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-rw-r--r--drivers/gpu/drm/radeon/radeon_fence.c949
1 files changed, 949 insertions, 0 deletions
diff --git a/drivers/gpu/drm/radeon/radeon_fence.c b/drivers/gpu/drm/radeon/radeon_fence.c
new file mode 100644
index 0000000..ddb8f8e
--- /dev/null
+++ b/drivers/gpu/drm/radeon/radeon_fence.c
@@ -0,0 +1,949 @@
+/*
+ * Copyright 2009 Jerome Glisse.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ */
+/*
+ * Authors:
+ * Jerome Glisse <glisse@freedesktop.org>
+ * Dave Airlie
+ */
+#include <linux/seq_file.h>
+#include <linux/atomic.h>
+#include <linux/wait.h>
+#include <linux/kref.h>
+#include <linux/slab.h>
+#include <linux/firmware.h>
+#include <drm/drmP.h>
+#include "radeon_reg.h"
+#include "radeon.h"
+#include "radeon_trace.h"
+
+/*
+ * Fences
+ * Fences mark an event in the GPUs pipeline and are used
+ * for GPU/CPU synchronization. When the fence is written,
+ * it is expected that all buffers associated with that fence
+ * are no longer in use by the associated ring on the GPU and
+ * that the the relevant GPU caches have been flushed. Whether
+ * we use a scratch register or memory location depends on the asic
+ * and whether writeback is enabled.
+ */
+
+/**
+ * radeon_fence_write - write a fence value
+ *
+ * @rdev: radeon_device pointer
+ * @seq: sequence number to write
+ * @ring: ring index the fence is associated with
+ *
+ * Writes a fence value to memory or a scratch register (all asics).
+ */
+static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring)
+{
+ struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
+ if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
+ if (drv->cpu_addr) {
+ *drv->cpu_addr = cpu_to_le32(seq);
+ }
+ } else {
+ WREG32(drv->scratch_reg, seq);
+ }
+}
+
+/**
+ * radeon_fence_read - read a fence value
+ *
+ * @rdev: radeon_device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Reads a fence value from memory or a scratch register (all asics).
+ * Returns the value of the fence read from memory or register.
+ */
+static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
+{
+ struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
+ u32 seq = 0;
+
+ if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
+ if (drv->cpu_addr) {
+ seq = le32_to_cpu(*drv->cpu_addr);
+ } else {
+ seq = lower_32_bits(atomic64_read(&drv->last_seq));
+ }
+ } else {
+ seq = RREG32(drv->scratch_reg);
+ }
+ return seq;
+}
+
+/**
+ * radeon_fence_emit - emit a fence on the requested ring
+ *
+ * @rdev: radeon_device pointer
+ * @fence: radeon fence object
+ * @ring: ring index the fence is associated with
+ *
+ * Emits a fence command on the requested ring (all asics).
+ * Returns 0 on success, -ENOMEM on failure.
+ */
+int radeon_fence_emit(struct radeon_device *rdev,
+ struct radeon_fence **fence,
+ int ring)
+{
+ /* we are protected by the ring emission mutex */
+ *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL);
+ if ((*fence) == NULL) {
+ return -ENOMEM;
+ }
+ kref_init(&((*fence)->kref));
+ (*fence)->rdev = rdev;
+ (*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring];
+ (*fence)->ring = ring;
+ radeon_fence_ring_emit(rdev, ring, *fence);
+ trace_radeon_fence_emit(rdev->ddev, (*fence)->seq);
+ return 0;
+}
+
+/**
+ * radeon_fence_process - process a fence
+ *
+ * @rdev: radeon_device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Checks the current fence value and wakes the fence queue
+ * if the sequence number has increased (all asics).
+ */
+void radeon_fence_process(struct radeon_device *rdev, int ring)
+{
+ uint64_t seq, last_seq, last_emitted;
+ unsigned count_loop = 0;
+ bool wake = false;
+
+ /* Note there is a scenario here for an infinite loop but it's
+ * very unlikely to happen. For it to happen, the current polling
+ * process need to be interrupted by another process and another
+ * process needs to update the last_seq btw the atomic read and
+ * xchg of the current process.
