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author | Miodrag Milanovic <mmicko@gmail.com> | 2020-07-23 08:58:19 +0200 |
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committer | Miodrag Milanovic <mmicko@gmail.com> | 2020-07-23 08:58:19 +0200 |
commit | 444e535f000fd7b53dadf6726d5cd29ac34cc75f (patch) | |
tree | 1ac675d8f0381de320849294fa70c946f631e7f6 /3rdparty/pybind11/docs/advanced/classes.rst | |
parent | e6991ad5dc79f6118838f091cc05f10d3377eb4a (diff) | |
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diff --git a/3rdparty/pybind11/docs/advanced/classes.rst b/3rdparty/pybind11/docs/advanced/classes.rst new file mode 100644 index 00000000..ae5907de --- /dev/null +++ b/3rdparty/pybind11/docs/advanced/classes.rst @@ -0,0 +1,1126 @@ +Classes +####### + +This section presents advanced binding code for classes and it is assumed +that you are already familiar with the basics from :doc:`/classes`. + +.. _overriding_virtuals: + +Overriding virtual functions in Python +====================================== + +Suppose that a C++ class or interface has a virtual function that we'd like to +to override from within Python (we'll focus on the class ``Animal``; ``Dog`` is +given as a specific example of how one would do this with traditional C++ +code). + +.. code-block:: cpp + + class Animal { + public: + virtual ~Animal() { } + virtual std::string go(int n_times) = 0; + }; + + class Dog : public Animal { + public: + std::string go(int n_times) override { + std::string result; + for (int i=0; i<n_times; ++i) + result += "woof! "; + return result; + } + }; + +Let's also suppose that we are given a plain function which calls the +function ``go()`` on an arbitrary ``Animal`` instance. + +.. code-block:: cpp + + std::string call_go(Animal *animal) { + return animal->go(3); + } + +Normally, the binding code for these classes would look as follows: + +.. code-block:: cpp + + PYBIND11_MODULE(example, m) { + py::class_<Animal>(m, "Animal") + .def("go", &Animal::go); + + py::class_<Dog, Animal>(m, "Dog") + .def(py::init<>()); + + m.def("call_go", &call_go); + } + +However, these bindings are impossible to extend: ``Animal`` is not +constructible, and we clearly require some kind of "trampoline" that +redirects virtual calls back to Python. + +Defining a new type of ``Animal`` from within Python is possible but requires a +helper class that is defined as follows: + +.. code-block:: cpp + + class PyAnimal : public Animal { + public: + /* Inherit the constructors */ + using Animal::Animal; + + /* Trampoline (need one for each virtual function) */ + std::string go(int n_times) override { + PYBIND11_OVERLOAD_PURE( + std::string, /* Return type */ + Animal, /* Parent class */ + go, /* Name of function in C++ (must match Python name) */ + n_times /* Argument(s) */ + ); + } + }; + +The macro :c:macro:`PYBIND11_OVERLOAD_PURE` should be used for pure virtual +functions, and :c:macro:`PYBIND11_OVERLOAD` should be used for functions which have +a default implementation. There are also two alternate macros +:c:macro:`PYBIND11_OVERLOAD_PURE_NAME` and :c:macro:`PYBIND11_OVERLOAD_NAME` which +take a string-valued name argument between the *Parent class* and *Name of the +function* slots, which defines the name of function in Python. This is required +when the C++ and Python versions of the +function have different names, e.g. ``operator()`` vs ``__call__``. + +The binding code also needs a few minor adaptations (highlighted): + +.. code-block:: cpp + :emphasize-lines: 2,3 + + PYBIND11_MODULE(example, m) { + py::class_<Animal, PyAnimal /* <--- trampoline*/>(m, "Animal") + .def(py::init<>()) + .def("go", &Animal::go); + + py::class_<Dog, Animal>(m, "Dog") + .def(py::init<>()); + + m.def("call_go", &call_go); + } + +Importantly, pybind11 is made aware of the trampoline helper class by +specifying it as an extra template argument to :class:`class_`. (This can also +be combined with other template arguments such as a custom holder type; the +order of template types does not matter). Following this, we are able to +define a constructor as usual. + +Bindings should be made against the actual class, not the trampoline helper class. + +.. code-block:: cpp + :emphasize-lines: 3 + + py::class_<Animal, PyAnimal /* <--- trampoline*/>(m, "Animal"); + .def(py::init<>()) + .def("go", &PyAnimal::go); /* <--- THIS IS WRONG, use &Animal::go */ + +Note, however, that the above is sufficient for allowing python classes to +extend ``Animal``, but not ``Dog``: see :ref:`virtual_and_inheritance` for the +necessary steps required to providing proper overload support for inherited +classes. + +The Python session below shows how to override ``Animal::go`` and invoke it via +a virtual method call. + +.. code-block:: pycon + + >>> from example import * + >>> d = Dog() + >>> call_go(d) + u'woof! woof! woof! ' + >>> class Cat(Animal): + ... def go(self, n_times): + ... return "meow! " * n_times + ... + >>> c = Cat() + >>> call_go(c) + u'meow! meow! meow! ' + +If you are defining a custom constructor in a derived Python class, you *must* +ensure that you explicitly call the bound C++ constructor using ``__init__``, +*regardless* of whether it is a default constructor or not. Otherwise, the +memory for the C++ portion of the instance will be left uninitialized, which +will generally leave the C++ instance in an invalid state and cause undefined +behavior if the C++ instance is subsequently used. + +Here is an example: + +.. code-block:: python + + class Dachshund(Dog): + def __init__(self, name): + Dog.