_lock_irqsave(&pcpu_lock, flags); + + chunk = pcpu_chunk_addr_search(addr); + off = addr - chunk->base_addr; + + pcpu_free_area(chunk, off); + + /* if there are more than one fully free chunks, wake up grim reaper */ + if (chunk->free_size == pcpu_unit_size) { + struct pcpu_chunk *pos; + + list_for_each_entry(pos, &pcpu_slot[pcpu_nr_slots - 1], list) + if (pos != chunk) { + schedule_work(&pcpu_reclaim_work); + break; + } + } + + spin_unlock_irqrestore(&pcpu_lock, flags); +} +EXPORT_SYMBOL_GPL(free_percpu); + +/** + * is_kernel_percpu_address - test whether address is from static percpu area + * @addr: address to test + * + * Test whether @addr belongs to in-kernel static percpu area. Module + * static percpu areas are not considered. For those, use + * is_module_percpu_address(). + * + * RETURNS: + * %true if @addr is from in-kernel static percpu area, %false otherwise. + */ +bool is_kernel_percpu_address(unsigned long addr) +{ +#ifdef CONFIG_SMP + const size_t static_size = __per_cpu_end - __per_cpu_start; + void __percpu *base = __addr_to_pcpu_ptr(pcpu_base_addr); + unsigned int cpu; + + for_each_possible_cpu(cpu) { + void *start = per_cpu_ptr(base, cpu); + + if ((void *)addr >= start && (void *)addr < start + static_size) + return true; + } +#endif + /* on UP, can't distinguish from other static vars, always false */ + return false; +} + +/** + * per_cpu_ptr_to_phys - convert translated percpu address to physical address + * @addr: the address to be converted to physical address + * + * Given @addr which is dereferenceable address obtained via one of + * percpu access macros, this function translates it into its physical + * address. The caller is responsible for ensuring @addr stays valid + * until this function finishes. + * + * RETURNS: + * The physical address for @addr. + */ +phys_addr_t per_cpu_ptr_to_phys(void *addr) +{ + void __percpu *base = __addr_to_pcpu_ptr(pcpu_base_addr); + bool in_first_chunk = false; + unsigned long first_low, first_high; + unsigned int cpu; + + /* + * The following test on unit_low/high isn't strictly + * necessary but will speed up lookups of addresses which + * aren't in the first chunk. + */ + first_low = pcpu_chunk_addr(pcpu_first_chunk, pcpu_low_unit_cpu, 0); + first_high = pcpu_chunk_addr(pcpu_first_chunk, pcpu_high_unit_cpu, + pcpu_unit_pages); + if ((unsigned long)addr >= first_low && + (unsigned long)addr < first_high) { + for_each_possible_cpu(cpu) { + void *start = per_cpu_ptr(base, cpu); + + if (addr >= start && addr < start + pcpu_unit_size) { + in_first_chunk = true; + break; + } + } + } + + if (in_first_chunk) { + if (!is_vmalloc_addr(addr)) + return __pa(addr); + else + return page_to_phys(vmalloc_to_page(addr)) + + offset_in_page(addr); + } else + return page_to_phys(pcpu_addr_to_page(addr)) + + offset_in_page(addr); +} + +/** + * pcpu_alloc_alloc_info - allocate percpu allocation info + * @nr_groups: the number of groups + * @nr_units: the number of units + * + * Allocate ai which is large enough for @nr_groups groups containing + * @nr_units units. The returned ai's groups[0].cpu_map points to the + * cpu_map array which is long enough for @nr_units and filled with + * NR_CPUS. It's the caller's responsibility to initialize cpu_map + * pointer of other groups. + * + * RETURNS: + * Pointer to the allocated pcpu_alloc_info on success, NULL on + * failure. + */ +struct pcpu_alloc_info * __init pcpu_alloc_alloc_info(int nr_groups, + int nr_units) +{ + struct pcpu_alloc_info *ai; + size_t base_size, ai_size; + void *ptr; + int unit; + + base_size = ALIGN(sizeof(*ai) + nr_groups * sizeof(ai->groups[0]), + __alignof__(ai->groups[0].cpu_map[0])); + ai_size = base_size + nr_units * sizeof(ai->groups[0].cpu_map[0]); + + ptr = alloc_bootmem_nopanic(PFN_ALIGN(ai_size)); + if (!ptr) + return NULL; + ai = ptr; + ptr += base_size; + + ai->groups[0].cpu_map = ptr; + + for (unit = 0; unit < nr_units; unit++) + ai->groups[0].cpu_map[unit] = NR_CPUS; + + ai->nr_groups = nr_groups; + ai->__ai_size = PFN_ALIGN(ai_size); + + return ai; +} + +/** + * pcpu_free_alloc_info - free percpu allocation info + * @ai: pcpu_alloc_info to free + * + * Free @ai which was allocated by pcpu_alloc_alloc_info(). + */ +void __init pcpu_free_alloc_info(struct pcpu_alloc_info *ai) +{ + free_bootmem(__pa(ai), ai->__ai_size); +} + +/** + * pcpu_dump_alloc_info - print out information about pcpu_alloc_info + * @lvl: loglevel + * @ai: allocation info to dump + * + * Print out information about @ai using loglevel @lvl. + */ +static void pcpu_dump_alloc_info(const char *lvl, + const struct pcpu_alloc_info *ai) +{ + int group_width = 1, cpu_width = 1, width; + char empty_str[] = "--------"; + int alloc = 0, alloc_end = 0; + int group, v; + int upa, apl; /* units per alloc, allocs per line */ + + v = ai->nr_groups; + while (v /= 10) + group_width++; + + v = num_possible_cpus(); + while (v /= 10) + cpu_width++; + empty_str[min_t(int, cpu_width, sizeof(empty_str) - 1)] = '\0'; + + upa = ai->alloc_size / ai->unit_size; + width = upa * (cpu_width + 1) + group_width + 3; + apl = rounddown_pow_of_two(max(60 / width, 1)); + + printk("%spcpu-alloc: s%zu r%zu d%zu u%zu alloc=%zu*%zu", + lvl, ai->static_size, ai->reserved_size, ai->dyn_size, + ai->unit_size, ai->alloc_size / ai->atom_size, ai->atom_size); + + for (group = 0; group < ai->nr_groups; group++) { + const struct pcpu_group_info *gi = &ai->groups[group]; + int unit = 0, unit_end = 0; + + BUG_ON(gi->nr_units % upa); + for (alloc_end += gi->nr_units / upa; + alloc < alloc_end; alloc++) { + if (!(alloc % apl)) { + printk("\n"); + printk("%spcpu-alloc: ", lvl); + } + printk("[%0*d] ", group_width, group); + + for (unit_end += upa; unit < unit_end; unit++) + if (gi->cpu_map[unit] != NR_CPUS) + printk("%0*d ", cpu_width, + gi->cpu_map[unit]); + else + printk("%s ", empty_str); + } + } + printk("\n"); +} + +/** + * pcpu_setup_first_chunk - initialize the first percpu chunk + * @ai: pcpu_alloc_info describing how to percpu area is shaped + * @base_addr: mapped address + * + * Initialize the first percpu chunk which contains the kernel static + * perpcu area. This function is to be called from arch percpu area + * setup path. + * + * @ai contains all information necessary to initialize the first + * chunk and prime the dynamic percpu allocator. + * + * @ai->static_size is the size of static percpu area. + * + * @ai->reserved_size, if non-zero, specifies the amount of bytes to + * reserve after the static area in the first chunk. This reserves + * the first chunk such that it's available only through reserved + * percpu allocation. This is primarily used to serve module percpu + * static areas on architectures where the addressing model has + * limited offset range for symbol relocations to guarantee module + * percpu symbols fall inside the relocatable range. + * + * @ai->dyn_size determines the number of bytes available for dynamic + * allocation in the first chunk. The area between @ai->static_size + + * @ai->reserved_size + @ai->dyn_size and @ai->unit_size is unused. + * + * @ai->unit_size specifies unit size and must be aligned to PAGE_SIZE + * and equal to or larger than @ai->static_size + @ai->reserved_size + + * @ai->dyn_size. + * + * @ai->atom_size is the allocation atom size and used as alignment + * for vm areas. + * + * @ai->alloc_size is the allocation size and always multiple of + * @ai->atom_size. This is larger than @ai->atom_size if + * @ai->unit_size is larger than @ai->atom_size. + * + * @ai->nr_groups and @ai->groups describe virtual memory layout of + * percpu areas. Units which should be colocated are put into the + * same group. Dynamic VM areas will be allocated according to these + * groupings. If @ai->nr_groups is zero, a single group containing + * all units is assumed. + * + * The caller should have mapped the first chunk at @base_addr and + * copied static data to each unit. + * + * If the first chunk ends up with both reserved and dynamic areas, it + * is served by two chunks - one to serve the core static and reserved + * areas and the other for the dynamic area. They share the same vm + * and page map but uses different area allocation map to stay away + * from each other. The latter chunk is circulated in the chunk slots + * and available for dynamic allocation like any other chunks. + * + * RETURNS: + * 0 on success, -errno on failure. + */ +int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai, + void *base_addr) +{ + static char cpus_buf[4096] __initdata; + static int smap[PERCPU_DYNAMIC_EARLY_SLOTS] __initdata; + static int dmap[PERCPU_DYNAMIC_EARLY_SLOTS] __initdata; + size_t dyn_size = ai->dyn_size; + size_t size_sum = ai->static_size + ai->reserved_size + dyn_size; + struct pcpu_chunk *schunk, *dchunk = NULL; + unsigned long *group_offsets; + size_t *group_sizes; + unsigned long *unit_off; + unsigned int cpu; + int *unit_map; + int group, unit, i; + + cpumask_scnprintf(cpus_buf, sizeof(cpus_buf), cpu_possible_mask); + +#define PCPU_SETUP_BUG_ON(cond) do { \ + if (unlikely(cond)) { \ + pr_emerg("PERCPU: failed to initialize, %s", #cond); \ + pr_emerg("PERCPU: cpu_possible_mask=%s\n", cpus_buf); \ + pcpu_dump_alloc_info(KERN_EMERG, ai); \ + BUG(); \ + } \ +} while (0) + + /* sanity checks */ + PCPU_SETUP_BUG_ON(ai->nr_groups <= 0); +#ifdef CONFIG_SMP + PCPU_SETUP_BUG_ON(!ai->static_size); + PCPU_SETUP_BUG_ON((unsigned long)__per_cpu_start & ~PAGE_MASK); +#endif + PCPU_SETUP_BUG_ON(!base_addr); + PCPU_SETUP_BUG_ON((unsigned long)base_addr & ~PAGE_MASK); + PCPU_SETUP_BUG_ON(ai->unit_size < size_sum); + PCPU_SETUP_BUG_ON(ai->unit_size & ~PAGE_MASK); + PCPU_SETUP_BUG_ON(ai->unit_size < PCPU_MIN_UNIT_SIZE); + PCPU_SETUP_BUG_ON(ai->dyn_size < PERCPU_DYNAMIC_EARLY_SIZE); + PCPU_SETUP_BUG_ON(pcpu_verify_alloc_info(ai) < 0); + + /* process group information and build config tables accordingly */ + group_offsets = alloc_bootmem(ai->nr_groups * sizeof(group_offsets[0])); + group_sizes = alloc_bootmem(ai->nr_groups * sizeof(group_sizes[0])); + unit_map = alloc_bootmem(nr_cpu_ids * sizeof(unit_map[0])); + unit_off = alloc_bootmem(nr_cpu_ids * sizeof(unit_off[0])); + + for (cpu = 0; cpu < nr_cpu_ids; cpu++) + unit_map[cpu] = UINT_MAX; + + pcpu_low_unit_cpu = NR_CPUS; + pcpu_high_unit_cpu = NR_CPUS; + + for (group = 0, unit = 0; group < ai->nr_groups; group++, unit += i) { + const struct pcpu_group_info *gi = &ai->groups[group]; + + group_offsets[group] = gi->base_offset; + group_sizes[group] = gi->nr_units * ai->unit_size; + + for (i = 0; i < gi->nr_units; i++) { + cpu = gi->cpu_map[i]; + if (cpu == NR_CPUS) + continue; + + PCPU_SETUP_BUG_ON(cpu > nr_cpu_ids); + PCPU_SETUP_BUG_ON(!cpu_possible(cpu)); + PCPU_SETUP_BUG_ON(unit_map[cpu] != UINT_MAX); + + unit_map[cpu] = unit + i; + unit_off[cpu] = gi->base_offset + i * ai->unit_size; + + /* determine low/high unit_cpu */ + if (pcpu_low_unit_cpu == NR_CPUS || + unit_off[cpu] < unit_off[pcpu_low_unit_cpu]) + pcpu_low_unit_cpu = cpu; + if (pcpu_high_unit_cpu == NR_CPUS || + unit_off[cpu] > unit_off[pcpu_high_unit_cpu]) + pcpu_high_unit_cpu = cpu; + } + } + pcpu_nr_units = unit; + + for_each_possible_cpu(cpu) + PCPU_SETUP_BUG_ON(unit_map[cpu] == UINT_MAX); + + /* we're done parsing the input, undefine BUG macro and dump config */ +#undef PCPU_SETUP_BUG_ON + pcpu_dump_alloc_info(KERN_DEBUG, ai); + + pcpu_nr_groups = ai->nr_groups; + pcpu_group_offsets = group_offsets; + pcpu_group_sizes = group_sizes; + pcpu_unit_map = unit_map; + pcpu_unit_offsets = unit_off; + + /* determine basic parameters */ + pcpu_unit_pages = ai->unit_size >> PAGE_SHIFT; + pcpu_unit_size = pcpu_unit_pages << PAGE_SHIFT; + pcpu_atom_size = ai->atom_size; + pcpu_chunk_struct_size = sizeof(struct pcpu_chunk) + + BITS_TO_LONGS(pcpu_unit_pages) * sizeof(unsigned long); + + /* + * Allocate chunk slots. The additional last slot is for + * empty chunks. + */ + pcpu_nr_slots = __pcpu_size_to_slot(pcpu_unit_size) + 2; + pcpu_slot = alloc_bootmem(pcpu_nr_slots * sizeof(pcpu_slot[0])); + for (i = 0; i < pcpu_nr_slots; i++) + INIT_LIST_HEAD(&pcpu_slot[i]); + + /* + * Initialize static chunk. If reserved_size is zero, the + * static chunk covers static area + dynamic allocation area + * in the first chunk. If reserved_size is not zero, it + * covers static area + reserved area (mostly used for module + * static percpu allocation). + */ + schunk = alloc_bootmem(pcpu_chunk_struct_size); + INIT_LIST_HEAD(&schunk->list); + schunk->base_addr = base_addr; + schunk->map = smap; + schunk->map_alloc = ARRAY_SIZE(smap); + schunk->immutable = true; + bitmap_fill(schunk->populated, pcpu_unit_pages); + + if (ai->reserved_size) { + schunk->free_size = ai->reserved_size; + pcpu_reserved_chunk = schunk; + pcpu_reserved_chunk_limit = ai->static_size + ai->reserved_size; + } else { + schunk->free_size = dyn_size; + dyn_size = 0; /* dynamic area covered */ + } + schunk->contig_hint = schunk->free_size; + + schunk->map[schunk->map_used++] = -ai->static_size; + if (schunk->free_size) + schunk->map[schunk->map_used++] = schunk->free_size; + + /* init dynamic chunk if necessary */ + if (dyn_size) { + dchunk = alloc_bootmem(pcpu_chunk_struct_size); + INIT_LIST_HEAD(&dchunk->list); + dchunk->base_addr = base_addr; + dchunk->map = dmap; + dchunk->map_alloc = ARRAY_SIZE(dmap); + dchunk->immutable = true; + bitmap_fill(dchunk->populated, pcpu_unit_pages); + + dchunk->contig_hint = dchunk->free_size = dyn_size; + dchunk->map[dchunk->map_used++] = -pcpu_reserved_chunk_limit; + dchunk->map[dchunk->map_used++] = dchunk->free_size; + } + + /* link the first chunk in */ + pcpu_first_chunk = dchunk ?: schunk; + pcpu_chunk_relocate(pcpu_first_chunk, -1); + + /* we're done */ + pcpu_base_addr = base_addr; + return 0; +} + +#ifdef CONFIG_SMP + +const char *pcpu_fc_names[PCPU_FC_NR] __initdata = { + [PCPU_FC_AUTO] = "auto", + [PCPU_FC_EMBED] = "embed", + [PCPU_FC_PAGE] = "page", +}; + +enum pcpu_fc pcpu_chosen_fc __initdata = PCPU_FC_AUTO; + +static int __init percpu_alloc_setup(char *str) +{ + if (0) + /* nada */; +#ifdef CONFIG_NEED_PER_CPU_EMBED_FIRST_CHUNK + else if (!strcmp(str, "embed")) + pcpu_chosen_fc = PCPU_FC_EMBED; +#endif +#ifdef CONFIG_NEED_PER_CPU_PAGE_FIRST_CHUNK + else if (!strcmp(str, "page")) + pcpu_chosen_fc = PCPU_FC_PAGE; +#endif + else + pr_warning("PERCPU: unknown allocator %s specified\n", str); + + return 0; +} +early_param("percpu_alloc", percpu_alloc_setup); + +/* + * pcpu_embed_first_chunk() is used by the generic percpu setup. + * Build it if needed by the arch config or the generic setup is going + * to be used. + */ +#if defined(CONFIG_NEED_PER_CPU_EMBED_FIRST_CHUNK) || \ + !defined(CONFIG_HAVE_SETUP_PER_CPU_AREA) +#define BUILD_EMBED_FIRST_CHUNK +#endif + +/* build pcpu_page_first_chunk() iff needed by the arch config */ +#if defined(CONFIG_NEED_PER_CPU_PAGE_FIRST_CHUNK) +#define BUILD_PAGE_FIRST_CHUNK +#endif + +/* pcpu_build_alloc_info() is used by both embed and page first chunk */ +#if defined(BUILD_EMBED_FIRST_CHUNK) || defined(BUILD_PAGE_FIRST_CHUNK) +/** + * pcpu_build_alloc_info - build alloc_info considering distances between CPUs + * @reserved_size: the size of reserved percpu area in bytes + * @dyn_size: minimum free size for dynamic allocation in bytes + * @atom_size: allocation atom size + * @cpu_distance_fn: callback to determine distance between cpus, optional + * + * This function determines grouping of units, their mappings to cpus + * and other parameters considering needed percpu size, allocation + * atom size and distances between CPUs. + * + * Groups