+ *
+ * More over for this to go in infinite loop there need to be
+ * continuously new fence signaled ie radeon_fence_read needs
+ * to return a different value each time for both the currently
+ * polling process and the other process that xchg the last_seq
+ * btw atomic read and xchg of the current process. And the
+ * value the other process set as last seq must be higher than
+ * the seq value we just read. Which means that current process
+ * need to be interrupted after radeon_fence_read and before
+ * atomic xchg.
+ *
+ * To be even more safe we count the number of time we loop and
+ * we bail after 10 loop just accepting the fact that we might
+ * have temporarly set the last_seq not to the true real last
+ * seq but to an older one.
+ */
+ last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
+ do {
+ last_emitted = rdev->fence_drv[ring].sync_seq[ring];
+ seq = radeon_fence_read(rdev, ring);
+ seq |= last_seq & 0xffffffff00000000LL;
+ if (seq < last_seq) {
+ seq &= 0xffffffff;
+ seq |= last_emitted & 0xffffffff00000000LL;
+ }
+
+ if (seq <= last_seq || seq > last_emitted) {
+ break;
+ }
+ /* If we loop over we don't want to return without
+ * checking if a fence is signaled as it means that the
+ * seq we just read is different from the previous on.
+ */
+ wake = true;
+ last_seq = seq;
+ if ((count_loop++) > 10) {
+ /* We looped over too many time leave with the
+ * fact that we might have set an older fence
+ * seq then the current real last seq as signaled
+ * by the hw.
+ */
+ break;
+ }
+ } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
+
+ if (wake) {
+ rdev->fence_drv[ring].last_activity = jiffies;
+ wake_up_all(&rdev->fence_queue);
+ }
+}
+
+/**
+ * radeon_fence_destroy - destroy a fence
+ *
+ * @kref: fence kref
+ *
+ * Frees the fence object (all asics).
+ */
+static void radeon_fence_destroy(struct kref *kref)
+{
+ struct radeon_fence *fence;
+
+ fence = container_of(kref, struct radeon_fence, kref);
+ kfree(fence);
+}
+
+/**
+ * radeon_fence_seq_signaled - check if a fence sequeuce number has signaled
+ *
+ * @rdev: radeon device pointer
+ * @seq: sequence number
+ * @ring: ring index the fence is associated with
+ *
+ * Check if the last singled fence sequnce number is >= the requested
+ * sequence number (all asics).
+ * Returns true if the fence has signaled (current fence value
+ * is >= requested value) or false if it has not (current fence
+ * value is < the requested value. Helper function for
+ * radeon_fence_signaled().
+ */
+static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
+ u64 seq, unsigned ring)
+{
+ if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
+ return true;
+ }
+ /* poll new last sequence at least once */
+ radeon_fence_process(rdev, ring);
+ if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
+ return true;
+ }
+ return false;
+}
+
+/**
+ * radeon_fence_signaled - check if a fence has signaled
+ *
+ * @fence: radeon fence object
+ *
+ * Check if the requested fence has signaled (all asics).
+ * Returns true if the fence has signaled or false if it has not.
+ */
+bool radeon_fence_signaled(struct radeon_fence *fence)
+{
+ if (!fence) {
+ return true;
+ }
+ if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) {
+ return true;
+ }
+ if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) {
+ fence->seq = RADEON_FENCE_SIGNALED_SEQ;
+ return true;
+ }
+ return false;
+}
+
+/**
+ * radeon_fence_wait_seq - wait for a specific sequence number
+ *
+ * @rdev: radeon device pointer
+ * @target_seq: sequence number we want to wait for
+ * @ring: ring index the fence is associated with
+ * @intr: use interruptable sleep
+ * @lock_ring: whether the ring should be locked or not
+ *
+ * Wait for the requested sequence number to be written (all asics).