__init__(self) # Without this, undefined behavior may occur if the C++ portions are referenced. + self.name = name + def bark(self): + return "yap!" + +Note that a direct ``__init__`` constructor *should be called*, and ``super()`` +should not be used. For simple cases of linear inheritance, ``super()`` +may work, but once you begin mixing Python and C++ multiple inheritance, +things will fall apart due to differences between Python's MRO and C++'s +mechanisms. + +Please take a look at the :ref:`macro_notes` before using this feature. + +.. note:: + + When the overridden type returns a reference or pointer to a type that + pybind11 converts from Python (for example, numeric values, std::string, + and other built-in value-converting types), there are some limitations to + be aware of: + + - because in these cases there is no C++ variable to reference (the value + is stored in the referenced Python variable), pybind11 provides one in + the PYBIND11_OVERLOAD macros (when needed) with static storage duration. + Note that this means that invoking the overloaded method on *any* + instance will change the referenced value stored in *all* instances of + that type. + + - Attempts to modify a non-const reference will not have the desired + effect: it will change only the static cache variable, but this change + will not propagate to underlying Python instance, and the change will be + replaced the next time the overload is invoked. + +.. seealso:: + + The file :file:`tests/test_virtual_functions.cpp` contains a complete + example that demonstrates how to override virtual functions using pybind11 + in more detail. + +.. _virtual_and_inheritance: + +Combining virtual functions and inheritance +=========================================== + +When combining virtual methods with inheritance, you need to be sure to provide +an override for each method for which you want to allow overrides from derived +python classes. For example, suppose we extend the above ``Animal``/``Dog`` +example as follows: + +.. code-block:: cpp + + class Animal { + public: + virtual std::string go(int n_times) = 0; + virtual std::string name() { return "unknown"; } + }; + class Dog : public Animal { + public: + std::string go(int n_times) override { + std::string result; + for (int i=0; i<n_times; ++i) + result += bark() + " "; + return result; + } + virtual std::string bark() { return "woof!"; } + }; + +then the trampoline class for ``Animal`` must, as described in the previous +section, override ``go()`` and ``name()``, but in order to allow python code to +inherit properly from ``Dog``, we also need a trampoline class for ``Dog`` that +overrides both the added ``bark()`` method *and* the ``go()`` and ``name()`` +methods inherited from ``Animal`` (even though ``Dog`` doesn't directly +override the ``name()`` method): + +.. code-block:: cpp + + class PyAnimal : public Animal { + public: + using Animal::Animal; // Inherit constructors + std::string go(int n_times) override { PYBIND11_OVERLOAD_PURE(std::string, Animal, go, n_times); } + std::string name() override { PYBIND11_OVERLOAD(std::string, Animal, name, ); } + }; + class PyDog : public Dog { + public: + using Dog::Dog; // Inherit constructors + std::string go(int n_times) override { PYBIND11_OVERLOAD(std::string, Dog, go, n_times); } + std::string name() override { PYBIND11_OVERLOAD(std::string, Dog, name, ); } + std::string bark() override { PYBIND11_OVERLOAD(std::string, Dog, bark, ); } + }; + +.. note:: + + Note the trailing commas in the ``PYBIND11_OVERLOAD`` calls to ``name()`` + and ``bark()``. These are needed to portably implement a trampoline for a + function that does not take any arguments. For functions that take + a nonzero number of arguments, the trailing comma must be omitted. + +A registered class derived from a pybind11-registered class with virtual +methods requires a similar trampoline class, *even if* it doesn't explicitly +declare or override any virtual methods itself: + +.. code-block:: cpp + + class Husky : public Dog {}; + class PyHusky : public Husky { + public: + using Husky::Husky; // Inherit constructors + std::string go(int n_times) override { PYBIND11_OVERLOAD_PURE(std::string, Husky, go, n_times); } + std::string name() override { PYBIND11_OVERLOAD(std::string, Husky, name, ); } + std::string bark() override { PYBIND11_OVERLOAD(std::string, Husky, bark, ); } + }; + +There is, however, a technique that can be used to avoid this duplication +(which can be especially helpful for a base class with several virtual +methods). The technique involves using template trampoline classes, as +follows: + +.. code-block:: cpp + + template <class AnimalBase = Animal> class PyAnimal : public AnimalBase { + public: + using AnimalBase::AnimalBase; // Inherit constructors + std::string go(int n_times) override { PYBIND11_OVERLOAD_PURE(std::string, AnimalBase, go, n_times); } + std::string name() override { PYBIND11_OVERLOAD(std::string, AnimalBase, name, ); } + }; + template <class DogBase = Dog> class PyDog : public PyAnimal<DogBase> { + public: + using PyAnimal<DogBase>::PyAnimal; // Inherit constructors + // Override PyAnimal's pure virtual go() with a non-pure one: + std::string go(int n_times) override { PYBIND11_OVERLOAD(std::string, DogBase, go, n_times); } + std::string bark() override { PYBIND11_OVERLOAD(std::string, DogBase, bark, ); } + }; + +This technique has the advantage of requiring just one trampoline method to be +declared per virtual method and pure virtual method override. It does, +however, require the compiler to generate at least as many methods (and +possibly more, if both pure virtual and overridden pure virtual methods are +exposed, as above). + +The classes are then registered with pybind11 using: + +.. code-block:: cpp + + py::class_<Animal, PyAnimal<>> animal(m, "Animal"); + py::class_<Dog, PyDog<>> dog(m, "Dog"); + py::class_<Husky, PyDog<Husky>> husky(m, "Husky"); + // ... add animal, dog, husky definitions + +Note that ``Husky`` did not require a dedicated trampoline template class at +all, since it neither declares any new virtual methods nor provides any pure +virtual method implementations. + +With either the repeated-virtuals or templated trampoline methods in place, you +can now create a python class that inherits from ``Dog``: + +.. code-block:: python + + class ShihTzu(Dog): + def bark(self): + return "yip!" + +.. seealso:: + + See the file :file:`tests/test_virtual_functions.cpp` for complete examples + using both the duplication and templated trampoline approaches. + +.. _extended_aliases: + +Extended trampoline class functionality +======================================= + +.. _extended_class_functionality_forced_trampoline: + +Forced trampoline class initialisation +-------------------------------------- +The trampoline classes described in the previous sections are, by default, only +initialized when needed. More specifically, they are initialized when a python +class actually inherits from a registered type (instead of merely creating an +instance of the registered type), or when a registered constructor is only +valid for the trampoline class but not the registered class. This is primarily +for performance reasons: when the trampoline class is not needed for anything +except virtual method dispatching, not initializing the trampoline class +improves performance by avoiding needing to do a run-time check to see if the +inheriting python instance has an overloaded method. + +Sometimes, however, it is useful to always initialize a trampoline class as an +intermediate class that does more than just handle virtual method dispatching. +For example, such a class might perform extra class initialization, extra +destruction operations, and might define new members and methods to enable a +more python-like interface to a class. + +In order to tell pybind11 that it should *always* initialize the trampoline +class when creating new instances of a type, the class constructors should be +declared using ``py::init_alias<Args, ...>()`` instead of the usual +``py::init<Args, ...>()``. This forces construction via the trampoline class, +ensuring member initialization and (eventual) destruction. + +.. seealso:: + + See the file :file:`tests/test_virtual_functions.cpp` for complete examples + showing both normal and forced trampoline instantiation. + +Different method signatures +--------------------------- +The macro's introduced in :ref:`overriding_virtuals` cover most of the standard +use cases when exposing C++ classes to Python. Sometimes it is hard or unwieldy +to create a direct one-on-one mapping between the arguments and method return +type. + +An example would be when the C++ signature contains output arguments using +references (See also :ref:`faq_reference_arguments`). Another way of solving +this is to use the method body of the trampoline class to do conversions to the +input and return of the Python method. + +The main building block to do so is the :func:`get_overload`, this function +allows retrieving a method implemented in Python from within the trampoline's +methods. Consider for example a C++ method which has the signature +``bool myMethod(int32_t& value)``, where the return indicates whether +something should be done with the ``value``. This can be made convenient on the +Python side by allowing the Python function to return ``None`` or an ``int``: + +.. code-block:: cpp + + bool MyClass::myMethod(int32_t& value) + { + pybind11::gil_scoped_acquire gil; // Acquire the GIL while in this scope. + // Try to look up the overloaded method on the Python side. + pybind11::function overload = pybind11::get_overload(this, "myMethod"); + if (overload) { // method