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authorroot <root@artemis.panaceas.org>2015-12-25 04:40:36 +0000
committerroot <root@artemis.panaceas.org>2015-12-25 04:40:36 +0000
commit849369d6c66d3054688672f97d31fceb8e8230fb (patch)
tree6135abc790ca67dedbe07c39806591e70eda81ce /kernel/mutex.c
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+/*
+ * kernel/mutex.c
+ *
+ * Mutexes: blocking mutual exclusion locks
+ *
+ * Started by Ingo Molnar:
+ *
+ * Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
+ *
+ * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and
+ * David Howells for suggestions and improvements.
+ *
+ * - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline
+ * from the -rt tree, where it was originally implemented for rtmutexes
+ * by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale
+ * and Sven Dietrich.
+ *
+ * Also see Documentation/mutex-design.txt.
+ */
+#include <linux/mutex.h>
+#include <linux/sched.h>
+#include <linux/module.h>
+#include <linux/spinlock.h>
+#include <linux/interrupt.h>
+#include <linux/debug_locks.h>
+
+/*
+ * In the DEBUG case we are using the "NULL fastpath" for mutexes,
+ * which forces all calls into the slowpath:
+ */
+#ifdef CONFIG_DEBUG_MUTEXES
+# include "mutex-debug.h"
+# include <asm-generic/mutex-null.h>
+#else
+# include "mutex.h"
+# include <asm/mutex.h>
+#endif
+
+void
+__mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
+{
+ atomic_set(&lock->count, 1);
+ spin_lock_init(&lock->wait_lock);
+ INIT_LIST_HEAD(&lock->wait_list);
+ mutex_clear_owner(lock);
+
+ debug_mutex_init(lock, name, key);
+}
+
+EXPORT_SYMBOL(__mutex_init);
+
+#ifndef CONFIG_DEBUG_LOCK_ALLOC
+/*
+ * We split the mutex lock/unlock logic into separate fastpath and
+ * slowpath functions, to reduce the register pressure on the fastpath.
+ * We also put the fastpath first in the kernel image, to make sure the
+ * branch is predicted by the CPU as default-untaken.
+ */
+static __used noinline void __sched
+__mutex_lock_slowpath(atomic_t *lock_count);
+
+/**
+ * mutex_lock - acquire the mutex
+ * @lock: the mutex to be acquired
+ *
+ * Lock the mutex exclusively for this task. If the mutex is not
+ * available right now, it will sleep until it can get it.
+ *
+ * The mutex must later on be released by the same task that
+ * acquired it. Recursive locking is not allowed. The task
+ * may not exit without first unlocking the mutex. Also, kernel
+ * memory where the mutex resides mutex must not be freed with
+ * the mutex still locked. The mutex must first be initialized
+ * (or statically defined) before it can be locked. memset()-ing
+ * the mutex to 0 is not allowed.
+ *
+ * ( The CONFIG_DEBUG_MUTEXES .config option turns on debugging
+ * checks that will enforce the restrictions and will also do
+ * deadlock debugging. )
+ *
+ * This function is similar to (but not equivalent to) down().
+ */
+void __sched mutex_lock(struct mutex *lock)
+{
+ might_sleep();
+ /*
+ * The locking fastpath is the 1->0 transition from
+ * 'unlocked' into 'locked' state.
+ */
+ __mutex_fastpath_lock(&lock->count, __mutex_lock_slowpath);
+ mutex_set_owner(lock);
+}
+
+EXPORT_SYMBOL(mutex_lock);
+#endif
+
+static __used noinline void __sched __mutex_unlock_slowpath(atomic_t *lock_count);
+
+/**
+ * mutex_unlock - release the mutex
+ * @lock: the mutex to be released
+ *
+ * Unlock a mutex that has been locked by this task previously.
+ *
+ * This function must not be used in interrupt context. Unlocking
+ * of a not locked mutex is not allowed.
+ *
+ * This function is similar to (but not equivalent to) up().