are always mutliples of atom size and CPUs which are of + * LOCAL_DISTANCE both ways are grouped together and share space for + * units in the same group. The returned configuration is guaranteed + * to have CPUs on different nodes on different groups and >=75% usage + * of allocated virtual address space. + * + * RETURNS: + * On success, pointer to the new allocation_info is returned. On + * failure, ERR_PTR value is returned. + */ +static struct pcpu_alloc_info * __init pcpu_build_alloc_info( + size_t reserved_size, size_t dyn_size, + size_t atom_size, + pcpu_fc_cpu_distance_fn_t cpu_distance_fn) +{ + static int group_map[NR_CPUS] __initdata; + static int group_cnt[NR_CPUS] __initdata; + const size_t static_size = __per_cpu_end - __per_cpu_start; + int nr_groups = 1, nr_units = 0; + size_t size_sum, min_unit_size, alloc_size; + int upa, max_upa, uninitialized_var(best_upa); /* units_per_alloc */ + int last_allocs, group, unit; + unsigned int cpu, tcpu; + struct pcpu_alloc_info *ai; + unsigned int *cpu_map; + + /* this function may be called multiple times */ + memset(group_map, 0, sizeof(group_map)); + memset(group_cnt, 0, sizeof(group_cnt)); + + /* calculate size_sum and ensure dyn_size is enough for early alloc */ + size_sum = PFN_ALIGN(static_size + reserved_size + + max_t(size_t, dyn_size, PERCPU_DYNAMIC_EARLY_SIZE)); + dyn_size = size_sum - static_size - reserved_size; + + /* + * Determine min_unit_size, alloc_size and max_upa such that + * alloc_size is multiple of atom_size and is the smallest + * which can accommodate 4k aligned segments which are equal to + * or larger than min_unit_size. + */ + min_unit_size = max_t(size_t, size_sum, PCPU_MIN_UNIT_SIZE); + + alloc_size = roundup(min_unit_size, atom_size); + upa = alloc_size / min_unit_size; + while (alloc_size % upa || ((alloc_size / upa) & ~PAGE_MASK)) + upa--; + max_upa = upa; + + /* group cpus according to their proximity */ + for_each_possible_cpu(cpu) { + group = 0; + next_group: + for_each_possible_cpu(tcpu) { + if (cpu == tcpu) + break; + if (group_map[tcpu] == group && cpu_distance_fn && + (cpu_distance_fn(cpu, tcpu) > LOCAL_DISTANCE || + cpu_distance_fn(tcpu, cpu) > LOCAL_DISTANCE)) { + group++; + nr_groups = max(nr_groups, group + 1); + goto next_group; + } + } + group_map[cpu] = group; + group_cnt[group]++; + } + + /* + * Expand unit size until address space usage goes over 75% + * and then as much as possible without using more address + * space. + */ + last_allocs = INT_MAX; + for (upa = max_upa; upa; upa--) { + int allocs = 0, wasted = 0; + + if (alloc_size % upa || ((alloc_size / upa) & ~PAGE_MASK)) + continue; + + for (group = 0; group < nr_groups; group++) { + int this_allocs = DIV_ROUND_UP(group_cnt[group], upa); + allocs += this_allocs; + wasted += this_allocs * upa - group_cnt[group]; + } + + /* + * Don't accept if wastage is over 1/3. The + * greater-than comparison ensures upa==1 always + * passes the following check. + */ + if (wasted > num_possible_cpus() / 3) + continue; + + /* and then don't consume more memory */ + if (allocs > last_allocs) + break; + last_allocs = allocs; + best_upa = upa; + } + upa = best_upa; + + /* allocate and fill alloc_info */ + for (group = 0; group < nr_groups; group++) + nr_units += roundup(group_cnt[group], upa); + + ai = pcpu_alloc_alloc_info(nr_groups, nr_units); + if (!ai) + return ERR_PTR(-ENOMEM); + cpu_map = ai->groups[0].cpu_map; + + for (group = 0; group < nr_groups; group++) { + ai->groups[group].cpu_map = cpu_map; + cpu_map += roundup(group_cnt[group], upa); + } + + ai->static_size = static_size; + ai->reserved_size = reserved_size; + ai->dyn_size = dyn_size; + ai->unit_size = alloc_size / upa; + ai->atom_size = atom_size; + ai->alloc_size = alloc_size; + + for (group = 0, unit = 0; group_cnt[group]; group++) { + struct pcpu_group_info *gi = &ai->groups[group]; + + /* + * Initialize