is found + auto obj = overload(value); // Call the Python function. + if (py::isinstance<py::int_>(obj)) { // check if it returned a Python integer type + value = obj.cast<int32_t>(); // Cast it and assign it to the value. + return true; // Return true; value should be used. + } else { + return false; // Python returned none, return false. + } + } + return false; // Alternatively return MyClass::myMethod(value); + } + + +.. _custom_constructors: + +Custom constructors +=================== + +The syntax for binding constructors was previously introduced, but it only +works when a constructor of the appropriate arguments actually exists on the +C++ side. To extend this to more general cases, pybind11 makes it possible +to bind factory functions as constructors. For example, suppose you have a +class like this: + +.. code-block:: cpp + + class Example { + private: + Example(int); // private constructor + public: + // Factory function: + static Example create(int a) { return Example(a); } + }; + + py::class_<Example>(m, "Example") + .def(py::init(&Example::create)); + +While it is possible to create a straightforward binding of the static +``create`` method, it may sometimes be preferable to expose it as a constructor +on the Python side. This can be accomplished by calling ``.def(py::init(...))`` +with the function reference returning the new instance passed as an argument. +It is also possible to use this approach to bind a function returning a new +instance by raw pointer or by the holder (e.g. ``std::unique_ptr``). + +The following example shows the different approaches: + +.. code-block:: cpp + + class Example { + private: + Example(int); // private constructor + public: + // Factory function - returned by value: + static Example create(int a) { return Example(a); } + + // These constructors are publicly callable: + Example(double); + Example(int, int); + Example(std::string); + }; + + py::class_<Example>(m, "Example") + // Bind the factory function as a constructor: + .def(py::init(&Example::create)) + // Bind a lambda function returning a pointer wrapped in a holder: + .def(py::init([](std::string arg) { + return std::unique_ptr<Example>(new Example(arg)); + })) + // Return a raw pointer: + .def(py::init([](int a, int b) { return new Example(a, b); })) + // You can mix the above with regular C++ constructor bindings as well: + .def(py::init<double>()) + ; + +When the constructor is invoked from Python, pybind11 will call the factory +function and store the resulting C++ instance in the Python instance. + +When combining factory functions constructors with :ref:`virtual function +trampolines <overriding_virtuals>` there are two approaches. The first is to +add a constructor to the alias class that takes a base value by +rvalue-reference. If such a constructor is available, it will be used to +construct an alias instance from the value returned by the factory function. +The second option is to provide two factory functions to ``py::init()``: the +first will be invoked when no alias class is required (i.e. when the class is +being used but not inherited from in Python), and the second will be invoked +when an alias is required. + +You can also specify a single factory function that always returns an alias +instance: this will result in behaviour similar to ``py::init_alias<...>()``, +as described in the :ref:`extended trampoline class documentation +<extended_aliases>`. + +The following example shows the different factory approaches for a class with +an alias: + +.. code-block:: cpp + + #include <pybind11/factory.h> + class Example { + public: + // ... + virtual ~Example() = default; + }; + class PyExample : public Example { + public: + using Example::Example; + PyExample(Example &&base) : Example(std::move(base)) {} + }; + py::class_<Example, PyExample>(m, "Example") + // Returns an Example pointer. If a PyExample is needed, the Example + // instance will be moved via the extra constructor in PyExample, above. + .def(py::init([]() { return new Example(); })) + // Two callbacks: + .def(py::init([]() { return new Example(); } /* no alias needed */, + []() { return new PyExample(); } /* alias needed */)) + // *Always* returns an alias instance (like py::init_alias<>()) + .def(py::init([]() { return new PyExample(); })) + ; + +Brace initialization +-------------------- + +``pybind11::init<>`` internally uses C++11 brace initialization to call the +constructor of the target class. This means that it can be used to bind +*implicit* constructors as well: + +.. code-block:: cpp + + struct Aggregate { + int a; + std::string b; + }; + + py::class_<Aggregate>(m, "Aggregate") + .def(py::init<int, const std::string &>()); + +.. note:: + + Note that brace initialization preferentially invokes constructor overloads + taking a ``std::initializer_list``. In the rare event that this causes an + issue, you can work around it by using ``py::init(...)