+ * @intr selects whether to use interruptable (true) or non-interruptable
+ * (false) sleep when waiting for the sequence number. Helper function
+ * for radeon_fence_wait(), et al.
+ * Returns 0 if the sequence number has passed, error for all other cases.
+ * -EDEADLK is returned when a GPU lockup has been detected and the ring is
+ * marked as not ready so no further jobs get scheduled until a successful
+ * reset.
+ */
+static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 target_seq,
+ unsigned ring, bool intr, bool lock_ring)
+{
+ unsigned long timeout, last_activity;
+ uint64_t seq;
+ unsigned i;
+ bool signaled;
+ int r;
+
+ while (target_seq > atomic64_read(&rdev->fence_drv[ring].last_seq)) {
+ if (!rdev->ring[ring].ready) {
+ return -EBUSY;
+ }
+
+ timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
+ if (time_after(rdev->fence_drv[ring].last_activity, timeout)) {
+ /* the normal case, timeout is somewhere before last_activity */
+ timeout = rdev->fence_drv[ring].last_activity - timeout;
+ } else {
+ /* either jiffies wrapped around, or no fence was signaled in the last 500ms
+ * anyway we will just wait for the minimum amount and then check for a lockup
+ */
+ timeout = 1;
+ }
+ seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
+ /* Save current last activity valuee, used to check for GPU lockups */
+ last_activity = rdev->fence_drv[ring].last_activity;
+
+ trace_radeon_fence_wait_begin(rdev->ddev, seq);
+ radeon_irq_kms_sw_irq_get(rdev, ring);
+ if (intr) {
+ r = wait_event_interruptible_timeout(rdev->fence_queue,
+ (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
+ timeout);
+ } else {
+ r = wait_event_timeout(rdev->fence_queue,
+ (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
+ timeout);
+ }
+ radeon_irq_kms_sw_irq_put(rdev, ring);
+ if (unlikely(r < 0)) {
+ return r;
+ }
+ trace_radeon_fence_wait_end(rdev->ddev, seq);
+
+ if (unlikely(!signaled)) {
+ /* we were interrupted for some reason and fence
+ * isn't signaled yet, resume waiting */
+ if (r) {
+ continue;
+ }
+
+ /* check if sequence value has changed since last_activity */
+ if (seq != atomic64_read(&rdev->fence_drv[ring].last_seq)) {
+ continue;
+ }
+
+ if (lock_ring) {
+ mutex_lock(&rdev->ring_lock);
+ }
+
+ /* test if somebody else has already decided that this is a lockup */
+ if (last_activity != rdev->fence_drv[ring].last_activity) {
+ if (lock_ring) {
+ mutex_unlock(&rdev->ring_lock);
+ }
+ continue;
+ }
+
+ if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
+ /* good news we believe it's a lockup */
+ dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx last fence id 0x%016llx)\n",
+ target_seq, seq);
+
+ /* change last activity so nobody else think there is a lockup */
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ rdev->fence_drv[i].last_activity = jiffies;
+ }
+
+ /* mark the ring as not ready any more */
+ rdev->ring[ring].ready = false;
+ if (lock_ring) {
+ mutex_unlock(&rdev->ring_lock);
+ }
+ return -EDEADLK;
+ }
+
+ if (lock_ring) {
+ mutex_unlock(&rdev->ring_lock);
+ }
+ }
+ }
+ return 0;
+}
+
+/**
+ * radeon_fence_wait - wait for a fence to signal
+ *
+ * @fence: radeon fence object
+ * @intr: use interruptable sleep
+ *
+ * Wait for the requested fence to signal (all asics).
+ * @intr selects whether to use interruptable (true) or non-interruptable
+ * (false) sleep when waiting for the fence.
+ * Returns 0 if the fence has passed, error for all other cases.
