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/*
* nextpnr -- Next Generation Place and Route
*
* Copyright (C) 2021-22 gatecat <gatecat@ds0.me>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
#ifndef FAB_CFG_H
#define FAB_CFG_H
#include "fab_defs.h"
#include "hashlib.h"
#include "idstring.h"
#include "nextpnr_assertions.h"
#include "nextpnr_namespaces.h"
#include <string>
#include <vector>
NEXTPNR_NAMESPACE_BEGIN
/*
This set of structures is designed to enumerate the different configurable options for a fabulous architecture,
affecting the packer etc...
*/
struct ControlSetConfig
{
/*
CLB signal routing masks for fast validity checking
for each unique CLK/CE/SR input to a CLB, add an entry to this vector, and set the bits to 1 for each ff that
signal can drive for a CLB with 8 FFs and 2 clocks split at halfway, the first entry would be 0x0F and the second
0xF0
*/
std::vector<route_mask_t> routing = {0b11111111}; // default 1 shared between all
bool have_signal = true;
bool can_invert = false;
};
struct LogicConfig
{
// ** Core CLB config
unsigned lc_per_clb = 8; // number of logic cells per clb
bool split_lc = false; // whether to represent SLICE as a single bel or separate lut+ff (latter important if ff and
// lut can be used separately)
// ** LUT config
unsigned lut_k = 4; // base number of inputs for lookup table
enum LutType
{
SINGLE_LUT,
// ...
} lut_type = LutType::SINGLE_LUT; // different types of fracturable LUT structure
enum LutCascade
{
NO_CASCADE,
// ...
} lut_casc = LutCascade::NO_CASCADE; // different types of cascading between LUTs
// TODO: other features we might want to represent...
// TODO: fracLUT/FF/mux/carry output sharing matrices
// ** Carry config
enum CarryType
{
NO_CARRY, // no carry chain
HA_PRE_LUT, // half addder before LUT (classic fabulous LC)
PG_POST_LUT, // prop/gen logic after a fractured LUT
FA_POST_LUT, // full adder after a fractured LUT
} carry_type = CarryType::HA_PRE_LUT;
int carry_lut_frac = -1; // how the LUT is fractured for PG_POST_LUT/FA_POST_LUT, if the LUT fracturing is different
// (or only supported) for carry modes and not in general
// ** FF config
unsigned ff_per_lc = 1; // number of flipflops per logic cell
uint32_t dedi_ff_input = 0; // mask of flipflops in a LC that have dedicated inputs
uint32_t dedi_ff_output = 0; // mask of flipflops in a LC that have dedicated outputs
ControlSetConfig clk, sr, en; // flipflop control set routing
};
struct FabricConfig
{
LogicConfig clb;
// DSP cascading, BRAM, IP rules, IO, clocking ...
};
NEXTPNR_NAMESPACE_END
#endif
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