`` with a lambda + function that constructs the new object as desired. + +.. _classes_with_non_public_destructors: + +Non-public destructors +====================== + +If a class has a private or protected destructor (as might e.g. be the case in +a singleton pattern), a compile error will occur when creating bindings via +pybind11. The underlying issue is that the ``std::unique_ptr`` holder type that +is responsible for managing the lifetime of instances will reference the +destructor even if no deallocations ever take place. In order to expose classes +with private or protected destructors, it is possible to override the holder +type via a holder type argument to ``class_``. Pybind11 provides a helper class +``py::nodelete`` that disables any destructor invocations. In this case, it is +crucial that instances are deallocated on the C++ side to avoid memory leaks. + +.. code-block:: cpp + + /* ... definition ... */ + + class MyClass { + private: + ~MyClass() { } + }; + + /* ... binding code ... */ + + py::class_<MyClass, std::unique_ptr<MyClass, py::nodelete>>(m, "MyClass") + .def(py::init<>()) + +.. _implicit_conversions: + +Implicit conversions +==================== + +Suppose that instances of two types ``A`` and ``B`` are used in a project, and +that an ``A`` can easily be converted into an instance of type ``B`` (examples of this +could be a fixed and an arbitrary precision number type). + +.. code-block:: cpp + + py::class_<A>(m, "A") + /// ... members ... + + py::class_<B>(m, "B") + .def(py::init<A>()) + /// ... members ... + + m.def("func", + [](const B &) { /* .... */ } + ); + +To invoke the function ``func`` using a variable ``a`` containing an ``A`` +instance, we'd have to write ``func(B(a))`` in Python. On the other hand, C++ +will automatically apply an implicit type conversion, which makes it possible +to directly write ``func(a)``. + +In this situation (i.e. where ``B`` has a constructor that converts from +``A``), the following statement enables similar implicit conversions on the +Python side: + +.. code-block:: cpp + + py::implicitly_convertible<A, B>(); + +.. note:: + + Implicit conversions from ``A`` to ``B`` only work when ``B`` is a custom + data type that is exposed to Python via pybind11. + + To prevent runaway recursion, implicit conversions are non-reentrant: an + implicit conversion invoked as part of another implicit conversion of the + same type (i.e. from ``A`` to ``B``) will fail. + +.. _static_properties: + +Static properties +================= + +The section on :ref:`properties` discussed the creation of instance properties +that are implemented in terms of C++ getters and setters. + +Static properties can also be created in a similar way to expose getters and +setters of static class attributes. Note that the implicit ``self`` argument +also exists in this case and is used to pass the Python ``type`` subclass +instance. This parameter will often not be needed by the C++ side, and the +following example illustrates how to instantiate a lambda getter function +that ignores it: + +.. code-block:: cpp + + py::class_<Foo>(m, "Foo") + .def_property_readonly_static("foo", [](py::object /* self */) { return Foo(); }); + +Operator overloading +==================== + +Suppose that we're given the following ``Vector2`` class with a vector addition +and scalar multiplication operation, all implemented using overloaded operators +in C++. + +.. code-block:: cpp + + class Vector2 { + public: + Vector2(float x, float y) : x(x), y(y) { } + + Vector2 operator+(const Vector2 &v) const { return Vector2(x + v.x, y + v.y); } + Vector2 operator*(float value) const { return Vector2(x * value, y * value); } + Vector2& operator+=(const Vector2 &v) { x += v.x; y += v.y; return *this; } + Vector2& operator*=(float v) { x *= v; y *= v; return *this; } + + friend Vector2 operator*(float f, const Vector2 &v) { + return Vector2(f * v.x, f * v.y); + } + + std::string toString() const { + return "[" + std::to_string(x) + ", " + std::to_string(y) + "]"; + } + private: + float x, y; + }; + +The following snippet shows how the above operators can be conveniently exposed +to Python. + +.. code-block:: cpp + + #include <pybind11/operators.h> + + PYBIND11_MODULE(example, m) { + py::class_<Vector2>(m, "Vector2") + .def(py::init<float, float>()) + .def(py::self + py::self) + .def(py::self += py::self) + .def(py::self *= float()) + .def(float() * py::self) + .def(py::self * float()) + .def(-py::self) + .def("__repr__", &Vector2::toString); + } + +Note that a line like + +.. code-block:: cpp + + .def(py::self * float()) + +is really just short hand notation for + +.. code-block:: cpp + + .def("__mul__", [](const Vector2 &a, float b) { + return a * b; + }, py::is_operator()) + +This can be useful for exposing additional operators that don't exist on the +C++ side, or to perform other types of customization. The ``py::is_operator`` +flag marker is needed to inform pybind11 that this is an operator, which +returns ``NotImplemented`` when invoked with incompatible arguments rather than +throwing a type error. + +.. note:: + + To use the more convenient ``py::self`` notation, the additional + header file :file:`pybind11/operators.h` must be included. + +.. seealso:: + + The