base_offset as if all groups are located + * back-to-back. The caller should update this to + * reflect actual allocation. + */ + gi->base_offset = unit * ai->unit_size; + + for_each_possible_cpu(cpu) + if (group_map[cpu] == group) + gi->cpu_map[gi->nr_units++] = cpu; + gi->nr_units = roundup(gi->nr_units, upa); + unit += gi->nr_units; + } + BUG_ON(unit != nr_units); + + return ai; +} +#endif /* BUILD_EMBED_FIRST_CHUNK || BUILD_PAGE_FIRST_CHUNK */ + +#if defined(BUILD_EMBED_FIRST_CHUNK) +/** + * pcpu_embed_first_chunk - embed the first percpu chunk into bootmem + * @reserved_size: the size of reserved percpu area in bytes + * @dyn_size: minimum free size for dynamic allocation in bytes + * @atom_size: allocation atom size + * @cpu_distance_fn: callback to determine distance between cpus, optional + * @alloc_fn: function to allocate percpu page + * @free_fn: function to free percpu page + * + * This is a helper to ease setting up embedded first percpu chunk and + * can be called where pcpu_setup_first_chunk() is expected. + * + * If this function is used to setup the first chunk, it is allocated + * by calling @alloc_fn and used as-is without being mapped into + * vmalloc area. Allocations are always whole multiples of @atom_size + * aligned to @atom_size. + * + * This enables the first chunk to piggy back on the linear physical + * mapping which often uses larger page size. Please note that this + * can result in very sparse cpu->unit mapping on NUMA machines thus + * requiring large vmalloc address space. Don't use this allocator if + * vmalloc space is not orders of magnitude larger than distances + * between node memory addresses (ie. 32bit NUMA machines). + * + * @dyn_size specifies the minimum dynamic area size. + * + * If the needed size is smaller than the minimum or specified unit + * size, the leftover is returned using @free_fn. + * + * RETURNS: + * 0 on success, -errno on failure. + */ +int __init pcpu_embed_first_chunk(size_t reserved_size, size_t dyn_size, + size_t atom_size, + pcpu_fc_cpu_distance_fn_t cpu_distance_fn, + pcpu_fc_alloc_fn_t alloc_fn, + pcpu_fc_free_fn_t free_fn) +{ + void *base = (void *)ULONG_MAX; + void **areas = NULL; + struct pcpu_alloc_info *ai; + size_t size_sum, areas_size, max_distance; + int group, i, rc; + + ai = pcpu_build_alloc_info(reserved_size, dyn_size, atom_size, + cpu_distance_fn); + if (IS_ERR(ai)) + return PTR_ERR(ai); + + size_sum = ai->static_size + ai->reserved_size + ai->dyn_size; + areas_size = PFN_ALIGN(ai->nr_groups * sizeof(void *)); + + areas = alloc_bootmem_nopanic(areas_size); + if (!areas) { + rc = -ENOMEM; + goto out_free; + } + + /* allocate, copy and determine base address */ + for (group = 0; group < ai->nr_groups; group++) { + struct pcpu_group_info *gi = &ai->groups[group]; + unsigned int cpu = NR_CPUS; + void *ptr; + + for (i = 0; i < gi->nr_units && cpu == NR_CPUS; i++) + cpu = gi->cpu_map[i]; + BUG_ON(cpu == NR_CPUS); + + /* allocate space for the whole group */ + ptr = alloc_fn(cpu, gi->nr_units * ai->unit_size, atom_size); + if (!ptr) { + rc = -ENOMEM; + goto out_free_areas; + } + areas[group] = ptr; + + base = min(ptr, base); + } + + /* + * Copy data and free unused parts. This should happen after all + * allocations are complete; otherwise, we may end up with + * overlapping groups. + */ + for (group = 0; group < ai->nr_groups; group++) { + struct pcpu_group_info *gi = &ai->groups[group]; + void *ptr = areas[group]; + + for (i = 0; i < gi->nr_units; i++, ptr += ai->unit_size) { + if (gi->cpu_map[i] == NR_CPUS) { + /* unused unit, free whole */ + free_fn(ptr, ai->unit_size); + continue; + } + /* copy and return the unused part */ + memcpy(ptr, __per_cpu_load, ai->static_size); + free_fn(ptr + size_sum, ai->unit_size - size_sum); + } + } + + /* base address is now known, determine group base offsets */ + max_distance = 0; + for (group = 