+ */
+void __sched mutex_unlock(struct mutex *lock)
+{
+ /*
+ * The unlocking fastpath is the 0->1 transition from 'locked'
+ * into 'unlocked' state:
+ */
+#ifndef CONFIG_DEBUG_MUTEXES
+ /*
+ * When debugging is enabled we must not clear the owner before time,
+ * the slow path will always be taken, and that clears the owner field
+ * after verifying that it was indeed current.
+ */
+ mutex_clear_owner(lock);
+#endif
+ __mutex_fastpath_unlock(&lock->count, __mutex_unlock_slowpath);
+}
+
+EXPORT_SYMBOL(mutex_unlock);
+
+/*
+ * Lock a mutex (possibly interruptible), slowpath:
+ */
+static inline int __sched
+__mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
+ struct lockdep_map *nest_lock, unsigned long ip)
+{
+ struct task_struct *task = current;
+ struct mutex_waiter waiter;
+ unsigned long flags;
+
+ preempt_disable();
+ mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
+
+#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
+ /*
+ * Optimistic spinning.
+ *
+ * We try to spin for acquisition when we find that there are no
+ * pending waiters and the lock owner is currently running on a
+ * (different) CPU.
+ *
+ * The rationale is that if the lock owner is running, it is likely to
+ * release the lock soon.
+ *
+ * Since this needs the lock owner, and this mutex implementation
+ * doesn't track the owner atomically in the lock field, we need to
+ * track it non-atomically.
+ *
+ * We can't do this for DEBUG_MUTEXES because that relies on wait_lock
+ * to serialize everything.
+ */
+
+ for (;;) {
+ struct task_struct *owner;
+
+ /*
+ * If there's an owner, wait for it to either
+ * release the lock or go to sleep.
+ */
+ owner = ACCESS_ONCE(lock->owner);
+ if (owner && !mutex_spin_on_owner(lock, owner))
+ break;
+
+ if (atomic_cmpxchg(&lock->count, 1, 0) == 1) {
+ lock_acquired(&lock->dep_map, ip);
+ mutex_set_owner(lock);
+ preempt_enable();
+ return 0;
+ }
+
+ /*
+ * When there's no owner, we might have preempted between the
+ * owner acquiring the lock and setting the owner field. If
+ * we're an RT task that will live-lock because we won't let
+ * the owner complete.
+ */
+ if (!owner && (need_resched() || rt_task(task)))
+ break;
+
+ /*
+ * The cpu_relax() call is a compiler barrier which forces
+ * everything in this loop to be re-loaded. We don't need
+ * memory barriers as we'll eventually observe the right
+ * values at the cost of a few extra spins.
+ */
+ arch_mutex_cpu_relax();
+ }
+#endif
+ spin_lock_mutex(&lock->wait_lock, flags);
+
+ debug_mutex_lock_common(lock, &waiter);
+ debug_mutex_add_waiter(lock, &waiter, task_thread_info(task));
+
+ /* add waiting tasks to the end of the waitqueue (FIFO): */
+ list_add_tail(&waiter.list, &lock->wait_list);
+ waiter.task = task;
+
+ if (atomic_xchg(&lock->count, -1) == 1)
+ goto done;
+
+ lock_contended(&lock->dep_map, ip);
+
+ for (;;) {
+ /*
+ * Lets try to take the lock again - this is needed even if
+ * we get here for the first time (shortly after failing to
+ * acquire the lock), to make sure that we get a wakeup once
+ * it's unlocked. Later on, if we sleep, this is the
+ * operation that gives us the lock. We xchg it to -1, so
+ * that when we release the lock, we properly wake up the
+ * other waiters:
+ */
+ if (atomic_xchg(&lock->count, -1) == 1)
+ break;
+
+ /*
+ * got a signal? (This code gets eliminated in the
+ * TASK_UNINTERRUPTIBLE case.)