file :file:`tests/test_operator_overloading.cpp` contains a + complete example that demonstrates how to work with overloaded operators in + more detail. + +.. _pickling: + +Pickling support +================ + +Python's ``pickle`` module provides a powerful facility to serialize and +de-serialize a Python object graph into a binary data stream. To pickle and +unpickle C++ classes using pybind11, a ``py::pickle()`` definition must be +provided. Suppose the class in question has the following signature: + +.. code-block:: cpp + + class Pickleable { + public: + Pickleable(const std::string &value) : m_value(value) { } + const std::string &value() const { return m_value; } + + void setExtra(int extra) { m_extra = extra; } + int extra() const { return m_extra; } + private: + std::string m_value; + int m_extra = 0; + }; + +Pickling support in Python is enabled by defining the ``__setstate__`` and +``__getstate__`` methods [#f3]_. For pybind11 classes, use ``py::pickle()`` +to bind these two functions: + +.. code-block:: cpp + + py::class_<Pickleable>(m, "Pickleable") + .def(py::init<std::string>()) + .def("value", &Pickleable::value) + .def("extra", &Pickleable::extra) + .def("setExtra", &Pickleable::setExtra) + .def(py::pickle( + [](const Pickleable &p) { // __getstate__ + /* Return a tuple that fully encodes the state of the object */ + return py::make_tuple(p.value(), p.extra()); + }, + [](py::tuple t) { // __setstate__ + if (t.size() != 2) + throw std::runtime_error("Invalid state!"); + + /* Create a new C++ instance */ + Pickleable p(t[0].cast<std::string>()); + + /* Assign any additional state */ + p.setExtra(t[1].cast<int>()); + + return p; + } + )); + +The ``__setstate__`` part of the ``py::picke()`` definition follows the same +rules as the single-argument version of ``py::init()``. The return type can be +a value, pointer or holder type. See :ref:`custom_constructors` for details. + +An instance can now be pickled as follows: + +.. code-block:: python + + try: + import cPickle as pickle # Use cPickle on Python 2.7 + except ImportError: + import pickle + + p = Pickleable("test_value") + p.setExtra(15) + data = pickle.dumps(p, 2) + +Note that only the cPickle module is supported on Python 2.7. The second +argument to ``dumps`` is also crucial: it selects the pickle protocol version +2, since the older version 1 is not supported. Newer versions are also fineāfor +instance, specify ``-1`` to always use the latest available version. Beware: +failure to follow these instructions will cause important pybind11 memory +allocation routines to be skipped during unpickling, which will likely lead to +memory corruption and/or segmentation faults. + +.. seealso:: + + The file :file:`tests/test_pickling.cpp` contains a complete example + that demonstrates how to pickle and unpickle types using pybind11 in more + detail. + +.. [#f3] http://docs.python.org/3/library/pickle.html#pickling-class-instances + +Multiple Inheritance +==================== + +pybind11 can create bindings for types that derive from multiple base types +(aka. *multiple inheritance*). To do so, specify all bases in the template +arguments of the ``class_`` declaration: + +.. code-block:: cpp + + py::class_<MyType, BaseType1, BaseType2, BaseType3>(m, "MyType") + ... + +The base types can be specified in arbitrary order, and they can even be +interspersed with alias types and holder types (discussed earlier in this +document)---pybind11 will automatically find out which is which. The only +requirement is that the first template argument is the type to be declared. + +It is also permitted to inherit multiply from exported C++ classes in Python, +as well as inheriting from multiple Python and/or pybind11-exported classes. + +There is one caveat regarding the implementation of this feature: + +When only one base type is specified for a C++ type that actually has multiple +bases, pybind11 will assume that it does not participate in multiple +inheritance, which can lead to undefined behavior. In such cases, add the tag +``multiple_inheritance`` to the class constructor: + +.. code-block:: cpp + + py::class_<MyType, BaseType2>(m, "MyType", py::multiple_inheritance()); + +The tag is redundant and does not need to be specified when multiple base types +are listed. + +.. _module_local: + +Module-local class bindings +=========================== + +When creating a binding for a class, pybind11 by default makes that binding +"global" across modules. What this means is that a type defined in one module +can be returned from any module resulting in the same Python type. For +example, this allows the following: + +.. code-block:: cpp + + // In the module1.cpp binding code for module1: + py::class_<Pet>(m, "Pet") + .def(py::init<std::string>()) + .def_readonly("name", &Pet::name); + +.. code-block:: cpp + + // In the module2.cpp binding code for module2: + m.def("create_pet", [](std::string name) { return new Pet(name); }); + +.. code-block:: pycon + + >>> from module1 import Pet + >>> from module2 import create_pet + >>> pet1 = Pet("Kitty") + >>> pet2 = create_pet("Doggy") + >>> pet2.name() + 'Doggy' + +When writing binding code for a library, this is usually desirable: this +allows, for example, splitting up a complex library into multiple Python +modules. + +In some cases, however, this can cause conflicts. For example, suppose two +unrelated modules make use of an external C++ library and each provide custom +bindings for one of that library's classes. This will result in an error when +a Python program attempts to import both modules (directly or indirectly) +because of conflicting definitions on the external type: + +.. code-block:: cpp + + // dogs.cpp + + // Binding for external library class: + py::class<pets::Pet>(m, "Pet") + .def("name", &pets::Pet::name); + + // Binding for local extension class: + py::class<Dog, pets::Pet>(m, "Dog") + .def(py::init<std::string>()); + +.. code-block:: cpp + + // cats.cpp, in a completely separate project from the above dogs.cpp. + + // Binding for external library class: + py::class<pets::Pet>(m, "Pet") + .def("get_name", &pets::Pet::name); + + // Binding for local extending class: + py::class<Cat, pets::Pet>(m, "Cat") + .def(py::init<std::string>()); + +.. code-block:: pycon + + >>> import cats + >>> import dogs + Traceback (most recent call last): + File "<stdin>", line 1, in <module> + ImportError: generic_type: type "Pet" is already registered! + +To get around this, you can tell pybind11 to keep the external class binding +localized to the module by passing the ``py::module_local()`` attribute into +the ``py::class_`` constructor: + +.. code-block:: cpp + + // Pet binding in dogs.cpp: + py::class<pets::Pet>(m, "Pet", py::module_local()) + .def("name", &pets::Pet::name); + +.. code-block:: cpp + + // Pet binding in cats.cpp: + py::class<pets::Pet>(m, "Pet", py::module_local()) + .def("get_name", &pets::Pet::name); + +This makes the Python-side ``dogs.Pet`` and ``cats.Pet`` into distinct classes, +avoiding the conflict and allowing both modules to be loaded. C++ code in the +``dogs`` module that casts or returns a ``Pet`` instance will result in a +``dogs.Pet`` Python instance, while C++ code in the ``cats`` module will result +in a ``cats.Pet`` Python instance. + +This does come with two caveats, however: First, external modules cannot return +or cast a ``Pet`` instance to Python (unless they also provide their own local +bindings). Second, from the Python point of view they are two distinct classes. + +Note that the locality only applies in the C++ -> Python direction. When +passing such a ``py::module_local`` type into a C++ function, the module-local +classes are still considered. This means that if the following function is +added to any module (including but not limited to the ``cats`` and ``dogs`` +modules above) it will be callable with either a ``dogs.Pet`` or ``cats.Pet`` +argument: + +.. code-block:: cpp + + m.def("pet_name", [](const pets::Pet &pet) { return pet.name(); }); + +For example, suppose the above function is added to each of ``cats.cpp``, +``dogs.cpp`` and ``frogs.cpp`` (where ``frogs.cpp`` is some other module that +does *not* bind ``Pets`` at all). + +.. code-block:: pycon + + >>> import cats, dogs, frogs # No error because of the added py::module_local() + >>> mycat, mydog = cats.Cat("Fluffy"), dogs.Dog("Rover") + >>> (cats.pet_name(mycat), dogs.pet_name(mydog)) + ('Fluffy', 'Rover') + >>> (cats.pet_name(mydog), dogs.pet_name(mycat), frogs.pet_name(mycat)) + ('Rover', 'Fluffy', 'Fluffy') + +It is possible to use ``py::module_local()`` registrations in one module even +if another module registers the same type globally: within the module with the +module-local definition, all C++ instances will be cast to the associated bound +Python type. In other modules any such values are converted to the global +Python type created elsewhere. + +.. note:: + + STL bindings (as provided via the optional :file:`pybind11/stl_bind.h` + header) apply ``py::module_local`` by default when the bound type might + conflict with other modules; see :ref:`stl_bind` for details. + +.. note:: + + The localization of the bound types is actually tied to the shared object + or binary generated by the compiler/linker. For typical modules created + with ``PYBIND11_MODULE()``, this distinction is not significant. It is + possible, however, when :ref:`embedding` to embed multiple modules in the + same binary (see :ref:`embedding_modules`). In such a case, the + localization will apply across all embedded modules within the same binary. + +.. seealso:: + + The file :file:`tests/test_local_bindings.cpp` contains additional examples + that demonstrate how ``py::module_local()`` works. + +Binding protected member functions +================================== + +It's normally not possible to expose ``protected`` member functions to Python: + +.. code-block:: cpp + + class A { + protected: + int foo() const { return 42; } + }; + + py::class_<A>(m, "A") + .def("foo", &A::foo); // error: 'foo' is a protected member of 'A' + +On one hand, this is good because non-``public`` members aren't meant to be +accessed from the