0; group < ai->nr_groups; group++) { + ai->groups[group].base_offset = areas[group] - base; + max_distance = max_t(size_t, max_distance, + ai->groups[group].base_offset); + } + max_distance += ai->unit_size; + + /* warn if maximum distance is further than 75% of vmalloc space */ + if (max_distance > (VMALLOC_END - VMALLOC_START) * 3 / 4) { + pr_warning("PERCPU: max_distance=0x%zx too large for vmalloc " + "space 0x%lx\n", max_distance, + (unsigned long)(VMALLOC_END - VMALLOC_START)); +#ifdef CONFIG_NEED_PER_CPU_PAGE_FIRST_CHUNK + /* and fail if we have fallback */ + rc = -EINVAL; + goto out_free; +#endif + } + + pr_info("PERCPU: Embedded %zu pages/cpu @%p s%zu r%zu d%zu u%zu\n", + PFN_DOWN(size_sum), base, ai->static_size, ai->reserved_size, + ai->dyn_size, ai->unit_size); + + rc = pcpu_setup_first_chunk(ai, base); + goto out_free; + +out_free_areas: + for (group = 0; group < ai->nr_groups; group++) + free_fn(areas[group], + ai->groups[group].nr_units * ai->unit_size); +out_free: + pcpu_free_alloc_info(ai); + if (areas) + free_bootmem(__pa(areas), areas_size); + return rc; +} +#endif /* BUILD_EMBED_FIRST_CHUNK */ + +#ifdef BUILD_PAGE_FIRST_CHUNK +/** + * pcpu_page_first_chunk - map the first chunk using PAGE_SIZE pages + * @reserved_size: the size of reserved percpu area in bytes + * @alloc_fn: function to allocate percpu page, always called with PAGE_SIZE + * @free_fn: function to free percpu page, always called with PAGE_SIZE + * @populate_pte_fn: function to populate pte + * + * This is a helper to ease setting up page-remapped first percpu + * chunk and can be called where pcpu_setup_first_chunk() is expected. + * + * This is the basic allocator. Static percpu area is allocated + * page-by-page into vmalloc area. + * + * RETURNS: + * 0 on success, -errno on failure. + */ +int __init pcpu_page_first_chunk(size_t reserved_size, + pcpu_fc_alloc_fn_t alloc_fn, + pcpu_fc_free_fn_t free_fn, + pcpu_fc_populate_pte_fn_t populate_pte_fn) +{ + static struct vm_struct vm; + struct pcpu_alloc_info *ai; + char psize_str[16]; + int unit_pages; + size_t pages_size; + struct page **pages; + int unit, i, j, rc; + + snprintf(psize_str, sizeof(psize_str), "%luK", PAGE_SIZE >> 10); + + ai = pcpu_build_alloc_info(reserved_size, 0, PAGE_SIZE, NULL); + if (IS_ERR(ai)) + return PTR_ERR(ai); + BUG_ON(ai->nr_groups != 1); + BUG_ON(ai->groups[0].nr_units != num_possible_cpus()); + + unit_pages = ai->unit_size >> PAGE_SHIFT; + + /* unaligned allocations can't be freed, round up to page size */ + pages_size = PFN_ALIGN(unit_pages * num_possible_cpus() * + sizeof(pages[0])); + pages = alloc_bootmem(pages_size); + + /* allocate pages */ + j = 0; + for (unit = 0; unit < num_possible_cpus(); unit++) + for (i = 0; i < unit_pages; i++) { + unsigned int cpu = ai->groups[0].cpu_map[unit]; + void *ptr; + + ptr = alloc_fn(cpu, PAGE_SIZE, PAGE_SIZE); + if (!ptr) { + pr_warning("PERCPU: failed to allocate %s page " + "for cpu%u\n", psize_str, cpu); + goto enomem; + } + pages[j++] = virt_to_page(ptr); + } + + /* allocate vm area, map the pages and copy static data */ + vm.flags = VM_ALLOC; + vm.size = num_possible_cpus() * ai->unit_size; + vm_area_register_early(&vm, PAGE_SIZE); + + for (unit = 0; unit < num_possible_cpus(); unit++) { + unsigned long unit_addr = + (unsigned long)vm.addr + unit * ai->unit_size; + + for (i = 0; i < unit_pages; i++) + populate_pte_fn(unit_addr + (i << PAGE_SHIFT)); + + /* pte already populated, the following shouldn't fail */ + rc = __pcpu_map_pages(unit_addr, &pages[unit * unit_pages], + unit_pages); + if (rc < 0) + panic("failed to map percpu area, err=%d\n", rc); + + /* + * FIXME: Archs with virtual cache should flush local + * cache for the linear mapping here - something + * equivalent to flush_cache_vmap() on the local cpu. + * flush_cache_vmap() can't be used as most supporting + * data structures are not set up