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/*
 *  yosys -- Yosys Open SYnthesis Suite
 *
 *  Copyright (C) 2012  Clifford Wolf <clifford@clifford.at>
 *
 *  Permission to use, copy, modify, and/or distribute this software for any
 *  purpose with or without fee is hereby granted, provided that the above
 *  copyright notice and this permission notice appear in all copies.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 *  WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 *  MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 *  ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 *  WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 *  ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 *  OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 *
 */
// Input buffer map
module \$__inpad (input I, output O);
    twentynm_io_ibuf _TECHMAP_REPLACE_ (.o(O), .i(I), .ibar(1'b0));
endmodule

// Output buffer map
module \$__outpad (input I, output O);
    twentynm_io_obuf _TECHMAP_REPLACE_ (.o(O), .i(I), .oe(1'b1));
endmodule

// LUT Map
module \$lut (A, Y);
   parameter WIDTH  = 0;
   parameter LUT    = 0;
   input [WIDTH-1:0] A;
   output            Y;
   generate
      if (WIDTH == 1) begin
	   assign Y = ~A[0]; // Not need to spend 1 logic cell for such an easy function
      end else
      if (WIDTH == 2) begin
           twentynm_lcell_comb #(.lut_mask({16{LUT}}), .shared_arith("off"), .extended_lut("off"))
           _TECHMAP_REPLACE_ (.combout(Y), .dataa(A[0]), .datab(A[1]), .datac(1'b1),.datad(1'b1), .datae(1'b1), .dataf(1'b1), .datag(1'b1));
      end /*else
      if(WIDTH == 3) begin
	   fiftyfivenm_lcell_comb #(.lut_mask({2{LUT}}), .sum_lutc_input("datac")) _TECHMAP_REPLACE_ (.combout(Y), .dataa(A[0]), .datab(A[1]), .datac(A[2]),.datad(1'b1));
      end else
      if(WIDTH == 4) begin
	   fiftyfivenm_lcell_comb #(.lut_mask(LUT), .sum_lutc_input("datac")) _TECHMAP_REPLACE_ (.combout(Y), .dataa(A[0]), .datab(A[1]), .datac(A[2]),.datad(A[3]));
      end*/ else
	   wire _TECHMAP_FAIL_ = 1;
   endgenerate
endmodule //
* USB Device descriptor parameter */ #define VENDOR_ID 0xB00B #define PRODUCT_ID 0x0000 #define DEVICE_VER 0x0001 #define MANUFACTURER cfbender #define PRODUCT nightmare #define DESCRIPTION A 50% from The Society of the Crossed Keys /* key matrix size */ #define MATRIX_ROWS 4 #define MATRIX_COLS 14 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { D4, C6, D7, E6 } #define MATRIX_COL_PINS { B4, B5, D3, D2, D1, D0, F4, F5, F6, F7, B1, B3, B2, B6} #define UNUSED_PINS /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW /* * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. */ #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 // #define BACKLIGHT_PIN B7 // #define BACKLIGHT_BREATHING // #define BACKLIGHT_LEVELS 3 // #define RGB_DI_PIN E2 // #ifdef RGB_DI_PIN // #define RGBLED_NUM 16 // #define RGBLIGHT_HUE_STEP 8 // #define RGBLIGHT_SAT_STEP 8 // #define RGBLIGHT_VAL_STEP 8 // #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ // /*== all animations enable ==*/ // #define RGBLIGHT_ANIMATIONS // /*== or choose animations ==*/ // #define RGBLIGHT_EFFECT_BREATHING // #define RGBLIGHT_EFFECT_RAINBOW_MOOD // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL // #define RGBLIGHT_EFFECT_SNAKE // #define RGBLIGHT_EFFECT_KNIGHT // #define RGBLIGHT_EFFECT_CHRISTMAS // #define RGBLIGHT_EFFECT_STATIC_GRADIENT // #define RGBLIGHT_EFFECT_RGB_TEST // #define RGBLIGHT_EFFECT_ALTERNATING // /*== customize breathing effect ==*/ // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 // /*==== use exp() and sin() ====*/ // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 // #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* define if matrix has ghost (lacks anti-ghosting diodes) */ //#define MATRIX_HAS_GHOST /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* If defined, GRAVE_ESC will always act as ESC when CTRL is held. * This is userful for the Windows task manager shortcut (ctrl+shift+esc). */ // #define GRAVE_ESC_CTRL_OVERRIDE /* * Force NKRO * * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the * makefile for this to work.) * * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) * until the next keyboard reset. * * NKRO may prevent your keystrokes from being detected in the BIOS, but it is * fully operational during normal computer usage. * * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by * bootmagic, NKRO mode will always be enabled until it is toggled again during a * power-up. * */ //#define FORCE_NKRO /* * Magic Key Options * * Magic keys are hotkey commands that allow control over firmware functions of * the keyboard. They are best used in combination with the HID Listen program, * found here: https://www.pjrc.com/teensy/hid_listen.html * * The options below allow the magic key functionality to be changed. This is * useful if your keyboard/keypad is missing keys and you want magic key support. * */ /* key combination for magic key command */ /* defined by default; to change, uncomment and set to the combination you want */ // #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT) /* control how magic key switches layers */ //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false /* override magic key keymap */ //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM //#define MAGIC_KEY_HELP H //#define MAGIC_KEY_HELP_ALT SLASH //#define MAGIC_KEY_DEBUG D //#define MAGIC_KEY_DEBUG_MATRIX X //#define MAGIC_KEY_DEBUG_KBD K //#define MAGIC_KEY_DEBUG_MOUSE M //#define MAGIC_KEY_VERSION V //#define MAGIC_KEY_STATUS S //#define MAGIC_KEY_CONSOLE C //#define MAGIC_KEY_LAYER0 0 //#define MAGIC_KEY_LAYER0_ALT GRAVE //#define MAGIC_KEY_LAYER1 1 //#define MAGIC_KEY_LAYER2 2 //#define MAGIC_KEY_LAYER3 3 //#define MAGIC_KEY_LAYER4 4 //#define MAGIC_KEY_LAYER5 5 //#define MAGIC_KEY_LAYER6 6 //#define MAGIC_KEY_LAYER7 7 //#define MAGIC_KEY_LAYER8 8 //#define MAGIC_KEY_LAYER9 9 //#define MAGIC_KEY_BOOTLOADER B //#define MAGIC_KEY_BOOTLOADER_ALT ESC //#define MAGIC_KEY_LOCK CAPS //#define MAGIC_KEY_EEPROM E //#define MAGIC_KEY_EEPROM_CLEAR BSPACE //#define MAGIC_KEY_NKRO N //#define MAGIC_KEY_SLEEP_LED Z /* * Feature disable options * These options are also useful to firmware size reduction. */ /* disable debug print */ //#define NO_DEBUG /* disable print */ //#define NO_PRINT /* disable action features */ //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT //#define NO_ACTION_MACRO //#define NO_ACTION_FUNCTION /* * MIDI options */ /* Prevent use of disabled MIDI features in the keymap */ //#define MIDI_ENABLE_STRICT 1 /* enable basic MIDI features: - MIDI notes can be sent when in Music mode is on */ //#define MIDI_BASIC /* enable advanced MIDI features: - MIDI notes can be added to the keymap - Octave shift and transpose - Virtual sustain, portamento, and modulation wheel - etc. */ //#define MIDI_ADVANCED /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ //#define MIDI_TONE_KEYCODE_OCTAVES 1 /* * HD44780 LCD Display Configuration */ /* #define LCD_LINES 2 //< number of visible lines of the display #define LCD_DISP_LENGTH 16 //< visibles characters per line of the display #define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode #if LCD_IO_MODE #define LCD_PORT PORTB //< port for the LCD lines #define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0 #define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1 #define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2 #define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3 #define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0 #define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1 #define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2 #define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3 #define LCD_RS_PORT LCD_PORT //< port for RS line #define LCD_RS_PIN 3 //< pin for RS line #define LCD_RW_PORT LCD_PORT //< port for RW line #define LCD_RW_PIN 2 //< pin for RW line #define LCD_E_PORT LCD_PORT //< port for Enable line #define LCD_E_PIN 1 //< pin for Enable line #endif */ /* Bootmagic Lite key configuration */ #define BOOTMAGIC_LITE_ROW 0 #define BOOTMAGIC_LITE_COLUMN 1