+ */
+ if (unlikely(signal_pending_state(state, task))) {
+ mutex_remove_waiter(lock, &waiter,
+ task_thread_info(task));
+ mutex_release(&lock->dep_map, 1, ip);
+ spin_unlock_mutex(&lock->wait_lock, flags);
+
+ debug_mutex_free_waiter(&waiter);
+ preempt_enable();
+ return -EINTR;
+ }
+ __set_task_state(task, state);
+
+ /* didn't get the lock, go to sleep: */
+ spin_unlock_mutex(&lock->wait_lock, flags);
+ preempt_enable_no_resched();
+ schedule();
+ preempt_disable();
+ spin_lock_mutex(&lock->wait_lock, flags);
+ }
+
+done:
+ lock_acquired(&lock->dep_map, ip);
+ /* got the lock - rejoice! */
+ mutex_remove_waiter(lock, &waiter, current_thread_info());
+ mutex_set_owner(lock);
+
+ /* set it to 0 if there are no waiters left: */
+ if (likely(list_empty(&lock->wait_list)))
+ atomic_set(&lock->count, 0);
+
+ spin_unlock_mutex(&lock->wait_lock, flags);
+
+ debug_mutex_free_waiter(&waiter);
+ preempt_enable();
+
+ return 0;
+}
+
+#ifdef CONFIG_DEBUG_LOCK_ALLOC
+void __sched
+mutex_lock_nested(struct mutex *lock, unsigned int subclass)
+{
+ might_sleep();
+ __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, subclass, NULL, _RET_IP_);
+}
+
+EXPORT_SYMBOL_GPL(mutex_lock_nested);
+
+void __sched
+_mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest)
+{
+ might_sleep();
+ __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0, nest, _RET_IP_);
+}
+
+EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock);
+
+int __sched
+mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
+{
+ might_sleep();
+ return __mutex_lock_common(lock, TASK_KILLABLE, subclass, NULL, _RET_IP_);
+}
+EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);
+
+int __sched
+mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
+{
+ might_sleep();
+ return __mutex_lock_common(lock, TASK_INTERRUPTIBLE,
+ subclass, NULL, _RET_IP_);
+}
+
+EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);
+#endif
+
+/*
+ * Release the lock, slowpath:
+ */
+static inline void
+__mutex_unlock_common_slowpath(atomic_t *lock_count, int nested)
+{
+ struct mutex *lock = container_of(lock_count, struct mutex, count);
+ unsigned long flags;
+
+ spin_lock_mutex(&lock->wait_lock, flags);
+ mutex_release(&lock->dep_map, nested, _RET_IP_);
+ debug_mutex_unlock(lock);
+
+ /*
+ * some architectures leave the lock unlocked in the fastpath failure
+ * case, others need to leave it locked. In the later case we have to
+ * unlock it here
+ */
+ if (__mutex_slowpath_needs_to_unlock())
+ atomic_set(&lock->count, 1);
+
+ if (!list_empty(&lock->wait_list)) {
+ /* get the first entry from the wait-list: */
+ struct mutex_waiter *waiter =
+ list_entry(lock->wait_list.next,
+ struct mutex_waiter, list);
+
+ debug_mutex_wake_waiter(lock, waiter);
+
+ wake_up_process(waiter->task);
+ }
+
+ spin_unlock_mutex(&lock->wait_lock, flags);
+}
+
+/*
+ * Release the lock, slowpath:
+ */
+static __used noinline void
+__mutex_unlock_slowpath(atomic_t *lock_count)
+{
+ __mutex_unlock_common_slowpath(lock_count, 1);
+}
+
+#ifndef CONFIG_DEBUG_LOCK_ALLOC
+/*
+ * Here come the less common (and hence less performance-critical) APIs:
+ * mutex_lock_interruptible() and mutex_trylock().
+ */
+static noinline int __sched
+__mutex_lock_killable_slowpath(atomic_t *lock_count);
+
+static noinline int __sched
+__mutex_lock_interruptible_slowpath(atomic_t *lock_count);
+
+/**
+ * mutex_lock_interruptible - acquire the mutex, interruptible
+ * @lock: the mutex to be acquired
+ *
+ * Lock the mutex like mutex_lock(), and return 0 if the mutex has
+ * been acquired or sleep until the mutex becomes available. If a
+ * signal arrives while waiting for the lock then this function
+ * returns -EINTR.
+ *
+ * This function is similar to (but not equivalent to) down_interruptible().