yet. + */ + + /* copy static data */ + memcpy((void *)unit_addr, __per_cpu_load, ai->static_size); + } + + /* we're ready, commit */ + pr_info("PERCPU: %d %s pages/cpu @%p s%zu r%zu d%zu\n", + unit_pages, psize_str, vm.addr, ai->static_size, + ai->reserved_size, ai->dyn_size); + + rc = pcpu_setup_first_chunk(ai, vm.addr); + goto out_free_ar; + +enomem: + while (--j >= 0) + free_fn(page_address(pages[j]), PAGE_SIZE); + rc = -ENOMEM; +out_free_ar: + free_bootmem(__pa(pages), pages_size); + pcpu_free_alloc_info(ai); + return rc; +} +#endif /* BUILD_PAGE_FIRST_CHUNK */ + +#ifndef CONFIG_HAVE_SETUP_PER_CPU_AREA +/* + * Generic SMP percpu area setup. + * + * The embedding helper is used because its behavior closely resembles + * the original non-dynamic generic percpu area setup. This is + * important because many archs have addressing restrictions and might + * fail if the percpu area is located far away from the previous + * location. As an added bonus, in non-NUMA cases, embedding is + * generally a good idea TLB-wise because percpu area can piggy back + * on the physical linear memory mapping which uses large page + * mappings on applicable archs. + */ +unsigned long __per_cpu_offset[NR_CPUS] __read_mostly; +EXPORT_SYMBOL(__per_cpu_offset); + +static void * __init pcpu_dfl_fc_alloc(unsigned int cpu, size_t size, + size_t align) +{ + return __alloc_bootmem_nopanic(size, align, __pa(MAX_DMA_ADDRESS)); +} + +static void __init pcpu_dfl_fc_free(void *ptr, size_t size) +{ + free_bootmem(__pa(ptr), size); +} + +void __init setup_per_cpu_areas(void) +{ + unsigned long delta; + unsigned int cpu; + int rc; + + /* + * Always reserve area for module percpu variables. That's + * what the legacy allocator did. + */ + rc = pcpu_embed_first_chunk(PERCPU_MODULE_RESERVE, + PERCPU_DYNAMIC_RESERVE, PAGE_SIZE, NULL, + pcpu_dfl_fc_alloc, pcpu_dfl_fc_free); + if (rc < 0) + panic("Failed to initialize percpu areas."); + + delta = (unsigned long)pcpu_base_addr - (unsigned long)__per_cpu_start; + for_each_possible_cpu(cpu) + __per_cpu_offset[cpu] = delta + pcpu_unit_offsets[cpu]; +} +#endif /* CONFIG_HAVE_SETUP_PER_CPU_AREA */ + +#else /* CONFIG_SMP */ + +/* + * UP percpu area setup. + * + * UP always uses km-based percpu allocator with identity mapping. + * Static percpu variables are indistinguishable from the usual static + * variables and don't require any special preparation. + */ +void __init setup_per_cpu_areas(void) +{ + const size_t unit_size = + roundup_pow_of_two(max_t(size_t, PCPU_MIN_UNIT_SIZE, + PERCPU_DYNAMIC_RESERVE)); + struct pcpu_alloc_info *ai; + void *fc; + + ai = pcpu_alloc_alloc_info(1, 1); + fc = __alloc_bootmem(unit_size, PAGE_SIZE, __pa(MAX_DMA_ADDRESS)); + if (!ai || !fc) + panic("Failed to allocate memory for percpu areas."); + + ai->dyn_size = unit_size; + ai->unit_size = unit_size; + ai->atom_size = unit_size; + ai->alloc_size = unit_size; + ai->groups[0].nr_units = 1; + ai->groups[0].cpu_map[0] = 0; + + if (pcpu_setup_first_chunk(ai, fc) < 0) + panic("Failed to initialize percpu areas."); +} + +#endif /* CONFIG_SMP */ + +/* + * First and reserved chunks are initialized with temporary allocation + * map in initdata so that they can be used before slab is online. + * This function is called after slab is brought up and replaces those + * with properly allocated maps. + */ +void __init percpu_init_late(void) +{ + struct pcpu_chunk *target_chunks[] = + { pcpu_first_chunk, pcpu_reserved_chunk, NULL }; + struct pcpu_chunk *chunk; + unsigned long flags; + int i; + + for (i = 0; (chunk = target_chunks[i]); i++) { + int *map; + const size_t size = PERCPU_DYNAMIC_EARLY_SLOTS * sizeof(map[0]); + + BUILD_BUG_ON(size > PAGE_SIZE); + + map = pcpu_mem_alloc(size); + BUG_ON(!map); + + spin_lock_irqsave(&pcpu_lock, flags); + memcpy(map, chunk->map, size); + chunk->map = map; + spin_unlock_irqrestore(&pcpu_lock, flags); + } +} |