+ */
+int radeon_fence_wait(struct radeon_fence *fence, bool intr)
+{
+ int r;
+
+ if (fence == NULL) {
+ WARN(1, "Querying an invalid fence : %p !\n", fence);
+ return -EINVAL;
+ }
+
+ r = radeon_fence_wait_seq(fence->rdev, fence->seq,
+ fence->ring, intr, true);
+ if (r) {
+ return r;
+ }
+ fence->seq = RADEON_FENCE_SIGNALED_SEQ;
+ return 0;
+}
+
+static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
+{
+ unsigned i;
+
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+/**
+ * radeon_fence_wait_any_seq - wait for a sequence number on any ring
+ *
+ * @rdev: radeon device pointer
+ * @target_seq: sequence number(s) we want to wait for
+ * @intr: use interruptable sleep
+ *
+ * Wait for the requested sequence number(s) to be written by any ring
+ * (all asics). Sequnce number array is indexed by ring id.
+ * @intr selects whether to use interruptable (true) or non-interruptable
+ * (false) sleep when waiting for the sequence number. Helper function
+ * for radeon_fence_wait_any(), et al.
+ * Returns 0 if the sequence number has passed, error for all other cases.
+ */
+static int radeon_fence_wait_any_seq(struct radeon_device *rdev,
+ u64 *target_seq, bool intr)
+{
+ unsigned long timeout, last_activity, tmp;
+ unsigned i, ring = RADEON_NUM_RINGS;
+ bool signaled;
+ int r;
+
+ for (i = 0, last_activity = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (!target_seq[i]) {
+ continue;
+ }
+
+ /* use the most recent one as indicator */
+ if (time_after(rdev->fence_drv[i].last_activity, last_activity)) {
+ last_activity = rdev->fence_drv[i].last_activity;
+ }
+
+ /* For lockup detection just pick the lowest ring we are
+ * actively waiting for
+ */
+ if (i < ring) {
+ ring = i;
+ }
+ }
+
+ /* nothing to wait for ? */
+ if (ring == RADEON_NUM_RINGS) {
+ return -ENOENT;
+ }
+
+ while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
+ timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
+ if (time_after(last_activity, timeout)) {
+ /* the normal case, timeout is somewhere before last_activity */
+ timeout = last_activity - timeout;
+ } else {
+ /* either jiffies wrapped around, or no fence was signaled in the last 500ms
+ * anyway we will just wait for the minimum amount and then check for a lockup
+ */
+ timeout = 1;
+ }
+
+ trace_radeon_fence_wait_begin(rdev->ddev, target_seq[ring]);
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (target_seq[i]) {
+ radeon_irq_kms_sw_irq_get(rdev, i);
+ }
+ }
+ if (intr) {
+ r = wait_event_interruptible_timeout(rdev->fence_queue,
+ (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
+ timeout);
+ } else {
+ r = wait_event_timeout(rdev->fence_queue,
+ (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
+ timeout);
+ }
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (target_seq[i]) {
+ radeon_irq_kms_sw_irq_put(rdev, i);
+ }
+ }
+ if (unlikely(r < 0)) {
+ return r;
+ }
+ trace_radeon_fence_wait_end(rdev->ddev, target_seq[ring]);
+
+ if (unlikely(!signaled)) {
+ /* we were interrupted for some reason and fence
+ * isn't signaled yet, resume waiting */
+ if (r) {
+ continue;
+ }
+
+ mutex_lock(&rdev->ring_lock);
+ for (i = 0, tmp = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (time_after(rdev->fence_drv[i].last_activity, tmp)) {
+ tmp = rdev->fence_drv[i].last_activity;
+ }
+ }
+ /* test if somebody else has already decided that this is a lockup */
+ if (last_activity != tmp) {
+ last_activity = tmp;
+ mutex_unlock(&rdev->ring_lock);
+ continue;
+ }
+
+ if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
+ /* good news we believe it's a lockup */
+ dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx)\n",
+ target_seq[ring]);
+
+ /* change last activity so nobody else think there is a lockup */
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ rdev->fence_drv[i].last_activity = jiffies;
+ }
+
+ /* mark the ring as not ready any more */
+ rdev->ring[ring].ready = false;
+ mutex_unlock(&rdev->ring_lock);
+ return -EDEADLK;
+ }
+ mutex_unlock(&rdev->ring_lock);
+ }
+ }
+ return 0;
+}
+
+/**
+ * radeon_fence_wait_any - wait for a fence to signal on any ring
+ *
+ * @rdev: radeon device pointer
+ * @fences: radeon fence object(s)
+ * @intr: use interruptable sleep
+ *
+ * Wait for any requested fence to signal (all asics). Fence
+ * array is indexed by ring id. @intr selects whether to use
+ * interruptable (true) or non-interruptable (false) sleep when
+ * waiting for the fences. Used by the suballocator.