+ */
+int __sched mutex_lock_interruptible(struct mutex *lock)
+{
+ int ret;
+
+ might_sleep();
+ ret = __mutex_fastpath_lock_retval
+ (&lock->count, __mutex_lock_interruptible_slowpath);
+ if (!ret)
+ mutex_set_owner(lock);
+
+ return ret;
+}
+
+EXPORT_SYMBOL(mutex_lock_interruptible);
+
+int __sched mutex_lock_killable(struct mutex *lock)
+{
+ int ret;
+
+ might_sleep();
+ ret = __mutex_fastpath_lock_retval
+ (&lock->count, __mutex_lock_killable_slowpath);
+ if (!ret)
+ mutex_set_owner(lock);
+
+ return ret;
+}
+EXPORT_SYMBOL(mutex_lock_killable);
+
+static __used noinline void __sched
+__mutex_lock_slowpath(atomic_t *lock_count)
+{
+ struct mutex *lock = container_of(lock_count, struct mutex, count);
+
+ __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_);
+}
+
+static noinline int __sched
+__mutex_lock_killable_slowpath(atomic_t *lock_count)
+{
+ struct mutex *lock = container_of(lock_count, struct mutex, count);
+
+ return __mutex_lock_common(lock, TASK_KILLABLE, 0, NULL, _RET_IP_);
+}
+
+static noinline int __sched
+__mutex_lock_interruptible_slowpath(atomic_t *lock_count)
+{
+ struct mutex *lock = container_of(lock_count, struct mutex, count);
+
+ return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_);
+}
+#endif
+
+/*
+ * Spinlock based trylock, we take the spinlock and check whether we
+ * can get the lock:
+ */
+static inline int __mutex_trylock_slowpath(atomic_t *lock_count)
+{
+ struct mutex *lock = container_of(lock_count, struct mutex, count);
+ unsigned long flags;
+ int prev;
+
+ spin_lock_mutex(&lock->wait_lock, flags);
+
+ prev = atomic_xchg(&lock->count, -1);
+ if (likely(prev == 1)) {
+ mutex_set_owner(lock);
+ mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_);
+ }
+
+ /* Set it back to 0 if there are no waiters: */
+ if (likely(list_empty(&lock->wait_list)))
+ atomic_set(&lock->count, 0);
+
+ spin_unlock_mutex(&lock->wait_lock, flags);
+
+ return prev == 1;
+}
+
+/**
+ * mutex_trylock - try to acquire the mutex, without waiting
+ * @lock: the mutex to be acquired
+ *
+ * Try to acquire the mutex atomically. Returns 1 if the mutex
+ * has been acquired successfully, and 0 on contention.
+ *
+ * NOTE: this function follows the spin_trylock() convention, so
+ * it is negated from the down_trylock() return values! Be careful
+ * about this when converting semaphore users to mutexes.
+ *
+ * This function must not be used in interrupt context. The
+ * mutex must be released by the same task that acquired it.
+ */
+int __sched mutex_trylock(struct mutex *lock)
+{
+ int ret;
+
+ ret = __mutex_fastpath_trylock(&lock->count, __mutex_trylock_slowpath);
+ if (ret)
+ mutex_set_owner(lock);
+
+ return ret;
+}
+EXPORT_SYMBOL(mutex_trylock);
+
+/**
+ * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
+ * @cnt: the atomic which we are to dec
+ * @lock: the mutex to return holding if we dec to 0
+ *
+ * return true and hold lock if we dec to 0, return false otherwise
+ */
+int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock)
+{
+ /* dec if we can't possibly hit 0 */
+ if (atomic_add_unless(cnt, -1, 1))
+ return 0;
+ /* we might hit 0, so take the lock */
+ mutex_lock(lock);
+ if (!atomic_dec_and_test(cnt)) {
+ /* when we actually did the dec, we didn't hit 0 */
+ mutex_unlock(lock);
+ return 0;
+ }
+ /* we hit 0, and we hold the lock */
+ return 1;
+}
+EXPORT_SYMBOL(atomic_dec_and_mutex_lock);