outside. But we may want to make use of ``protected`` +functions in derived Python classes. + +The following pattern makes this possible: + +.. code-block:: cpp + + class A { + protected: + int foo() const { return 42; } + }; + + class Publicist : public A { // helper type for exposing protected functions + public: + using A::foo; // inherited with different access modifier + }; + + py::class_<A>(m, "A") // bind the primary class + .def("foo", &Publicist::foo); // expose protected methods via the publicist + +This works because ``&Publicist::foo`` is exactly the same function as +``&A::foo`` (same signature and address), just with a different access +modifier. The only purpose of the ``Publicist`` helper class is to make +the function name ``public``. + +If the intent is to expose ``protected`` ``virtual`` functions which can be +overridden in Python, the publicist pattern can be combined with the previously +described trampoline: + +.. code-block:: cpp + + class A { + public: + virtual ~A() = default; + + protected: + virtual int foo() const { return 42; } + }; + + class Trampoline : public A { + public: + int foo() const override { PYBIND11_OVERLOAD(int, A, foo, ); } + }; + + class Publicist : public A { + public: + using A::foo; + }; + + py::class_<A, Trampoline>(m, "A") // <-- `Trampoline` here + .def("foo", &Publicist::foo); // <-- `Publicist` here, not `Trampoline`! + +.. note:: + + MSVC 2015 has a compiler bug (fixed in version 2017) which + requires a more explicit function binding in the form of + ``.def("foo", static_cast<int (A::*)() const>(&Publicist::foo));`` + where ``int (A::*)() const`` is the type of ``A::foo``. + +Custom automatic downcasters +============================ + +As explained in :ref:`inheritance`, pybind11 comes with built-in +understanding of the dynamic type of polymorphic objects in C++; that +is, returning a Pet to Python produces a Python object that knows it's +wrapping a Dog, if Pet has virtual methods and pybind11 knows about +Dog and this Pet is in fact a Dog. Sometimes, you might want to +provide this automatic downcasting behavior when creating bindings for +a class hierarchy that does not use standard C++ polymorphism, such as +LLVM [#f4]_. As long as there's some way to determine at runtime +whether a downcast is safe, you can proceed by specializing the +``pybind11::polymorphic_type_hook`` template: + +.. code-block:: cpp + + enum class PetKind { Cat, Dog, Zebra }; + struct Pet { // Not polymorphic: has no virtual methods + const PetKind kind; + int age = 0; + protected: + Pet(PetKind _kind) : kind(_kind) {} + }; + struct Dog : Pet { + Dog() : Pet(PetKind::Dog) {} + std::string sound = "woof!"; + std::string bark() const { return sound; } + }; + + namespace pybind11 { + template<> struct polymorphic_type_hook<Pet> { + static const void *get(const Pet *src, const std::type_info*& type) { + // note that src may be nullptr + if (src && src->kind == PetKind::Dog) { + type = &typeid(Dog); + return static_cast<const Dog*>(src); + } + return src; + } + }; + } // namespace pybind11 + +When pybind11 wants to convert a C++ pointer of type ``Base*`` to a +Python object, it calls ``polymorphic_type_hook<Base>::get()`` to +determine if a downcast is possible. The ``get()`` function should use +whatever runtime information is available to determine if its ``src`` +parameter is in fact an instance of some class ``Derived`` that +inherits from ``Base``. If it finds such a ``Derived``, it sets ``type += &typeid(Derived)`` and returns a pointer to the ``Derived`` object +that contains ``src``. Otherwise, it just returns ``src``, leaving +``type`` at its default value of nullptr. If you set ``type`` to a +type that pybind11 doesn't know about, no downcasting will occur, and +the original ``src`` pointer will be used with its static type +``Base*``. + +It is critical that the returned pointer and ``type`` argument of +``get()`` agree with each other: if ``type`` is set to something +non-null, the returned pointer must point to the start of an object +whose type is ``type``. If the hierarchy being exposed uses only +single inheritance, a simple ``return src;`` will achieve this just +fine, but in the general case, you must cast ``src`` to the +appropriate derived-class pointer (e.g. using +``static_cast<Derived>(src)``) before allowing it to be returned as a +``void*``. + +.. [#f4] https://llvm.org/docs/HowToSetUpLLVMStyleRTTI.html + +.. note:: + + pybind11's standard support for downcasting objects whose types + have virtual methods is implemented using + ``polymorphic_type_hook`` too, using the standard C++ ability to + determine the most-derived type of a polymorphic object using + ``typeid()`` and to cast a base pointer to that most-derived type + (even if you don't know what it is) using ``dynamic_cast<void*>``. + +.. seealso:: + + The file :file:`tests/test_tagbased_polymorphic.cpp` contains a + more complete example, including a demonstration of how to provide + automatic downcasting for an entire class hierarchy without + writing one get() function for each class. |