+ * Returns 0 if any fence has passed, error for all other cases.
+ */
+int radeon_fence_wait_any(struct radeon_device *rdev,
+ struct radeon_fence **fences,
+ bool intr)
+{
+ uint64_t seq[RADEON_NUM_RINGS];
+ unsigned i;
+ int r;
+
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ seq[i] = 0;
+
+ if (!fences[i]) {
+ continue;
+ }
+
+ if (fences[i]->seq == RADEON_FENCE_SIGNALED_SEQ) {
+ /* something was allready signaled */
+ return 0;
+ }
+
+ seq[i] = fences[i]->seq;
+ }
+
+ r = radeon_fence_wait_any_seq(rdev, seq, intr);
+ if (r) {
+ return r;
+ }
+ return 0;
+}
+
+/**
+ * radeon_fence_wait_next_locked - wait for the next fence to signal
+ *
+ * @rdev: radeon device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Wait for the next fence on the requested ring to signal (all asics).
+ * Returns 0 if the next fence has passed, error for all other cases.
+ * Caller must hold ring lock.
+ */
+int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
+{
+ uint64_t seq;
+
+ seq = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
+ if (seq >= rdev->fence_drv[ring].sync_seq[ring]) {
+ /* nothing to wait for, last_seq is
+ already the last emited fence */
+ return -ENOENT;
+ }
+ return radeon_fence_wait_seq(rdev, seq, ring, false, false);
+}
+
+/**
+ * radeon_fence_wait_empty_locked - wait for all fences to signal
+ *
+ * @rdev: radeon device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Wait for all fences on the requested ring to signal (all asics).
+ * Returns 0 if the fences have passed, error for all other cases.
+ * Caller must hold ring lock.
+ */
+int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
+{
+ uint64_t seq = rdev->fence_drv[ring].sync_seq[ring];
+ int r;
+
+ r = radeon_fence_wait_seq(rdev, seq, ring, false, false);
+ if (r) {
+ if (r == -EDEADLK) {
+ return -EDEADLK;
+ }
+ dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n",
+ ring, r);
+ }
+ return 0;
+}
+
+/**
+ * radeon_fence_ref - take a ref on a fence
+ *
+ * @fence: radeon fence object
+ *
+ * Take a reference on a fence (all asics).
+ * Returns the fence.
+ */
+struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)
+{
+ kref_get(&fence->kref);
+ return fence;
+}
+
+/**
+ * radeon_fence_unref - remove a ref on a fence
+ *
+ * @fence: radeon fence object
+ *
+ * Remove a reference on a fence (all asics).
+ */
+void radeon_fence_unref(struct radeon_fence **fence)
+{
+ struct radeon_fence *tmp = *fence;
+
+ *fence = NULL;
+ if (tmp) {
+ kref_put(&tmp->kref, radeon_fence_destroy);
+ }
+}
+
+/**
+ * radeon_fence_count_emitted - get the count of emitted fences
+ *
+ * @rdev: radeon device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Get the number of fences emitted on the requested ring (all asics).
+ * Returns the number of emitted fences on the ring. Used by the
+ * dynpm code to ring track activity.
+ */
+unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
+{
+ uint64_t emitted;
+
+ /* We are not protected by ring lock when reading the last sequence
+ * but it's ok to report slightly wrong fence count here.
+ */
+ radeon_fence_process(rdev, ring);
+ emitted = rdev->fence_drv[ring].sync_seq[ring]
+ - atomic64_read(&rdev->fence_drv[ring].last_seq);
+ /* to avoid 32bits warp around */
+ if (emitted > 0x10000000) {
+ emitted = 0x10000000;
+ }
+ return (unsigned)emitted;
+}
+
+/**
+ * radeon_fence_need_sync - do we need a semaphore
+ *
+ * @fence: radeon fence object
+ * @dst_ring: which ring to check against
+ *
+ * Check if the fence needs to be synced against another ring
+ * (all asics). If so, we need to emit a semaphore.
+ * Returns true if we need to sync with another ring, false if
+ * not.
+ */
+bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring)
+{
+ struct radeon_fence_driver *fdrv;
+
+ if (!fence) {
+ return false;
+ }
+
+ if (fence->ring == dst_ring) {
+ return false;
+ }
+
+ /* we are protected by the ring mutex */
+ fdrv = &fence->rdev->fence_drv[dst_ring];
+ if (fence->seq <= fdrv->sync_seq[fence->ring]) {
+ return false;
+ }
+
+ return true;
+}
+
+/**
+ * radeon_fence_note_sync - record the sync point
+ *
+ * @fence: radeon fence object
+ * @dst_ring: which ring to check against
+ *
+ * Note the sequence number at which point the fence will
+ * be synced with the requested ring (all asics).
+ */
+void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring)
+{
+ struct radeon_fence_driver *dst, *src;
+ unsigned i;
+
+ if (!fence) {
+ return;
+ }
+
+ if (fence->ring == dst_ring) {
+ return;
+ }
+
+ /* we are protected by the ring mutex */
+ src = &fence->rdev->fence_drv[fence->ring];
+ dst = &fence->rdev->fence_drv[dst_ring];
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (i == dst_ring) {
+ continue;
+ }
+ dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
+ }
+}
+
+/**
+ * radeon_fence_driver_start_ring - make the fence driver
+ * ready for use on the requested ring.
+ *
+ * @rdev: radeon device pointer
+ * @ring: ring index to start the fence driver on
+ *
+ * Make the fence driver ready for processing (all asics).
+ * Not all asics have all rings, so each asic will only
+ * start the fence driver on the rings it has.
+ * Returns 0 for success, errors for failure.
+ */
+int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
+{
+ uint64_t index;
+ int r;
+
+ radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
+ if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) {
+ rdev->fence_drv[ring].scratch_reg = 0;
+ if (ring != R600_RING_TYPE_UVD_INDEX) {
+ index = R600_WB_EVENT_OFFSET + ring * 4;
+ rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
+ rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr +
+ index;
+
+ } else {
+ /* put fence directly behind firmware */
+ index = ALIGN(rdev->uvd_fw->size, 8);
+ rdev->fence_drv[ring].cpu_addr = rdev->uvd.cpu_addr + index;
+ rdev->fence_drv[ring].gpu_addr = rdev->uvd.gpu_addr + index;
+ }
+
+ } else {
+ r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg);
+ if (r) {
+ dev_err(rdev->dev, "fence failed to get scratch register\n");
+ return r;
+ }
+ index = RADEON_WB_SCRATCH_OFFSET +
+ rdev->fence_drv[ring].scratch_reg -
+ rdev->scratch.reg_base;
+ rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
+ rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
+ }
+ radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring);
+ rdev->fence_drv[ring].initialized = true;
+ dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx and cpu addr 0x%p\n",
+ ring, rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr);
+ return 0;
+}
+
+/**
+ * radeon_fence_driver_init_ring - init the fence driver
+ * for the requested ring.
+ *
+ * @rdev: radeon device pointer
+ * @ring: ring index to start the fence driver on
+ *
+ * Init the fence driver for the requested ring (all asics).
+ * Helper function for radeon_fence_driver_init().
+ */
+static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
+{
+ int i;
+
+ rdev->fence_drv[ring].scratch_reg = -1;
+ rdev->fence_drv[ring].cpu_addr = NULL;
+ rdev->fence_drv[ring].gpu_addr = 0;
+ for (i = 0; i < RADEON_NUM_RINGS; ++i)
+ rdev->fence_drv[ring].sync_seq[i] = 0;
+ atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
+ rdev->fence_drv[ring].last_activity = jiffies;
+ rdev->fence_drv[ring].initialized = false;
+}
+
+/**
+ * radeon_fence_driver_init - init the fence driver
+ * for all possible rings.
+ *
+ * @rdev: radeon device pointer
+ *
+ * Init the fence driver for all possible rings (all asics).
+ * Not all asics have all rings, so each asic will only
+ * start the fence driver on the rings it has using
+ * radeon_fence_driver_start_ring().
+ * Returns 0 for success.
+ */
+int radeon_fence_driver_init(struct radeon_device *rdev)
+{
+ int ring;
+
+ init_waitqueue_head(&rdev->fence_queue);
+ for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
+ radeon_fence_driver_init_ring(rdev, ring);
+ }
+ if (radeon_debugfs_fence_init(rdev)) {
+ dev_err(rdev->dev, "fence debugfs file creation failed\n");
+ }
+ return 0;
+}
+
+/**
+ * radeon_fence_driver_fini - tear down the fence driver
+ * for all possible rings.
+ *
+ * @rdev: radeon device pointer
+ *
+ * Tear down the fence driver for all possible rings (all asics).
+ */
+void radeon_fence_driver_fini(struct radeon_device *rdev)
+{
+ int ring, r;
+
+ mutex_lock(&rdev->ring_lock);
+ for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
+ if (!rdev->fence_drv[ring].initialized)
+ continue;
+ r = radeon_fence_wait_empty_locked(rdev, ring);
+ if (r) {
+ /* no need to trigger GPU reset as we are unloading */
+ radeon_fence_driver_force_completion(rdev);
+ }
+ wake_up_all(&rdev->fence_queue);
+ radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
+ rdev->fence_drv[ring].initialized = false;
+ }
+ mutex_unlock(&rdev->ring_lock);
+}
+
+/**
+ * radeon_fence_driver_force_completion - force all fence waiter to complete
+ *
+ * @rdev: radeon device pointer
+ *
+ * In case of GPU reset failure make sure no process keep waiting on fence
+ * that will never complete.
+ */
+void radeon_fence_driver_force_completion(struct radeon_device *rdev)
+{
+ int ring;
+
+ for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
+ if (!rdev->fence_drv[ring].initialized)
+ continue;
+ radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
+ }
+}
+
+
+/*
+ * Fence debugfs
+ */
+#if defined(CONFIG_DEBUG_FS)
+static int radeon_debugfs_fence_info(struct seq_file *m, void *data)
+{
+ struct drm_info_node *node = (struct drm_info_node *)m->private;
+ struct drm_device *dev = node->minor->dev;
+ struct radeon_device *rdev = dev->dev_private;
+ int i, j;
+
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (!rdev->fence_drv[i].initialized)
+ continue;
+
+ seq_printf(m, "--- ring %d ---\n", i);
+ seq_printf(m, "Last signaled fence 0x%016llx\n",
+ (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq));
+ seq_printf(m, "Last emitted 0x%016llx\n",
+ rdev->fence_drv[i].sync_seq[i]);
+
+ for (j = 0; j < RADEON_NUM_RINGS; ++j) {
+ if (i != j && rdev->fence_drv[j].initialized)
+ seq_printf(m, "Last sync to ring %d 0x%016llx\n",
+ j, rdev->fence_drv[i].sync_seq[j]);
+ }
+ }
+ return 0;
+}
+
+static struct drm_info_list radeon_debugfs_fence_list[] = {
+ {"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL},
+};
+#endif
+
+int radeon_debugfs_fence_init(struct radeon_device *rdev)
+{
+#if defined(CONFIG_DEBUG_FS)
+ return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1);
+#else
+ return 0;
+#endif
+}